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Revision as of 20:30, 30 July 2020

The documentation and explanation of this template can be found on its talk page.




Template documentation
Note: portions of the template sample may not be visible without values provided.
View or edit this documentation. (About template documentation)

Generates Dragon page sections 'Description, Stats, Obtaining' and a corresponding right-infobox based on data entered by users.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
Codex Entrycodex

Enter the Dragon Codex text exactly as it appears the game, respecting the formatting and any additional symbols. Note: This field can not be used with Boss or Clan Dragons. Enter 'Unknown' if the information is unavailable.

Stringsuggested
Dragon Raritytype

Enter the rarity of the Dragon. Allowed values: Common, Uncommon, Rare, Epic, Legendary, Divine, Ancient, Boss, Clan, ?. Enter ? if the rarity is currently unknown. Can be found on its Codex Entry or when inspecting the Dragon inside its Habitat.

Example
Uncommon
Stringrequired
Base Elementbase

Enter the main element of the Dragon. Applies to all Dragons, except Clan Dragons. Allowed values: Fire, Wind, Earth, Water, Plant, Metal, Energy, Void, Light, Shadow, Legendary, Divine, Ancient

Example
Divine
Stringrequired
Second Elementsecond

Enter the second element of the Dragon (if it has one). Allowed values: Fire, Wind, Earth, Water, Plant, Metal, Energy, Void, Light, Shadow, Legendary, Divine

Stringsuggested
Third Elementthird

Enter the third element of the Dragon (if it has one). Allowed values: Fire, Wind, Earth, Water, Plant, Metal, Energy, Void, Light, Shadow

Example
Shadow
Stringsuggested
Body shape (capitalized first letter)style

Ente the Body Shape of the Dragon. Allowed values: Anserine, Finned, Leonine, Reptilian, Saurian, Serpentine, Stout, Upright, Ursine, Winged, Bicipital

Example
Anserine
Stringrequired
Visual Descriptiondescription

Enter complete sentences to describe the Dragon's visual appearance starting at the head and ending at the tail. The description must be objectively written and must follow the Manual of Style.

Stringsuggested
Codex Sectionsection

Enter the name of the Dragon Codex section to which the Dragon belongs, exactly as it appears in the game, otherwise leave the field blank.

Stringsuggested
Obtained via Completion of Collectioncollection

Enter the name of the Dragon Codex Collection that must be completed before the dragon is awarded as it appears in the game, otherwise leave the field blank.

Stringsuggested
Cost to Obtaincost

Enter the cost to purchase the Dragon in digits making sure to separate the thousands using a comma. The icon of the currency is auto-generated in accordance to other values.

Stringsuggested
General Availabilityavailable

If the Available section of the DragonBox is empty on page preview or save, select the appropriate option from the allowed values, otherwise leave the field blank. In many cases availability is determined by setting other parameters, however there are instances when this doesn't occur and the field remains empty. Examples of when this should be used are: most Card-Segment Dragons and Normally-Breedable Dragons. Allowed values: {{csd}}, Guaranteed, Standard, ?

Stringsuggested
Method to Obtainmethod

Enter the appropriate value from the Allowed Values. Allowed values: Clan, Elite, {{eod}}, Seasonal, Task, Top, Weekly, {{wdp}}, ?. If none of the values are applicable, the method is likely auto-generated by other parameters on page creation/save.

Unknownsuggested
Method Additional Informationadditional

If an additional information like 'method' of obtaining a Dragon needs to be added (not automatically generated) enter the information in the field, otherwise leave the field blank. The information must be objectively written and must follow the Manual of Style. This parameter is not to be used if the 'Obtaining' parameter is also in use.

Stringoptional
Obtained in Bottomless Dungeondungeon

If the Dragon is obtained in the Bottomless Dungeon enter one of the Allowed Values, otherwise leave the field blank. Allowed values: Shop, Weekly, Other

Stringsuggested
Added in Update #update

Enter the update number as it appears as the title on the relevant update page. A link to that update page will be created from this.

