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Gold Vault

From Dragon Mania Legends (DML) Wiki

Gold Vault.png
The Gold Vault allows you to collect all Gold with just a single tap when your VIP membership is active.
Allows gold collection from Habitats simultaneously.

Cost: 25,000,000 Gold
Requirements: Trainer Level 10
Upgradable: No
Can go in Inventory: No

5 x 5

The Gold Vault is a Building that allows Trainers to collect Gold from all Habitats at once. It is unlocked when a Trainer reaches Level 6, regardless of VIP level, and can only be built if VIP Status is active. Furthermore, it can only be used while VIP Status is active.

Obtaining[edit source | edit]

The Gold Vault is purchased in the Main Shop in exchange for 25,000,000 Gold. Building the vault takes 5 minutes, yields 1,000,000 Experience Icon.png when finished, and has a size of 5x5 squares. Construction time can be skipped using Gems (see Construction Time).

Building Functions[edit source | edit]

The following function buttons appear when the building is selected:

  1. Information Button 2.pngInformation, for upgrading the Breeding Den.
  2. Sell Button.pngSell, for selling the vault.
  3. Get VIP! Button 2.png/Collect All Gold Button.pngGet VIP/Collect Gold, for activating VIP or collecting Gold
  4. Speed-Up Button 2.pngSpeed up, for speeding the cooldown period (appears after use when cooldown is active).

Information[edit source | edit]

Pressing the Information Button 2.png button displays an image, building description, current VIP Level, vault cooldown time, cooldown time reduction for the next VIP Level (if applicable), and a Level up your VIP membership button that opens the VIP Benefits interface, if there's added levels to reach.

Collecting[edit source | edit]

Gold is collected from all habitats at once by selecting the vault, then pressing the Collect All Gold Button.png button. The total amount of Gold that can currently be collected from Habitats displays on the button, and collecting is instant once pressed. When the Trainer's VIP Status is inactive, the Collect All Gold Button.png button is replaced by the Get VIP! Button 2.png, since the vault can only be used when VIP Status is active.

Cooldown[edit source | edit]

After using the Gold Vault to collect Gold, a certain cooldown period must pass before it can be used again. The measure of time depends on the Trainer's VIP Level.

VIP Level(s) Levels 1-2 Levels 3-5 Levels 6-8 Levels 9-11 Levels 12-14 Levels 15-16 Levels 17-18 Level 19 Level 20
Cooldown 8 Hours 7 Hours & 30 Minutes 7 Hours 6 Hours 5 Hours 4 Hours 3 Hours 2 Hours 30 Minutes

Selling[edit source | edit]

The vault can be sold in exchange for 6,250,000 Gold, though its purchase price is more than four times that amount, meaning a significant loss occurs. Nevertheless, selling the vault is done by pressing the Sell Button.png button, and then either the No or Yes yes button to cancel or confirm, respectively.

Time Reduction[edit source | edit]

To skip the cooldown time, Gems can be used by pressing the Speed-Up Button 2.png, then the Skip All 10 Gems Icon.png button. The cost to skip the cooldown time is always 10 Gems regardless of the VIP Level or the remaining cooldown time.

Construction Time[edit source | edit]

The Gem cost for skipping construction time is calculated based upon the following formula: (TimeInSeconds ^ -0.46) * 0.12 * TimeInSeconds The final result is rounded up by 1. For example, the cost to skip the initial construction time (5 minutes) is: (300 ^ -0.46) * 0.12 * 300 = 2.6. Rounding by 1 applies, thus the cost to skip the timer is 3 Gems Icon.png.

The construction time can also be reduced through forging Chronosian Seals or activating Chronos's power (actions which reduce several ongoing timers in the game by 6 hours) and through Timer Boosts (bonuses offered by visiting Trainers, which reduce certain individual timers by 5 minutes).

Storing[edit source | edit]

The Gold Vault cannot be stored in Inventory Inventory Icon.png.

Moving[edit source | edit]

A single object is moved by pressing and holding it until move options activate, indicated by X Edit Mode Icon.png Check Mark Icon.png buttons below it and colored move arrows on each side. Green move arrows indicate sufficient placeable space, grey arrows indicate not enough. Moved the object by dragging, tapping the move arrows, or tapping the destination, then pressing Check Mark Icon.png. A moved is cancelled by pressing X.

To move multiple objects at once, with move options activated as above, press Edit Mode Icon.png. Once enabled, moving and/or swapping instructions appear:

  • Select one or more objects to move them at the same time.
  • Swap two objects by selecting them and tapping Swap Icon.png.
  • Store multiple objects in inventory by selecting them and tapping Inventory Icon.png (eligible buildings/objects only).

Dragging or tapping does not move objects in Edit Mode, the initial state is selection-only; instead, tapping the Move (Green) Icon.png button enables dragging or tapping, the base of all objects turn green or grey indicating if there's enough placeable space to move the items to as a unit.

Added Edit Mode Notes
  • Selected objects are moved exactly parallel to their former positions, any chosen destination must have the corresponding spaces freed and placeable for a successful move.
  • If all selected items are eligible to moved into inventory, the Inventory Icon.png Inventory button appears below the last item selected, pressing it moves these into inventory; the button does not appear if any item is ineligible for inventory.
  • Objects cannot be selected from different islands at the same time.

History[edit source | edit]

  • Update 3.2: Modified the cooldown times to compensate for added VIP Levels.
  • Update 3.0: Made the vault available to all VIP levels, rather than those with VIP level 6 or higher.
  • Update 1.8: Introduced.

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