From Dragon Mania Legends (DML) Wiki
- 1 Clans
- 2 Friends
- 3 Recruit A Friend
- 4 Messages & Gifts
- 5 Dragon Collector Leaderboard
- 6 Gallery
- 7 History
Clans are groups of players who join forces to socialize, to obtain clan dragons, to battle other clans, and to earn Clan-Exclusive Dragons and other rewards.
The Clan Fortress (the physical building South-East of the main island) is the base of operations for Clans. The Clan main screen can be accessed by:
- Pressing the button.
- Pressing the Clan Fortress, then the button.
- Pressing the top button in the Social System.
If the Trainer is not in a clan, the Join or Create a Clan option appears, otherwise the main Clan screen appears.
See Clans for complete information on how Clan features work and how to use them
There are three officially supported major operating systems (platforms), namely Android, iOS and Windows while support is also available for Fire OS. In the vast majority of cases, only Trainers on the same platform and server can interact with one another, but there are instances, albeit extremely rare, when cross-platform and cross-server functionality is available, such as Community Events.
Each operating system has two retail servers, namely apa-gold and eur-gold. In some cases, the suffix "eur" might not be displayed. In order for a Trainer to find their server, they must press the button then go to the Info menu and then to the About menu. The name of the server is written below Save Data Server.
There is a third server, namely the-gold, which is available only to Android users in China. Trainers from the same country on the other platforms still make use of the apa server.
See Wiki Friend Page for a list of Trainers seeking friends
- Friends - The default tab listing all current friends. The Friends area houses many functions related to friends and connections (including to social networks). Friends can be added from a variety of places in the game, including player profiles, clan member lists, leaderboards and in the various sections of the Friends area.
Once a friend has been added, they appear in the friend list Friends tab, and gifts are instantly made available to send between Trainers. Up to 200 friends will be displayed in the friend list; if there are more than 200 friends, only the first 200 are displayed. Determining which friends show up on the list depends on the internal sorting ID of each friend. The list displays the friends' avatar (if available), total number of Dragons , DCL points, level , VIP Level (if VIP Status is active), last time online, desired badge, interaction tag, and the gifting option.
The interaction tag represents how often the two Trainers interact with one another. There are three tags, Acquaintance, Familiar Face and Close Friend. Only the score from a week before is considered for these tags.
In addition to gifting, there is the ••• button that can be pressed to access other options. The first one is the Visit option, which allows Trainers to visit each other's islands. The Trainer can also check the profile of the friend through the Check Profile button, and can also pin that friend at the top of the friend list through the Pin to Top button. The friend can then be unpinned through the Unpin button. A maximum of 40 friends can be pinned at the top.
Using the Delete button allows Trainers to remove friends from their list. However, if the user who is to be removed is friends with the Trainer on Facebook, they must also be removed from the Trainer's Facebook account for the friend to disappear from the game.
The two remaining options available within the ••• button are the Clan Invite and Check Clan buttons. The former appears only if the inviting Trainer is in a Clan, and it is used to invite other Trainers to the same Clan, while the latter appears only if the inspected Trainer is in a Clan, and it is used to see the Clan that the Trainer is part of.
On the friend list, the Gift option appears in the right of each friend, with the exception of Toby. After that button is pressed, a random mystery gift will be sent, out of four available ones; 1 Dragon Piece for the Enchantress Dragon, 1 Portal Energy, (1,000*Modifier) Gold, or (100*Modifier) Food, with only one to be sent to the given Trainer at a given time. These gifts are not deducted from the Trainer's own stockpile, instead being generated by the game itself. Only 1 Dragon Piece can be received per day.
Gifts can only be sent once every 24 hours per friend, however, there is no limit to the number of friends gifts may be sent to per day, although the friend list itself is limited to 20. Received gifts can be viewed by pressing the corresponding button in the main interface of the Social System. The gifts are displayed in order from oldest to newest.
The chance to receive a particular gift depends upon whether the Trainer has already received a Dragon Piece for the day or not. When a Dragon Piece has been obtained, the chance to be gifted Food is 24,44%, the chance for a Portal Energy is 26,67%, and the chance for Gold is 49,89%. When a Dragon Piece has not been obtained, the chance to be gifted Food is 18,33%, the chance for a Portal Energy is 20%, the chance for Gold is 36,67%, and the chance for a Dragon Piece is 25%.