Example
Update 5.3
Stringrequired
Override Base Healthhealth

If the auto-calculation for Base Health doesn't match the in-game amount provided on the Dragon's Info/profile page, enter the number (in digits) in the field, otherwise leave the field blank. Enter the amount in digits as it appears on the Dragon's in-game Level 1 Codex Entry. Note: If this value is used and the Dragon is Legendary or Divine, then 2nd Base Health and 3rd Base Health in the Legendary/Divine section should also be entered.

Numbersuggested
Override Base Attackattack

If the auto-calculation for Base Attack doesn't match the in-game amount provided, enter the number (in digits) in the field, otherwise leave the field blank. Enter the amount in digits as it appears on the Dragon's in-game Level 1 Codex Entry. Note: If this value is used and the Dragon is Legendary or Divine, then 2nd Base Attack and 3rd Base Attack in the Legendary/Divine tab should also be entered.

Numbersuggested
Override Breeding Timebreeding

If the auto-generated breeding time does not match the in-game time provided, enter the regular breeding time in the field, enter the time as: x Days & x Hours, x Hours & x Minutes, or whichever unit of time it uses, where x stands for the number written in digits; Otherwise, leave this field blank.

Stringsuggested
Override DCPdcp

If the auto-calculation for Base Dragon Collector Points (DPC) doesn't match the in-game amount provided, enter the amount (in digits) as it appears on the Dragon's in-game Level 1 Codex Entry, otherwise leave the field blank.

Default
1,100
Stringsuggested
Override Gold/hourgold

If the auto-calculation for base gold doesn't match the in-game amount provided enter the number (in digits) in the field, otherwise leave the field blank. For this parameter, the unformatted number must be added, thus the thousands are not to be separated using a comma.This parameter does not apply to Boss Dragons.

Numbersuggested
Override Selling Costsell

If the auto-calculation for selling cost of the Dragon does not match the in-game amount provided, enter the amount (in digits) in the field making sure to separate thousands using a comma, otherwise leave the field blank. To find the selling cost of a Dragon, navigate to that Dragon's Codex Entry and then click the "sell" button. A confirmation window will appear displaying the amount. Be sure to exit before selling the Dragon as selling is not necessary.

Example
1,100
Stringsuggested
Override Time-limitedlimited

If a dragon is time-limited and the DragonBox template is not able to correctly define the Dragon as time-limited enter one of the allowable values, otherwise leave the field blank. Allowable values: Event-only Dragon, Clan, Elite, Seasonal, Task, Top, Weekly, Weeky Dragon Pieces, Unknown

Stringoptional
Override 'Obtaining' Page Section Textobtaining

If the 'Obtaining' page section text is not auto-generated, enter the method for obtaining, otherwise leave this blank. The method is normally generated by a combination of multiple parameters, usually "available, method", and the others that interact with these two. Additionally, if no combination of parameters is able to generated the description, then 'The (name) Dragon is' will be shown as the first line under the 'Obtaining' section of the article. DO NOT use this parameter in combination with the 'Method Additional Information' parameter.

Stringoptional
Override VIP (2+) Breeding Timevipbreeding

If the auto-generated VIP (2+) breeding time does not match the in-game time provided, enter the time as: x Days & x Hours, x Hours & x Minutes, or whichever unit of time it appears, where x stands for the number written in digits; otherwise, leave this field blank. To calculate the time, use the VIP Status#Time Conversion Table.

Stringsuggested
Override Hatching Timehatching

If the auto-generated hatching time does not match the in-game time provided, enter the regular hatching time as: x Days & x Hours, x Hours & x Minutes, or whichever unit of time it uses, where x stands for the number written in digits; otherwise, leave this field blank.

