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From Dragon Mania Legends (DML) Wiki

Elements represent one of the main characteristics of a Dragon which determine their weaknesses and strengths in battle, influence their stats and their offspring during breeding, as well as other interactions either with other Dragons or the environment.


Each Dragon has one to three different Elements. Each Element is unlocked at certain Dragon Collector Point milestones. Dragons that have Elements the Trainer has not yet unlocked will not be able to pass them when breeding. Some Dragons in the game that can be bought will not be available for buying until their highest Element is unlocked.

Elemental Order[edit]

The Elemental order of a Dragon can take different forms, but in most cases, the Elements of a Dragon are in order from base to last, either from top to bottom or from left to right. In a battle, any Dragon can be tapped/clicked to see its Elements in its info box. When a Trainer's Dragon's turn comes up and the Elements are given for the attack choice, the base Element will be in the middle, the second Element will be at the top, and the last Element will be at the bottom.


All Elements are used as a form of attack in battle. For example, the Fire Element is used as the fire attack. An attack can strike at 3 different levels of strength: strong, medium or weak. The strength of an attack depends on the combination of the attacking Element and the first Element of the target Dragon, namely its base Element. The attack strength is normally a medium-level attack for all combinations, only in some special combinations will the attack become strong or weak.

Elemental Chart.png

Example - Attack strengths of the Fire Dragon against other Dragons:

A Fire Dragon will have a strong fire attack against a Wind Dragon or any Primal, a medium-level fire attack against an Earth Dragon, Water Dragon, Plant Dragon, Metal Dragon, Void Dragon, Light Dragon, Shadow Dragon and any Legendary and Divine Dragons, and only a weak fire attack against another Fire Dragon or an Energy Dragon or any Ancient Dragons. Conversely, the Fire Dragon will take strong-level damage from the Water Dragon, Shadow Dragon and any Divine-Element attack, medium-level damage from the Wind Dragon, Earth Dragon, Plant Dragon, Void Dragon, Metal Dragon, Energy Dragon, Void Dragon, Light Dragon, Legendary-Element attack and any Primal-Element attack, and weak-level damage from another Fire Dragon.

Attack Strength[edit]

Symbols used in battle indicate the different attack strength levels:

  • Strong Attack - Green ring below target, green sword icon - bonus 50% damage Strong Attack Symbol.png
  • Normal Attack - Yellow ring below target, no sword icon - no bonus damage Neutral Attack Symbol.png
  • Weak attack - Red ring below target, red shield icon - reduced by 50% damage Weak Attack Symbol.png

Element Strengths and Weaknesses[edit]

Element Information Button.png

The Element information button can be used to view Element strength and weaknesses both before and during battle.

Element DCP
Attack Defense
Strong against Weak against Resistant to Vulnerable to
Fire Fire 1 Wind Primal Fire Energy Ancient Fire Water Shadow Divine Primal
Wind Wind Earth Primal Wind Void Wind Fire Light Ancient Primal
Earth Earth 100 Water Primal Earth Metal Earth Wind Light Divine Primal
Water Water 250 Fire Primal Water Plant Water Earth Shadow Primal
Plant Plant 550 Void Primal Plant Light Water Plant Metal Shadow Ancient Primal
Metal Metal 800 Plant Primal Metal Shadow Ancient Earth Metal Energy Primal
Energy Energy 1,500 Metal Primal Energy Shadow Fire Energy Void Light Primal
Void Void 3,000 Energy Primal Void Light Wind Void Plant Primal
Light Light 5,000 Earth Wind Energy Primal Light Void Plant Light Legendary Divine Ancient Primal
Shadow Shadow 7,500 Fire Water Plant Primal Shadow Metal Energy Shadow Legendary Divine Ancient Primal
Legendary Legendary 1,750 Light Shadow Primal - - Primal
Primal Primal All Icon.png except Primal Primal Primal All Icon.png except Primal
Divine Divine Fire Earth Light Shadow Primal - - Primal
Ancient Ancient Wind Plant Light Shadow Primal - Fire Metal Primal

