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Ruins

From Dragon Mania Legends Wiki

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Chest Rewards.png

Across the various islands, there are six different ruins which can be explored by Dragons. Exploring ruins unlocks prizes and is the only way to obtain shards for Chronos. Each island, and its subsequent ruin, must be unlocked before the Trainer is allowed to explore the ruin.


Interface[edit]

Ruin Exploration.jpg

Ancient Palace (Unlock Information).png

Pressing on any ruin will bring up the Ruin Exploration window. The Trainer can see buttons for the current level   Level 1   of their ruins, each of the 6 ruins, Chronos, and the Weekly Jackpot. Any ruin which has not yet been unlocked will display a lock icon in the bottom-right corner Lock Icon.png.

Unlocking Ruins[edit]

Each ruin is level-locked and the Trainer must reach a certain level before being able to unlock the related ruin. Once the required level is reached, the ruin must be unlocked before exploration can commence. By accessing the Ruin Exploration window, the Trainer can select the desired ruin to unlock and pay the required price. Trainers can pay using Gold or unlock the ruin instantly using Gems (each island having a different unlock or instant-unlock cost).

Ruin Player Level Unlock Cost Unlock Time Experience Seal Name Exploration Name (E/M/H)
Mystic Cave.png
Mystic Cave
10 20,000 Gold Icon.png 1 Hour 800 Experience Icon.png Seal of Darkness Scout the Entrance
Mapping the Cave

Explore the Depths

Ghost Ship.png
Ghost Ship
14 180,000 Gold Icon.png 10 Hours 7,200 Experience Icon.png Seal of Adventures Fix the Ramp
Scout the Main Deck

Loot the Hull

Wildfire Marsh.png
Wildfire Marsh
18 360,000 Gold Icon.png 12 Hours 14,400 Experience Icon.png Seal of Secrets Lit the Torches
Enter the Staircase

Locate Treasure Room

Skull Gate.png
Skull Gate
20 900,000 Gold Icon.png 16 Hours 36,000 Experience Icon.png Seal of Souls Inspect Entrance
Solve Riddle

Locate Artifact

Ancient Palace.png
Ancient Palace
23 2,800,000 Gold Icon.png 14 Hours 112,000 Experience Icon.png Seal of History Cut Down Vines
Explore During Day

Explore During Night

Magma's Lair.png
Magma's Lair
27 5,000,000 Gold Icon.png 24 Hours 200,000 Experience Icon.png Seal of Dragonfire Survey the Temperature
Explore Upper Area

Descend to the Bottom

Exploring Ruins[edit]

Ruin Exploration (Mystic Cave).jpg

Pressing the button for any unlocked ruin will bring up the exploration window for that ruin, providing the Trainer with corresponding ruin exploration options. On the left, the Trainer can select options for easy, medium, or hard exploration. Each level of difficulty displays the required rarity and level of Dragons required, the rewards that can be obtained from exploring the ruin, the time it takes to explore the ruin, Ruin XP Ruin XP Icon.png to be earned, and a ruin chest.

Each visit requires the selection (or auto-selection) of three Dragons, meeting a minimum Dragon level requirement.

On the right of the screen, there is a section with 3 Dragon slots and the Auto-fill
and Start
button below them. The Auto-fill and Start function auto-selects 3 Dragons meeting the Ruin exploration criteria and commences the Ruin exploration (using the last used difficulty selection, unless a Trainer first taps a difficulty). Alternatively, a Trainer may manually select a Dragon by pressing any empty slot to open the Dragon selection window. A Feed button appears in the Dragon selection window below Dragons that don't meet the level criteria for exploration. The selection of a Dragon subsequently fills that slot and returns the Trainer to the previous screen. Any slot currently filled with a Dragon can be tapped again to select a different Dragon. If Dragons are manually selected, the Auto-fill
and Start
button changes to a Go! button after all three slots are filled, and pressing this commences Ruin exploration.

The amount of time required to explore a ruin can be skipped using Gems. All Ruins will display a chest icon above them once any one of the ongoing Explorations is finished. Tapping one of these icons will bring up the Interface Dialog, where the rewards can be collected.

Levels and Difficulty[edit]

Trainers can choose mission difficulty ranging from easy to hard, the harder they are, the stronger the Dragons they require; but they yield bigger bonuses and are also much quicker to explore. As Trainers explore they earn Ruin XP, which is used to level up a Trainer's ruins automatically when they meet a certain threshold. The amount of Ruin XP Ruin XP Icon.png that must be obtained to progress to the next ruin level, changes as the trainer progresses.