Stringsuggested
Override VIP (2+) Hatching Timeviphatching

If the auto-generated VIP (2+) hatching time does not match the in-game time provided, enter the time as x Days & x Hours, x Hours & x Minutes, or whichever unit of time it uses, where x stands for the number written in digits; otherwise, leave this blank. To calculate the time, use the VIP Status#Time Conversion Table.

Stringsuggested
Override XP (Experience Points)xp

If the auto-calculation for xp doesn't match the in-game xp amount provided, enter the amount (in digits) in the field making sure to separate the thousands using a comma, otherwise leave the field blank. This field indicates the experience given by a Dragon upon being hatched.

Default
1,800
Stringsuggested
Dragon of the Week, # of timesdotw

Enter the total number of times (in digits) the Dragon has appeared as Dragon of the Week, otherwise leave this field blank. If you are unsure of the amount, you can determine the amount by visiting the Category:Dragon of the Week page, and use CNTRL+F to locate all instances of the dragon in the list and count them.

Numbersuggested
Dragon of the Month, # of Timesdotm

Enter the total number of times (in digits) the Dragon has appeared as Dragon of the Month, otherwise leave this field blank. If you are unsure of the amount, you can determine the amount by visiting the Category:Dragon of the Month page, and use CNTRL+F to locate all instances of the dragon in the list and count them.

Numbersuggested
Bottomless Dungeon Guaranteed Dragon, # of Timesbdgd

Enter the total number of times (in digits) the Dragon has appeared as Bottomless Dungeon Guaranteed Dragon (BDGD), otherwise leave this field blank. If you are unsure of the amount, you can determine the amount by visiting the Category:Bottomless Dungeon Guaranteed Dragon page, and use CNTRL+F to locate all instances of the dragon in the list and count them.

Numbersuggested
Limited Breeding, # of Times Availablelb

Enter the total number of times (in digits) the Dragon has been made temporarily breedable (excluding breeding tokens), otherwise leave this field blank. To determine the amount, follow the instructions indicated for the DOTW and DOTM parameters to first find out those instances. Then, navigate the Category:Events#Chronology Events table and see if the name of the Dragon appears next to a Chain Breeding Event. Total all amounts to determine the total amount of times temporarily breedable.

Numbersuggested
Override 2nd Base Health (Legendary, Divine, Ancient Dragons)health2

If the 2nd base health is different than the auto-calculated value, enter the 2nd Base Health of the Dragon with its 2nd Element awakened as it appears in the Dragon's Codex entry. This only applies to dragons with elements that can be awakened.

Numbersuggested
Override 3rd Base Health (Legendary, Divine, Ancient Dragons)health3

If the 3rd Base Health is different than the auto-calculated value, enter the 3rd Base Health of the Dragon with its 3rd Element awakened as it appears in the Dragon's Codex entry. This only applies to Legendary, Divine or Ancient Dragons

Numbersuggested
Override 2nd Base Attack (Legendary, Divine, Ancient Dragons)attack2

If the 2nd Base Attack is different than the auto-calculated value, enter the 2nd Base Attack of the Dragon with its 2nd Element awakened as it appears in the Dragon's Codex entry. This only applies to dragons with elements that can be awakened.

Numbersuggested
Override 3rd Base Attack (Legendary, Divine, Ancient Dragons)attack3

If the 3rd Base Attack is different than the auto-calculated value, enter the 3rd Base Attack of the Dragon with its 3rd Element awakened as it appears in the Dragon's Codex entry. This only applies to Dragons with elements that can be awakened.

Numbersuggested
Override Unlocked at Trainer Level #unlock

If breeding an/or purchasing is restricted to a certain Trainer level, enter the trainer level in the field provided, otherwise leave the field blank. A Dragon is not unlocked, per se, but rather its highest Element. The level is automatically generated, thus this parameter is only used when said level must be overridden. Manually insert the level in digits.

