Greeting the Dawn (17/01/26)
From Dragon Mania Legends (DML) Wiki
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Synopsis
Solo Events are limited-time competitions which each Trainer participates in separately. They are based on completing several tiers, each having three set goals with different requirements, with a different prize awarded upon completing each tier.
Each goal has a number of items that need to be collected to be completed. Items are limited to a set number per a given timeframe. A cooldown period is needed before being able to collect more. Whenever items are received, a notification appears in the middle of the screen. If all the available items for that time period have been collected, the notification indicates how much time is left until the next item can be collected. Each individual item can also be bought in exchange for Gems, through the /Item button under each item.
Rewards & Timetable
The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.
Tier | Reward | Estimated Minimum Completion Time |
---|---|---|
Tier 1 | ![]() |
1 hour and 40 minutes |
Tier 2 | Luminous Tree | 1 hour, 52 minutes and 30 seconds |
Tier 3 | (3,000*Modifier) Food | 3 hour |
Tier 4 | Legendary Habitat | 5 hours and 30 minutes |
Tier 5 | ![]() |
10 hours |
Tier 6 | (80,000*Modifier) Gold | 15 hours |
Tier 7 | 5-Card Pack | 11 hours and 15 minutes |
Tier 8 | ![]() |
20 hours |
Tier 9 | (30,000*Modifier) Food | 1 day, 6 hours and 40 minutes |
Tier 10 | ![]() |
2 days and 7 hours |
Requirements
Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items.
Example
There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:
- 1 item every 1 minute OR
- 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]
The Recommended column lists the quickest way to fulfill the requirements.
Tier # | Item | Requirement | Recommended | Estimated Cooldown Per Item | Pool | Total Pool Cooldown | Gems to Skip |
---|---|---|---|---|---|---|---|
Tier 1 | 16 ![]() |
Collect Gold | Any Habitat | 1 minute | 8 | 8 minutes | 5 per Tile |
15 ![]() |
Feed Dragons | Hatched Fire Dragons | 10 minutes | 5 | 50 minutes | 5 per Head | |
70 ![]() |
Catch Creatures | Tap the ![]() |
45 seconds | 15 | 11 minutes and 15 seconds | 3 per Mask | |
Tier 2 | 2 ![]() |
Hatch Dragons | Fire Dragons | 30 minutes | 1 | 30 minutes | 10 per Envelope |
20 ![]() |
Collect Food | Spiky Cherry | 7 minutes and 30 seconds | 5 | 37 minutes and 30 seconds | 10 per Bowl | |
6 ![]() |
Win Battles | Normal Mode - Quest 1 | 15 minutes | 3 | 45 minutes | 10 per Yen | |
Tier 3 | 21 ![]() |
Collect Gold | Any Habitat | 10 minutes | 3 | 30 minutes | 5 per Mask |
16 ![]() |
Win Battles | Normal Mode - Quest 1 | 15 minutes | 4 | 1 hour | 10 per Lantern | |
100 ![]() |
Catch Creatures | Tap the ![]() |
1 minute and 30 seconds | 15 | 22 minutes and 30 seconds | 10 per Rooster | |
Tier 4 | 20 ![]() |
Collect Food | Spiky Cherry | 10 minutes | 5 | 50 minutes | 15 per Tile |
26 ![]() |
Level Up Dragons | Hatched Fire Dragons | 15 minutes | 4 | 1 hour | 15 per Head | |
4 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 2 hours | 2 | 4 hours | 5 per Mask | |
Tier 5 | 4 ![]() |
Gift Friends | Any Friend | None | 4 | None | 15 per Envelope |
16 ![]() |
Feed Dragons | Hatched Fire Dragons | 35 minutes | 4 | 2 hours and 20 minutes | 15 per Bowl | |
36 ![]() |
Collect Gold | Any Habitat | 20 minutes | 6 | 2 hours | 15 per Yen | |
Tier 6 | 3 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 30 minutes | 1 | 30 minutes | 20 per Mask |
4 ![]() |
Use Dragon Fury | Any Battle | None | 4 | None | 15 per Lantern | |
24 ![]() |
Collect Food | Spiky Cherry | 45 minutes | 4 | 3 hours | 20 per Rooster | |
Tier 7 | 50 ![]() |
Collect Gold | Any Habitat | 15 minutes | 5 | 1 hour and 15 minutes | 20 per Tile |
120 ![]() |
Catch Creatures | Tap the ![]() |
1 minute | 30 | 30 minutes | 15 per Mask | |
2 ![]() |
Win Battles in Dungeon | Any | None | 2 | None | 15 per Head | |
Tier 8 | 20 ![]() |
Win Battles | Normal Mode - Quest 1 | 40 minutes | 4 | 2 hours and 40 minutes | 20 per Envelope |
26 ![]() |
Feed Dragons | Hatched Fire Dragons | 1 hour | 6 | 6 hours | 25 per Bowl | |
12 ![]() |
Breed Hybrid Dragons | Fire Dragon + Wind Dragon | 45 minutes | 2 | 1 hour and 30 minutes | 20 per Yen | |
Tier 9 | 150 ![]() |
Catch Creatures | Tap the ![]() |
45 seconds | 20 | 15 minutes | 25 per Rooster |
8 ![]() |
Win Battles in Dungeon | Any | None (2 Dungeon iterations) | 8 | Dungeon iteration | 25 per Lantern | |
50 ![]() |
Level Up Dragons | Hatched Fire Dragons | 40 minutes | 4 | 2 hours and 40 minutes | 30 per Mask | |
Tier 10 | 20 ![]() |
Hatch Dragons | Fire Dragons | 45 minutes | 2 | 1 hour and 30 minutes | 30 per Tile |
60 ![]() |
Feed Dragons | Hatched Fire Dragons | 20 minutes | 6 | 2 hours | 30 per Head | |
60 ![]() |
Collect Gold | Any Habitat | 1 hour | 5 | 5 hours | 30 per Mask |