To check the amount of Ruin XP Ruin XP Icon.png required to reach the next level, a Trainer must press the   Level   button near the top-right of the Ruin exploration screen. A dialogue appears providing Ruin information and the bottom line of text indicates Ruin XP required for the next level followed by the amount of Ruin XP Icon.png the Trainer must obtain at any given time to reach the next Ruin level; pressing   OK   returns the Trainer to the previous Ruin exploration screen.

Ruin Exploration Time

Ruins have set times for exploration, regardless of ruin level:

  • Easy - 8 hours
  • Medium - 7 hours
  • Hard - 6 hours

Leveling XP Requirements

Level: 1 2 3 4 5 6
XP to Collect: 0 2,000 Ruin XP Icon.png 3,000 Ruin XP Icon.png 5,000 Ruin XP Icon.png 10,000 Ruin XP Icon.png 20,000 Ruin XP Icon.png
Level: 7 8 9 10 11
XP to Collect: 20,000 Ruin XP Icon.png 40,000 Ruin XP Icon.png 40,000 Ruin XP Icon.png 40,000 Ruin XP Icon.png 60,000 Ruin XP Icon.png

Leveling Difficulty

As ruins are leveled up, the Dragon levels and rarity required to continue exploring those ruins also increases. Trainers will not be able to explore a particular ruin until they have Dragons that fulfill the ruin's criteria. For example, if a Trainer gets promoted to a new ruin level and has Dragons that meet the Rarity criteria but not the Level criteria, they will not be able to explore that ruin, and need to feed their Dragons until they can meet that criteria.

Note: This also affects Clan Quests involving ruins, and Daily Tasks involving ruins. If a Trainer is promoted to a level they cannot search, they will be unable to complete these tasks until they can.

