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Clan Siege (18/07/09)

From Dragon Mania Legends (DML) Wiki

Clan Siege Event Generic Promotion.jpg
Clan Siege is an event in which participating Clans complete various tasks to earn Spellbooks needed for sprites they then summon, which are then used by the Clan Dragon, allowing it to attack the opposing Clan's base.
Started: 9 July 2018
Ended: 13 July 2018
Duration: 4 Days
Type: Clan
MVP Reward: 3,000 Clan Coins Icon.png

The requirements and rewards stated in this article are that of Clan League 5.

Clan Siege is a recurring Clan Event in which members of participating Clans complete Clan Quests Icon.png Clan Quests to earn Spellbooks Icon.png Spellbooks needed to summon Siege Sprites Icon.png Siege Sprites. The sprites are then used to siege the opponent's Clan Fortress to win points and other prizes.

Tower Rewards

The milestone numbers represent increasing amounts of tower health points required to defeat each, each milestone restarts at zero points.

Top Right
Clan Events - Milestone Card Pack.png
1 (5 x Segment Dragon Cards Icon.png)
Bottom Right
Clan Events - Milestone Card Pack.png
1 (5 x Segment Dragon Cards Icon.png)
Chest of Gems.png
Bottom Left
Clan Events - Milestone Card Pack.png
1 (5 x Segment Dragon Cards Icon.png)
Top Left
Clan Events - Milestone Card Pack.png
1 (5 x Segment Dragon Cards Icon.png)

Clan Dragon Rewards

The milestones numbers represent increasing amounts of Clan Dragon health points required to defeat it each time, each milestone restarts at zero points.

Chest of Gems.png

Chest of Gems.png

Chest of Gems.png

Chest of Gems.png

Chest of Gems.png

Chest of Gems.png

Chest of Gems.png


Victor Reward

Clans must earn a minimum of 160,000 points to be eligible for receiving the grand prize. The winner is awarded a limited card pack containing 3 Dragon Pieces for Clan Dragons.

Explanation of Mechanics

Mechanics details
Clan Events Button.png

Clan Siege Clan Siege Icon.png runs for 4 days. All participating, qualified Clans are split into groups of two, in accordance with their current Clan League. During the event, pressing the Clan Events button opens the Clan Siege Sprites screen, presenting event options.


For the duration of the event, Clan Quests Icon.png Clan Quests award Spellbooks Icon.png Spellbooks in addition to their regular rewards. Members must complete quests to collect Spellbooks or request them in Clan Chat. The number of Spellbooks given per quest is randomly generated, giving 3 to 5 per quest; thus, no amount is bound to a particular quest type. The Spellbook count Spellbooks Icon.png5+ Button.png appears at the top of the Clan Siege Sprites screen.

Donations and Requests

Spellbook Icon.png

Trainers can request a Spellbook Icon.png Spellbook donation in Clan Chat once every 3 hours by pressing the + button next to Spellbooks count, then pressing the Ask! button. A notification appears in the bottom-right corner of the Clans Icon.png tab, automatically requesting 5 Spellbooks. Each Clan member can donate 1 to 5 Spellbooks per request by pressing the   Donate   button on the request, and multiple members can donate to the same request. Each Clan member can donate a maximum of 40 Spellbooks per day on various requests. Pressing the i button right next to request shows how many times the Trainer donated that day, and the time left until the donation limit resets.

Summoning Sprites

Clan Siege Sprite Icon.png

After Spellbooks are collected, each Siege Sprite Icon.png Siege Sprite must be summoned before use by pressing the 2 Spellbook Icon.png button under it, which costs 2 Spellbooks Icon.png Spellbooks and takes 3 hours. Summoning time is skipped Speed-Up Arrow Icon.png in exchange for Gems Icon.png Gems by pressing the Speed-Up Arrow Icon.png 15 Gems Icon.png button. All sprites can be summoned at the same time, provided enough Spellbooks are possessed. The Get button appears under the last sprite slot if the Trainer's VIP Status Icon.png VIP Status is inactive.