The Trainer can claim a maximum of only 100 gifts within a 24-hour period. The same limit applies to the number of gifts the Trainer can receive, as the Trainer will receive no new gifts until the reset time if they already received 100. For example, if the Trainer did not claim any gift until the reset period, they will receive absolutely no new gifts after the 24-hour period has passed. Gifts that are left unclaimed for 36 hours will expire. At the top of the Gifts section, a counter is displayed showing the current total claimed and unclaimed gifts separated by a slash from the limit of 100. All the gifts can be claimed at once through the Claim All button.
Trainers can rent their friends' Dragons when battling on the Campaign Map. The Hire option is made available when the Trainer selects the quest they wish to engage. After pressing it, the Trainer will receive a list of their friends' Dragons and they can choose which one to hire through the Hire e button, provided they have enough energy to do so and the Dragon has not been rented in the past 24 hours.
Additionally, a visiting Trainer can reduce the timer of an ongoing action by 3 minutes for Farms and 5 minutes for other buildings, up to three times per Trainer, for a total of five Trainers per day, by tapping on said building whenever the icon appears atop the building. This last feature is open even to Trainers who are not friends with each other. Tapping the icon when it is shown at the edge of the display takes the visiting Trainer directly to the next available Boost action.
The owning Trainer has to click the boosted buildings afterward to receive the time bonus. The maximum number of visiting Trainers who can help a Trainer in 24 hours is 10. As every visitor can perform 3 help actions, the Trainer can receive 30 helps per day in total.
Toby is the Trainer's first friend in the game and the only cross-platform and cross-server friend as he is available to all Dragon Mania Legends Trainers. Toby is not counted among the maximum 200 friends a Trainer can have and he is always shown at the top of the list. Toby's account is not played by anybody, his progress being updated by Gameloft from time to time to display new content. The Trainer only has the option to visit his islands, as well as hire his strongest Dragon. Toby can not be removed from the friend list. When opening the first Rusty Gate in the game, one that requires only one friend, Toby will be automatically assigned by the game to help open it. Toby's interaction tag is always Close Friend.
Toby's level, as well as his strongest Dragon, depending on the level range of the Trainer.
|Range||Toby's Level||Strongest Dragon (Skill Levels)|
|1-9||Level 9||Agave Dragon - Lv. 8 (2, 2, 0)|
|10-12||Level 12||Mutant Dragon - Lv. 11 (3, 1, 3)|
|13-15||Level 15||Golden Crow Dragon - Lv. 14 (3, 0, 3)|
|16-20||Level 20||Pulsar Dragon - Lv. 16 (3, 5, 6)|
|above 20||Level 60||Titan Dragon - Lv. 18 (5)|
- Add Friend - Enter a Player/Recruitment Code.
- The code can either be pasted from the clipboard through the Paste Code option or manually entered. The Enter button finalizes the invitation.
- Near Me - Find nearby Trainers not already in the Friends list.
- Visit other Trainers with the ••• button or directly send them a friend invitation with the Invite button.
- Social Log - View the log tab.
- Press the invite button that appears in the ••• popup menu for Trainers who have visited but are not already on the Trainer's Friends list.
- Suggest Friends - Game suggested friends not already in the Friends list.
- Visit other Trainers with the ••• button or directly send them a friend invitation with the Invite button.
- Invite - Introduce new players to the game.
Trainers can also befriend each other outside the Friends feature by:
- Accessing any Trainer's Player Profile from an Event leaderboard, or Clan member list and then pressing the Add Friend button under the Trainer's avatar.
- Accessing the list of Clan members (where Trainers that are part of the same Clan can befriend each other) by pressing the ••• button and then the Invite button.
- Facebook by directly adding them there; permission must for accessing the Facebook friend list must be granted to Dragon Mania Legends in order for the Trainer to be able to add friends through this network.
All friend requests must be accepted before being reflected in the game. However, entering another Trainer's Recruitment Code to gain rewards, will automatically add that Trainer to the friend list rather than adding their code through the friend list. Because the game does not support the cross-platform and cross-server feature, only those on the same platform and server can become friends.
