Frost Festival (15/12/18)
From Dragon Mania Legends (DML) Wiki
|
Synopsis
Solo Events are limited-time competitions which each Trainer participates in separately. They are based on completing several tiers, each having three set goals with different requirements, with a different prize awarded upon completing each tier.
Each goal has a number of items that need to be collected to be completed. Items are limited to a set number per a given timeframe. A cooldown period is needed before being able to collect more. Whenever items are received, a notification appears in the middle of the screen. If all the available items for that time period have been collected, the notification indicates how much time is left until the next item can be collected. Each individual item can also be bought in exchange for Gems, through the /Item button under each item.
Rewards & Timetable[edit source | edit]
The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.
Tier | Reward | Estimated Minimum Completion Time |
---|---|---|
Tier 1 | ![]() |
1 hour and 40 minutes |
Tier 2 | (3,000*Modifier) Food | 2 hours and 30 minutes |
Tier 3 | Gift Pile | 6 hours |
Tier 4 | Xmas Habitat | 7 hours and 30 minutes |
Tier 5 | (80,000*Modifier) Gold | 8 hours and 20 minutes |
Tier 6 | ![]() |
17 hours and 20 minutes |
Tier 7 | Antler Gate | 10 hours and 40 minutes |
Tier 8 | ![]() |
18 hours and 40 minutes |
Tier 9 | (30,000*Modifier) Food | 1 day |
Tier 10 | ![]() |
1 day and 12 hours |
Requirements[edit source | edit]
Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items.
Example
There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:
- 1 item every 1 minute OR
- 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]
The Recommended column lists the quickest way to fulfill the requirements.
Tier # | Item | Requirement | Recommended | Estimated Cooldown (1 item per) | Pool | Gems to Skip |
---|---|---|---|---|---|---|
Tier 1 | 16 ![]() |
Collect Gold | Any Habitat | 1 minute | 9 | 5 per Cane |
15 ![]() |
Feed Dragons | Hatched Fire Dragons | 10 minutes | 5 | 5 per Man | |
30 ![]() |
Spend Gold | Spiky Cherry | 45 seconds | 2 | 5 per Globe | |
Tier 2 | 2 ![]() |
Hatch Dragons | Fire Dragons | 45 minutes | 1 | 10 per Bell |
20 ![]() |
Collect Food | Spiky Cherry | 10 minutes | 5 | 10 per Berry | |
6 ![]() |
Win Battles | Quest 1 in Normal Mode | 10 minutes | 3 | 10 per Star | |
Tier 3 | 20 ![]() |
Collect Gold | Any Habitat | 10 minutes | 5 | 10 per Viking |
21 ![]() |
Level Up Dragons | Hatched Fire Dragons | 20 minutes | 4 | 10 per Bauble | |
2 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 35 minutes | 1 | 5 per Stocking | |
Tier 4 | 24 ![]() |
Collect Food | Spiky Cherry | 20 minutes | 3 | 15 per Bell |
13 ![]() |
Win Battles | Quest 1 in Normal Mode | 15 minutes | 4 | 15 per Globe | |
30 ![]() |
Spend Gold | Spiky Cherry | 6 minutes | 5 | 15 per Man | |
Tier 5 | 30 ![]() |
Collect Gold | Any Habitat | 20 minutes | 5 | 15 per Bauble |
4 ![]() |
Use Dragon Fury | Medium Difficulty Battles | 15 minutes | 2 | 15 per Viking | |
12 ![]() |
Level Up Dragons | Hatched Fire Dragons | 30 minutes | 4 | 15 per Cane | |
Tier 6 | 4 ![]() |
Gift Friends | Any Friend | None | 4 | 15 per Stocking |
32 ![]() |
Feed Dragons | Hatched Fire Dragons | 35 minutes | 4 | 20 per Berry | |
3 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 2 hours | 1 | 15 per Star | |
Tier 7 | 36 ![]() |
Spend Gold | Spiky Cherry | 15 minutes | 6 | 15 per Viking |
35 ![]() |
Collect Food | Spiky Cherry | 20 minutes | 3 | 20 per Bell | |
2 ![]() |
Win Battles in Dungeon | Any | None | 2 | 15 per Man | |
Tier 8 | 10 ![]() |
Hatch Dragons | Fire Dragons | 1 hour | 2 | 20 per Stocking |
24 ![]() |
Level Up Dragons | Hatched Fire Dragons | 25 minutes | 4 | 20 per Globe | |
36 ![]() |
Collect Gold | Any Habitat | 35 minutes | 4 | 25 per Star | |
Tier 9 | 40 ![]() |
Feed Dragons | Hatched Fire Dragons | 40 minutes | 4 | 30 per Cane |
40 ![]() |
Spend Gold | Spiky Cherry | 15 minutes | 8 | 25 per Berry | |
5 ![]() |
Win Battles in Dungeon | Any | None | 5 | 25 per Bauble | |
Tier 10 | 10 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 30 minutes | 2 | 30 per Globe |
42 ![]() |
Collect Gold | Any Habitat | 1 hour | 6 | 30 per Man | |
20 ![]() |
Win Battles | Quest 1 in Normal Mode | 25 minutes | 4 | 30 per Viking |