Each Clan member can summon a maximum of 5 sprites at any given time, though the amount is increased to 6 if the Trainer has an active VIP Status. When the sprites are finished being summoned (ideally all together) the word "Ready!" appears below them. A summoned sprite can be used by the Trainer to use the Clan Dragon to attack the opposing Clan's base.

Attacking (Siege)

Siege Tower A.png

Siege Tower A - Ruins.png

Siege Tower B.png

Siege Tower B - Ruins.png

Siege Tower C.png

Siege Tower C - Ruins.png

To siege the opponent, press the Battle Icon.png  Siege! button at the bottom of the Clan Siege Sprites pane to access the battle screen.

Clan Fortress

Each Clan Fortress is defended by 5 towers around it, and a Clan Dragon in the center, all of which can be selected as targets for attack. However, all outside towers must first be destroyed before the opposing Clan Dragon can be attacked. Each target has 3 spots to attack, with varying percentages of hit odds to select from. The higher the chance to hit the spot, the lower the damage amount is dealt. Conversely, the lower the chance to hit the spot, the higher the damage amount is dealt. A progress bar below each targetindicates health left until defeat.


The towers can be attacked in any order, though a tower must be pressed to select it as the attack target, which opens the attack screen. The 3 spots at which the Trainer can hurl the sprite appear, and pressing the Attack! button under the chosen spot uses one available sprite to hurl at it. If no sprites are available, a window appears, giving the Summon Sprites button to summon sprites. Attack can be done again immediately, or the screen closed to summon more sprites.

Tower Damage

There are three types of damage that can be inflicted, namely Low, Medium, and High. Each Siege Sprite Icon.png Siege Sprite hurled is a guaranteed hit, while there is a particular percentage of success for a critical hit to be inflicted. The chance of landing a critical hit is different for each tower and the Clan Dragon. However, the spots, types of damage and critical hit percentages are not affected by Clan League.

Tower Spot Chance Damage
Top Left Backdoor 80% Low
Fortified Gate 50% Medium
Tower Window 20% High
Bottom Left Glowing Window 80% Low
Front Door 50% Medium
Central Breach 20% High
Middle Banner 80% Low
Gate 50% Medium
Window 20% High
Bottom Right Glowing Window 80% Low
Front Door 50% Medium
Central Breach 20% High
Top Right Backdoor 80% Low
Fortified Gate 50% Medium
Tower Window 20% High
Tower Hit Points

A tower is defeated, and crumbles when a certain amount of points is reached. The total required hit points of towers depends on the current Clan League.

League Tower
Top Left Bottom Left Middle Bottom Right Top Right
Clan League 1 Icon.png Clan League 1 5,000 3,125 1,875 1,500 1,000
Clan League 2 Icon.png Clan League 2 20,000 12,500 7,500 6,000 4,000
Clan League 3 Icon.png Clan League 3 40,000 25,000 15,000 12,000 8,000
Clan League 4 Icon.png Clan League 4 90,000 56,250 33,750 27,000 18,000
Clan League 5 Icon.png Clan League 5 160,000 100,000 60,000 48,000 32,000

Clan Dragon

Once all the 5 towers are defeated, the Clan may proceed to attack the enemy Clan Dragon itself. The same mechanics apply to attacking Clan Dragons as it does to the towers. However, once the opposing Clan Dragon's hit points are drained completely, its hit points are fully restored, allowing the Clan to attack it again, to earn a higher score multiplier. Each time the Dragon's hit points are restored, the amount also increases. At the end of the event, the Clan with the highest amount of damage dealt will emerge victoriously.

Clan Dragon Damage Areas
Clan Dragon Spot Chance Damage
Left Head 80% Low
Body 50% Medium
Right Head 20% High
Clan Dragon Hit Points

The hit points of Clan Dragon are the same across all leagues.

Clan Dragon
Phase 1 Health Icon.png 100,000
Phase 2 Health Icon.png 250,000
Phase 3 Health Icon.png 1,000,000
Phase 4 Health Icon.png 2,500,000
Phase 5 Health Icon.png 5,000,000
Phase 6 Health Icon.png 20,000,000
Phase 7 Health Icon.png 999,999,999
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