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Dragon Board (20/06/22)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Dragon Board (20.06.22) Promotion.jpg
Roll your two dice and make your Dragon progress on the board. Roll pairs to make the story unfold. Collect keys to open chests with parts for different dragons.
INFORMATION
Started: 29 June 2020
Ended: 6 July 2020
Duration: 7 Days
Type: Dragon Dice
Prize: Familiar Dragon Icon.png Familiar Dragon
Other Prizes:

Dragon Dice events are limited-time competitions with individual goals and battle story content. Trainers roll two dice Double Dice Icon.png to move spaces on the game board, collecting keys to open chests for different rewards.

Mechanics

Trainers work individually, using Event Currency to buy the dice rolls required to move around the board, collecting Dragon Pieces Icon.png Dragon Pieces and other prizes from chests.

Event Currency

Lucky Stones Icon.png

Every 6 hour cycle (from event start) a set amount of currency, called Lucky Stones Icon.png Lucky Stones, is earned by doing various tasks. Each roll of the Double Dice Icon.png dice costs a number of Lucky Stones.

Tasks

Earning Event Currency (no Limit).jpg

There are 6 different tasks that earn Lucky Stones Icon.png Lucky Stones. A limit of 200 can be earned per task within a 6-hour period, totaling 1,200 per pool.

Important Icon.png Note: Lucky Stones are earned by collecting Gold (only when the Gold Gold Notification Icon.png appears above a Habitat Icon.png Habitat), harvesting Food Icon.png Food from Farms Icon.png Farms (on collecting, not planting), Breeding Dragons (on pressing the Breed button, not on hatching), Feeding Dragons, winning Battles, and catching Flying Creatures. The i button provides information about each task.

# of Actions required to obtain Maximum Lucky Stones Icon.png per Cycle
Collect Gold Feed Dragons Win Battles Catch Creatures
50 Gold Notification Icon.png 25 Feeding Event Icon.png 8 Battle Icon.png 10 Flying Creature - Lucky Stone.png
Points for Collecting Food

The maximum amount of Lucky Stones that can be received from a task in this event is 200 Lucky Stones Icon.png, thus, no higher number can be obtained. Any values over 200 are merely representative.

Duration Food Lucky Stones Icon.png per Farm Lucky Stones Icon.png per 15 Farms Maximum Lucky Stones Icon.png per cycle[1]
30 seconds Spiky Cherry - Level 1 Farm 1 Lucky Stones Icon.png 15 Lucky Stones Icon.png 10,800 Lucky Stones Icon.png
5 minutes Purplemon - Level 1 Farm 1 Lucky Stones Icon.png 15 Lucky Stones Icon.png 1,080 Lucky Stones Icon.png
30 minutes Sour Cone - Level 1 Farm 7 Lucky Stones Icon.png 105 Lucky Stones Icon.png 1,260 Lucky Stones Icon.png
1 hour Spring Cherry - Level 3 Farm 15 Lucky Stones Icon.png 225 Lucky Stones Icon.png 1,350 Lucky Stones Icon.png
2 hours Blue Hazel - Level 2 Farm 31 Lucky Stones Icon.png 465 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png
6 hours Dragonscale - Level 2 Farm Squarey Berry - Level 4 Farm 93 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png
12 hours Dragolandic Berry - Level 2 Farm 187 Lucky Stones Icon.png 2,805 Lucky Stones Icon.png 1,402.5 Lucky Stones Icon.png
1 day Star Fruit - Level 3 Farm Royal Fig - Level 4 Farm 375 Lucky Stones Icon.png 5,625 Lucky Stones Icon.png 1,406.25 Lucky Stones Icon.png
2 days Sweetroot - Level 3 Farm Candied Pear - Level 4 Farm 750 Lucky Stones Icon.png 11,250 Lucky Stones Icon.png 1,406.25 Lucky Stones Icon.png
  1. These values are calculated based on perfect cycles, assuming that there is no loss of time in between re-planting Food. However, one must take into account that collecting and planting Food does consume a certain amount of time, which depends on the Trainer's speed, therefore, the amounts will vary (lower than shown).
Points for Breeding Dragons

The maximum amount of Lucky Stones that can be received from a task in this event is 200 Lucky Stones Icon.png, thus, no higher number can be obtained. Any values over 200 are merely representative.

