From Dragon Mania Legends (DML) Wiki
- 1 Mechanics
- 2 Qualifiers
- 3 Siege Scene
- 4 Quests
- 5 Summoning Sprites
- 6 Attacking (Siege)
- 7 Rewards
- 8 History
Clan Siege runs for 4 days. All participating, qualified Clans are split into groups of two, in accordance with the league they are currently in.
Trainers must collect Spellbooks by completing Clan Quests or requesting them in Clan Chat. Once enough Spellbooks are collected, they must press the button under non-summoned sprites to begin the 3-hour summoning process. The waiting time can be skipped in exchange for Gems. Each Clan member can summon a maximum of 5 sprites, unless they have an active VIP membership, which increases the maximum to 6.
Once Sprites are summoned (ideally all together), the Trainer must access the Clan battle screen using the button located under the Clan Siege Sprites, and then select a target. Each Clan Fortress is defended by five towers and the Clan Dragon itself. All towers must be destroyed before the opposing Clan Dragon can be selected for attack. Within each target area, there are three different regions of attack with varying levels of damage to select from. After selecting a region, the Clan Dragon hurls a Sprite at it to complete the attack. The Trainer can immediately attack again, or close the screen to return to the Clan and summon more sprites.
Clan Dragon Boosters
Clan Dragons can wield special powers during events. The effect can be improved by earning Power Boosters prior to an event by completing Clan Quests and powering up the Dragons. Amoura, Chip, or Feather is recommended for Clan Siege.
For the entire duration of the event, the Clan Dragon of the attacking Clan will be strolling near each individual Clan Fortress, occasionally hurling sprites at a Fortress or Clan Dragon. The scene can be switched to see the Trainer's Clan as the attacker by clicking on their Clan's name or as the defender by clicking on the opposing Clan's name.
For the duration of this event, Clan Quests, in addition to their regular rewards, will also award Spellbooks. The number of Spellbooks given by a quest is randomly-generated by the game, thus no particular amount is bound to a particular type of quest. 3 or 5 Spellbooks can be earned per quest. The Spellbooks and sprites the Trainer currently has can be seen by accessing the event screen.
Spellbook Donations and Requests
In addition to completing Clan Quests, Trainers can request a Spellbook donation in Clan chat once every 3 hours by pressing the button next to the total amount of Spellbooks, and then pressing the button. Whenever any Clan member makes a request for Spellbooks, a notification appears at the bottom-right corner of the tab and is automatically for 5 Spellbooks. Each Clan member can donate 1 to 5 Spellbooks per request, with the maximum limit for each donation set at 5. However, multiple Clan members can donate. Donating is done by pressing the button to the right of the Spellbook on the request. Each Clan member can donate up to a total of 40 Spellbooks per day on various requests. Pressing the button right next to the Spellbook will show the Trainer how many times they donated for that day and how much time is left until the limit for donations resets.
After Spellbooks are collected, Clan Siege Sprites must be summoned before they can be used, and each takes 3 hours to be summoned in exchange for 2 Spellbooks. Once the Trainer has enough Spellbooks to summon a Sprite, they can press the button under any of the unsummoned sprites. All the sprites can be summoned at the same time, provided the Trainer has enough Spellbooks to do so. The button will be shown under the slot for the last Sprite if the Trainer's VIP membership is inactive.
Once a Sprite is summoned, it can be used by the Clan Dragon to attack the opposing Clan's base. Accessing the Clan battle screen is done through the button which is found under the Clan Siege Sprites. Each Clan base is defended by five towers and the Clan Dragon itself.
Once a tower is engaged in battle, the Clan Dragon will be given three different spots at which it is able to hurl a Sprite. Each spot has a particular chance of being hit. The higher the chance to hit the spot, the lower the damage caused by the Clan Dragon will be. Conversely, the lower the chance to hit the spot, the higher the damage will be. Pressing the button under any of the spots will use up one of the available sprites. If there are no sprites available, a window will appear, giving the Trainer the option to summon sprites through the button. The towers can be attacked in any order, but it is mandatory that all towers be destroyed before proceeding to engage the opposing Clan Dragon.
Tower Hit Points
The hit points of the towers depend on the league the clashing Clans are currently in.
|Top Left||Bottom Left||Middle||Bottom Right||Top Right|
There are three types of damage that can be inflicted, namely low, medium and high. Each sprite hurled at the opposition is a guaranteed hit while there is a particular percentage of success for a critical hit to be inflicted. The chance of landing a critical hit is different for each tower and the Clan Dragon. However, the spots, types of damage and critical hit percentages are not affected by the league and are the same in all of the leagues.
|Bottom Left||Glowing Window||80%||Low|
|Bottom Right||Glowing Window||80%||Low|
Once all the five towers are defeated, the Clan can proceed to attack the enemy Clan Dragon itself. The same mechanics apply to attack Clan Dragons as it does to the towers. However, once the opposing Clan Dragon's hit points are drained completely, its hit points will be fully restored, allowing the Clan to attack it again, in order to earn a higher score multiplier. Each time its hit points are restored, the amount also increases. At the end of the event, the Clan with the highest amount of damage dealt will emerge victoriously.