Dragon Level and Rarity Requirements
Ruin Level 1 Level 2 Level 3 Level 4
Easy Medium Hard Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 6 Common Indicator Icon.png 8 Uncommon Indicator Icon.png 10 Uncommon Indicator Icon.png 7 Common Indicator Icon.png 9 Uncommon Indicator Icon.png 11 Uncommon Indicator Icon.png 8 Common Indicator Icon.png 10 Uncommon Indicator Icon.png 12 Uncommon Indicator Icon.png 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png
Ghost Ship 8 Common Indicator Icon.png 10 Uncommon Indicator Icon.png 12 Uncommon Indicator Icon.png 9 Common Indicator Icon.png 11 Uncommon Indicator Icon.png 13 Uncommon Indicator Icon.png 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png 12 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 20 Rare Indicator Icon.png
Wildfire Marsh 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png 11 Common Indicator Icon.png 13 Uncommon Indicator Icon.png 15 Uncommon Indicator Icon.png 12 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 20 Rare Indicator Icon.png 14 Common Indicator Icon.png 18 Uncommon Indicator Icon.png 22 Rare Indicator Icon.png
Skull Gate 14 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 18 Uncommon Indicator Icon.png 15 Common Indicator Icon.png 19 Uncommon Indicator Icon.png 23 Rare Indicator Icon.png 16 Common Indicator Icon.png 20 Uncommon Indicator Icon.png 24 Rare Indicator Icon.png 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png
Ancient Palace 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png 19 Common Indicator Icon.png 23 Uncommon Indicator Icon.png 27 Rare Indicator Icon.png 20 Common Indicator Icon.png 24 Uncommon Indicator Icon.png 28 Rare Indicator Icon.png 22 Uncommon Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png
Magma 23 Common Indicator Icon.png 27 Uncommon Indicator Icon.png 31 Rare Indicator Icon.png 24 Common Indicator Icon.png 28 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 25 Uncommon Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Rare Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Rare Indicator Icon.png
Ruin Level 5 Level 6 Level 7 Level 8
Easy Medium Hard Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 13 Common Indicator Icon.png 17 Uncommon Indicator Icon.png 21 Rare Indicator Icon.png 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png 24 Common Indicator Icon.png 28 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png
Ghost Ship 15 Common Indicator Icon.png 19 Uncommon Indicator Icon.png 23 Rare Indicator Icon.png 20 Common Indicator Icon.png 24 Uncommon Indicator Icon.png 28 Rare Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Uncommon Indicator Icon.png 36 Rare Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Uncommon Indicator Icon.png 42 Rare Indicator Icon.png
Wildfire Marsh 17 Common Indicator Icon.png 21 Uncommon Indicator Icon.png 25 Rare Indicator Icon.png 22 Uncommon Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 28 Uncommon Indicator Icon.png 33 Uncommon Indicator Icon.png 38 Rare Indicator Icon.png 34 Uncommon Indicator Icon.png 39 Uncommon Indicator Icon.png 44 Rare Indicator Icon.png
Skull Gate 21 Uncommon Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Rare Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Uncommon Indicator Icon.png 36 Rare Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Uncommon Indicator Icon.png 42 Rare Indicator Icon.png 38 Uncommon Indicator Icon.png 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png
Ancient Palace 25 Uncommon Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Rare Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png 36 Uncommon Indicator Icon.png 46 Rare Indicator Icon.png 56 Epic Indicator Icon.png 42 Rare Indicator Icon.png 52 Epic Indicator Icon.png 62 Legendary Indicator Icon.png
Magma 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png 35 Uncommon Indicator Icon.png 45 Rare Indicator Icon.png 55 Epic Indicator Icon.png 41 Rare Indicator Icon.png 51 Epic Indicator Icon.png 61 Legendary Indicator Icon.png 47 Rare Indicator Icon.png 57 Epic Indicator Icon.png 67 Legendary Indicator Icon.png
Ruins Level 9 Level 10 Level 11
Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 36 Uncommon Indicator Icon.png 41 Uncommon Indicator Icon.png 46 Rare Indicator Icon.png 44 Uncommon Indicator Icon.png 49 Uncommon Indicator Icon.png 54 Rare Indicator Icon.png 53 Uncommon Indicator Icon.png 63 Rare Indicator Icon.png 73 Epic Indicator Icon.png
Ghost Ship 38 Uncommon Indicator Icon.png 43 Uncommon Indicator Icon.png 48 Rare Indicator Icon.png 46 Uncommon Indicator Icon.png 56 Rare Indicator Icon.png 66 Epic Indicator Icon.png 55 Rare Indicator Icon.png 65 Epic Indicator Icon.png 75 Legendary Indicator Icon.png
Wildfire Marsh 40 Uncommon Indicator Icon.png 50 Rare Indicator Icon.png 60 Epic Indicator Icon.png 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png 68 Legendary Indicator Icon.png 57 Rare Indicator Icon.png 67 Epic Indicator Icon.png 77 Legendary Indicator Icon.png
Skull Gate 44 Rare Indicator Icon.png 54 Epic Indicator Icon.png 64 Legendary Indicator Icon.png 52 Rare Indicator Icon.png 62 Epic Indicator Icon.png 72 Legendary Indicator Icon.png 61 Rare Indicator Icon.png 76 Epic Indicator Icon.png 91 Legendary Indicator Icon.png
Ancient Palace 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png 68 Legendary Indicator Icon.png 56 Rare Indicator Icon.png 71 Epic Indicator Icon.png 86 Legendary Indicator Icon.png 65 Rare Indicator Icon.png 80 Epic Indicator Icon.png 95 Legendary Indicator Icon.png
Magma 53 Rare Indicator Icon.png 68 Epic Indicator Icon.png 83 Legendary Indicator Icon.png 61 Rare Indicator Icon.png 76 Epic Indicator Icon.png 91 Legendary Indicator Icon.png 70 Rare Indicator Icon.png 85 Epic Indicator Icon.png 100 Legendary Indicator Icon.png

Rewards[edit]

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The following article contains in-progress content affected by the development of information.
***Information contained herein may be incorrect or incomplete and is subject to change.***

After any ruin has been explored, a chest icon will be shown atop of all, and pressing it will bring the trainer to the Interface dialogue, where the prizes can be collected. Each chest may contain Gold, Food, (possible) Gems, Ruin XP, a chance to win the Weekly Jackpot prize, and a chance to get a shard. These shards are used to unleash Chronos. Once Chronos is unleashed, the seals can be obtained again in order to level up Chronos and summon the Chronoids. Only a successful exploration can result in a chest containing a Chronosian Shard.

