High & Dry (18/09/06)
From Dragon Mania Legends (DML) Wiki
|
Synopsis
Solo Events are limited-time competitions which each Trainer participates in separately. They are based on completing several tiers, each having three set goals with different requirements, with a different prize awarded upon completing each tier.
Each goal has a number of items that need to be collected to be completed. Items are limited to a set number per a given timeframe. A cooldown period is needed before being able to collect more. Whenever items are received, a notification appears in the middle of the screen. If all the available items for that time period have been collected, the notification indicates how much time is left until the next item can be collected. Each individual item can also be bought in exchange for Gems, through the /Item button under each item.
Rewards & Timetable[edit source | edit]
The amount of Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.
Tier | Reward | Estimated Minimum Completion Time |
Estimated Time until Event Completion |
---|---|---|---|
Tier 1 | 5 Gems | 1 hour and 40 minutes | 2 days, 12 hours and 32 minutes |
Tier 2 | Cloud Dragon ![]() |
2 hours | 2 days, 10 hours and 52 minutes |
Tier 3 | (80,000*Modifier) Gold | 3 hours and 12 minutes | 2 days, 8 hours and 52 minutes |
Tier 4 | Legendary Habitat | 5 hours and 52 minutes | 2 days, 5 hours and 40 minutes |
Tier 5 | Lightning Dragon ![]() |
10 hours | 1 day, 23 hours and 48 minutes |
Tier 6 | 25 Gems | 15 hours | 1 day, 13 hours and 48 minutes |
Tier 7 | Raincoat Dragon ![]() Block Dragon ![]() |
22 hours and 48 minutes | 22 hours and 48 minutes |
Requirements[edit source | edit]
An explanation of the requirements for an item can be seen by tapping on the i button. Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items. The cooldown times are also visible by two methods in-game. The first method is seen briefly on a notification upon collecting the last item available in a pool. The second method is by viewing the event screen where times for next available collection are shown under each item required.
Example
There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:
- 1 item every 1 minute OR
- 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]
The Recommended column lists the quickest way to fulfill the requirements. The item for each tier which takes the longest time to complete has the Total Pool Cooldown section highlighted with a yellow background. Being the item responsible for the minimum completion time of their tier, it is recommended that Trainers focus on these times.
Tier # | Item | Requirement | Recommended | Estimated Cooldown Per Item |
Pool | Total Cooldown Per Pool | Gems to Skip |
---|---|---|---|---|---|---|---|
Tier 1 | 16 ![]() |
Collect Gold | Any Habitat | 1 Minute | 8 | 8 Minutes | 3 per Backpack |
15 ![]() |
Feed Dragons | Hatched Fire Dragons | 10 Minutes | 5 | 50 Minutes | 3 per Pencil | |
30 ![]() |
Catch Creatures | Tap the ![]() |
2 Minutes | 20 | 40 Minutes | 3 per Eraser | |
Tier 2 | 2 ![]() |
Hatch Dragons | Fire Dragons | 25 Minutes | 1 | 25 Minutes | 3 per Calculator |
20 ![]() |
Collect Food | Spiky Cherry | 8 Minutes | 5 | 40 Minutes | 3 per Highlighter | |
6 ![]() |
Win Battles | Normal Mode - Quest 1 | 13 Minutes | 3 | 39 Minutes | 3 per Notebook | |
Tier 3 | 14 ![]() |
Collect Gold | Any Habitat | 10 Minutes | 2 | 20 Minutes | 3 per Pencilcase |
16 ![]() |
Win Battles | Normal Mode - Quest 1 | 16 Minutes | 4 | 1 hour and 4 Minutes | 3 per Ruler | |
80 ![]() |
Catch Creatures | Tap the ![]() |
1 Minute | 15 | 15 Minutes | 3 per Scissors | |
Tier 4 | 20 ![]() |
Collect Food | Spiky Cherry | 9 Minutes | 5 | 45 Minutes | 3 per Backpack |
26 ![]() |
Level Up Dragons | Hatched Fire Dragons | 16 Minutes | 4 | 1 hour and 4 Minutes | 3 per Pencil | |
4 ![]() |
Breed Hybrid Dragons | ![]() ![]() ![]() |
35 Minutes | 2 | 1 hour and 10 Minutes | 3 per Eraser | |
Tier 5 | 4 ![]() |
Gift Friends | Any Friend | None | 4 | None | 3 per Calculator |
16 ![]() |
Feed Dragons | Hatched Fire Dragons | 33 Minutes | 4 | 2 hours and 12 Minutes | 3 per Highlighter | |
30 ![]() |
Collect Gold | Any Habitat | 24 Minutes | 5 | 2 hours | 3 per Notebook | |
Tier 6 | 3 ![]() |
Breed Hybrid Dragons | ![]() ![]() ![]() |
None | 3 | None | 3 per Pencilcase |
4 ![]() |
Use Dragon Fury | Any Battle | None | 4 | None | 3 per Ruler | |
24 ![]() |
Collect Food | Spiky Cherry | 45 Minutes | 4 | 3 hours | 3 per Scissors | |
Tier 7![]() ![]() |
40 ![]() |
Collect Gold | Any Habitat | 38 Minutes | 4 | 2 hours and 32 Minutes | 3 per Backpack |
80 ![]() |
Catch Creatures | Tap the ![]() |
3 Minutes | 10 | 30 Minutes | 3 per Pencil | |
2 ![]() |
Win Battles in the Dungeon | Any | 30 Seconds | 1 | 30 Seconds | 3 per Eraser |