Base Attack
From Dragon Mania Legends (DML) Wiki
The Attack stat formula is used to determine the amount of damage a Dragon deals in battle (and the amount of damage/healing of the Elemental skills), before factoring in Elemental skills. For Dragons with an identical base Attack stat, the stat progression can vary slightly starting with a certain level.
Base Stat Determination
The base Attack value is affected by the Elements of the Dragon. Fire, Wind, Water, Plant, Energy, Void, Light, Shadow, Legendary, Primal, Divine, and Ancient Elements increase the Attack of a Dragon while Earth and Metal decrease its Attack. The "base" Attack value with no Elements is 60. Any secondary Elements of a Legendary, Divine or Ancient Dragon apply after they have been awoken.
The full equation for determining Base Attack from Elements is:
Base Attack = 60 + ROUND(Sum of Element Values)
Element values are:
- Fire = 3
- Wind = 1.8
- Earth = -1.8
- Water = 0
- Plant = 1.2
- Metal = -1.8
- Energy = 5.4
- Void = 2.4
- Light = 3
- Shadow = 6
- Legendary = 12
- Primal = 12
- Divine = 13.8
- Ancient = special
If the Dragon is a Boss Dragon, the final result is multiplied by 4.
Examples
First Example
The Agent Dragon is an Epic Dragon with Metal, Void, and Earth Elements.
So,
- Base Attack = 60 + Round(MetalValue + VoidValue + EarthValue)
- Base Attack = 60 + Round(-1.8 + 2.4 + -1.8)
- Base Attack = 60 + Round(-1.2)
- Base Attack = 60 + -1
- Base Attack = 59
Second Example
The Ash Dragon is an Epic Dragon with Fire, Plant, and Wind Elements.
So,
- Base Attack = 60 + Round(FireValue + PlantValue + WindValue)
- Base Attack = 60 + Round(3 + 1.2 + 1.8)
- Base Attack = 60 + Round(6)
- Base Attack = 60 + 6
- Base Attack = 66
Exceptions
The following Dragons do not follow this formula and thus have their own Base Attack.
- Artoba Dragon
- Ashkelon Dragon
- Atlas
- Baha'jir Dragon
- Chrono Apep Dragon
- Chrono Aphrodite Dragon
- Chrono Isis Dragon
- Chrono Loki Dragon
- Chrono Nezha Dragon
- Chrono Odin Dragon
- Chrono Osiris Dragon
- Chrono Pangu Dragon
- Chrono Poseidon Dragon
- Chrono Seth Dragon
- Chrono Zeus Dragon
- Enroja Dragon
- Fall Dragon
- Foroskke Dragon
- Fovan Dragon
- Freyja Dragon
- Fundiju Dragon
- Glom Dragon
- Hathor Dragon
- Haumi Dragon
- Hausk Dragon
- Ho'mala Dragon
- Ik'ez Dragon
- Iolhan Dragon
- Iosghar Dragon
- Key-Keeper
- Koth'ez Dragon
- Laser Dragon
- Luzra Dragon
- Lysk Dragon
- Molim Dragon
- Momo'tu Dragon
- Mr. Popsicle
- Myrkur Dragon
- Nulvind Dragon
- Odin Dragon
- Oi'ra Dragon
- Overlord
- Oyar Dragon
- Pokra Dragon
- Polveles Dragon
- Puenwyn Dragon
- Ra Dragon
- Reisk Dragon
- Relic-Trader
- Ribbon Dragon
- Solden Dragon
- Tezacueva Dragon
- Ticket-Master
- Token-Granter
- Ultimate Chronos Dragon
- Valkov Dragon
- Venchu Dragon
- Yamad Dragon
- Zephujin Dragon
Stat Growth
The Attack stat grows in an exponential growth format.
The equation for an individual level is fairly complex and is as follows:
Attack = Round(Round(60*1.2^(Level-1))*(NonRoundedBase/60)
Examples
First Example
The Attack stat for a pre-awakened Legendary at Level 20 is:
- Attack = Round(Round(60*1.2^(20-1))*(72/60))
- Attack = Round(Round(60*1.2^19)*1.2)
- Attack = Round(1917*1.2)
- Attack = Round(2300.4)
- Attack = 2300
So the Attack stat for a pre-awakened Legendary at Level 20 is 2,300.
Second Example
The Attack stat for the Zeus Dragon, with all Elements awoken (Divine, Light, Energy), at Level 50 is:
- Attack = Round(Round(60*1.2^(50-1))*(82.2/60))
- Attack = Round(Round(60*1.2^49)*1.37)
- Attack = Round(455022*1.37)
- Attack = Round(623380.14)
- Attack = 623380
So the Attack stat for the Zeus Dragon at Level 50 is 623,380.
Subcategories
This category has the following 60 subcategories, out of 60 total.