Element Attributes[edit]

See Notable Formulas or Tables for information on calculating these attributes

Elements, along with types, influence the attributes of a Dragon. Elements influence all stats, breeding and hatching time. In the case of Dragons with unlockable Elements, their Elements influence their attributes as follows: only the base Element applies to breeding and hatching; all Elements apply to the Base Gold per Hour stat, regardless if they are awoken or not; the secondary Elements apply to the Base Attack and Base Health stats only when they are awoken.

Element Fire Wind Earth Water Plant Metal Energy Void Light Shadow Legendary Primal Divine Ancient
# Dragons 255 240 252 248 253 222 235 200 213 193 181 6 66 37
Breeding 2 2 2 2 4 4 6 6 8 8 48 0 0 0
Hatching 1.6 1.6 1.6 1.6 1.2 1.2 1.2 1.2 1.1 1.1 1.2 1.2 1.2 1.2
Health -3 -1 7 5 4 8 -4 3 4 -3 20 20 21 23
Attack 3 1.8 -1.8 0 1.2 -1.8 5.4 2.4 3 6 12 12 13.8 special
Gold/Hour 30 20 30 0 60 75 100 140 180 180 200 200 220 220

Element Awakening[edit]

All Element-possessing Dragons can make use of all of their Elements upon being hatched. The exceptions are the Legendary, Divine, and Ancient Dragons, which are able to awaken their second Element upon reaching Level 20 and their third Element upon reaching Level 30. Awakening an Element costs 750,000 Gold for the second Element and 99 Gems for the third. Only Dragons housed in Habitats are eligible for Element awakening, thus Dragons currently stored in the Dragon Vault can not have their Elements awoken until they are housed.

Time Reduction[edit]

Whenever an Element-awakening process is occurring in a Habitat, a timer will be shown above the respective Habitat. The icon of the Dragon(s) undergoing an awakening process have the Speed-Up Arrow Icon.png icon on the bottom, indicating that the awakening time can be skipped, and the amount of Gems on the top, indicating the amount and currency needed for skipping. Pressing the icon in this stage will bring up a window with the Element being awakened, the time remaining until the Element is awoken, and the option of skipping the entire time in exchange for Gems SKIP ALL    Gems Icon.png. Pressing this button will speed up the remaining time, allowing the Element to be awoken.

The Gem cost for skipping the awakening time is calculated based upon the following formula: (TimeInSeconds ^ -0.44) * 0.15 * TimeInSeconds, and the final result is rounded up by 1 if it is between the 1-10 range, by 5 if it is between the 10-100 range, and by 25 if it is between the 100-200 range. For example:

Apart from using Gems, the awakening time can also be reduced through forging Chronosian Seals or activating Chronos's power, actions which reduce several ongoing timers in the game by 6 hours.


  • Update 6.6: Primal Element was introduced.
  • Update 5.3: Element unlocking is no longer linked to Player Level, but to DCP instead.
  • Update 4.9: Ancient Element was introduced.
  • Update 4.2: Made possible for Dragons preoccupied with timed actions, such as attending the Dragon Academy, breeding and other such processes, to have their Elements awoken during said processes. Starting with this update, only Dragons that do not meet the necessary level requirement or/and are stored in the Dragon Vault can not have their Element(s) awoken.
  • Update 3.1: Divine Element was introduced.
  • Update 2.3: Elemental order during a battle was modified. The Elements of a Dragon are now shown as base Element in the middle, secondary Element at the top and last Element at the bottom.
  • Update 1.5: The Light and Shadow Elements were introduced, changing the way Elements interact with each other.
  • Update 1.2: Made the Elements of a Dragon shown in reverse during a battle, with the base Element no longer being at the bottom.


This category has the following 15 subcategories, out of 15 total.