There is also a feature that allows Trainers to see nearby Trainers by pressing the Near Me tab in the friend list screen. From here, the Trainer can visit those Trainers' islands, check their Clan or profile, or send them an invitation to add them to the friend list. These Trainers are not necessarily friends of the user, but Trainers in a nearby range of 1, 10, or 100 kilometers.
The Social Log Social Log keeps track of the latest 20 most important social activities, such as invitations to a Clan, visits, friend requests, and help with time boosters from other Trainers. The Trainer information in the Social Log is the same as that in the friend list minus the number of Dragons a Trainer has and the currently-equipped badge. The Trainer can also visit another Trainer or check their profile from here. There is also the possibility of pinning a Trainer to the top of the list, although the Trainer will be pinned at the top of the friend list and not at the top of the Social Log.
See Adding Friends above.
New players can be invited to the game through the friend list by pressing the Invite button. From here, the Trainer can invite prospective players through Facebook, WhatsApp (if the app is installed), email, and Viber/SMS by selecting the Facebook, WhatsApp, Send Mail , and SMS buttons, respectively.
Prompts the user to connect to Facebook if not yet connected.
Recruit A Friend
The Recruit a Friend section houses all functions related to recruiting. Recruiting is both a method of adding friends and a means to recruit more players to the game. Trainers who perform successful recruiting earn unique Reward Dragons and other prizes such as Food and Gems. This section also houses Recruit a Friend Milestones.
Every Trainer has a Recruitment Code used to invite non-playing users to the game and to request the friendship of playing users. Both groups must be on the same platform and server. The Recruitment Code window can be accessed from the main interface of the Social System, or by pressing the Go button at the top of the friend list, or by tapping the Lighthouse. The Trainer can then choose the Copy button to copy the code to the clipboard and paste it wherever they wish so, or they can choose the Share option which will bring up several other buttons that are used to send the code to the desired recipient. The Send Mail button is used to send the invitation code through e-mail, the Facebook button is used to send the code through Facebook, the Send Mail button is used to send the code through SMS and the WhatsApp button is used to send the code through WhatsApp. The first three buttons are available to everyone, except for the SMS button which is not available to PC Windows Trainers, while the last button is available only to Trainers who have WhatsApp installed on their devices. Additionally, Trainers who have Viber installed will also be able to send the code through this application, through the SMS button. Multiple new users can sign up using the same code, however, only one Recruitment Code may be submitted per person.
Whenever the Trainer has their code used by a user who has never entered a code before, a window will pop up informing them which will also display the name of the Trainer who used it. Additionally, a window will also pop up whenever any recruit of the Trainer's reaches Level 10 or 15. Both windows will have the Go To Inventory option on them and pressing it will take the Trainer to the inventory.
Using the Code
In order for a new Trainer to enter a code, if they have not used one already, they must go under the same tab and press the Enter Code button, then fill in the blank with the code, either by writing it in manually or by pasting it (after having been previously copied) through the Paste option, and then finally validating it through the Validate Code option.
Trainers who wish to enter a code to send a friend request will have to do so from the friend list.
A Recruitment Code that offers both Trainers rewards can only be used by new Trainers who are Level 4 or above but no higher than Level 15. Recruitment Codes for friend requests can be used at any level. Trainers can not use their own, personal codes, thus they must use another Trainer's code.
Once the invitation is successfully accepted by the recruiting Trainer, the Trainers will become friends in the game and both of them will receive compensation for using the code. The rewards will be given regardless of whether the recruiting Trainer accepts the friend invitation or not.
The recruited Trainer will receive a welcome basket of (500*Level Modifier) Food and (5,000*Level Modifier) upon entering the Recruitment Code, 1,000 Food upon reaching Level 10, and 50 Gems upon reaching Level 15. The Trainer whose code was used will receive up to five milestone rewards depending on the number of people who have used their code. Additionally, the latter Trainer will also receive (500*Level Modifier) Food and (5,000*Level Modifier) Gold for each new recruit, (1,000*Level Modifier) Food when the recruit reaches Level 10, and 10 Gems when the recruit reaches Level 15. Under the same tab where the Recruitment Code is, the Trainer's progress toward the five milestones can be seen, as well as the progress of the recruited Trainer.
Trainers who have already used a Recruitment Code to receive rewards will not receive additional rewards for each new code they enter. Additionally, codes used by these Trainers will not count toward the amount of recruited Trainers of the Trainer whose code was used.
