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Enchantment System

From Dragon Mania Legends (DML) Wiki

Enchantment League Button.png

The Enchantment System is a system that encompasses all Enchantment-related components in Dragon Mania Legends. The Enchantment System menu can be accessed by pressing the Enchantment League Button.png in the bottom-left corner of the Main Island screen. The menu is composed of six different features, including the Enchanted Arena (formerly the Enchantment League, which was merged with the Dragon League Arena in Update 6.2). The Enchantment System menu offers a setting for Trainers to perform various Enchantment-related tasks such as Battling in the Arena to win materials needed for enchanting Dragons, Enchantment Chests, Enchanted Breeding, and Enchantment Material Fusion.

Dragon League, Enchanted Arena Enchantment Chests
Enchanted Den Enchant Dragons Fuse Materials

Arena (Enchanted Arena)[edit source | VE]

Arena Button.jpg

In the Enchanted Arena, Trainers compete against one another to win exclusive prizes and Battle Chests materials used to enchant Dragons. There are 13 leagues, one for each element in the game, each providing different rewards upon reaching various milestones. The Enchantment League was merged with the Dragon League's Arena in Update 6.2.

See Dragon League for information related to Arena Leagues and Battle for general Battle information

Enchantment Chests[edit source | VE]

Sticker - Blush.png
The following article is in development.
***The information may be incorrect or incomplete, and may change without warning.***
Enchantment Chests Button.jpg

Depending on the league a Trainer is in, chests may contain food, gold or Enchantment Materials. Chests can be obtained by winning battles in the the Arena, purchasing them with Enchantment Tickets, and watching ads. Chests are also awarded as special prizes for quests or Events.

Opening the Chests menu allows the Trainer to access options for acquiring chests immediately through three different methods:

  • Viewing a video for the Gift Chest (when available once every 6 hours)
  • Purchasing a Rare Chest for 6 Enchantment Ticket Icon.png
  • Purchasing an Epic Chest for 10 Enchantment Ticket Icon.png

Each chest has a i button in the top-right corner of its snapshot that is used to display the number of material cards and the frequency and amount of the materials obtained from that chest. Additionally, in the very same screen, there is another i button that, when pressed, brings up an official list of drop rates of materials by quality.

Chest Rewards
Rewards Gift Chest.png

Gift Chest

Rare Chest.png

Rare Chest

Epic Chest.png

Epic Chest

Number of Material Cards 3 Enchantment Materials - Card Back.png, sometimes 1 Enchantment Materials - Primal Card Back.png Enchantment Materials - Divine Card Back.png Enchantment Materials - Ancient Card Back.png Enchantment Materials - Tyrant Card Back.png 5 Enchantment Materials - Card Back.png, sometimes 1 Enchantment Materials - Primal Card Back.png Enchantment Materials - Divine Card Back.png Enchantment Materials - Ancient Card Back.png Enchantment Materials - Tyrant Card Back.png
Quality of the Material (Percentage) per Card
Enchantment Materials - Card Back.png Fair Materials Icon.png Fair Materials 2-5 Plus Icon.png (80%) 30-50 Green Check.png (20%) 60-100 Green Check.png (20%)
Average Materials Icon.png Average Materials 1-1 Green Check.png (16%) 18-28 Plus Icon.png (22.50%) 36-56 Plus Icon.png (22.50%)
Good Materials Icon.png Good Materials 1-1 (2.5%) 10-20 Plus Icon.png (22.50%) 20-40 Plus Icon.png (22.50%)
Excellent Materials Icon.png Excellent Materials 1-1 (1%) 5-15 Green Check.png (15%) 10-30 Green Check.png (15%)
Extraordinary Materials Icon.png Extraordinary Materials 1-1 (0.5%) 4-13 Plus Icon.png (20%) 8-26 Plus Icon.png (20%)
Element of the Material (Percentage) per Card
Fire Fire Materials 12.20% 7.56%
Wind Wind Materials 12.20%
Earth Earth Materials 9.27%
Water Water Materials
Plant Plant Materials 10.42% 10.98%
Metal Metal Materials 9.82% 8.54%
Energy Energy Materials
Void Void Materials 10.42% 10.98%
Light Light Materials 4.17% 8.05%
Shadow Shadow Materials
Legendary Legendary Materials 2.38% 6.59%
Enchantment Materials - Primal Card Back.png Primal Primal Materials 1-2 Average Materials Icon.png 100-150 Average Materials Icon.png (43.75%) OR 16-45 Good Materials Icon.png (31.25%)
OR 3-15 Excellent Materials Icon.png (18.75%) OR 1-2 Extraordinary Materials Icon.png (6.25%)
200-300 Average Materials Icon.png (43.75%) OR 32-90 Good Materials Icon.png (31.25%)
OR 6-30 Excellent Materials Icon.png (18.75%) OR 2-4 Extraordinary Materials Icon.png (6.25%)
Enchantment Materials - Divine Card Back.png Divine Divine Materials
Enchantment Materials - Ancient Card Back.png Ancient Ancient Materials
Enchantment Materials - Tyrant Card Back.png Tyrant Tyrant Materials
Enchanted Trinkets Icon.png Enchanted Trinkets 25-35 500-900 1,000-1,800