Numberoptional
Override Currency Icon, Specialspecial

If the auto-generated currency icon is incorrect or has a completely different cost that is set by other parameters enter the currency in the field, otherwise leave the field blank. This is an extremely rare occurrence and more than probably it will need staff intervention to precisely determine whether it is truly needed or not. Normally, the icon of a currency is automatically generated next to the value of cost when certain conditions are met by a combination of the parameters cost, available, method, base, second, and third. Sometimes various notes can or must be added next to cost, thus it must be overridden.

Stringoptional
Obtained via Breeding Tokentoken

If a permanent Breeding Token is awarded for the Dragon and Dragon Collector Points (DPC) are needed to unlock the Dragon, enter the number (in digits) in the field; otherwise, if a time-limited Breeding Token is made available, enter the number of times the Token was made available or add this to the total amount if the Dragon was made available previously. If neither situation applies, leave this field blank.

Numberoptional
Obtained via Trophies - # Requiredtrophies

If the Dragon is obtained as an Enchantment League promotion reward, enter the number of trophies required (in digits) in the field provided making sure to separate the thousands using a comma, otherwise leave the field blank.

Stringoptional
Obtained via Promotion Award - League league

If the Dragon is obtained as a promotion reward of the Dragon League (Arena) or the Enchanted League enter one of the Allowed Values, otherwise leave the field blank. Allowed Values: Bronze League (Arena), Silver League (Arena), Diamond League (Arena), Gold League (Arena), Dragonscale League (Arena), Enchantment League 1, Enchantment League 2, Enchantment League 3, Enchantment League 4, Enchantment League 5, Enchantment League 6, Enchantment League 7.

Stringoptional
Obtained via Recruits - # Requiredcode

If the Trainer needs to recruit a certain number of dragons in order to obtain the Dragon, enter the amount (in digits) in the field, otherwise, leave this field blank. This amount can be found when navigating to the Recruit a Friend section of the friend list.

Numberoptional
Obtained via Friendship Points #fp

If Friendship Points are required to obtain the Dragon through the Totem of Friendship, enter the amount (in digits) in the field making sure to separate the thousands using a comma. If this situation doesn't apply, leave the field blank.This amount can be found by opening the Totem of Friendship screen.

Stringoptional
Obtained via Daily Prizes Day #daily

If the dragon is obtained through Daily Prizes, enter the number (in digits) in the field provided to represent the applicable day of the week, otherwise leave the field blank.

Numberoptional
Obtained via Campaign Mode - Battle #mode

If the Dragon is given as a reward for completing a particular battle on the Campaign Map in either Normal or Heroic mode select the mode in which the Dragon is given as a reward, otherwise leave the field blank.

Numberoptional
Obtained after Quest #q

If the Dragon is obtained by winning certain quests on the Campaign Map enter the quest number (in digits) exactly as it appears in the game, otherwise leave the field blank.

Numberoptional
Obtained in Division #division

If the Dragon is obtained as a promotion reward of the Dragon League] (Arena) or the Enchantment League, enter the division of the applicable league from the Allowed Values, otherwise leave the field blank. Important: This parameter is not to be used if league has Elite as value or/and if the Available field has{{csd}}/Card Segment Dragon as value. Allowed Values: 1, 2, 3

Numberoptional
Obtained via VIP - Levelvip

If breeding and/or purchasing the dragon is restricted to certain VIP Levels, enter the applicable VIP level (in digits) in the field provided, otherwise leave the field blank. The VIP Level can be found in the information window of VIP Status when navigating between the benefits of each level.

Numberoptional
Obtained via Enchanted Breeding - Breeding Den Levelden

If the Breeding Den must be a certain level in order to obtain the Dragon through Enchanted Breeding, enter the level number (in digits) in the field, otherwise leave the field blank. The level number can be seen when clicking the 'Upgrade' button after selecting the den.