The listed Dragons are maximum two examples for breeding - there may be more than two available breeding options.
If only one Dragon is listed, this is the only option.

Breed Time VIP Breed Lucky Stones Icon.png per Breed Recommended Offspring[1] Parent
Elements
Other Dragon(s)[2]
30 seconds 24 seconds 1 Lucky Stones Icon.png Fire Dragon Icon.png
Wind Dragon Icon.png
Fire (Element) Icon.png + (Fire (Element) Icon.pngPlant (Element) Icon.png)
Wind (Element) Icon.png + (Wind (Element) Icon.pngEnergy (Element) Icon.png)
-
1 minute 48 seconds 1 Lucky Stones Icon.png Earth Dragon Icon.png Earth (Element) Icon.png + (Earth (Element) Icon.pngVoid (Element) Icon.png) -
5 minutes 4 minutes 2 Lucky Stones Icon.png Water Dragon Icon.png Water (Element) Icon.png + (Water (Element) Icon.pngMetal (Element) Icon.png) -
30 minutes 26 minutes 16 Lucky Stones Icon.png - Smoke Dragon Icon.png
45 minutes 36 minutes 25 Lucky Stones Icon.png - Bee Dragon Icon.png
1 hour 48 minutes 33 Lucky Stones Icon.png Plant Dragon Icon.png Plant (Element) Icon.png + (Plant (Element) Icon.pngFire (Element) Icon.png) Lava Dragon Icon.png
1h 30m 1h 12m 50 Lucky Stones Icon.png Metal Dragon Icon.png Metal (Element) Icon.png + (Metal (Element) Icon.pngWater (Element) Icon.png) Tribal Dragon Icon.png
Elephant Dragon Icon.png
2 hours 1h 36m 66 Lucky Stones Icon.png Energy Dragon Icon.png Energy (Element) Icon.png + (Energy (Element) Icon.pngWind (Element) Icon.png) Dust Dragon Icon.png
3 hours 2h 24m 100 Lucky Stones Icon.png Void Dragon Icon.png Void (Element) Icon.png + (Void (Element) Icon.pngEarth (Element) Icon.png) -
4 hours 3h 12m 133 Lucky Stones Icon.png - Breeze Rock Dragon Icon.png
Elemental Dragon Icon.png
6 hours 4h 48m 200 Lucky Stones Icon.png War Dragon Icon.png Fire (Element) Icon.png + Metal (Element) Icon.png Seed Dragon Icon.png
Tree Dragon Icon.png
The breedings below give only 200 points while taking longer.
8 hours 6h 24m 200 Lucky Stones Icon.png Lumino Dragon Icon.png
Mist Dragon Icon.png
Fire (Element) Icon.png + Void (Element) Icon.png
Wind (Element) Icon.png + Void (Element) Icon.png
Leaf Dragon Icon.png
Armored Dragon Icon.png
10 hours 8 hours 200 Lucky Stones Icon.png Shard Dragon Icon.png
Solar Dragon Icon.png
Metal (Element) Icon.png + Void (Element) Icon.png
Fire (Element) Icon.png + Light (Element) Icon.png
Brick Dragon Icon.png
Nightshade Dragon Icon.png
12 hours 9h 36m 200 Lucky Stones Icon.png Jungle Dragon Icon.png
Reaper Dragon Icon.png
Plant (Element) Icon.png + Light (Element) Icon.png
Metal (Element) Icon.png + Shadow (Element) Icon.png
Prickly Dragon Icon.png
UV Dragon Icon.png
14 hours 11h 12m 200 Lucky Stones Icon.png Missile Dragon Icon.png
Nightmare Dragon Icon.png
Energy (Element) Icon.png + Light (Element) Icon.png
Void (Element) Icon.png + Shadow (Element) Icon.png
Lightning Dragon Icon.png
Rust Dragon Icon.png
16 hours 12h 48m 200 Lucky Stones Icon.png - Orange Dragon Icon.png
Black Armor Dragon Icon.png
18 hours 14h 24m 200 Lucky Stones Icon.png - Coral Dragon Icon.png
Blueflame Dragon Icon.png
  1. Recommended Offspring indicates those Normally-Breedable Dragons with guaranteed combinations as well as Base Dragons that share the specified breeding time. It is suggested to breed these to obtain Lucky Stones Icon.png because there is at least one combination that will result only in the desired outcome, avoiding unwanted offspring with breeding times different than the one looked after.
  2. Other Dragons include Normally-Breedable Dragons that share the specified breeding time with the exception of Dragons with guaranteed combinations and Base Dragons. Dragons with breeding times over 18 hours non-VIP are not shown, as obtaining them will award the maximum of 200 Lucky Stones Icon.png within the highest level. They take longer to breed, but yield the same amount of Lucky Stones Icon.png as shorter options, making them a less efficient alternative.

