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Top of the Class (16/09/09)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Top of the Class (16.09.09) Promotion.jpg
Dragons believe the New Year is perfect for new beginnings. Help them see what blessings the future holds by completing goals to earn gifts!
INFORMATION
Started 9 September 2016
Ended 19 September 2016
Duration 10 Days
Type Solo
Tiers 10
Grand Prize Chemistry Dragon Chemistry Dragon Icon.png
Occasion First day of school

Synopsis

Solo Event.png

Solo Events are limited-time competitions which each Trainer participates in separately. They are based on completing several tiers, each having three set goals with different requirements, with a different prize awarded upon completing each tier. Each goal has a number of items that need to be collected in order to be completed. Items are limited to a set number per a given timeframe. A cooldown period is needed before being able to collect more. Whenever items are received, a notification is shown in the middle of the screen. If all the available items for that time period have been collected, the notification will indicate how much time is left until the next item can be collected again. Each individual item can also be bought in exchange for a certain sum of Gems, through the  Gems Icon.png  /Item   button that is shown under each set of items.

Rewards & Timetable[edit]

The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.

Tier Reward Estimated Minimum
Completion Time
Tier 1 Salamander Dragon Icon.png Salamander Dragon 1 hour and 40 minutes
Tier 2 (3,000*Modifier) Food 2 hours and 30 minutes
Tier 3 Ladybug Fountain 4 hours
Tier 4 Legendary Habitat 7 hours and 40 minutes
Tier 5 (80,000*Modifier) Gold 14 hours
Tier 6 Clay Dragon Icon.png Clay Dragon 10 hours and 40 minutes
Tier 7 Winged Victory 11 hours and 40 minutes
Tier 8 Scribble Dragon Icon.png Scribble Dragon 20 hours
Tier 9 (30,000*Modifier) Food 27 hours and 20 minutes
Tier 10 Chemistry Dragon Icon.png Chemistry Dragon 2 days and 6 hours

Requirements[edit]

Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items.

Example

There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:

  • 1 item every 1 minute OR
  • 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]

The Recommended column lists the quickest way to fulfill the requirements.

Tier # Item Requirement Recommended Estimated Cooldown (1 item per) Pool Gems to Skip
Tier 1 16  Item - Backpack.png Collect Gold Any Habitat 1 minute 8 5 per Backpack
15  Item - Chocolate.png Feed Dragons Hatched Fire Dragons 10 minutes 5 5 per Chocolate
60  Item - Pencil.png Catch Creatures Tap the Creature on-screen 45 seconds 15 3 per Pencil
Tier 2 2    Item - Football.png Hatch Dragons Fire Dragons 45 minutes 1 10 per Football
20  Item - Eraser.png Collect Food Spiky Cherry 10 minutes 5 10 per Eraser
6    Item - Controller.png Win Battles Quest 1 in Normal Mode 10 minutes 3 10 per Controller
Tier 3 21  Item - Dirty Shoe.png Collect Gold Any Habitat 10 minutes 5 5 per Shoe
13  Item - Ice Cream.png Win Battles Quest 1 in Normal Mode 15 minutes 4 10 per Ice Cream
100 Item - Propeller Beanie.png Catch Creatures Tap the Creature on-screen 3 minutes 1 15 per Cap
Tier 4 20  Item - Backpack.png Collect Food Spiky Cherry 10 minutes 5 15 per Backpack
26  Item - Chocolate.png Level Up Dragons Hatched Fire Dragons 20 minutes 3 15 per Chocolate
4    Item - Pencil.png Breed Hybrid Dragons Smoke Dragons 2 hours 2 5 per Pencil
Tier 5 4    Item - Football.png Gift Friends Any Friend None 4 15 per Football
16  Item - Eraser.png Feed Dragons Hatched Fire Dragons 35 minutes 4 15 per Eraser
40  Item - Controller.png Collect Gold Any Habitat 24 minutes 5 15 per Controller
Tier 6 3    Item - Dirty Shoe.png Breed Hybrid Dragons Smoke Dragons 2 hours 1 20 per Shoe
4    Item - Ice Cream.png Use Dragon Fury Any Battle 15 minutes 2 15 per Ice Cream
36  Item - Propeller Beanie.png Win Battles Quest 1 in Normal Mode 20 minutes 4 20 per Cap
Tier 7 40  Item - Backpack.png Collect Gold Any Habitat 35 minutes 5 20 per Backpack
120 Item - Chocolate.png Catch Creatures Tap the Creature on-screen 5 minutes 20 15 per Chocolate
2    Item - Pencil.png Win Battles in Dungeon Any None 2 15 per Pencil
Tier 8 32  Item - Football.png Collect Food Spiky Cherry 20 minutes 3 20 per Football
26  Item - Eraser.png Feed Dragons Hatched Fire Dragons 1 hour 6 25 per Eraser
12  Item - Controller.png Breed Hybrid Dragons Smoke Dragons 30 minutes 2 20 per Controller
Tier 9 150 Item - Dirty Shoe.png Catch Creatures Tap the Creature on-screen 45 seconds 20 25 per Shoe
8    Item - Ice Cream.png Win Battles in Dungeon Any None (2 Dungeon iterations needed) 8 25 per Ice Cream
44  Item - Propeller Beanie.png Level Up Dragons Hatched Fire Dragons 40 minutes 3 30 per Cap
Tier 10 14  Item - Backpack.png Hatch Dragons Fire Dragons 45 minutes 2 30 per Backpack
36  Item - Chocolate.png Feed Dragons Hatched Fire Dragons 20 minutes 6 30 per Chocolate
60  Item - Pencil.png Collect Gold Any Habitat 1 hour 6 30 per Pencil