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Category:Elements

From Dragon Mania Legends (DML) Wiki

(Redirected from Awoken Elements)

Elements are a main characteristic of a Dragon that determines their weaknesses and strengths in Battle. Elements also influence a Dragon's stats, their offspring during Breeding Icon.png Breeding, and other interactions, either with other Dragons or the environment.

Element Types

Each Dragon has one to three different Elements. Elements can also be divided into two different types, Regular Elements and Special Elements.

Regular Elements

Regular Elements form the basis of the game and include:

  • Fire (Element) Icon.png Fire
  • Wind (Element) Icon.png Wind
  • Earth (Element) Icon.png Earth
  • Water (Element) Icon.png Water
  • Plant (Element) Icon.png Plant
  • Metal (Element) Icon.png Metal
  • Energy (Element) Icon.png Energy
  • Void (Element) Icon.png Void
  • Light (Element) Icon.png Light
  • Shadow (Element) Icon.png Shadow


Every Dragon has a base or first Element. Each Dragon with a regular base Element has a corresponding single-Element Base Dragon that unlocks at certain Hall of Fame levels, or Dragon Collector Milestones. A Dragon possessing only regular Elements can only be a certain Rarity Icon.png Rarity, namely Common (classification) Icon.png Common, Uncommon (classification) Icon.png Uncommon, Rare (classification) Icon.png Rare, or Epic (classification) Icon.png Epic, regardless of the number of Elements possessed. Elements any Dragon possesses after their base Element are referred to as their secondary Elements.

Special Elements

Special Elements include Legendary (Element) Icon.png Legendary, Primal (Element) Icon.png Primal, Divine (Element) Icon.png Divine, Ancient (Element) Icon.png Ancient, and Tyrant (Element) Icon.png Tyrant Elements. Most of these Dragons have unlockable or non-awakened secondary Elements (except Primal-Element Dragons). Notably, these Dragon's base Element also matches their Rarity Icon.png Rarity. These Dragons are most often available in limited-time Events.

Element Awakening

Most Dragons can use their Elements upon being hatched, though Legendary (classification) Icon.png Legendary, Divine (classification) Icon.png Divine, Ancient (classification) Icon.png Ancient, and Tyrant (classification) Icon.png Tyrant Dragons are exceptions, as their second and third Elements must be awoken before use. These Dragon's second Element can be awoken at Level 20 for 750,000 Gold Icon.png Gold, and their third at Level 30 for 99 Gems Icon.png Gems. Only Dragons housed in Habitats Icon.png Habitats are eligible for Element awakening; thus those in the Dragon Vault cannot have Elements awoken.

An Element is awoken by visiting a Dragon in its Habitat, pressing the Awaken button, then paying the requisite cost. When awakening is finished a Element Awoken Notification (Legendary) Icon.png Element Awoken Notification (Divine) Icon.png Element Awoken Notification (Ancient) Icon.png Element Awoken Notification (Tyrant) Icon.png notification appears (corresponding to its base Element rather than the one being awoken). The notification must be pressed to finish the process.

Unlocking

Dragons whose regular Elements require awakening, appear locked until awakened; therefore they cannot learn any of the corresponding (also locked) Skills.

  • For Enchantment Icon.png Enchantment all Elements require their respective material, regardless of locked state.
  • Some buyable Dragons cannot be bought until their highest Element is unlocked.
Time Reduction

Whenever an Element-awakening process is occurring in a Habitat, a timer appears above it. The icon of the Dragon(s) undergoing Element awakening has the Speed-Up Arrow Icon.png on the bottom, indicating awakening time can be skipped. The amount of Gems to skip appears at the top. Pressing the icon in this stage opens a window displaying the Element being awakened, the time remaining until awoken, and an option to Skip All   Gems Icon.png skip all in exchange for Gems Icon.png Gems.

The Gem cost for skipping awakening time is calculated based upon the following formula: (TimeInSeconds ^ -0.44) * 0.15 * TimeInSeconds, and the final result is rounded up by 1 if it is between the 1-10 range, by 5 if it is between the 10-100 range, and by 25 if it is between the 100-200 range. For example:

Apart from using Gems Icon.png Gems, the awakening time can also be reduced through forging Chronosian Seals or activating Chronos Icon.png Chronos's power, actions which reduce several ongoing timers in the game by 6 hours.

