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Ruins

From Dragon Mania Legends (DML) Wiki

Chest Rewards.png

Ruins are abandoned structures on or near some islands. There are 6 different ruins to explore using Dragons. Exploration is the only way to obtain shards for Chronos, and it also earns other prizes. Each Island and its associated ruin must be unlocked before the Trainer can explore it.

Interface[edit source | VE]

Ruin Exploration.jpg

Ancient Palace (Unlock Information).png

Selecting any ruin opens the Ruin Exploration window. Presented are buttons for each of the 6 ruins, the current ruin   Level 1   (level) button, Chronos, the Weekly Jackpot, and ? button for brief tutorial Dialogs. Locked ruins display a lock icon Lock Icon.png at the bottom-right of their button.

Unlocking Ruins[edit source | VE]

Each ruin is level-locked, a certain Player Level must be reached and unlocking done before exploration can commence. Accessing the Ruin Exploration window, selecting the desired ruin to unlock, and then paying the required Gold unlocks it after a set time passes. Gems can be used for instant unlocking (each island having a different unlock cost).

Ruin Player Level Unlock Cost Unlock Time Experience Seal Name Exploration Name (E/M/H)
Mystic Cave.png
Mystic Cave
10 20,000 Gold Icon.png 1 Hour 800 Experience Icon.png Seal of Darkness Scout the Entrance
Mapping the Cave

Explore the Depths

Ghost Ship.png
Ghost Ship
14 180,000 Gold Icon.png 10 Hours 7,200 Experience Icon.png Seal of Adventure Fix the Ramp
Scout the Main Deck

Loot the Hull

Wildfire Marsh.png
Wildfire Marsh
18 360,000 Gold Icon.png 12 Hours 14,400 Experience Icon.png Seal of Secrets Lit the Torches
Enter the Staircase

Locate Treasure Room

Skull Gate.png
Skull Gate
20 900,000 Gold Icon.png 16 Hours 36,000 Experience Icon.png Seal of Souls Inspect Entrance
Solve Riddle

Locate Artifact

Ancient Palace.png
Ancient Palace
23 2,800,000 Gold Icon.png 14 Hours 112,000 Experience Icon.png Seal of History Cut Down Vines
Explore During Day

Explore During Night

Magma's Lair.png
Magma's Lair
27 5,000,000 Gold Icon.png 24 Hours 200,000 Experience Icon.png Seal of Dragonfire Survey the Temperature
Explore Upper Area

Descend to the Bottom

Exploring Ruins[edit source | VE]

Ruin Exploration (Mystic Cave).jpg

Pressing the button of any unlocked ruin, opens the exploration window for that ruin, providing corresponding ruin exploration options. On the left are exploration quest difficulties easy, medium, or hard. Each level of difficulty displays the rarity and level of Dragons required, rewards obtained, required time, Ruin XP Ruin XP Icon.png earned, and a ruin chest for exploration. Each visit requires the selection (or auto-selection) of three Dragons, meeting the minimum requirements.

On the right is an image of the shards to be found, 3 Dragon slots to fill, and the Auto-fill
and Start
button below them. Auto-fill and Start auto-selects 3 Dragons meeting the exploration criteria, and commences exploration (using the last used difficulty selection, unless another difficulty is first tapped). Alternatively, Dragons may be manually selected by tapping any empty slot to open the Dragon selection window. A Feed button appears in the Dragon selection window below Dragons that don't meet exploration criteria. Selection of a Dragon fills that slot and returns to the previous screen. Any slot currently filled can be tapped again to select a different Dragon. If Dragons are manually selected, the Auto-fill
and Start
button changes to a Go! button after slots are filled, and pressing it commences exploration.

Levels and Difficulty[edit source | VE]

The higher the ruin exploration quest difficulty, the stronger the Dragons each quest requires, but they also yield bigger bonuses and are quicker to explore. During exploration, Ruin XP is earned, which levels up ruins automatically when a certain threshold is met. Information about the current ruin level (and the next) are accessed by pressing the current   Level 1   ruin level button.