Because the game is not cross-platform and cross-server, the code can only be used between Trainers sharing the same operating system and server.
|Reward for 3 Recruits||Reward for 5 Recruits||Reward for 8 Recruits||Reward for 12 Recruits||Reward for 15 Recruits|
Received Reward: 25 Gems
Received Reward: Pop Art Dragon
Received Reward: 50 Gems
Received Reward: Farmer Dragon
Received Reward: 100 Gems
Messages & Gifts
Trainers can receive various notices and requests from other Trainers through the messaging system. Messages are stored under the tab and can be accessed through the main interface of the Social System.
From the messages screen, the Trainer can respond in certain ways depending upon the message received:
- The Help button can be pressed responding to requests for opening Rusty Gates or upgrading the Totem of Friendship.
- Invitations to a Clan can be accepted using the Join button or declined using the X button. If the Trainer wishes to see more information about that Clan before making a decision, they can press the i button.
- Whenever one of their Dragons is hired by a friend, the Trainer will be notified here and can Claim the friendship points they have earned for this.
- Trainers can Accept or requests to add someone to their friend list. These friend requests can only be sent inside the game, as friendship requests on Facebook can not be dealt with in the game itself.
All messages, except for Recruitment Code rewards and system messages, expire after 36 hours if they are left unclaimed. The user can have a maximum of 200 unclaimed messages.
Dragon Collector Leaderboard
The Dragon Collector Leaderboard is a permanent, global, prizeless leaderboard in which Trainers on the same platform and server are ranked in accordance to the collective sum of their current Dragons' Dragon Collector Points . The leaderboard is intended as a Hall of Fame for Trainers with the largest collection of Dragons. The leaderboard is accessed through the main interface of the Social System.
Inside this screen, the Trainer can see their current position on the leaderboard, as well as the position of other Trainers, the total amount of points the Trainer and the other Trainers have and the obtainable progress rewards. The Trainer can also choose to filter the Trainers displayed on leaderboard by selecting the Filter button, and then choosing to display either Global results or Friends by selecting either button.
A notification is shown in the middle of the screen whenever a new milestone is reached for the very first time. If a Dragon whose score is counted towards the leaderboard is sold, the respective score will be deducted from the total amount.
Dragon Collector Points (DCP) are points earned each time a unique Dragon species is collected, leveled-up, and has Sigils applied. Duplicate Dragons of a species do not counted toward the Trainer's collective sum, only the Dragon with the highest DCP of that species is considered in total. Additionally, Clan Dragons and Chronos do not benefit from DCP.
|Value||10||x||1||+||Dragon Level x 5||+||5|
For example, a non-enchanted Level 50 Mentor Dragon will have a score of 350 : (Epic [100 points] * Enchantment Level 0 [1 point]) + Dragon Level 50 [50 x 5 points] while a Level 100 Zeus Dragon with Enchantment Level 2 and a Legendary Sigil will have a score of 5,960 : (Divine [400 points] * Enchantment Level 2 [1.15]) + Dragon Level 100 [100 x 5 points] + Legendary Sigil [5,000].
While the leaderboard itself does not offer any prizes and is merely a display of status, Trainers do receive different rewards when they reach certain DCP milestones. Any of these rewards can be obtained only once, meaning that if a Trainer's score has decreased beyond an already-reached milestone, no reward will be given after reaching that milestone once again.
Breeding Tokens rewarded for reaching Collector Leaderboard milestones are permanent and can not be lost due to going under the milestone score again.
The table below is ← scrollable →, hold the Shift key while using the scroll wheel (with your pointer over the table) on desktop to scroll horizontally.
Recruitment Code Screen before Update 2.5
Code Validation Screen before Update 2.5
- Update 6.7: Portal Gems were discontinued; Portal Energy is gifted instead.
|Updates 5.3 - 5.7|
|Updates 4.0 - 4.4|
|Updates 3.1 - 3.8|
|Updates 2.0 - 2.8|
Update 2.2 dropped support for Game Center, due to the app being discontinued with the release of iOS 10, thus friends can no longer be added in this way. Any friends who were added before it was discontinued remain in the Trainer's friend list unless they are removed.
|Updates 1.1 - 1.9|