Clan Dragon Hit Points
The hit points of Clan Dragon are the same across all leagues.
|Phase 1||Phase 2||Phase 3||Phase 4||Phase 5||Phase 6||Phase 7|
Clan Dragon Damage Areas
See Limited Collections for details about the rewarded Dragons
There are three different sources that reward participating Trainers with prizes, namely progress or milestone rewards, the MVP reward, and the victor reward. All three depend on the league the participating Clans are in. Clans in higher leagues will receive better rewards, but the requirements will also be higher.
Milestone Progress Rewards
There are ten milestone rewards for the Clan to reach collectively and they are affected by the Clan league. Five milestones are tied to the towers and defeating a tower rewards one of Gold, Gems or card packs that give Dragon Pieces only for Blazebird Dragon, Cinder Dragon, Hazmat Dragon, Knight Dragon, Noble Dragon, Orc Dragon, Quake Dragon, Shuriken Dragon, Skater Dragon and/or Treasure Dragon. The other five milestones are tied to the Clan Dragon.
Defeated Towers Rewards
|Top Left||Bottom Left||Middle||Bottom Right||Top Right|
|1||1 (1 Dragon Piece)||(1,500*Level Modifier) Gold||1 (1 Dragon Piece)|
|2||1 (2 Dragon Pieces)||3 Gems||1 (2 Dragon Pieces)|
|3||1 (3 Dragon Pieces)||5 Gems||1 (3 Dragon Pieces)|
|4||1 (4 Dragon Pieces)||7 Gems||1 (4 Dragon Pieces)|
|5||1 (5 Dragon Pieces)||10 Gems||1 (5 Dragon Pieces)|
Defeated Clan Dragon Rewards
Each time the hit points of the opposing Clan Dragon are completely drained, each member of the Clan is awarded a certain amount of Gems. The amount depends on the league the attacking Clan is in. Once the sixth reward is obtained, the same amount of Gems that was given for this reward will also be given each time the attacking Clan defeats the opposing Clan Dragon.
MVP Bonus Reward
The most active member of the week will be awarded status and a certain amount of Clan Coins, depending on the league their Clan is in. Members can see the current MVP rankings by going to the menu where sprites can be summoned and pressing the button. The rankings can also be accessed by opening the Clan interface, selecting the option, then pressing the tab. The latter option can also be used when there is no ongoing Clan Event, while the former can only be used during an ongoing event.
The victor reward is given to the Clan that emerged victorious out of the two, but it is only awarded if the Clan managed to achieve a score equal to the tower with the highest health points. Otherwise, no reward is given to either side. The prize consists of a card pack containing 3 Dragon Pieces for Clan Dragons. The Dragon Pieces that are found in this card pack depend on the league of the winning Clan.
As only one of each Dragon can be owned, the applicable card will automatically be compensated for by being replaced with a certain amount of Clan Coins in the event that this occurs. Thus, 50 are given for Ruptia, 125 for Striker, 200 for Gravelis, 350 for Amoura, and 500 for Brimstone, Kutter and Boone.
- Update 3.8: Clan League 5 was opened and:
- The health of towers was moved a League up (see Update 3.8 for details).
- Update 3.4: Slight graphical changes were done to the screen that appears after defeating the opposing Clan Dragon, and:
- The Clan Dragon now has seven phases instead of five.
- The hit points for all 5 towers were equal.
- The percentage for the tower spots and the Clan Dragon were different, and some spots had a different name (See Update 3.4 for details).
- Update 3.2: The hit points for the towers and the opposing Clan Dragon were different (see Update 3.2 for details) and:
- The time needed to summon a Clan Siege Sprite increased from 30 minutes to 3 hours.
- Defeating the opposing Clan Dragon in Clan Siege at least once was necessary to obtain the victor reward. Starting with this update, Clans must now score at least double the health of one tower in order to qualify for the victor reward.
- In Clan Siege, now only one card pack is awarded to the victor, regardless of the score multiplier. Before this update, a maximum of three card packs could be obtained.
- Before this update, the progress rewards were different and there were no progress rewards given for defeating the opposing Clan Dragon, but only for destroying towers (see Update 3.2 for details).
- Before this update, the hits were never guaranteed and the percentage for each spot was an indicator of the chance of success to hit that particular spot, instead of causing it a critical hit. Additionally, the percentages for the tower spots were different and some spots had a different name (see Update 3.2 for details).
- Update 3.1: Clan League 4 was opened.
- Update 3.0: Clan Siege was introduced.