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Dragon Grid (23/04/10)

From Dragon Mania Legends (DML) Wiki

Sticker - Cry.png
The following bug was fixed: This week's Bottomless Dungeon Guaranteed Dragon (BDGD) was originally wrong, causing a bug in the Dragon Grid event (mismatched dragons). As such, no bonus energy capacity was given for obtaining the BDGD until it had been fixed (1 day).
OVERVIEW
Promotion
Dragon Grid (23.04.03) Promotion.jpg
Move your Dragon avatar around the 3x3 grid, collect Tyrant Tickets and other rewards while trying to survive as long as possible.
INFORMATION
Started 10 April 2023
Ended 17 April 2023
Duration 7 Days
Type Dragon Grid
Prize Tyrant Ticket (The Dormant Volcano - Chapter 2) Icon.png

The event took place during The Dormant Volcano Tyrant event series.

Dragon Grid Events are limited-time competitions in which the Trainer moves their Dragon avatar around the 3×3 grid, attempting to collect Tyrant Tickets and other rewards, while minimizing damaged received to survive as long as possible.

Dragon Avatar

A Dragon avatar, representing the Trainer, appears initially at the center of the game board to be moved where desired. The avatar is controlled by either tapping on, or swiping in, the desired direction. The avatar can also be replaced by the current week's Bottomless Dungeon Guaranteed Dragon, if that dragon is obtained (or re-obtained) during the event. Once obtained, the Dungeon dragon affects the Trainer's starting and maximum Power capacity.

Harmful Tiles

Dragon Grid (The Dormant Volcano 2) Background.jpg

Harmful tiles are tiles that may reduce the Trainer's power, by the amount displayed at the top-right of the tile, when landed on:

  • Damage tiles (represented by other Dragons) – Reduce the current power number.
  • Trap tiles (represented by boards/saws) – Reduce the current power only if the trap is active when landed on. Trap tiles alternate between their active (saw up) or inactive (saw down) states as moves are made, and are only safe to land on (giving no damage) when inactive.

Beneficial Tiles

Image Tile Description
Food Icon.png Food Heals lost power in the amount displayed in their top-right corner, but cannot heal power over the Trainer's maximum amount.
Tyrant Ticket (The Dormant Volcano - Chapter 2) Icon.png Ticket Each level has a set number to find, and once all are found, the level ends. Ticket color changes depending on the chapter (1-4) of the event.
Dragon Grid Chest.png Chest Unlocked once the level is completed and gives bonus rewards.

Shields

Every chapter, the Trainer begins with one Shield Potion Icon.png Shield in inventory, the current inventory count appears at the right of the screen. When used, a Shield completely negates the damage received from one harmful tile. Additional shields can be won by opening chests, though their appearance in chests is rare. Shields can also be purchased for 15 Gems Icon.png Gems.

Levels

Each level contains a pool of harmful or beneficial tiles. As the Trainer progresses through the levels, the chances of the type of tile appearing in the grid changes. If a level is failed, it must be restarted using Energy, which regenerates over time. Completing a certain number of levels is also necessary to unlock the Dragons in the Event's Shop.

Energy (level attempts)

Energy (The Dormant Volcano - Chapter 2) Icon.png

Each weekly grid iteration has a starting Grid Energy capacity of 2. The cost to begin a level attempt is 1 Energy. The Energy count appears at the top-right, and automatically regenerates over time. As the level increases, the energy held increases up to a maximum cap. Higher capacity amounts are unlocked at grid level 10, 20, 50, 80, 120, 160, and 200.

Unlock Level Energy Pool Minutes per Energy
0 2 Energy (The Dormant Volcano - Chapter 2) Icon.png 30
10 4 Energy (The Dormant Volcano - Chapter 2) Icon.png
20 6 Energy (The Dormant Volcano - Chapter 2) Icon.png
50 8 Energy (The Dormant Volcano - Chapter 2) Icon.png
80 10 Energy (The Dormant Volcano - Chapter 2) Icon.png
120 12 Energy (The Dormant Volcano - Chapter 2) Icon.png
160 14 Energy (The Dormant Volcano - Chapter 2) Icon.png
200 16 Energy (The Dormant Volcano - Chapter 2) Icon.png

Tickets

Tyrant Ticket (The Dormant Volcano - Chapter 2) Icon.png

A set number of Tickets are available in each Level, and must be found to progress to the next level. At the left of the interface, beside an image of the ticket for that level, appears a current ticket count. The count's first number represents the number of tickets already collected, separated by a slash from the total number of tickets to be collected.