Exploration Time[edit source | VE]

Ruins have set times required for exploration, regardless of ruin level:

  • Easy – 8 hours
  • Medium – 7 hours
  • Hard – 6 hours

Outside of Ruins, exploration time can be reduced through:

  • Forging Chronosian Seals or activating Chronos's power, both which reduce timers by 6 hours.
  • Timer Boosts, from visiting Trainers, which reduce certain individual timers by 5 minutes.
  • Watching ad videos in exchange for a Skip 1h Video Icon.png 1-hour time reduction when a Yellow-Bordered Time Reduction Icon.png icon appears above it.
Relic of Exploration[edit source | VE]

Ruins Exploration time is influenced by use of the Relic of Exploration Icon.png Relic of Exploration, which is only usable by selecting a Ruin to open the Ruin Exploration screen, pressing the   Skip   button, and then confirming the choice. Once activated, the relic decreases the timer of any one ruin exploration by 8 hours.

Leveling XP Requirements[edit source | VE]

The amount of Ruin XP Ruin XP Icon.png, required to progress to the next ruin level, changes as the trainer progresses. To check the amount required for the next level, press the   Level   button near the top-right of the Ruin exploration screen. A dialogue appears providing Ruin information and the bottom line of text indicates Ruin XP required for the next level followed by the amount of Ruin XP Icon.png required; pressing   OK   returns to the previous screen. The total Ruin XP required per level is:

Level: 1 2 3 4 5 6
XP to Collect: 0 2,000 Ruin XP Icon.png 5,000 Ruin XP Icon.png 10,000 Ruin XP Icon.png 20,000 Ruin XP Icon.png 40,000 Ruin XP Icon.png
Level: 7 8 9 10 11
XP to Collect: 60,000 Ruin XP Icon.png 100,000 Ruin XP Icon.png 140,000 Ruin XP Icon.png 180,000 Ruin XP Icon.png 240,000 Ruin XP Icon.png


Leveling Difficulty[edit source | VE]

As ruins are leveled, the Dragon levels and rarities required to continue exploring also increase. Exploring a particular ruin cannot be done until Dragons fulfilling its criteria are obtained. For example, if a Trainer gets promoted to a new ruin level and has Dragons that meet the Rarity criteria but not the Level criteria, they cannot explore that ruin, and need to feed their Dragons to meet the criteria.

Note: This also affects Clan Quests involving ruins, and Daily Tasks involving ruins. If a Trainer is promoted to a level they cannot search, they cannot complete these tasks until they can.