Enchantment Tickets[edit source | VE]

Enchantment Tickets Enchantment Ticket Icon.png are used to purchase Enchantment Chests, for which there are two rarities. The more rare a chest is, the more and better materials are awarded. Enchantment Tickets can be bought individually or in a bundle in exchange for Gems. Purchasing these tickets activates a confirmation window pop-up and the Trainer has to confirm the choice by pressing the   OK   button. These tickets can be obtained through the Whale-Mart, Dragon League and Dragon Collector Leaderboard, or earned through various events, mainly Calendar Events, or other occasions.

Pile of Enchantment Tickets.png
Pile of Enchantment Tickets
Sack of Enchantment Tickets.png
Sack of Enchantment Tickets
Bucket of Enchantment Tickets.png
Bucket of Enchantment Tickets
Chest of Enchantment Tickets.png
Chest of Enchantment Tickets
Cave of Enchantment Tickets.png
Cave of Enchantment Tickets
Island of Enchantment Tickets.png
Island of Enchantment Tickets
1 Enchantment Ticket Icon.png for 25 Gems Icon.png 10 Enchantment Ticket Icon.png for 225 Gems Icon.png 45 Enchantment Ticket Icon.png for 999 Gems Icon.png 100 Enchantment Ticket Icon.png for 1,999 Gems Icon.png
Not Offered
  • Enchantment Materials - Card Back.png - Represents most materials.
  • Enchantment Materials - Primal Card Back.png - Represents Primal materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in Gift Chests and average or better above that).
  • Enchantment Materials - Divine Card Back.png - Represents Divine materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in Gift Chests and average or better above that).
  • Enchantment Materials - Ancient Card Back.png - Represents Ancient materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in Gift Chests and average or better above that).
  • Enchantment Materials - Tyrant Card Back.png - Represents Tyrant materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in Gift Chests and average or better above that).

Dragon League Chests[edit source | VE]

See Dragon League for information on how to obtain league chests

Enchantment materials can also be obtained in the Dragon League Enchanted Arena, by participating in Arena Battles.

League of Fire -- Chests.jpg

League Chests are earned when a Trainer reaches a Battle Points Milestone. The contents of the chest obtained depend on the League in which the Trainer is currently playing and the number of chests opened. Each league has 3 types of chests associated with it (colored and typed per league, e.g., League of Fire has three distinct League of Fire chests) that hold different contents based on if it's a Regular, Super, or Premium chest for that league. Higher leagues grant more Enchantment Materials and Enchantment Materials of a higher grade. Information about each chest can be accessed by pressing the i button on the chest for the current Arena Event, or by pressing the option for the current league, then the Reward Chests button, and finally the i button.

Some League chests (such as League of Fire or League of Wind) do not provide Enchantment Materials, only Leagues beginning with the League of Earth and above reward Enchantment Materials. Each chest that gives Enchantment Materials will give a certain number of Materials Cards containing materials for all the Elements in the game. Each individual card has a certain percentage for the frequency of each Element that varies, with lower Elements being more frequent than higher ones. The amounts, however, are the same for all the materials of any Element. The higher the League a Trainer is in, the more and better materials it will give.