Gameboard

Dragon Dice Board (Generic).jpg

Rolling the dice costs a set amount of Lucky Stones Icon.png Lucky Stones, and both dice are rolled together. With each roll, the Trainer selects which one (die) of the two outcomes to use first, to progress around the game board. The second die roll can then be used to move again.

Tile & Key Types

The goal is to land on specific colored tiles that give the matching Key type. When 3 of the same color Keys are collected, it opens the matching chest type.

Type Tile Key Chest
Rare (classification) Icon.png Rare Rare Tile Icon.png Rare Key Icon.png Rare Board Chest Icon.png
Epic (classification) Icon.png Epic Epic Tile Icon.png Epic Key Icon.png Epic Board Chest Icon.png
Ancient (classification) Icon.png Ancient Ancient Tile Icon.png Ancient Key Icon.png Ancient Board Chest Icon.png


Additionally, there are 3 checkpoints across the board that, when passed through, trade all unused Keys accumulated for Lucky Stones Icon.png Lucky Stones. However, landing on a checkpoint first awards the Key of the Trainer's choice, then converts the leftover Keys into Event Currency. Completing one full lap of the Dragon Dice Board awards 1 of each chest type for free, and gives 3 (single) die rerolls to use any time within the duration of the next lap.

Icon Checkpoint Description
Start Tile Icon.png Start, Lap, and Trade-in checkpoint
Checkpoint Tile Icon.png Trade-in checkpoint

Chest Types

The 3 chest types contain content relevant to their type (see Chest Rewards). The chest rewards themselves are represented by prize cards that flip over, revealing their prizes. Regular Chest Card Back.png cards award Lucky Stones Icon.png Lucky Stones or Silver Horns Icon.png Silver Horns, Dragon cards Uncommon Card Back.png Rare Card Back.png Epic Card Back.png Legendary Card Back.png Ancient Card Back.png award Dragon Pieces Icon.png Dragon Pieces, and Material Cards Materials Card Back.png Ancient Materials Card Back.png award Enchantment Materials Icon.png Enchantment Materials. Once all pieces for a Dragon are collected, the chests providing these offer alternate prizes.

Rolls and Rerolls

A die can be rerolled, for free, up to 3 times in each lap. After using up the 3 free rerolls, each subsequent reroll costs Event Currency. Most importantly, using a die value of six gives 2 Keys of the tile type landing on, including checkpoint tiles, which would give 2 Keys of the Trainer's choice.

Double Dice
Double Dice Icon.png

Double Dice Meter Example.png

When two dice of the same value (doubles) are rolled, a Double Dice point is given. Each roll of doubles accumulates in the Double Dice meter, until the Trainer is eligible to enter combat in the battle story. The Double Dice meter count is reset to a new goal only after the battle is won.

Battle Story

Upon filling the Double Dice Meter, reaching the level's required amount, the Trainer is prompted to enter a Double Trouble battle. Completing such battles awards event Tickets and unfolds the Battle Story, which usually ends with obtaining a unique Dragon or Badge Icon.png Badge. Skipping the battle in exchange for Lucky Stones Icon.png Lucky Stones is also possible.