Dragon Level and Rarity Requirements
Ruin Level 1 Level 2 Level 3 Level 4
Easy Medium Hard Easy Medium Hard Easy Medium Hard Easy Medium !Hard
Mystic Cave 6 Common Indicator Icon.png 8 Uncommon Indicator Icon.png 10 Uncommon Indicator Icon.png 7 Common Indicator Icon.png 9 Uncommon Indicator Icon.png 11 Uncommon Indicator Icon.png 8 Common Indicator Icon.png 10 Uncommon Indicator Icon.png 12 Uncommon Indicator Icon.png 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png
Ghost Ship 8 Common Indicator Icon.png 10 Uncommon Indicator Icon.png 12 Uncommon Indicator Icon.png 9 Common Indicator Icon.png 11 Uncommon Indicator Icon.png 13 Uncommon Indicator Icon.png 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png 12 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 20 Rare Indicator Icon.png
Wildfire Marsh 10 Common Indicator Icon.png 12 Uncommon Indicator Icon.png 14 Uncommon Indicator Icon.png 11 Common Indicator Icon.png 13 Uncommon Indicator Icon.png 15 Uncommon Indicator Icon.png 12 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 20 Rare Indicator Icon.png 14 Common Indicator Icon.png 18 Uncommon Indicator Icon.png 22 Rare Indicator Icon.png
Skull Gate 14 Common Indicator Icon.png 16 Uncommon Indicator Icon.png 18 Uncommon Indicator Icon.png 15 Common Indicator Icon.png 19 Uncommon Indicator Icon.png 23 Rare Indicator Icon.png 16 Common Indicator Icon.png 20 Uncommon Indicator Icon.png 24 Rare Indicator Icon.png 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png
Ancient Palace 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png 19 Common Indicator Icon.png 23 Uncommon Indicator Icon.png 27 Rare Indicator Icon.png 20 Common Indicator Icon.png 24 Uncommon Indicator Icon.png 28 Rare Indicator Icon.png 22 Uncommon Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png
Magma 23 Common Indicator Icon.png 27 Uncommon Indicator Icon.png 31 Rare Indicator Icon.png 24 Common Indicator Icon.png 28 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 25 Uncommon Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Rare Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Rare Indicator Icon.png
Ruin Level 5 Level 6 Level 7 Level 8
Easy Medium Hard Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 13 Common Indicator Icon.png 17 Uncommon Indicator Icon.png 21 Rare Indicator Icon.png 18 Common Indicator Icon.png 22 Uncommon Indicator Icon.png 26 Rare Indicator Icon.png 24 Common Indicator Icon.png 28 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png
Ghost Ship 15 Common Indicator Icon.png 19 Uncommon Indicator Icon.png 23 Rare Indicator Icon.png 20 Common Indicator Icon.png 24 Uncommon Indicator Icon.png 28 Rare Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Uncommon Indicator Icon.png 36 Rare Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Uncommon Indicator Icon.png 42 Rare Indicator Icon.png
Wildfire Marsh 17 Common Indicator Icon.png 21 Uncommon Indicator Icon.png 25 Rare Indicator Icon.png 22 Uncommon Indicator Icon.png 27 Uncommon Indicator Icon.png 32 Rare Indicator Icon.png 28 Uncommon Indicator Icon.png 33 Uncommon Indicator Icon.png 38 Rare Indicator Icon.png 34 Uncommon Indicator Icon.png 39 Uncommon Indicator Icon.png 44 Rare Indicator Icon.png
Skull Gate 21 Uncommon Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Rare Indicator Icon.png 26 Uncommon Indicator Icon.png 31 Uncommon Indicator Icon.png 36 Rare Indicator Icon.png 32 Uncommon Indicator Icon.png 37 Uncommon Indicator Icon.png 42 Rare Indicator Icon.png 38 Uncommon Indicator Icon.png 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png
Ancient Palace 25 Uncommon Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Rare Indicator Icon.png 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png 36 Uncommon Indicator Icon.png 46 Rare Indicator Icon.png 56 Epic Indicator Icon.png 42 Rare Indicator Icon.png 52 Epic Indicator Icon.png 62 Legendary Indicator Icon.png
Magma 30 Uncommon Indicator Icon.png 35 Uncommon Indicator Icon.png 40 Rare Indicator Icon.png 35 Uncommon Indicator Icon.png 45 Rare Indicator Icon.png 55 Epic Indicator Icon.png 41 Rare Indicator Icon.png 51 Epic Indicator Icon.png 61 Legendary Indicator Icon.png 47 Rare Indicator Icon.png 57 Epic Indicator Icon.png 67 Legendary Indicator Icon.png
Ruins Level 9 Level 10 Level 11
Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 36 Uncommon Indicator Icon.png 41 Uncommon Indicator Icon.png 46 Rare Indicator Icon.png 44 Uncommon Indicator Icon.png 49 Uncommon Indicator Icon.png 54 Rare Indicator Icon.png 53 Uncommon Indicator Icon.png 63 Rare Indicator Icon.png 73 Epic Indicator Icon.png
Ghost Ship 38 Uncommon Indicator Icon.png 43 Uncommon Indicator Icon.png 48 Rare Indicator Icon.png 46 Uncommon Indicator Icon.png 56 Rare Indicator Icon.png 66 Epic Indicator Icon.png 55 Rare Indicator Icon.png 65 Epic Indicator Icon.png 75 Legendary Indicator Icon.png
Wildfire Marsh 40 Uncommon Indicator Icon.png 50 Rare Indicator Icon.png 60 Epic Indicator Icon.png 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png 68 Legendary Indicator Icon.png 57 Rare Indicator Icon.png 67 Epic Indicator Icon.png 77 Legendary Indicator Icon.png
Skull Gate 44 Rare Indicator Icon.png 54 Epic Indicator Icon.png 64 Legendary Indicator Icon.png 52 Rare Indicator Icon.png 62 Epic Indicator Icon.png 72 Legendary Indicator Icon.png 61 Rare Indicator Icon.png 76 Epic Indicator Icon.png 91 Legendary Indicator Icon.png
Ancient Palace 48 Rare Indicator Icon.png 58 Epic Indicator Icon.png 68 Legendary Indicator Icon.png 56 Rare Indicator Icon.png 71 Epic Indicator Icon.png 86 Legendary Indicator Icon.png 65 Rare Indicator Icon.png 80 Epic Indicator Icon.png 95 Legendary Indicator Icon.png
Magma 53 Rare Indicator Icon.png 68 Epic Indicator Icon.png 83 Legendary Indicator Icon.png 61 Rare Indicator Icon.png 76 Epic Indicator Icon.png 91 Legendary Indicator Icon.png 70 Rare Indicator Icon.png 85 Epic Indicator Icon.png 100 Legendary Indicator Icon.png

