From Dragon Mania Legends (DML) Wiki
Dragon Vault are required to house them, and Farms and Temples are essential for leveling Dragons to earn gold and participate in battle. The Ancient Portal is used to travel to the Campaign Map, where various characters are battled.
The Trainer can also compete against other Trainers in the Arena's Dragon League competitions. In order to have a greater advantage in battle, Dragons can have their competitive stats enhanced at the Enchantment Altar and can have their skills increased by training at the Dragon Academy. Trainers can choose to collaborate with each other and form Clans, which are hosted in the Clan Fortress (the only place where Clan Dragons can be raised).
Although not necessary, there are other buildings which enhance the gaming experience. The Lighthouse allows friends to be added so that gifts can be exchanged and Rusty Gates may be opened without spending Gems. The Totem of Friendship allows Trainers to earn points for interacting with friends and receive rewards after accumulating different point totals. Some buildings offer practicality to the Trainers, such as the Gold Vault, which allows the Trainers to collect the Gold from all Habitats at once, but is limited to Trainers whose VIP Status is active. Other buildings deal with aesthetics, such as the Fountain of Youth, which restores the baby form of any adult Dragon while allowing them to keep their enhancements, levels, and skills.
Some buildings in the game, after being selected, have options for various actions. Trainers can use these to: see information about the building, upgrade it, sell it, or store it in the inventory . Buildings that can be upgraded in exchange for Gold will also have the option for being upgraded instantly in exchange for a certain sum of Gems.
Buying some of the buildings can be done by accessing the Main Shop and choosing the tab. The same tab is available in the inventory where it is used to filter the buildings from the rest of the storage.
A single building or object can be moved by pressing and holding on it, until move options are activated (indicated by the X ✔ buttons that appear beneath it). With move options activated, the object can be moved by dragging or tapping the desired destination, and the move accepted ✔ or denied X. An arrow appears on each side of the object, green indicating it can be moved to new location or grey indicating it cannot.
To move multiple objects at once, with move options activated as above, press the Edit Mode button to enable (multiple-object) Edit Mode; once enabled, moving and/or swapping instructions appear at the top of the screen:
- Select one or more objects to move them at the same time.
- Swap two objects by selecting them and using the Swap button.
- Store multiple objects in the inventory by selecting them and tapping the Inventory button (eligible buildings/objects only).
Dragging and tapping will not move selected buildings/objects initially in edit mode, the initial state is for selection-only; instead, pressing the Move button to enable dragging or tapping, the base of all objects turn green or grey indicating if they can be moved as a unit to the new location.
Below is a table listing the sizes, in squares, for all of the movable buildings in the game.
|Fountain of Youth||-||5x5|
|Eternal Fruit Tree||All||6x6|
|Habitats (Divine & Ancient)||-||6x6|
Update 6.5: Multi-building "Edit mode" move was introduced for editing, moving, swapping building and object layout.
This category has only the following subcategory.
- ► Decorations (6 C, 448 F)
Pages in category "Buildings"
The following 17 pages are in this category, out of 17 total.