Rewards

Chest Rewards

Chest Type Dragon Dice Chest (Rare).png
Rare
Dragon Dice Chest (Epic).png
Epic
Dragon Dice Chest (Ancient).png
Ancient
1 Chest Gives 1 - 40 Dragon Pieces Icon.png
Envoy Dragon Icon.png Envoy Dragon
1 - 80 Dragon Pieces Icon.png
Revelry Dragon Icon.png Revelry Dragon
1 - 100 Dragon Pieces Icon.png
Familiar Dragon Icon.png Familiar Dragon
1 out of:
2 - 36 Good Materials - Water.png
2 - 32 Good Materials - Energy.png
1 - 28 Excellent Materials - Earth.png
2 - 25 Excellent Materials - Plant.png
2 - 25 Excellent Materials - Shadow.png
1 - 10 Excellent Materials - Legendary.png
1 - 10 Extraordinary Materials - Legendary.png
Replacement After All Dragon Pieces Icon.png Collected 60 - 300 Lucky Stones Icon.png 1 out of:
1 - 16 Average Materials - Earth.png
3 - 24 Good Materials - Earth.png
3 - 24 Fair Materials - Water.png
5 - 36 Average Materials - Water.png
5 - 32 Average Materials - Plant.png
5 - 32 Average Materials - Energy.png
1 - 14 Average Materials - Shadow.png
1 - 21 Good Materials - Shadow.png
2 - 12 Good Materials - Legendary.png
2 out of:
2 - 36 Good Materials - Water.png
2 - 32 Good Materials - Energy.png
1 - 28 Excellent Materials - Earth.png
2 - 25 Excellent Materials - Plant.png
2 - 25 Excellent Materials - Shadow.png
1 - 10 Excellent Materials - Legendary.png
1 - 10 Extraordinary Materials - Legendary.png
Guaranteed Dragon After Opening 50 Chests 80 Chests 80 Chests


Bingo Card

Bingo Card Icon.png
Rewards
Row/Column Diagonal Blackout
Lucky Stones Icon.png 150 Enchantment Tickets Icon.png 5 Sigil Keys Icon.png 3


Dialogues

Professor Hogwin.png Summertime! When Dragolandia heats up, it's time to gather 'round and tell spooky stories. The chills down our spines will cool us right down!
Ned.png That's all well and good, Dad. But, uh, where ARE we?! Last thing I remember was a Familiar Dragon offering us some sort of sweet juice...
Professor Hogwin.png Ahh, yes! The witches of Numa must have sent their trusty Familiar Dragon to deliver an illusion potion!
Professor Hogwin.png This will make our "10 Scary Battles" game all the more interesting. If we can spook our battle buddies, they'll give us ingredients for an antidote!
Professor Hogwin.png Here, I'll show you how it's played... by telling this Crone Dragon a horror tale!
Professor Hogwin.png I call it... "The Day the Fruit Trees Stood Still"...


Professor Hogwin.png Do try to stop trembling, my son. The witches mean no REAL harm -- and I'm sure the potion will wear off EVENTUALLY.
Ned.png You really worry me, Dad...
Professor Hogwin.png No need to worry. Why, look, the Crone Dragon gave us some pungent Claw Wart! Perfect for a potion.
Ned.png I... I hope it doesn't taste as bad as it looks... and smells.
Professor Hogwin.png Arya, my dear girl! Why don't you try telling this Nightmare Dragon a spooky yarn? It doesn't look like it scares easily!
Arya.png Sounds fun, Professor! Get ready for "The Cask of Spoiled Milk"...!


Professor Hogwin.png Delightful -- some dried Royal Grub Dust! And just in time... it seems as though we have some visitors of great import.
Professor Hogwin.png Even the soul-stealing Hel Dragon and its envoy have left the swamp to play "10 Scary Battles"!
Arya.png Ned? You've gone white as a sheet... Don't tell me the Hel Dragon already stole your soul?
Ned.png N-no, I'm just remembering how awful its swamp smelled... Which gives me an idea!
Ned.png Okay, Envoy Dragon, Hel Dragon, get ready for my story: "The Stench of Olaf"!


