Dragon Dice (20/03/02)
From Dragon Mania Legends Wiki
The event took place during the Origin of Metals Ancient event series.
Roll two dice and move through the spaces to progress on the board.
Roll pairs to activate the battle story and defeat the elite opponents to win Rewards.
Collect keys to open chests with parts for different Dragon Rewards.
Mechanics[edit | edit source]
Dragon Dice events are limited-time competitions with individual goals, battle story content, and a Bingo feature. Trainers work on their own using event currency to move around the board collecting Dragon Pieces from chests. Each roll of doubles is accumulated until the Trainer is eligible to enter combat in the battle story; the double count is reset to a new goal once the current battle level is won. Meanwhile, the Trainer must attempt to land on specific colored tiles with exact numbered rolls to match squares on the day's Bingo Card. Each time a Bingo is achieved, the Trainer will receive the designated reward for that type of Bingo (row/column, diagonal, blackout).
Gameboard[edit | edit source]
The Trainer is provided with a pair of dice. Rolling these dice cost a set amount of Event Currency. With each roll of the dice, they can then select which of the two dice outcomes they would like to use first to progress around the game board – aiming to land on colored tiles that match the Key type they require to open the relevant Chest. They can then use their second dice roll to move again.
In addition, there are three checkpoints across the board (the two big green tiles and the starting field) that, when passed through, will remove all the unused Keys the Trainer has accumulated. However, landing upon this checkpoint will award the Trainer with a Key of their choice. Any unused Keys at this point are converted into Event Currency.
A die can be rerolled for free up to 3 times in each lap. After using up the three free rerolls, each subsequent reroll of a die costs Event Currency that can be gathered by completing tasks.
Rolling a dice value of six will grant the Trainer with 2 Keys of the tile type they land upon. In this case, landing upon a checkpoint will grant the Trainer 2 Keys of their choice.
Completing one full lap of the Dragon Dice Board will grant the Trainer the ability to open one of each Chest, and three free dice rerolls to use at any time within the duration of the next lap.
Keys[edit | edit source]
Acquire Keys around the game board corresponding to each colored tile landed upon. Collecting three of the same type of Key will unlock a corresponding Chest and grant the Trainer a reward.
Chests[edit | edit source]
There are three Chest types available, each containing Dragon Pieces relevant to the Chest type. Once all of the pieces for a Dragon are collected, the chest will offer different rewards.
Bingo Card Basics[edit | edit source]
Each Bingo Card is made up of 25 tiles; there are 6 Ancient Tiles, 6 Epic Tiles, 6 Rare Tiles, and 6 Checkpoint Tiles that are all numbered 1 through 6, plus the Start Tile. The Start Tile is always placed in the center while the remaining tiles are placed randomly. The center tile is acquired by making a roll which allows the trainer to land exactly on the starting tile of the gameboard. All other Bingo tiles are blotted out as the Trainer lands on each specific colored tile with an exact numbered roll matching a square on the days Bingo board. A Bingo is achieved with the blotting out of a complete row/column, diagonal, or the whole card. Each type of bingo is designated a different reward for that card.
Battle Story[edit | edit source]
In the event of the Trainer rolling two dice of the same value, this triggers a Double Dice point – a meter will fill with each successful Double Dice and, upon reaching ten of these, the Trainer will be prompted to enter a Double Trouble battle. Completing the battles awards different prizes and unfolds the Battle Story.
Synopsis[edit | edit source]
Collection Rewards[edit | edit source]
Bingo Card[edit | edit source]
Double Dice[edit | edit source]
Opponents and Milestones[edit | edit source]
|Chapter||Opponent||Reward||Element restriction||Num Double|
|21||lvl. 110%||Copper Dragon||30|
Tasks[edit | edit source]
|Type||# of Actions required to obtain|
Maximum of 200 per cycle
|Duration||Food||per Farm||per 15 Farms||Maximum per cycle|
- These values are calculated based on perfect cycles, assuming that there is no loss of time in between re-planting Food. However, one must take into account that collecting and planting Food does consume a certain amount of time, which depends on the Trainer's speed, therefore, the amounts will vary (lower than shown).
The listed Dragons are maximum two examples for breeding - there may be more than two available breeding options.
If only one Dragon is listed, this is the only option.
|Breed Time||VIP Breed||per Breed||Recommended Offspring||Parent
|30 seconds||24 seconds||1|| Fire Dragon
| + ()
|1 minute||48 seconds||1||Earth Dragon||+ ()||-|
|5 minutes||4 minutes||2||Water Dragon||+ ()||-|
|30 minutes||26 minutes||16||-||Smoke Dragon|
|45 minutes||36 minutes||25||-||Bee Dragon|
|1 hour||48 minutes||33||Plant Dragon||+ ()||Lava Dragon|
|1h 30m||1h 12m||50||Metal Dragon||+ ()||Salamander Dragon|
|2 hours||1h 36m||66|| Dust Dragon
|3 hours||2h 24m||100||Void Dragon||+ ()||-|
|4 hours||3h 12m||133||-|| Ice Dragon|
|6 hours||4h 48m||200||War Dragon||+|| Cloud Dragon|
|The breedings below give only 200 points while taking longer.|
|8 hours||6h 24m||200|| Lumino Dragon
| Leaf Dragon|
|10 hours||8 hours||200|| Shard Dragon
| Cyborg Dragon|
|12 hours||9h 36m||200|| Jungle Dragon
| Tribal Dragon|
|14 hours||11h 12m||200|| Missile Dragon
| Lightning Dragon|
|16 hours||12h 48m||200||-|| Orange Dragon|
Black Armor Dragon
|18 hours||14h 24m||200||-|| Coral Dragon|
- Recommended Offspring indicates those Normally-Breedable Dragons with guaranteed combinations as well as Base Dragons that share the specified breeding time. It is suggested to breed these to obtain because there is at least one combination that will result only in the desired outcome, avoiding unwanted offspring with breeding times different than the one looked after.
- Other Dragons include Normally-Breedable Dragons that share the specified breeding time with the exception of Dragons with guaranteed combinations and Base Dragons. Dragons with breeding times over 18 hours non-VIP are not shown, as obtaining them will award the maximum of 200 within the highest level. They take longer to breed, but yield the same amount of as shorter options, making them a less efficient alternative.