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Dragon Grid (22/12/19)

From Dragon Mania Legends (DML) Wiki


OVERVIEW
Banner
Event Generic Banner.jpg
Move your Dragon avatar around the 3x3 grid, collect Tyrant Tickets and other rewards while trying to survive as long as possible.
INFORMATION
Started 19 December 2022
Ended 26 December 2022
Duration 7 Days
Type Dragon Grid
Prize Tyrant Ticket (Purple) Icon.png

The event took place during the Prisoners of the Northern Lights Tyrant event series.

Synopsis

Dragon Grid Events are limited-time competitions in which the Trainer moves their Dragon avatar around the 3x3 grid, attempting to collect Tyrant Tickets and other rewards, while minimizing damaged received to survive as long as possible.

Dragon Avatar[edit source | edit]

Dragon Grid - Avatar.png

A Fire Dragon avatar, representing the Trainer, appears initially at the center of the game board to be moved where desired. The avatar is controlled by either tapping on, or swiping in, the desired direction. The avatar can also be replaced by the current week's Bottomless Dungeon Guaranteed Dragon, if that dragon is obtained (or re-obtained) during the event. Once obtained, the Dungeon dragon affects the Trainer's starting and maximum Power capacity.

Power[edit source | edit]

Each Level, the Trainer begins with 20/30 Power which visible at the (inside) top-right of the Trainer's avatar tile. The current power number appears on the left, separated by a slash, by the maximum Power capacity on the right. The count increases, decreases, or remains unchanged, depending on the nature of tiles landed upon (i.e., harmful, or beneficial).

Obtainment of the Dungeon dragon during the event, raises the Trainer's starting Power level to 30, and maximum Power capacity to 40; thus unlocking the dragon as soon as possible may prove helpful.

Important Icon.png If too much damage occurs from harmful tiles, and the Trainer's Power hits zero or below, then the current level ends prematurely and the level restarts. When a level restarts, any tickets or chests collected (from the level) are lost.

Harmful Tiles[edit source | edit]

Harmful tiles are tiles that may reduce the Trainer's power, by the amount displayed at the top-right of the tile, when landed on:

  • Damage tiles (represented by other Dragons) – Reduce the current power number.
  • Trap tiles (represented by boards/saws) – Reduce the current power only if the trap is active when landed on. Trap tiles alternate between their active (saw up) or inactive (saw down) states as moves are made, and are only safe to land on (giving no damage) when inactive.

Beneficial Tiles[edit source | edit]

Image Tile Description
Food Icon.png Food Heals lost power in the amount displayed at their top-right corner, but cannot heal power over the Trainer's maximum amount.
Tyrant Ticket (Blue) Icon.png Ticket Each level has a set number to find, and once all are found, the level ends.
Dragon Grid Chest.png Chest Unlocked once the level is completed and gives bonus rewards.

Shields[edit source | edit]

Every chapter, the Trainer begins with one Shield Icon.png in inventory, the current inventory count appears at the right of the screen. When used, a Shield completely negates the damage received from one harmful tile. Additional shields can be won by opening chests, though their appearance in chests is very rare.

Levels[edit source | edit]

Each level, containing a series of harmful or beneficial tiles, increases in difficulty as the Trainer progresses; this means traps appear more frequently, and tickets become harder to find. If a level is failed it must be restarted using Energy, which regenerates over time. Completing a certain number of levels is also necessary to unlock the Dragons in the Event's Shop.

Energy (level attempts)[edit source | edit]

Energy (Blue) Icon.png

Every new level attempt costs a set number of Energy. The Energy count appears at the top-right, and automatically regenerates over time. As the level increases, the energy held increases up to a maximum cap, and its regeneration time decreases.

Unlock Level Energy Pool Minutes per Energy
0 3 70
8 5 65
16 8 60
27 10 50
35 12 48

Tickets[edit source | edit]

Tyrant Ticket (Green) Icon.png

A set number of Tickets can be found in each Level, and must be found to progress to the next level. At the left of the interface, beside an image of the ticket for that level, appears a current ticket count. The count's first number represents the number of tickets already collected, separated by a slash from the total number of tickets to be collected.

