From Dragon Mania Legends (DML) Wiki
The Enchantment System encompasses all Enchantment-related game components, aggregated into a single interface which includes Dragon League battle for Enchantment Materials, Enchantment Chests, Enchanted Breeding, Enchanting Dragons, and Fusion of higher quality Enchantment Materials. Each option is explained in greater detail below,.
Accessing[edit source | edit]
The Enchantment System is accessed by pressing:
- The button in the bottom-left corner of the Main Islands screen.
- Note: Unlike other menus, the Enchantment System does not have a physical building associated as a shortcut to access it.
Interface[edit source | edit]
The Enchantment System interface is broken into 5 distinct buttons and/or sections that can be interacted with:
- Arena (and League) – Opens the Arena, housing Dragon League competitions for Enchantment Materials.
- Enchantment Chests – Provides options to open Enchantment Chests.
- Enchanted Den – Accesses the Breeding Den, for Enchanted Breeding.
- Enchant Dragons – Provides options for Enchanting Dragons.
- Fuse Materials – Opens the interface for fusing lower grade materials into higher grade ones.
Above and below the 5 main interface items appears:
- The ? button, which provides help/tutorial information panels.
- The x button, which closes the interface.
Arena (Enchanted Arena)[edit source | edit]
In the Enchanted Arena, Trainers compete against one another to win exclusive prizes and Battle Chests materials used to enchant Dragons. There are 13 leagues, one for each element in the game, each providing different rewards upon reaching various milestones.
See Dragon League for information related to Arena Leagues and Battle for general Battle information.
Enchantment Chests[edit source | edit]
Depending on the league a Trainer is in, chests may contain food, gold, or Enchantment Materials. Chests can be obtained by winning battles in the Arena, purchasing them with Enchantment Tickets, and watching ads. Chests are also awarded as special prizes for quests or Events.
Opening the Chests menu allows the Trainer to access options for acquiring chests immediately through three different methods:
- Viewing a video for the Gift Chest (when available once every 6 hours)
- Purchasing a Rare Chest for 6
- Purchasing an Epic Chest for 10
Each chest has a i button in the top-right corner of its snapshot that is used to display the number of material cards and the frequency and amount of the materials obtained from that chest. Additionally, on the same screen, there is another i button that, when pressed, brings up a list of drop rates of materials by quality.
Material Cards[edit source | edit]
Enchantment Tickets[edit source | edit]
Enchantment Tickets are an In-Game Currency used to purchase Enchantment Chests, for which there are two rarities. The more rare a chest is, the more and better materials are awarded. Enchantment Tickets can be bought individually or in a bundle in exchange for Gems. Purchasing these tickets activates a confirmation window, and the Trainer has to confirm the choice by pressing the OK button. These tickets can be obtained through the Whale-Mart, the Dragon League, the Dragon Collector Leaderboard, or can be earned through various events.
Pile of Enchantment Tickets
Sack of Enchantment Tickets
Bucket of Enchantment Tickets
Chest of Enchantment Tickets
Cave of Enchantment Tickets
Island of Enchantment Tickets
|2.3-current||1 for 25||10 for 225||45 for 999||100 for 1,999|
Dragon League Chests[edit source | edit]
See Dragon League for information on how to obtain league chests.
Enchantment materials can also be obtained in the Dragon League Enchanted Arena, by participating in Arena Battles.
League Chests are earned when a Trainer reaches a Battle Points Milestone. The contents of the chest obtained depend on the League in which the Trainer is currently playing and the number of chests opened. Each league has 3 types of chests associated with it (colored and typed per league, e.g., League of Fire has three distinct League of Fire chests) that hold different contents based on if it's a Regular, Super, or Premium chest for that league. Higher leagues grant more Enchantment Materials and Enchantment Materials of a higher grade. Information about each chest can be accessed by pressing the i button on the chest for the current Arena Event, or by pressing the option for the current league, then the Reward Chests button, and finally the i button.