Setup

Grid Content

Level Energy
Cost
Tickets
Chests
Probabilities of appearance
Needed Available Enemies Traps Food Tickets Chest
1 1 1 1 1 45.45% 0.00% 45.45% 4.55% 4.55%
2 1 1 1 1 31.25% 31.25% 31.25% 3.13% 3.13%
3-5 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
6 1 1 3 5 0.00% 69.44% 23.15% 2.78% 4.63%
7-9 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
10 1 1 3 10 22.12% 44.25% 22.12% 2.65% 8.85%
11-13 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
14 1 1 3 5 67.96% 0.00% 24.27% 2.91% 4.85%
15-17 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
18 1 1 3 10 22.12% 44.25% 22.12% 2.65% 8.85%
19-21 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
22 1 1 3 5 64.52% 0.00% 26.88% 3.23% 5.38%
23-25 1 1 3 5 22.73% 39.77% 28.41% 3.41% 5.68%
26 1 1 3 10 22.12% 44.25% 22.12% 2.65% 8.85%
Repeating Levels
1x 1 1 1-3 1-10 27.93% 36.74% 25.93% 3.11% 6.29%

Shop Dragons

Tyrant Altar (23.04.03) Promotion.jpg

Talismans are a form of currency that can be spent only in the Shop's Dragons section, in exchange for Dragon Pieces. Each Dragon's pieces can be obtained by pressing the Dragon Pieces Icon.png Get Pieces button on the snapshot of the desired Dragon.

The Dragon Pieces Icon.png Get Pieces button provides a place to "trade in" talismans for Dragon pieces, without the use of a physical altar.

Tyrant Shop, Unlocks after Dragon Cost Dragon Pieces Icon.png 1x Dragon Pieces Icon.png Cost Amount needed
Unlocked Icon.png 5 Grids cleared Flagros Dragon Icon.png Flagros Dragon 500 Dragon Pieces Icon.png 3 Talisman (The Dormant Volcano) Icon.png 1,500 Talisman (The Dormant Volcano) Icon.png
Unlocked Icon.png 50 Grids cleared Magma Lepus Dragon Icon.png Magma Lepus Dragon 500 Dragon Pieces Icon.png 3 Talisman (The Dormant Volcano) Icon.png 1,500 Talisman (The Dormant Volcano) Icon.png
Unlocked Icon.png 100 Grids cleared Lignorum Dragon Icon.png Lignorum Dragon 500 Dragon Pieces Icon.png 3 Talisman (The Dormant Volcano) Icon.png 1,500 Talisman (The Dormant Volcano) Icon.png
Unlocked Icon.png 200 Grids cleared Ignis Niveus Dragon Icon.png Ignis Niveus Dragon 500 Dragon Pieces Icon.png 3 Talisman (The Dormant Volcano) Icon.png 1,500 Talisman (The Dormant Volcano) Icon.png
 
Source Dragon Cost 1x Dragon Grid Chest.png Gives [1] Amount needed [2]
Dragon Grid Chest.png Grid Chest Ignis Faber Dragon Icon.png Ignis Faber Dragon 500 Dragon Pieces Icon.png 0-1 Dragon Pieces Icon.png[1] 500+ Dragon Pieces Icon.png[2]
  1. 1.0 1.1 In actuality, there is only a chance of getting one dragon piece when using one ticket, it is not guaranteed, as there are other potential items in the Chest Content prize pool.
  2. 2.0 2.1 As there is only a chance of getting one dragon piece when using one ticket, many more than 500 tickets are likely required to get the Dragon, the numbers provided are merely representational of an ideal scenario.

Grid Chest Content

Prize Amount Chance
Ignis Faber Dragon.png
Ignis Faber Dragon
1 Dragon Pieces Icon.png 35.63%
Tyrant Ticket (The Dormant Volcano - Chapter 1) Icon.png 1 5.94%
5 1.19%
Energy (The Dormant Volcano - Chapter 1) Icon.png 1 5.94%
Shield Potion Icon.png 1 1.19%
Gems Icon.png 1 2.38%
3 1.19%
5 0.24%
Extraordinary Materials - Tyrant.png 1 3.56%
Excellent Materials - Tyrant.png 2 5.94%
Good Materials - Tyrant.png 3 5.94%
Scrolls Icon.png 5 2.38%
Arena Energy Icon.png 1 4.75%
Portal Energy Icon.png 1 4.75%
Gold Icon.png 10,000*(Level Modifier) 7.13%
Food Icon.png 1,000*(Level Modifier) 7.13%
Dragon Fury Essence Icon.png 1 Bottle 3.56%
VIP Ticket Icon.png 1 Ticket 1.19%

Dialogues

Portia Penanze.png That was a treacherous path through the jungle... and it seems we're not out of the woods yet. Is everyone okay? We should rest and make sure our dragons aren't too tired.
Professor Hogwin.png Indeed, and perhaps we can ask our NEW friend which way to go! It seems our dragon guide has been joined by another. Ned, my boy, can you hear what they're saying?
Ignis Niveus Dragon Icon.png (Master... Time, now...)
Flagros Dragon Icon.png (Agree... Time... magma... drain)
Ned.png I-It doesn't really make sense! Something about... magma? Uh, do you think we're safe here?
Paola Rodrigo.png I don't sense any hostility in their body language... Actually, it's like there's a bond between them.
Portia Penanze.png Good eye, Paola. And are you sure the word was "magma," boy?
Ned.png I think so. Um, yes. Yes, I'm sure...!
Portia Penanze.png Good. That means we won't have to wait for that volcano to erupt...
Portia Penanze.png Instead, we'll be going straight into it! And just our luck, I see an entrace up toward the summit. Fancy a long hike, old man?
Professor Hogwin.png Ha! Let's race the young'uns to the top, granny!
Ned.png Oh, no... my hamstrings...

Read the full story on the Event Dialogues page.

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