Professor Hogwin.png We got a very fine gift from our Divine friends: Thorny Death Bloom! Take care when you touch it...
Ned.png S-s-s-speaking of--!
Professor Hogwin.png Oh, Ned, don't fear the Reaper Dragon! See those gorgeous roses adorning its back? There is beauty even in fear.
Professor Hogwin.png Ah-ha! Perhaps this is the perfect opportunity to tell the tale of the haunted Royal Fig garden!
Professor Hogwin.png It's called... "The Tale of the Haunted Royal Fig Garden"!


Professor Hogwin.png Our spoils from the last battle seem to be Heedless Grapes! They'll be a fine garnish for our potion, but eat them slowly, or your tongue will burn!
Professor Hogwin.png And right on time -- a Revelry Dragon has shown up to the party! It's said these dragons are responsible for some pretty wild jamborees.
Professor Hogwin.png Yes, indeed... Numa's witches sure knew how to party.
Ned.png H-how do you know that--?
Arya.png In THAT case, how about an urban legend I once heard... "Dancing with the Demonic Dragon"!


Professor Hogwin.png Mmm! Some Heavenly Swamp Salts! These sure pack a punch... Here, Ned, have a smell!
Ned.png G-G-G-G-G-G-G--
Professor Hogwin.png Erm. What's that, my boy? "Good"? I'm not certain that's the adjective I'd use, but...
Ned.png G-G-G-GLOOM LADY DRAGON!!!
Arya.png Way to go, Ned! Your ear-piercing scream totally scared the plants right off that Gloom Lady Dragon!


Professor Hogwin.png How odd. The Gloom Lady Dragon gave us one of its clovers and simply retreated. I've never heard of THIS being used in a potion...
Professor Hogwin.png Perhaps potions have changed since the time I was a young man. I wouldn't be too surprised!
Ned.png Dad, did you, like, used to party with witches...?
Arya.png Say, Professor, maybe the Briar Dragon will give us one of its thistles if we tell it a scary enough story?
Professor Hogwin.png Let's find out! I'll be reciting an old favorite: "The Young Professor and the Witch's House Party"!
Ned.png Oh, come on!


Professor Hogwin.png Seems that Briar Dragon did indeed give us one of its thistles. Fascinating! I can't wait to discover its magical properties...
Professor Hogwin.png And just in time: It seems our friendly Familiar Dragon wants its own scary story.
Professor Hogwin.png Perhaps afterwards it will help us mix our illusion antidote potion! Although I'm certain I remember a few details of the recipe myself...!
Ned.png (Hey, Arya, don't you think it's a little strange how much my dad seems to know about witches? And, like, BEING a witch?)
Arya.png (Hmm... not especially! I mean, Hogwin is a professor -- shouldn't he know tons of stuff?)
Ned.png ... Fine. This one is called "My Dad: The Secret Witch"!


Professor Hogwin.png That last tale was truly special, Ned! A real spine-tingler. Did you come up with that one on the spot?
Ned.png ... ... Never mind that -- why won't the Familiar Dragon give us our potion?!
Professor Hogwin.png I've been wondering the same thing. Perhaps we haven't quite finished the witches' game yet! What else might they have in store for us?
Arya.png Well, battling this Darkfire Dragon for starters. This one looks like it's gonna be a hard scare!
Professor Hogwin.png Hm?! A Darkfire Dragon... Why, a Darkfire Dragon was my erstwhile companion, back in my youth. Could this be merely coincidence?
Professor Hogwin.png Much like witches, this dragon is feared without reason. I would love a chance to battle it once more!


Professor Hogwin.png It seems the Darkfire Dragon has led us here... to find a Capricorn Dragon?! Why, this was your mother's...
Ned.png Dad, you're doing a really bad job of being sneaky. If you used to run with witches, just tell me now -- or wait till I'm older!
Professor Hogwin.png Sharp as a tack, my boy! I wasn't sure the best way to tell you... and I can't help but wonder if this is a special greeting from my old friends.
Professor Hogwin.png In fact, as you might have guessed, I met your mother... Well, no, that's a story for another time. But I promise I will tell you, Ned.
Professor Hogwin.png And I might even add a few spooky embellishments, just for fun!
Arya.png All right, you two; enough with the chitchat -- we've got a dragon to battle and a spooky tale to tell! Let's put our heads together and think of one...!

Read the full story on the Event Dialogues page.

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