Numberoptional
Enchantment Stars Required in Both Parents, #s

If both parents need to be the same Enchantment level to breed the Dragon, enter the level number (in digits) in the field provided, otherwise leave the field blank. Note: This parameter is only used with Enchantment-Breedable Dragons if both parents require the same level of Enchantment. The Enchantment level can be seen when opening the Enchanted Breeding screen of the Breeding Den.

Numberoptional
Enchanted Breeding - Parent 1parent1

If the Dragon must be obtained through Enchanted Breeding using certain Dragons, enter the name of the 1st parent required to obtain the Dragon, otherwise leave the field blank. For Enchantment Dragons, the 1st parent will be shown on the left-hand side of the screen, after opening the screen for breeding Enchantment Dragons. The method of finding the parents of the other types of Dragons is variable.

Example
Fire Dragon
Stringoptional
1st Parent's Required Stars #s1

If the Dragon's parents require different Enchantment level's to breed the Dragon enter the number (in digits) of Enchantment stars for the 1st Dragon in the field provided, otherwise leave the field blank. This parameter is only used with Enchantment-Breedable Dragons and only if the parents each have a different Enchantment Level. The Enchantment level can be seen when opening the Enchanted Breeding screen of the Breeding Den.

Numberoptional
Enchanted Breeding - Parent 2parent2

If the Dragon must be obtained through Enchanted Breeding using certain Dragons, enter the name of the 2nd parent required to obtain the Dragon, otherwise leave the field blank. For Enchantment Dragons, the 2nd parent will be shown on the right-hand side of the screen, after opening the screen for breeding Enchantment Dragons. The method of finding the parents of the other types of Dragons is variable.

Numberoptional
2nd Parent's Required Stars #s2

If the Dragon's parents require different Enchantment level's to breed the Dragon enter the number (in digits) of Enchantment stars for the 2nd Dragon in the field provided, otherwise leave the field blank. This parameter is only used with Enchantment-Breedable Dragons and only if the parents each have a different Enchantment Level. The Enchantment level can be seen when opening the Enchanted Breeding screen of the Breeding Den.

Unknownoptional
Clan Hatching, # of Timescm

Enter the amount (in digits) for the number of times a Clan Dragon has to be hatched through Community Hatching until it is finally obtained, making sure to separate thousands using a comma.

Example
1,500
Stringoptional
Clan Dragon Power(s)powers

If the Dragon is a Clan Dragon, enter the image link of the Dragon's power, which is shown on the in-game description, using the following format: [[File:CDP Icon - IconName.png|25px]]. The images can be found in the https://dragon-mania-legends-wiki.mobga.me/Category:Images:Icons Images:Icons category. After the image link, enter the description of the Clan Dragon's power EXACTLY as it appears in the game.

Stringoptional
Clan Dragon Power Long Descriptionpowers2

Enter a more complete description of the Dragon's power so that it is understandable to all users. The information must be objectively written and must follow the Manual of Style.

Stringoptional
Boss Based onregular

Enter the regular Dragon on which the Boss Dragon is based

Example
Fire Dragon
Stringoptional
Boss Unlocked via Campaign Map Battle #quest

If the Dragon is a Boss Dragon and can unlocked for purchase after campaign quest is defeated, enter the campaign quest number. Example: 140 (for Bonehead)

Example
140
Numberoptional
Override Previous Dragonprevious

If the Dragon preceding this one isn't auto-calculated, or needs to be overridden (as is the case when a Dragon Name as a ' in it), enter the appropriate Dragon name, otherwise leave the field blank.

Example
Fairy Dragon
Stringoptional
Override Next Dragonnext

If the Dragon succeeding this one isn't auto-calculated, or needs to be overwritten, select the appropriate Dragon name from the Drop-down field.

Unknownoptional
All Stats Unknownunknown

If ALL of the Dragon information is unknown, enter any value. This parameter is used when the name of a Dragon is officially released to the public, but no other information about it is available.

Stringoptional
Disable Dragon Navigationswitch

Entering any value disables the {DragonSwitch} call that does the navigation Previous/Next

Stringoptional