Element Attributes

See Notable Formulas or Tables for information on calculating these attributes.

Elements, along with Rarity Icon.png Rarity, influence a Dragon's attributes. Elements influence all stats, breeding times, and hatching times. Some Elements act as wild cards during breeding. In the case of Dragons with unlockable Elements, their Elements influence their attributes as follows: only the base Element applies to breeding and hatching; all Elements apply to Base Gold per Hour stats, regardless if awoken or not; the secondary Elements apply to Base Attack Icon.png Attack and Base Health Icon.png Health stats only when they are awoken.

Elements Basic Special
Fire (Element) Icon.png Wind (Element) Icon.png Earth (Element) Icon.png Water (Element) Icon.png Plant (Element) Icon.png Metal (Element) Icon.png Energy (Element) Icon.png Void (Element) Icon.png Light (Element) Icon.png Shadow (Element) Icon.png Legendary (Element) Icon.png Primal (Element) Icon.png Divine (Element) Icon.png Ancient (Element) Icon.png Tyrant (Element) Icon.png
# Dragons 304 281 301 300 307 262 286 249 273 239 259 32 69 57 27
Breeding 2 2 2 2 4 4 6 6 8 8 0 0 0 0 0
Hatching 1.6 1.6 1.6 1.6 1.2 1.2 1.2 1.2 1.1 1.1 1.2 1.2 1.2 1.2 1.2
Health -3 -1 7 5 4 8 -4 3 4 -3 20 20 21 23 23
Attack 3 1.8 -1.8 0 1.2 -1.8 5.4 2.4 3 6 12 12 13.8 special special
Gold/Hour 30 20 30 0 60 75 100 140 180 180 200 200 220 220 220

Attack

All Elements are used as a form of attack in battle. For example, the Fire (Element) Icon.png Fire Element is used as a fire attack. Attack strength is normally a medium-level attack for all combinations, only in special combinations does the attack become strong or weak.

Attack Strength

An attack has one of 3 different strength levels: which depends on the attacking Element and the first (or base) Element of the target Dragon.

Colored symbols appear on targets in battle, indicating attack strength:

  • Strong Attack – Green ring below, green sword icon – 50% damage bonus Strong Attack Symbol.png
  • Normal Attack – Yellow ring below, no sword icon – no damage bonus Neutral Attack Symbol.png
  • Weak Attack – Red ring below, red shield icon – damage reduced by 50% Weak Attack Symbol.png
Important Icon.png
 
Dragon attack strength is further enhanced through Leveling, Training, Skills, Enchantment, and Sigils.

For example, the Attack strength of the Fire Dragon Icon.png Fire Dragon's Fire attack against other Dragons is:

Conversely, a Fire Dragon receives the following damage level from other Dragons:

Element Strengths and Weaknesses

Pressing the Element Information Button.png button displays Element strength and weaknesses before and during battle.