Rewards[edit source | VE]

After any ruin exploration is complete, a chest icon appears above all, and pressing it opens the Ruins interface, where the prizes are collected. Each chest may contain Gold, Food, (possible) Gems, Ruin XP, a chance to win the Weekly Jackpot prize (if there currently is one), and a chance to get a shard. Shards are used to unleash Chronos, and once unleashed, the seals can be obtained again to level up Chronos and summon Chronoids. Only a successful exploration can result in a chest containing a Chronosian Shard.

Ruin XP[edit source | VE]

The amount of Ruin XP rewarded depends on the ruin and on exploration quest difficulty:

Ruin Quest Difficulty
Easy Medium Hard
Mystic Cave 10 Ruin XP Icon.png 15 Ruin XP Icon.png 20 Ruin XP Icon.png
Ghost Ship 20 Ruin XP Icon.png 25 Ruin XP Icon.png 30 Ruin XP Icon.png
Wildfire Marsh 30 Ruin XP Icon.png 35 Ruin XP Icon.png 40 Ruin XP Icon.png
Skull Gate 40 Ruin XP Icon.png 45 Ruin XP Icon.png 50 Ruin XP Icon.png
Ancient Palace 50 Ruin XP Icon.png 55 Ruin XP Icon.png 60 Ruin XP Icon.png
Magma's Lair 60 Ruin XP Icon.png 65 Ruin XP Icon.png 70 Ruin XP Icon.png
Chests[edit source | VE]

The chests have different prizes, whose quality increases with the level of difficulty previously chosen. Each chest has an i button that can be pressed to access the Possible Rewards screen, showing the possible rewards, the chance to win the Weekly Jackpot (if there is one), any possible shards to collect, and an ok button to exit the screen.

Easy Chest Medium Chest Hard Chest
Ruins Reward Chest - Easy.png Ruins Reward Chest - Medium.png Ruins Reward Chest - Hard.png
Gold, Food, Gems[edit source | VE]

Possible Food, Gold, and Gems rewarded depend on Ruin level, and difficulty:

Level Easy Medium Hard Level Easy Medium Hard Level Easy Medium Hard
Level 1 5,000 Gold Icon.png 8,000 Gold Icon.png 12,000 Gold Icon.png Level 5 11,000 Gold Icon.png 17,600 Gold Icon.png 26,400 Gold Icon.png Level 9 18,000 Gold Icon.png 28,800 Gold Icon.png 43,200 Gold Icon.png
400 Food Icon.png 500 Food Icon.png 700 Food Icon.png 880 Food Icon.png 1,100 Food Icon.png 1,540 Food Icon.png 1,440 Food Icon.png 1,800 Food Icon.png 2,520 Food Icon.png
0 - 5 Gems Icon.png 0 - 7 Gems Icon.png 0 - 10 Gems Icon.png 0 - 8 Gems Icon.png 0 - 10 Gems Icon.png 0 - 13 Gems Icon.png 0 - 11 Gems Icon.png 0 - 13 Gems Icon.png 0 - 16 Gems Icon.png
Level 2 6,000 Gold Icon.png 9,000 Gold Icon.png 14,400 Gold Icon.png Level 6 12,000 Gold Icon.png 19,200 Gold Icon.png 28,800 Gold Icon.png Level 10 23,000 Gold Icon.png 36,800 Gold Icon.png 55,200 Gold Icon.png
480 Food Icon.png 600 Food Icon.png 840 Food Icon.png 960 Food Icon.png 1,200 Food Icon.png 1,680 Food Icon.png 1,840 Food Icon.png 2,300 Food Icon.png 3,220 Food Icon.png
0 - 6 Gems Icon.png 0 - 8 Gems Icon.png 0 - 11 Gems Icon.png 0 - 9 Gems Icon.png 0 - 11 Gems Icon.png 0 - 14 Gems Icon.png 0 - 11 Gems Icon.png 0 - 13 Gems Icon.png 0 - 16 Gems Icon.png
Level 3 7,000 Gold Icon.png 11,200 Gold Icon.png 16,800 Gold Icon.png Level 7 15,000 Gold Icon.png 24,000 Gold Icon.png 36,000 Gold Icon.png Level 11 25,000 Gold Icon.png 40,000 Gold Icon.png 60,000 Gold Icon.png
560 Food Icon.png 700 Food Icon.png 980 Food Icon.png 1200 Food Icon.png 1,500 Food Icon.png 2,100 Food Icon.png 2,000 Food Icon.png 2,500 Food Icon.png 3,500 Food Icon.png
0 - 7 Gems Icon.png 0 - 9 Gems Icon.png 0 - 12 Gems Icon.png 0 - 9 Gems Icon.png 0 - 11 Gems Icon.png 0 - 14 Gems Icon.png 0 - 12 Gems Icon.png 0 - 14 Gems Icon.png 0 - 17 Gems Icon.png
Level 4 10,000 Gold Icon.png 16,000 Gold Icon.png 24,000 Gold Icon.png Level 8 16,500 Gold Icon.png 26,400 Gold Icon.png 39,600 Gold Icon.png
800 Food Icon.png 1000 Food Icon.png 1400 Food Icon.png 1,320 Food Icon.png 1,650 Food Icon.png 2,310 Food Icon.png
0 - 7 Gems Icon.png 0 - 9 Gems Icon.png 0 - 12 Gems Icon.png 0 - 10 Gems Icon.png 0 - 12 Gems Icon.png 0 - 15 Gems Icon.png
Shards[edit source | VE]

Chronosian Seals were long ago lost in the ruins, each broken into 3 pieces that are only found during exploration. Shards that can, or have been, collected are seen at the top-right of each individual Ruin's exploration screen, or all can be viewed concurrently by tapping the Chronos button or the i button at its top-right corner.

Each time a Shard is found, all running timers on the Islands are decreased by 45 Minutes. Once all 3 shards for each seal are found, they are forged back into 6 separate seals. When all 6 seals are collected, Chronos is unsealed from its stone statue and begins decreasing timers whenever its power is used.

Each Chronosian Shard has a different drop rate, depending on the ruin, the Chest difficulty, and the part itself.

Ruin 1st Shard 2nd Shard 3rd Shard
Easy Medium Hard Easy Medium Hard Easy Medium Hard
Mystic Cave 100% 100% 100% 20% 22% 26% 8% 9% 10%
Ghost Ship 28% 31% 36% 15% 17% 20% 5% 6% 7%
Wildfire Marsh 20% 22% 26% 12% 13% 16% 4% 4% 5%
Skull Gate 18% 20% 23% 10% 11% 13% 3% 3% 4%
Ancient Palace 12% 13% 16% 4% 4% 5% 3% 3% 4%
Magma's Lair 10% 11% 13% 3% 3% 4% 2% 2% 3%

Chronos[edit source | VE]

The Chronos button allows the full collection of seals to be viewed. When tapped, the seals that need to be collected, need to be forged, or have been completely collected and forged appear. A Find This Seal button appears below seals not yet collected, sending the Trainer to the corresponding ruin. A green checkmark Green Check Icon.png appears on seals collected and forged. A Forge! button appears on seals when its shards have been collected, but still need to be forged into a seal. Pressing the Forge button provides the Trainer with a Restore Chronosian Seal dialog featuring an image of the seal when made whole, as well as a Forge Seal! button, used to confirm forging the seal.