Dragons[edit source | edit]

Holy Talismans are a form of currency that can be spent only in the Shop's Dragons section, in exchange for Dragon Pieces. Each dragon unlocks after a specific amount of Dragon Grid levels are cleared, their pieces can then be obtained by pressing the Dragon Pieces Icon.png Get Pieces button on the snapshot of the desired dragon.

The Dragon Pieces Icon.png Get Pieces button provides a place to "trade in" holy talismans for Dragon pieces, without the use of an altar.

Unlocks after
clearing
Dragon Cost Dragon Pieces Icon.png 1x Cost Dragon Pieces Icon.png Amount needed
Unlocked Icon.png 5 Grids Armored Phasm Dragon Icon.png Armored Phasm Dragon 500 Dragon Pieces Icon.png 3 Holy Talisman (Tyrant Light) Icon.png 1,500 Holy Talisman (Tyrant Light) Icon.png
Unlocked Icon.png 35 Grids Daemonia Dragon Icon.png Daemonia Dragon 500 Dragon Pieces Icon.png 3 Holy Talisman (Tyrant Light) Icon.png 1,500 Holy Talisman (Tyrant Light) Icon.png
Unlocked Icon.png 70 Grids Prisma Dragon Icon.png Prisma Dragon 500 Dragon Pieces Icon.png 3 Holy Talisman (Tyrant Light) Icon.png 1,500 Holy Talisman (Tyrant Light) Icon.png
Unlocked Icon.png 120 Grids Aureum Lumen Dragon Icon.png Aureum Lumen Dragon 500 Dragon Pieces Icon.png 3 Holy Talisman (Tyrant Light) Icon.png 1,500 Holy Talisman (Tyrant Light) Icon.png


Setup[edit source | edit]

Grid Content[edit source | edit]

Level Cost Tickets Chests Probabilities of appearance
Enemies Traps Food
1-2 1 1 1 50% 0% 50%
3 40% 20% 40%
4-7 2 2 38% 38% 25%
8 3 0% 60% 40%
9-10 2 42% 35% 23%
11-14 38% 33% 29%
15-18 40% 32% 28%
19 5 0% 78% 22%
20 2 40% 32% 28%
21-23 41% 31% 28%
24-28 3 3 45% 23% 32%
29 5 0% 78% 22%
30 2 45% 23% 32%
31-35 44% 22% 34%
36-40 43% 21% 36%
41 5 0% 80% 20%
42-45 2 42% 20% 38%
46-50 3 42% 22% 36%
Repeating Levels
1x 3 3 7 0% 86% 14%
5x 3 42% 22% 36%

Chest Content[edit source | edit]

Item Chance
VIP Ticket Icon.png 1 5%
Shield Icon.png 1 1%
Portal Energy Bolt.png 3 10%
Portal Energy Bolt.png 5 5.5%
Arena Energy Bolt.png 1 8%
Dragon Fury Essence Icon.png 1 6%
Dragon Fury Essence Icon.png 2 2%
Dragon Fury Essence Icon.png 3 1%
Scrolls Icon.png 3 8%
Scrolls Icon.png 5 5%
Gems Icon.png 1 9%
Gems Icon.png 5 1.1%
Gems Icon.png 50 0.2%
Gems Icon.png 100 0.1%
Energy (Purple) Icon.png 1 7.2%
Energy (Purple) Icon.png 5 1%
Energy (Purple) Icon.png 10 0.5%
Tyrant Ticket (Purple) Icon.png 1 9.5%
Tyrant Ticket (Purple) Icon.png 5 3%
Tyrant Ticket (Purple) Icon.png 100 0.2%
Extraordinary Materials - Tyrant.png 2 7%
Excellent Materials - Tyrant.png 5 9.7%
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