Element Attack Trainer level
unlock
Defense
Strong against Weak against Resistant to Vulnerable to
Fire Fire (Element) Icon.png Wind (Element) Icon.png Primal (Element) Icon.png Fire (Element) Icon.png Energy (Element) Icon.png Ancient (Element) Icon.png 1 Fire (Element) Icon.png Water (Element) Icon.png Shadow (Element) Icon.png Divine (Element) Icon.png Primal (Element) Icon.png
Wind Wind (Element) Icon.png Earth (Element) Icon.png Primal (Element) Icon.png Wind (Element) Icon.png Void (Element) Icon.png Wind (Element) Icon.png Fire (Element) Icon.png Light (Element) Icon.png Ancient (Element) Icon.png Primal (Element) Icon.png
Earth Earth (Element) Icon.png Water (Element) Icon.png Primal (Element) Icon.png Earth (Element) Icon.png Metal (Element) Icon.png 4 Earth (Element) Icon.png Wind (Element) Icon.png Light (Element) Icon.png Divine (Element) Icon.png Primal (Element) Icon.png
Water Water (Element) Icon.png Fire (Element) Icon.png Primal (Element) Icon.png Water (Element) Icon.png Plant (Element) Icon.png 9 Water (Element) Icon.png Earth (Element) Icon.png Shadow (Element) Icon.png Primal (Element) Icon.png
Plant Plant (Element) Icon.png Void (Element) Icon.png Primal (Element) Icon.png Plant (Element) Icon.png Light (Element) Icon.png 11 Water (Element) Icon.png Plant (Element) Icon.png Metal (Element) Icon.png Shadow (Element) Icon.png Ancient (Element) Icon.png Primal (Element) Icon.png
Metal Metal (Element) Icon.png Plant (Element) Icon.png Primal (Element) Icon.png Metal (Element) Icon.png Shadow (Element) Icon.png Ancient (Element) Icon.png 15 Earth (Element) Icon.png Metal (Element) Icon.png Energy (Element) Icon.png Primal (Element) Icon.png
Energy Energy (Element) Icon.png Metal (Element) Icon.png Primal (Element) Icon.png Energy (Element) Icon.png Shadow (Element) Icon.png 19 Fire (Element) Icon.png Energy (Element) Icon.png Void (Element) Icon.png Light (Element) Icon.png Primal (Element) Icon.png
Void Void (Element) Icon.png Energy (Element) Icon.png Primal (Element) Icon.png Void (Element) Icon.png Light (Element) Icon.png 25 Wind (Element) Icon.png Void (Element) Icon.png Plant (Element) Icon.png Primal (Element) Icon.png
Light Light (Element) Icon.png Wind (Element) Icon.png Earth (Element) Icon.png Energy (Element) Icon.png Primal (Element) Icon.png Light (Element) Icon.png 35 Void (Element) Icon.png Plant (Element) Icon.png Light (Element) Icon.png Legendary (Element) Icon.png Divine (Element) Icon.png Ancient (Element) Icon.png Primal (Element) Icon.png
Shadow Shadow (Element) Icon.png Fire (Element) Icon.png Water (Element) Icon.png Plant (Element) Icon.png Primal (Element) Icon.png Shadow (Element) Icon.png 44 Metal (Element) Icon.png Energy (Element) Icon.png Shadow (Element) Icon.png Legendary (Element) Icon.png Divine (Element) Icon.png Ancient (Element) Icon.png Primal (Element) Icon.png
Legendary Legendary (Element) Icon.png Light (Element) Icon.png Shadow (Element) Icon.png Primal (Element) Icon.png Tyrant (Element) Icon.png - 5 - Primal (Element) Icon.png
Primal Primal (Element) Icon.png All Icon.png except Primal Primal (Element) Icon.png Primal (Element) Icon.png All Icon.png except Primal
Divine Divine (Element) Icon.png Fire (Element) Icon.png Earth (Element) Icon.png Light (Element) Icon.png Shadow (Element) Icon.png Primal (Element) Icon.png Tyrant (Element) Icon.png - Primal (Element) Icon.png
Ancient Ancient (Element) Icon.png Wind (Element) Icon.png Plant (Element) Icon.png Light (Element) Icon.png Shadow (Element) Icon.png Primal (Element) Icon.png Tyrant (Element) Icon.png Fire (Element) Icon.png Metal (Element) Icon.png Primal (Element) Icon.png
Tyrant Tyrant (Element) Icon.png Primal (Element) Icon.png - Divine (Element) Icon.png Ancient (Element) Icon.png Legendary (Element) Icon.png

Elemental Order

The Elemental order of Dragons takes different forms, but in most cases, the Elements appear in order from base to last, either from top to bottom or from left to right. In Battle, any Dragon can be tapped/clicked to see its Elements in its information box. When it is the Trainer's Dragon's turn in Battle, and the Elements are given for attack choice, the base Element appears in the middle, the second at the top, and the third at the bottom.

See Also

Gallery

History

Subcategories

This category has the following 15 subcategories, out of 15 total.

0–9

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