Weekly Jackpot[edit source | VE]

The Weekly Jackpot button houses additional prize(s) that can be obtained by opening Ruin Chests. When the Weekly Jackpot is active, the i button displays information about the current week's jackpot. When no Weekly Jackpot is active, "Coming soon!" appears on the button, and pressing the i button reveals the message: "Jackpot Reward: No jackpot reward is available at the moment. Please check back later."

View a list of past Weekly Jackpots below.

Ruin Events[edit source | VE]

Weekly Jackpots[edit source | VE]

The following are a list of Weekly Jackpots that have been featured as extra potential Ruin prizes.

2021[edit source | VE]

Month Dates Prize
January 25 January - 1 February 1-8 Dragon Pieces Icon.png of Snowman Dragon Icon.png Snowman Dragon

Guaranteed Treasure[edit source | VE]

Occasionally, a Milestone Reward-like event is started for the Ruins, where Trainers can earn rewards by collecting Ruin XP points.

15-21 January 2021 Rewards
Ruin XP Icon.png
Gold Icon.png

(20,000*lvl)
Divine Ticket (Fortune) Icon.png

5
Enchantment Ticket Icon.png

2
Divine Ticket (Fortune) Icon.png

10
VIP Ticket Icon.png

2
Food Icon.png

(5,000*lvl)
Divine Ticket (Fortune) Icon.png

15
Gems Icon.png

10
50
100
300
700
1,200
1,800
2,400
3,000
2-9 August 2021 Rewards
The table below is ← scrollable →, hold the Shift key while using the scroll wheel (with your pointer over the table) on desktop to scroll horizontally.
Ruin XP Icon.png
Jade Dragon Icon.png

1
Gold Icon.png

300,000
Jade Dragon Icon.png

2
Dragon Fury Essence Icon.png

5
Card Dragon Pack Ticket Icon.png

2
Jade Dragon Icon.png

2
Food Icon.png

180,000
Enchantment Ticket Icon.png

5
Jade Dragon Icon.png

2
Card Dragon Pack Ticket Icon.png

5
Gold Icon.png

3M
Jade Dragon Icon.png

3
Enchantment Ticket Icon.png

5
Food Icon.png

375,000
Jade Dragon Icon.png

12
Gems Icon.png

100
250
500
750
1,000
1,500
2,000
2,500
3,000
3,500
4,000
4,500
5,000
5,500
6,000
6,500
8,000

Dialogs[edit source | VE]

The following dialogs appear when the ? button is pressed:

History[edit source | VE]

  • Update 6.9: Added the option to watch ad videos in exchange for a 1-hour time reduction.
  • Update 5.9: Changed finding a Shard to reduce all running timers on the Islands by 45 Minutes.
  • Update 5.7: Reworked Ruins to introduce leveling, change Dragon selection options, reduce time spent exploring, improve user experience, and added extra rewards.
    • Also added a new interface and Chest system. The former Ruins can be found here.
  • Update 2.9: Changed Ruins to not ask for the same set of Dragons after refreshing the current selection.
  • Update 2.8: Added buttons for when a recommended Dragon is unavailable to explore because they are busy elsewhere, indicating the activity keeping the Dragon busy and taking the Trainer to where the Dragon is.
  • Update 2.7: Changed Ruins to no longer require specific to explore.
  • Update 1.1: Changed the exploration times for some Ruins.

Pages in category "Ruins"

The following 6 pages are in this category, out of 6 total.

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