Category:Sigil System
From Dragon Mania Legends (DML) Wiki
See Sigils for detailed information about Sigils.
The Sigil System is a menu grouping Sigil-related functions together in one interface. Using the interface Trainers can collect Sigil Keys, open Sigil Chests, and Battle in the Sigil Campaign, all to obtain Sigils to enhance their Dragons. The Sigil System unlocks at Player Level 20.
Accessing
The Sigil System is accessed by pressing:
- The Sigil System button.
- The Sigil Tower (the physical building).
Interface
The Sigil System has distinct buttons or sections:
- Sigil Tower – to open chests in exchange for Sigil Keys.
- Sigil Campaign – to open the current event (when available).
- Equip Sigil – to equip or fuse Sigils.
- Inventory – to display all possessed Sigils.
- Whale-Mart – to open Whale-Mart offers (when available).
Above the main interface appears the:
- All Sigils button, which explains Sigil Schools and Synergies.
- 50 Sigil Trinket count.
- 2 Sigil Key count.
- ? button, which provides basic information.
- x button, which closes the interface.
Sigil Tower
The Sigil Tower banner provide a place where Basic Sigil Chests are opened in exchange for Sigil Keys. The i button displays Sigil Chest information.
Sigil Keys
See Sigil Keys for more information.
Sigil Chests
See Sigil Chests for chest types, obtaining, opening, and contents.
Sigil Trinkets
See Sigil Trinkets for more information.
Sigil Campaign
The Sigil Campaign button brings the Trainer to the Sigil Campaign battle venue. Progressing on the map, the Trainer completes Sigil-equipped battles until they can no longer win battles, or until they reach the end of the map and the monthly Reward of the Month Dragon is obtained. A Battle Energy counter appears 4 at the top-right of this button, indicating how many Sigil Energy are left for battle in the Sigil Campaign.
See Sigil Campaign for detailed information on the Sigil Campaign.
Equip Sigil
The Equip Sigil Button opens the Equip Sigil menu, where Dragons can be selected for the purpose of equipping, changing, upgrading, or unequipping Sigils via the corresponding Equip Sigil, Unequip , Change , and Upgrade buttons. The Trainer's strongest Dragon is selected by default but can be changed by pressing its snapshot, which opens a Select a Dragon submenu, after which any eligible Dragon can be selected. This screen then allows the selected Dragon's Sigil assignment to be managed as desired.
See Sigils for detailed information about Sigils as well as how to Equip, Change, or Unequip them.
(Sigil) Inventory
The Inventory button opens an inventory of all unequipped Sigils currently in the Trainer's possession. This button also houses all functions related to Sigil Fusion, the process of fusing lower-quality Sigils together to obtain rarer Sigils that can be equipped to Dragons to provide additional battle powers.
Above the list of Sigils in inventory appears the:
- i button, for information about the selected Sigil.
- 50 Sigil Trinket count.
- Sigil Synergy button, for school and synergy information.
- x button, to close the interface.
- All ▼ button, to filter Sigils by school.
Selecting any Sigil also provides its information at the top left, and the count at its bottom-right indicates how many are possessed. The Fusion tab opens the Sigil Fusion menu.
See Fusing Sigils for more information about fusion and fusion costs.
Whale-Mart
See Whale-Mart for detailed information about the Whale-Mart.
Information Button
The ? button, when pressed, provides the following information panels:
See Also
- Sigils, for detailed information about obtaining, equipping, and changing Sigils, as well as Sigil powers.
Sigil Planner The DML Planner Sigils function allows Trainers to experiment with and determine which Sigils provide the best strength to their Dragon team to match their given strategy. When experimented with outside the game, Sigil configurations can be applied and tested without spending Sigil Trinkets, which can be a precious resource. Read more about this sister project, the DML Planner made by Toomas, a DML community member. |
Gallery
History
- Update 5.3: Introduced the Sigil System.
Subcategories
This category has the following 2 subcategories, out of 2 total.
R
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Pages in category "Sigil System"
The following 6 pages are in this category, out of 6 total.