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Campaign Map

From Dragon Mania Legends (DML) Wiki

See Normal Mode, Heroic Mode and Sigil Campaign for specific information on each mode and Campaign Map Battles for the battle interface of the Campaign Map

The main story, contained in a series of Campaign Quests called the Campaign, is spread across various islands occupied by enemies, for the Trainer to complete, freeing Dragolandia. Before Player Level 20, the Campaign is accessed by pressing the Campaign Map Button (Pre-Level 20).png button on the bottom-left of the main screen, and then selecting the Campaign option, or by selecting the Ancient Portal and then pressing the Campaign Map Button.png button. This allows the Trainer to access the Campaign Map. After reaching Player Level 20, battle venues, including the Campaign Map and its subsequent Modes, are grouped together under and are accessed by pressing Battle Button.png in the bottom-left corner of the main screen.

Campaign Map Modes[edit source | VE]

Nightmare Mode Tab.pngHeroic Mode Tab.png
Normal Mode Tab.png
Sigil Campaign Tab.png

The Campaign Map can be played in different modes, namely Normal Mode, Heroic Mode and Nightmare Mode. The Normal Mode can be played since the very beginning of the game, while the Heroic Mode is unlocked once the Trainer reconquers the third island of the first mode. The Nightmare Mode is unlocked once the Trainer completes the Heroic Mode. The Trainer can toggle between the modes using Heroic Mode Toggle Button.png or Nightmare Mode Toggle Button.png while in Normal Mode, Normal Mode Toggle Button.png or Nightmare Mode Toggle Button.png while in Heroic Mode, or Normal Mode Toggle Button.png or Heroic Mode Toggle Button.png while in Nightmare Mode.

Sigil Campaign[edit source | VE]

There is also a Sigil Campaign tab present on the Campaign map screen; however, this is part of the Sigil System rather than the regular Campaign.

See Sigil Campaign and Sigil System for more information

Campaign Map Quests[edit source | VE]

There are 5 types of quests on the campaign map:

See Quests for specific information on quest types and their rewards

Campaign Map Dragons[edit source | VE]

Unique Dragons can be obtained by completing a certain quest in a specific Campaign Map Mode.

Dragon Mode Quest #
Ribbon Dragon Icon.png Ribbon Dragon Heroic Mode 295
Bighorn Dragon Icon.png Bighorn Dragon Heroic Mode 205
Herbalist Dragon Icon.png Herbalist Dragon Normal Mode 295
Steampunk Dragon Icon.png Steampunk Dragon Heroic Mode 116
Cultist Dragon Icon.png Cultist Dragon Nightmare Mode 44

See Sigil Campaign Events and Reward of the Month for information about Sigil Campaign Dragons

Scoring[edit source | VE]

Battle scoring consists of a point system for which stars are allocated. The number of stars received determines the level of rewards that will be given. Once three stars are obtained, a higher score will not give better rewards. The point system is divided into three tiers that are based on the difficulty of a battle (easy, medium and hard). The Trainers must earn a minimum number of points to obtain a certain number of stars:

Tier Score Star Icon.png Score Star Icon.pngScore Star Icon.png Score Star Icon.pngScore Star Icon.pngScore Star Icon.png
Easy 3,000 4,000 5,000
Medium 5,000 19,000 34,000
Hard 5,000 24,000 38,000


At the end of a battle, Trainers receive:

Score Action Maximum
1,000 points each for Every perfect hit landed Twelve
Every strong attack landed Twelve
2,000 points each for Unleashing Dragon Fury Two
5,000 points each for Each opposing Dragon defeated with only one hit Four
Each undefeated Dragon remaining once the battle is won Three
Bonus points Given for how quickly a battle is won[1] Seventeen attacks
Given by the remaining health the Trainer's Dragons have at the end of the battle[2] 15,000
  1. The bonus score decreases by 6% after each attack of any Dragon in the battle. After seventeen attacks, the bonus score is no longer decreased.
  2. The remaining health (in percentages) is multiplied by 50. Thus, a Dragon with 100% health will give a bonus of 5,000 (50 * 100)


Important Icon.png Using Instant Win will offer no score for that battle.

Battle Scenes[edit source | VE]

Each battle on the Campaign Map takes place in various battle scenes, depending on the quest and island. The scenes in Heroic Mode, although the same as those in Normal Mode, are slightly darker in tone.

Normal Mode[edit source | VE]

Heroic & Nightmare Mode[edit source | VE]

History[edit source | VE]

  • Update 6.2: Introduced Nightmare Mode, a new and more difficult Campaign map.
  • Update 4.0: Introduced Champion's Island.
  • Update 3.9: Increased maximum Side Quests that can refresh from 13 to 15, starting with Quest 120 instead of Quest 150.
  • Update 3.6: Made enemy Dragon level in battles go as high as 82, while the Trainers' Dragons remained limited to Level 80.
  • Update 2.7: Added ad video watching in exchange for more rewards after winning battles.
  • Update 2.3: Added a new Campaign Map island called Glacios.
  • Update 1.5: Introduced two new campaign islands called Gloamis and Illumina.
    • Added a Side Quests recapture limit that depends on the Trainer's progress on the Campaign Map, meaning the further the progression, the more Side Quests can be recaptured simultaneously. The recaptured Side Quest(s) need to be cleared before they can be retaken.
  • Update 1.3: Added a set of arrows between quests, allowing for easy navigation between quests.
    • Changed Side Quests to repopulate with Dragons at slightly lower levels than before.
    • Changed mines, so only these were recaptured by enemy characters and not the Trainer as well.
    • Increased the time for a mine to be recaptured.
  • Update 1.1: Introduced Heroic Mode, allowing Normal Mode to be redone with tougher battles and bigger rewards.
  • Update 1.0: Introduced the Campaign Map featuring five islands: Numa, Arto, Industria, Alma, Crysto.

Subcategories

This category has only the following subcategory.

S

Pages in category "Campaign Map"

The following 3 pages are in this category, out of 3 total.

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