Sticker - Blush.png
The following article is in development.
***The information may be incorrect or incomplete, and may change without warning.***
  • Enchantment Materials - Card Back.png – Represents most materials.
  • Enchantment Materials - Primal Card Back.png – Represents Primal materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in League Chests below League of Energy and in Gift Chests and average or better above that).
  • Enchantment Materials - Divine Card Back.png – Represents Divine materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in League Chests below League of Energy and in Gift Chests and average or better above that).
  • Enchantment Materials - Ancient Card Back.png – Represents Ancient materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in League Chests below League of Energy and in Gift Chests and average or better above that).
  • Enchantment Materials - Tyrant Card Back.png – Represents Tyrant materials (40% chance of appearing, one card given regardless of chest, and quality will always be average in League Chests below League of Energy and in Gift Chests and average or better above that).
  • Every 20th chest is a Premium chest with more materials, but (except for Fire and Wind Leagues) without Dragon parts.
  • Every 4th chest opened contains parts of one of the Arena Dragons, depending on the League.


Enchanted Den[edit source | VE]

See Breeding Den and Enchanted Breeding for more information about the Enchanted Breeding Den and Enchanted Breeding

Enchant Dragons[edit source | VE]

See Enchantment for more information enchanting Dragons

Fuse Materials[edit source | VE]

Fuse Materials Button.jpg

The Fuse Materials option allows lower quality materials to be fused to produce materials of higher grades. Once opened, displayed are how many materials of each grade is possessed, and how many materials of the previous grade are needed to fuse the next. Materials are fused by selecting an Element to fuse materials for, selecting the desired grade to fuse, and pressing the Fusion button to accept the fusion cost, provided enough of that grade and also sufficient Enchanted Trinkets are possessed. Materials can only be fused to a higher-grades of the same Element, and the process is not reversible.

Enchantment Materials have different drop rates according to their Elements. While the game defines an Enchanted Trinkets cost to fuse Fair Primal, Divine, Ancient and Tyrant materials into their corresponding Average materials, there is no known way to obtain the Fair grades of these Elements.

Grade Required of
previous grade
Enchanted Trinkets Icon.png/fusion from previous to next grade Total Fair
material required
Fire Wind Earth Water Plant Metal Energy Void Light Shadow Legendary Primal Divine Ancient Tyrant
Fair Fair Materials Icon.png n/a n/a 1 Fair Materials Icon.png
Average Average Materials Icon.png 4 Fair Materials Icon.png 32 20 26 26 28 22 28 24 30 30 36 40 40 40 40 4 Fair Materials Icon.png
Good Good Materials Icon.png 5 Average Materials Icon.png 80 50 65 65 70 55 70 60 75 75 90 100 100 100 100 20 Fair Materials Icon.png
Excellent Excellent Materials Icon.png 6 Good Materials Icon.png 144 90 117 117 126 99 126 108 135 135 162 180 180 180 180 120 Fair Materials Icon.png
Extraordinary Extraordinary Materials Icon.png 8 Excellent Materials Icon.png 224 140 182 182 196 154 196 168 210 210 252 280 280 280 280 960 Fair Materials Icon.png

History[edit source | VE]

  • Update 7.1: Added Tyrant materials/cards to Enchantment Chests.
  • Update 6.2: Increased Dragon Enchantment to Level 12.
  • Update 5.0: Discontinued Potions.
  • Update 4.0: Raised Dragon Enchantment to Level 8.
    • Changed Enchantment Chests in League 5 to give Divine Materials of better than average quality.
    • Made League 6 and 7 chests costing Gems give 20% more materials, Trinkets. And made Enchantment Tickets purchasable in increments of 100 and 45, in addition to 10 and 1.
    • Discontinued Reveal Strongest Potion Epic.
  • Update 3.8: Discontinued obtaining Gift Chests through Daily Quests as the latter was redesigned as Daily Tasks.
  • Update 3.7: Added total number of keys available to the top-right Enchantment League button (after accessing the Enchantment Menu).
    • Enchantment Tickets and Materials now obtained through the Whale-Mart.
  • Update 3.3: Introduced Enchantment Tickets for buying chests and cauldrons.
  • Update 3.2: Discontinued watching videos for keys when keys run out.
  • Update 2.7: Introduced potions, Battle Chest, and keys to open Enchantment Chests.
  • Update 2.5: Made retreating Trainers no longer lose trophies if no actions were performed in battle.
  • Update 2.4: Added reward of a Rare Chest after streak of 10 victories.
  • Update 2.3: Introduced Enchantment League and Enchantment features.

Subcategories

This category has only the following subcategory.

E

Pages in category "Enchantment System"

The following 6 pages are in this category, out of 6 total.

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