ArcadeR
From Dragon Mania Legends (DML) Wiki
Trainers collect [[File:{{{cr}}} Icon.png|20px|link=Category:In-Game Currency#Arcade-Event Currencies]] by performing various actions in order to receive five different items ([[File:Item - {{{item1}}}.png|20px]] [[File:Item - {{{item2}}}.png|20px]] [[File:Item - {{{item3}}}.png|20px]] [[File:Item - {{{item4}}}.png|20px]] [[File:Item - {{{item5}}}.png|20px]]) from three different tubes. These items can be given to any of the four Dragons that appear on the screen as long as they match those that the particular Dragon wants. In order to fulfill a Dragon's happiness and therefore earn a point, the Trainer must deliver the exact items it asks for. Once a Dragon has received all the requested items, a new Dragon will appear. Every time a Trainer completes a Dragon, there is a 30% chance to score 3 points and a 5% chance to score 10 points.
If the Trainer does not have matching items for any of the Dragons, they can choose to trash all of them by selecting the button, an action that is free of charge, but will empty the tubes. Alternatively, the Trainer can opt to swap any of the current Dragons with another through the
button for the possibility of receiving a more convenient set of requested items. Refreshing is free, but will take 60 minutes unless the Trainer chooses to speed it up with Gems. Each tube holds up to three items and can be refilled by pressing the Fill
30 button in exchange for {{{cr}}} once they have been emptied. Only the items on the bottom part of the machine can be given to a Dragon, however, the items that come before them are visible, allowing the Trainer to plan ahead and strategize their delivery.
Giving items to Dragons earns points which add to the Trainer's total score. The Trainers are randomly placed in a group of 100 where the top Trainers will receive the main prize of the event and the rest will receive different Card Packs and other types of resources depending on their final score. A minimum score of 100 is needed to qualify for the grand prize, namely the leaderboard prize. The Trainers will also earn various reward by reaching the set milestones.
Tasks
There are six different actions that can earn {{{cr}}}. Each action can only give a maximum of 300 [[File:{{{cr}}} Icon.png|20px|link=Category:In-Game Currency#Arcade-Event Currencies]] once every 6 hours for a total maximum of 1,800 [[File:{{{cr}}} Icon.png|20px|link=Category:In-Game Currency#Arcade-Event Currencies]] per cycle. {{{cr}}} are earned through collecting Gold (only when the Gold icon appears atop the Habitat), harvesting Food from the Farms, breeding Dragons, feeding Dragons, winning battles and catching flying creatures; more information on how to fulfill each task can be seen by pressing the button.
obtained from food-collecting tasks are awarded upon collecting the Food and not planting it, whereas acquired from breeding tasks are awarded upon selecting the Breed button inside the Breeding Den and not upon moving an egg to the Hatchery.
This template is used to populate the Requirements and Tasks section of Arcade events by inputting a few key parameters.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Currency | cr | Enter the arcade event currency used from Category:In-Game_Currency#Arcade-Event_Currencies
| String | required |
Tube Item 1 | item1 | Enter the name of tube item 1. All item names should correspond with the single word from Category:Images:Items
| String | required |
Tybe item 2 | item2 | Enter the name of tube item 2 | String | required |
Tube item 3 | item3 | Enter the name of tube item 3 | String | required |
Tube item 4 | item4 | Enter the name of tube item 4 | String | required |
Tube item 5 | item5 | Enter the name of tube item 4 | String | required |
Override Ordinary event | ordinary | If you need the following text to disappear from the page (the event is ordinary, no bonuses are given): Every time a Trainer completes a Dragon, there is a 30% chance to score 3 points and a 5% chance to score 10 points, then enter any value, otherwise leave this blank
| Content | suggested |
Override Dragon Refresh Time | refresh | If you want to override the default time it takes for a dragon to be refreshed, enter the time in minutes, otherwise leave this blank.
| Number | suggested |
Override Tube fill price | fill | If you want to override the default tube fill price, enter the price, otherwise leave this blank.
| Number | suggested |
Override Trainer Grouping Quantity | group | If you want to override the default number of people in a group the trainer is randomly placed in, enter a number, otherwise leave this blank.
| Number | suggested |
Override Qualification Minimum | score | If you want to override the default minimum score to qualify for the grand prize, enter a number, otherwise leave this blank.
| Number | suggested |
Override Refresh duration | hour | If you want to override the default refresh duration, enter a number, otherwise leave this blank
| Number | suggested |
Override Max Currency Collected Per Cycle | totalmax | If you want to override the default total maximum number of currency that is collected in a cycle, enter a number, otherwise leave this blank.
| Unknown | suggested |
Override Collect Gold Task Amount | collect | If you want to override the default Collect Gold task amount, enter a number, otherwise leave this blank.
| Number | suggested |
Override Feed Dragons Task Amount | feed | If you want to override the default Feed Dragons task amount, enter a number, otherwise leave this blank.
| Number | suggested |
# Levels for Feed Dragons task | level | If you want to override the default number of levels required to satisfy the Feed Dragons task amount, you need to take the amount you entered for that, divide it by 4, and enter the number here. Otherwise leave this field blank. | Number | suggested |
Override Win Battles task amount | fight | If you want to override the default Win Battles task amount, enter a number, otherwise leave this blank.
| Number | suggested |
Override Catch Creatures Task Amount | catch | no description
| Unknown | suggested |