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Category:Campaign Map

From Dragon Mania Legends (DML) Wiki

(Redirected from Campaign)

The main story, contained in a series of Campaign (battle) Quests called the Campaign, is spread across islands occupied by enemies, for the Trainer to complete, freeing Dragolandia. The Campaign Map can be played in different modes, namely Normal Mode, Heroic Mode, and Nightmare Mode. Once a mode is chosen, the Trainer can engage in battle by selecting any available Main or Side Quest or any occupied mine (if available in the selected mode).

Accessing

The Campaign Map is accessed by pressing:

  • The Attack (Old) Icon.png button (appears before Player Level 16).
  • The Battle Button.png button, then selecting the Campaign option (appears after player level 16).
  • The Ancient Portal (building, then selecting the {{button|).

Campaign Map Modes

Nightmare Mode Tab.pngHeroic Mode Tab.png
Normal Mode Tab.png
Sigil Campaign Tab.png

Normal Mode can be played from the beginning of the game, while Heroic Mode is unlocked once the Trainer reconquers the third island of the first mode. Nightmare Mode is unlocked once the Trainer completes the Heroic Mode. The Sigil Campaign is not a true Campaign Map mode, but rather a time-limited event. The Trainer can toggle between the modes using one of the toggle buttons provided Normal Mode Toggle Button.png Heroic Mode Toggle Button.png Nightmare Mode Toggle Button.pngSigil Campaign Toggle Button.png (the last one appearing only if a Sigil Campaign event is currently in progress).

Normal Mode

See Normal Mode for specific battle and reward information.

Heroic Mode

See Heroic Mode for specific battle and reward information.

Nightmare Mode

See Nightmare Mode for specific battle and reward information.

Sigil Campaign

The Sigil Campaign is a temporary, time-limited event map that appears only when Sigil Campaign Events are in progress, it is not a permanent part of the Campaign Map.

See Sigil Campaign and Sigil System for more information.

Quests

There are 5 types of battle quests on the Campaign Map, each quest's appearance depends on the Campaign Map mode:

Campaign Map Mode
Normal Nightmare Sigil Heroic
Quest
Type

Green Quest Icon.png Main Quest (won)
Yellow Quest Icon.png Main Quest (available)
Gray Quest Icon.png Main Quest (unavailable)

Green Quest Heroic Icon.png Main Quest (won)
Red Quest Heroic Icon.png Main Quest (available)
Gray Quest Heroic Icon.png Main Quest (unavailable)

Minor Boss Quest Icon.png Boss Quest

Minor Boss Quest Heroic Icon.png Boss Quest

Blue Side Quest Icon.png Side Quest

Side Quest Heroic Icon.png Side Quest

Yellow Mine Icon.png Mine

n/a n/a

Rusty Gate.png Rusty Gate

n/a n/a

See Campaign Map Quests for specific information on quest types and their rewards.

Campaign Map Dragons

Unique Dragons can be obtained by completing a certain quest in a specific Campaign Map Mode.

Dragon Mode Quest
Herbalist Dragon Icon.png Herbalist Dragon (edit) Normal Mode 295
Steampunk Dragon Icon.png Steampunk Dragon (edit) Heroic Mode 116
Bighorn Dragon Icon.png Bighorn Dragon (edit) Heroic Mode 205
Ribbon Dragon Icon.png Ribbon Dragon (edit) Heroic Mode 295
Cultist Dragon Icon.png Cultist Dragon (edit) Nightmare Mode 44

See Sigil Campaign Events and Reward of the Month for information about Sigil Campaign Dragons.

Scoring

Battle Star Icon.png

Battle scoring consists of a point system for which stars are allocated. The number of stars received determines the level of rewards that will be given. Once three stars are obtained, a higher score will not give better rewards. The point system is divided into three tiers that are based on the difficulty of a battle (easy, medium and hard). The Trainers must earn a minimum number of points to obtain a certain number of stars:

Tier Score Star Icon.png Score Star Icon.pngScore Star Icon.png Score Star Icon.pngScore Star Icon.pngScore Star Icon.png
Easy 3,000 4,000 5,000
Medium 5,000 19,000 34,000
Hard 5,000 24,000 38,000


At the end of a battle, Trainers receive:

Score Action Maximum
1,000 points each for Every perfect hit landed 12
Every strong attack landed 12
2,000 points each for Unleashing Dragon Fury 2
5,000 points each for Each opposing Dragon defeated with only one hit 4
Each undefeated Dragon remaining once the battle is won 3
Bonus points Given for how quickly a battle is won[1] 17
Given by the remaining health the Trainer's Dragons have at the end of the battle[2] 15,000
  1. The bonus score decreases by 6% after each attack of any Dragon in the battle. After seventeen attacks, the bonus score is no longer decreased.
  2. The remaining health (in percentages) is multiplied by 50. Thus, a Dragon with 100% health will give a bonus of 5,000 (50 * 100)
Important Icon.png
 
Using Instant Win offers no score for that battle.

Rewards

A chest is given based on the number of battle stars achieved. Chests can include Gold, Food, Scrolls, and experience points. Except for scrolls, the amount of each resource given is increased by 50% if the Trainer has an active VIP Status. Other chests may appear in Normal Mode after defeating a specific quest or opening a specific gate. The contents of these chests are not affected by the VIP Status. Additionally, if there are videos available to watch for that day in exchange for (2,000*Level Modifier) Gold, the Trainer is given the Video Icon.png More Rewards option for that purpose after winning a battle. Gold received from watching videos is also not affected by the VIP Status.

Battle Scenes

Each battle on the Campaign Map takes place in various battle scenes, depending on the quest and island. The scenes in Heroic Mode, although the same as those in Normal Mode, are slightly darker in tone.

Normal Mode

Heroic & Nightmare Mode

Sigil Campaign


History

Subcategories

This category has only the following subcategory.

Pages in category "Campaign Map"

The following 4 pages are in this category, out of 4 total.

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