From Dragon Mania Legends (DML) Wiki
See Sigils for detailed information about Sigils.
The Sigil System, unlocked at Player Level 20, groups several Sigil-related functions together in one screen. Through this interface, Trainers can collect Sigil Keys, open Sigil Chests, and Battle in the Sigil Campaign, all to obtain Sigils. This menu also enables browsing of current Sigil inventory, Sigil fusion, and equipping and unequipping of Sigils.
The Sigil System is accessed by pressing:
The Sigil System is broken into 5 distinct buttons or sections that can be interacted with:
- Sigil Tower – Provides options to open chests in exchange for Sigil Keys.
- Sigil Campaign – Opens the current Sigil Campaign Event (when available).
- Equip Sigil – Provides options for equipping or fusing Sigils.
- Inventory – Opens an inventory of all possessed Sigils.
- Whale-Mart – Opens the current Whale-Mart offers (when available).
Above the 5 main interface items appears:
- The All Sigils (All Sigils) button, which explains Sigil Schools and Synergies.
- The 50 Sigil Trinkets count, of possessed trinkets.
- The 2 Sigil Keys count, of possessed keys.
- The ? button, which provides basic sigil information panels.
- The x button, which closes the interface.
The Sigil Tower banner itself is not a button, though it does provide a place where Sigil Chests can be opened in exchange for 3 Sigil Keys. Once 3 Sigil Keys are possessed, the 3 button becomes available to exchange for a Sigil Chest. The i (information) button, when pressed, displays Sigil Chest information.
The physical building of the Sigil Tower awards 1 Sigil Key every day.
See Sigil Tower for more information.
Sigil Keys are keys awarded by the Sigil Tower. One key is awarded per day, but is only collected if the tower is accessed (tapped) that day. If the Sigil Tower is not tapped on a given day, the key is missed, and not awarded.
Trainers must collect and save Sigil Keys until they have accumulated enough to open the Sigil Chest. When a key is available for collection, a notification appears above the Sigil Tower, pressing it collects the Sigil Key. Pressing the Sigil System when a key is available to collect, automatically collects the available key.
Sigil Chests contain Sigil Trinkets and Sigil Cards ( ) that award Sigils. Some Sigil Chests can be won and opened immediately, others must be earned by collecting Sigil Keys. A Sigil Chest can be opened when the notification appears above the Sigil Tower.
There are two types of Sigil Chest, Basic and Premium. A Trainer can open a Basic Sigil Chest once the 3 requisite Sigil Keys are obtained. When the 3rd key is obtained, the gray 3 Sigil Chest button turns green, indicating the chest can be opened by pressing the 3 button.
See Sigils for more information.
- Average number of rewards per 100 Sigil Chests opened.
Sigil Trinkets are an In-Game Currency used to equip, change, remove, or fuse Sigils in the Sigil System. Sigil Trinkets can be obtained as a reward for winning Sigil Campaign battles and opening Sigil Chests. Sigil Trinkets received are held and displayed on the Sigil System screen only, which is accessed by tapping the Sigil Tower, they do not appear in inventory.
The Sigil Campaign button brings the Trainer to the Sigil Campaign battle venue. Progressing on the map, the Trainer completes Sigil-equipped battles until they can no longer win battles, or until they reach the end of the map and the monthly Reward of the Month Dragon is obtained. A Battle Energy counter appears 4 at the top-right of this button, indicating how many Sigil Energy are left for Battle in the Sigil Campaign.
See Sigil Campaign for detailed information on the Sigil Campaign.
The Equip Sigil Button opens the Equip Sigil menu, where Dragons can be selected for the purpose of equipping, changing, upgrading, or unequipping Sigils via the corresponding Equip Sigil, Unequip , Change , and Upgrade buttons. The Trainer's strongest Dragon is selected by default but can be changed by pressing its snapshot, which opens a Select a Dragon submenu, after which any eligible Dragon can be selected. This screen then allows the selected Dragon's Sigil assignment to be managed as desired.
See Sigils for detailed information about Sigils as well as how to Equip, Change, or Unequip them.
The Inventory button opens an inventory of all unequipped Sigils currently in the Trainer's possession. This button also houses all functions related to Sigil Fusion, the process of fusing lower-quality Sigils together to obtain rarer Sigils that can be equipped to Dragons to provide additional battle powers.
Above the list of Sigils in inventory appears:
- The i Information button, which provides information about the currently selected Sigil.
- The 50 Sigil Trinkets count.
- The Sigil Synergies button, which explains Sigil Schools and Synergies.
- The x button, which closes the interface.
- The All ▼ filter button, to filter Sigils by school.
Selecting any Sigil provides that Sigil's information at the top left, and a count appears at its bottom-right of how many of that sigil are currently in inventory. The Fusion Fusion tab, opens the Sigil Fusion menu.
See Fusing Sigils for more information about fusion and fusion costs.
Whale-Mart is a floating market atop a whale, located south of the Main Island. The market allows resources to be exchanged for other kinds of resources. Whale-Mart is run by Mishiyo, and is only visible between Friday 12:00 UTC and Sunday 12:00 UTC. The time remaining until Whale-Mart departs appears inside the bar.
See Whale-Mart for detailed information about the Whale-Mart.
The ? button, when pressed, provides the following information panels:
- Sigils, for detailed information about obtaining, equipping, and changing Sigils, as well as Sigil powers.
- Update 5.3: Introduced the Sigil System.