Ruin XP[edit]
Ruin Ruin Difficulty
Easy Medium Hard
Mystic Cave 10 Ruin XP Icon.png 15 Ruin XP Icon.png 20 Ruin XP Icon.png
Ghost Ship 20 Ruin XP Icon.png 25 Ruin XP Icon.png 30 Ruin XP Icon.png
Wildfire Marsh 30 Ruin XP Icon.png 35 Ruin XP Icon.png 40 Ruin XP Icon.png
Skull Gate 40 Ruin XP Icon.png 45 Ruin XP Icon.png 50 Ruin XP Icon.png
Ancient Palace 50 Ruin XP Icon.png 55 Ruin XP Icon.png 60 Ruin XP Icon.png
Magma's Lair 60 Ruin XP Icon.png 65 Ruin XP Icon.png 70 Ruin XP Icon.png
Chests[edit]

Each ruin chest has an i button that when pressed reveals its Content Rewards and a chance to win the Weekly Jackpot.

Easy Chest Medium Chest Hard Chest
Ruins Reward Chest - Easy.png Ruins Reward Chest - Medium.png Ruins Reward Chest - Hard.png

The chests have different prizes whose quality increases with the level of difficulty previously chosen, Easy, Medium, or Hard. Each chest has an i button that can be pressed to access the Possible Rewards screen and an ok button to exit the screen.

Gold, Food, Gems

Level Easy Medium Hard Level Easy Medium Hard Level Easy Medium Hard
Level 1 5,000 Gold Icon.png 8,000 Gold Icon.png 12,000 Gold Icon.png Level 5 11,000 Gold Icon.png 17,600 Gold Icon.png 26,400 Gold Icon.png Level 9 18,000 Gold Icon.png 28,800 Gold Icon.png 43,200 Gold Icon.png
400 Food Icon.png 500 Food Icon.png 700 Food Icon.png 880 Food Icon.png 1,100 Food Icon.png 1,540 Food Icon.png 1,440 Food Icon.png 1,800 Food Icon.png 2,520 Food Icon.png
0 - 5 Gems Icon.png 0 - 7 Gems Icon.png 0 - 10 Gems Icon.png 0 - 8 Gems Icon.png 0 - 10 Gems Icon.png 0 - 13 Gems Icon.png 0 - 11 Gems Icon.png 0 - 13 Gems Icon.png 0 - 16 Gems Icon.png
Level 2 6,000 Gold Icon.png 9,000 Gold Icon.png 14,400 Gold Icon.png Level 6 12,000 Gold Icon.png 19,200 Gold Icon.png 28,800 Gold Icon.png Level 10 23,000 Gold Icon.png 36,800 Gold Icon.png 55,200 Gold Icon.png
480 Food Icon.png 600 Food Icon.png 840 Food Icon.png 960 Food Icon.png 1,200 Food Icon.png 1,680 Food Icon.png 1,840 Food Icon.png 2,300 Food Icon.png 3,220 Food Icon.png
0 - 6 Gems Icon.png 0 - 8 Gems Icon.png 0 - 11 Gems Icon.png 0 - 9 Gems Icon.png 0 - 11 Gems Icon.png 0 - 14 Gems Icon.png 0 - 11 Gems Icon.png 0 - 13 Gems Icon.png 0 - 16 Gems Icon.png
Level 3 7,000 Gold Icon.png 11,200 Gold Icon.png 16,800 Gold Icon.png Level 7 15,000 Gold Icon.png 24,000 Gold Icon.png 36,000 Gold Icon.png Level 11 25,000 Gold Icon.png 40,000 Gold Icon.png 60,000 Gold Icon.png
560 Food Icon.png 700 Food Icon.png 980 Food Icon.png 1200 Food Icon.png 1,500 Food Icon.png 2,100 Food Icon.png 2,000 Food Icon.png 2,500 Food Icon.png 3,500 Food Icon.png
0 - 7 Gems Icon.png 0 - 9 Gems Icon.png 0 - 12 Gems Icon.png 0 - 9 Gems Icon.png 0 - 11 Gems Icon.png 0 - 14 Gems Icon.png 0 - 12 Gems Icon.png 0 - 14 Gems Icon.png 0 - 17 Gems Icon.png
Level 4 10,000 Gold Icon.png 16,000 Gold Icon.png 24,000 Gold Icon.png Level 8 16,500 Gold Icon.png 26,400 Gold Icon.png 39,600 Gold Icon.png
800 Food Icon.png 1000 Food Icon.png 1400 Food Icon.png 1,320 Food Icon.png 1,650 Food Icon.png 2,310 Food Icon.png
0 - 8 Gems Icon.png 0 - 9 Gems Icon.png 0 - 12 Gems Icon.png 0 - 10 Gems Icon.png 0 - 12 Gems Icon.png 0 - 15 Gems Icon.png
Shards[edit]

Chronosian Seals were long ago lost in the ruins, broken into 3 pieces each that can be found as the Trainer's Dragon's explore. The Trainer can see the shards that can or have been collected thus far in the top-right of each Ruin exploration screen. Once all 3 shards are found, they can be forged back into 6 separate seals. When all 6 seals are collected, Chronos will be unsealed from its stone statue and will begin decreasing timers whenever its power is used.