Some League chests (such as League of Fire or League of Wind) do not provide Enchantment Materials, only leagues beginning with the League of Earth and above reward Enchantment Materials. Each chest that gives Enchantment Materials will give a certain number of Materials Cards containing materials for all the Elements in the game. Each individual card has a certain percentage for the frequency of each Element that varies, with lower Elements being more frequent than higher ones. The amounts, however, are the same for all the materials of any Element. The higher the League a Trainer is in, the more and better materials it will give.
Enchanted Den[edit source | edit]
See Breeding Den for information on upgrading it.
Breeding Enchantment Dragons can only be done following specific criteria. Specific Dragons must be enchanted to certain levels and paired in predetermined combinations to obtain the Enchantment Dragons. In addition to this, the Breeding Den must be upgraded to certain levels in accordance with the requirements of the desired Dragon.
See Breeding Den and Breeding for more information about upgrading the den or about breeding.
Enchant Dragons[edit source | edit]
Enchantment is the process of increasing the Health and Attack of Dragons using Enchantment Materials. Enchantment unlocks once the Trainer feeds a minimum of three Dragons to Level 16, then a tutorial appears, allowing the Trainer to enchant their three strongest Dragons by one star for free.
See Enchantment for more information on enchanting Dragons.
Fuse Materials[edit source | edit]
The Fuse Materials option allows lower quality materials to be fused to produce materials of higher grades. Once opened, displayed are how many materials of each grade is possessed, and how many materials of the previous grade are needed to fuse the next. Materials are fused by selecting an Element to fuse materials for, selecting the desired grade to fuse, and pressing the Fusion button to accept the fusion cost, provided enough of that grade and also sufficient Enchanted Trinkets are possessed. Materials can only be fused to a higher-grades of the same Element, and the process is not reversible.
Enchantment Materials have different drop rates according to their Elements. While the game defines an Enchanted Trinkets cost to fuse Fair Primal, Divine, Ancient and Tyrant materials into their corresponding Average materials, there is no known way to obtain the Fair grades of these Elements.
Enchanted Trinkets[edit source | edit]
Enchanted Trinkets are an In-Game Currency used for upgrading the Breeding Den, and for fusing lower-tier Enchantment Materials into higher-tier ones for Dragon Enchantment or for upgrading Habitats. They are obtained from League Chests by defeating opponents in the Dragon League.
Fusion Cost[edit source | edit]
See Enchantment for more information about Fusion and Enchantment.
Information Button[edit source | edit]
The ? button, when pressed, provides the following help/tutorial information panels:
History[edit source | edit]
- Update 7.1: Added Tyrant materials/cards to Enchantment Chests.
- Update 6.2: Merged the Enchantment League with the Dragon League Arena.
- Increased Dragon Enchantment to Level 12.
- Update 5.0: Discontinued Potions.
- Update 4.0: Raised Dragon Enchantment to Level 8.
- Changed Enchantment Chests in League 5 to give Divine Materials of better than average quality.
- Made League 6 and 7 chests costing Gems give 20% more materials and Trinkets. Also made Enchantment Tickets purchasable in increments of 100 and 45, in addition to 10 and 1.
- Discontinued Reveal Strongest Potion (Epic).
- Update 3.8: Discontinued obtaining Gift Chests through Daily Quests as the latter was redesigned as Daily Tasks.
- Update 3.7: Added total number of keys available at the top-right Enchantment League button (after accessing the Enchantment Menu).
- Enchantment Tickets and Materials now obtained through the Whale-Mart.
- Update 3.3: Introduced Enchantment Tickets for buying chests and cauldrons.
- Update 3.2: Discontinued watching videos for keys when keys run out.
- Update 2.7: Introduced potions, Battle Chest, and keys to open Enchantment Chests.
- Update 2.5: Made retreating Trainers no longer lose trophies if no actions were performed in battle.
- Update 2.4: Added reward of a Rare Chest after a streak of 10 victories.
- Update 2.3: Introduced Enchantment League and Enchantment features.
This category has only the following subcategory.
- ► Enchantment Dragons (18 P)
Pages in category "Enchantment System"
The following 12 pages are in this category, out of 12 total.