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Boss Challenge (19/11/25)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Boss Challenge (19.11.25) Promotion.jpg
Beat all the celestial Bosses to complete rounds!
INFORMATION
Started: 25 November 2019
Ended: 2 December 2019
Duration: 7 Days
Type: Relay
Prize: Seahorse Dragon Icon.png Seahorse Dragon
Ticket(s): Ancient Ticket (Fire) Icon.png
The event took place during The First Fire Ancient event series.

Professor Hogwin.png
"Good thing you've come, Trainer! The Ancient Divines from the Golden Pyramid have returned to Dragolandia, and they're a tad rowdier than how we left them!"

Relay Events are limited-time competitions in which each Trainer participates individually. These events follow a single path made from a series of tiles, each containing a different, restrictive battle.

Mechanics

The main reward is earned by beating a series of Boss-like Dragons. A Ancient Ticket (Fire) Icon.png Ticket is given for any defeated Boss-like Dragon, regardless of the battle or lap. Regular Dragons appear between bosses, and when defeated award smaller rewards such as Food Icon.png Food, Scrolls Icon.png Scrolls, or Gold Icon.png Gold, based on Level Modifier. Enemy Dragons, apart from the Boss-like Dragons, are usually random, thus not all Trainers face the same Dragons. The levels of all opposing Dragons are in relation to the levels of the Trainer's own Dragons at the moment the Boss Challenge started.

Element Restrictions

The Elements used in Boss Battles are gradually restricted, with all Elements allowed for the first battles. Defeating a Boss-like Dragon reduces the allowed Elements by 1 random Element, making the restrictions more severe after each Dragon. A maximum of 6 are restricted in the hardest battles, leaving only the highest 4 Elements allowed in all battles. The remaining 2 Elements are random, and change each time a Boss Battle is won. Element restrictions can be refreshed, but a waiting period is required before the next fight is started, and it only lasts until the next Boss is defeated. Every battle also requires a cooldown period before the next battle is started, though any waiting period may be skipped using Gems Icon.png Gems.

Laps

When a lap is finished, a Ancient Ticket (Fire) Icon.png Ticket is given and the map resets with a new set of battles. The main prize Dragon is awarded once the 4th lap is complete. Any subsequent lap after the fourth offers a repeatable reward consisting of 17 Ancient Ticket (Fire) Icon.png Tickets. Laps are usually unlimited with infinite rounds.

Rewards

The amount of Food or Gold awarded depends on Trainer Level, the highest Level Modifier amount is displayed.

Tier Reward
Lap 1 Emberstone Icon.png 2,000
Lap 2 Emberstone Icon.png 4,000
Lap 3 Emberstone Icon.png 4,000
Lap 4 Seahorse Dragon Icon.png Seahorse Dragon
Lap 5+ Ancient Ticket (Fire) Icon.png 17
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