Each time a Shard is found all running timers on the Islands get decreased by 45 Minutes.

Each Chronosian Shard has a different drop rate, depending on the ruin, the Chest difficulty and the part itself.

Ruin 1st Shard 2nd Shard 3rd Shard
Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 100% 100% 100% 20% 22% 26% 8% 9% 10%
Ghost Ship 28% 31% 36% 15% 17% 20% 5% 6% 7%
Wildfire Marsh 20% 22% 26% 12% 13% 16% 4% 4% 5%
Skull Gate 18% 20% 23% 10% 11% 13% 3% 3% 4%
Ancient Palace 12% 13% 16% 4% 4% 5% 3% 3% 4%
Magma's Lair 10% 11% 13% 3% 3% 4% 2% 2% 3%

Chronos[edit]

The Chronos button can be used to see the collection of seals. When pressed, the Trainer can view seals that need to be collected, need to be forged, or have been completely collected and forged. A Find This Seal button appears on those seals that have not yet been collected. A green checkmark appears on seals that have been collected and forged. A Forge! button appears on seals when shards have been collected but need to be forged into a seal. Pressing the Forge button provides the Trainer with a Restore Chronosian Seal dialog featuring an image of the seal when made whole, as well as a Forge Seal! button which can be used to forge the seal.

Weekly Jackpot[edit]

The Weekly Jackpot button houses additional prize(s) that can be obtained by opening Ruin Chests. When the Weekly Jackpot is active, the i button displays information about the current week's jackpot. When no Weekly Jackpot is active, "Coming soon!" appears on the button, and pressing the i button reveals the message: "Jackpot Reward: No jackpot reward is available at the moment. Please check back later."

View a list of past Weekly Jackpots below.

Ruin Events[edit]

Weekly Jackpots[edit]

The following are a list of Weekly Jackpots that have been featured as extra potential Ruin prizes.

2021[edit]

Month Dates Prize
January 25 January - 1 February 1-8 Dragon Pieces Icon.png of Snowman Dragon Icon.png Snowman Dragon

Guaranteed Treasure[edit]

Occasionally a Milestone Reward-like event is started for the Ruins, where Trainers can earn rewards by collecting Ruin XP points.

15-21 January 2021 Rewards
The table below is ← scrollable →, hold the Shift key while using the scroll wheel (with your pointer over the table) on desktop to scroll horizontally.
Ruin XP Icon.png
Gold Icon.png

(20,000*lvl)
Divine Ticket (Fortune) Icon.png

5
Enchantment Ticket Icon.png

2
Divine Ticket (Fortune) Icon.png

10
VIP Ticket Icon.png

2
Food Icon.png

(5,000*lvl)
Divine Ticket (Fortune) Icon.png

15
Gems Icon.png

10
50
100
300
700
1,200
1,800
2,400
3,000
2-9 August 2021 Rewards
The table below is ← scrollable →, hold the Shift key while using the scroll wheel (with your pointer over the table) on desktop to scroll horizontally.
NOTE: This event is available to only some players.
Ruin XP Icon.png
Jade Dragon Icon.png

1
Gold Icon.png

300,000
Jade Dragon Icon.png

2
Dragon Fury Essence Icon.png

5
Card Dragon Pack Ticket Icon.png

2
Jade Dragon Icon.png

2
Food Icon.png

180,000
Enchantment Ticket Icon.png

5
Jade Dragon Icon.png

2
Card Dragon Pack Ticket Icon.png

5
Gold Icon.png

3M
Jade Dragon Icon.png

3
Enchantment Ticket Icon.png

5
Food Icon.png

375,000
Jade Dragon Icon.png

12
Gems Icon.png

100
250
500
750
1,000
1,500
2,000
2,500
3,000
3,500
4,000
4,500
5,000
5,500
6,000
6,500
8,000

Noteworthy Changes[edit]

  • Update 5.9 made finding a Shard reduce all running timers on the Islands by 45 Minutes.
  • Update 5.7 brought a major revamp of the Ruins, including a new interface and Chest system. The former Ruins can be found here.