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Lighting the Way (16/02/05)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Lighting the Way (16.02.05) Promotion.jpg
Dragons believe the New Year is perfect for new beginnings. Help them see what blessings the future holds by completing goals to earn gifts!
INFORMATION
Started: 5 February 2016
Ended: 15 February 2016
Duration: 10 Days 5 Hours
Type: Solo
Tiers: 10

Prize: Sunrise Dragon Icon.png Sunrise Dragon
Occasion: Chinese New Year

Solo Events are limited-time competitions in which each Trainer participates individually. They are based on completing several tiers, each having three set goals with different requirements, and a prize awarded upon completing each tier.

Mechanics

Each tier has several items that must be collected. Items are each limited to a set number per a given timeframe, with a cooldown period needed before collecting more. Whenever items are received, a notification appears in the middle of the screen. If all available items for that period are already collected, the notification indicates how much time is left until the next can be collected. Each individual item can also be bought in exchange for Gems Icon.png Gems, by pressing the  Gems Icon.png /Item   button under the item.

Rewards & Timetable

The amount of Food or Gold awarded depends on Trainer Level, the highest Level Modifier amount is displayed.

Tier Reward Estimated Minimum
Completion Time
Tier 1 Boiling Dragon Icon.png Boiling Dragon 1 hour and 40 minutes
Tier 2 Food Icon.png 45,000 2 hours and 30 minutes
Tier 3 Golden Pavilion 5 hours and 40 minutes
Tier 4 Legendary Habitat 7 hours
Tier 5 Gold Icon.png 1,200,000 8 hours and 20 minutes
Tier 6 Ruby Dragon Icon.png Ruby Dragon 16 hours and 20 minutes
Tier 7 Luminous Tree 10 hours and 40 minutes
Tier 8 Kongming Dragon Icon.png Kongming Dragon 18 hours and 40 minutes
Tier 9 Food Icon.png 450,000 1 day
Tier 10 Sunrise Dragon Icon.png Sunrise Dragon 1 day and 20 hours

Requirements

Lighting the Way (16.02.05) Promotion 2.jpg

Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection, up to the maximum cumulatively. This means that items can be collected at 1 per cooldown time, or collect the total pool once time has been exceeded for the pool without collecting any items.

Example

There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:

  • 1 item every 1 minute OR
  • 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]

The Recommended column lists the quickest way to fulfill the requirements.

Tier # Item Requirement Recommended Estimated Cooldown (1 item per) Pool Gems to Skip
Tier 1 16 Item - Dragon Mask.png Collect Gold Any Habitat 1 minute 8 5 per Mask
15 Item - Sunrise Dragonhead.png Feed Dragons Hatched Fire Dragons 10 minutes 5 5 per Dragonhead
30 Item - Red Envelope.png Catch Creatures Tap the Flying Creature - Lantern.png on-screen 45 seconds 2-10 5 per Envelope
Tier 2 2   Item - Bowl of Dumplings.png Hatch Dragons Fire Dragons 45 minutes 1 10 per Bowl
20 Item - Monkey Mask.png Collect Food Spiky Cherry 10 minutes 5 10 per Mask
6   Item - Red Lantern.png Win Battles Quest 1 in Normal Mode 10 minutes 3 10 per Lantern
Tier 3 20 Item - Red Envelope.png Collect Gold Any Habitat 10 minutes 5 10 per Envelope
21 Item - Lion Dance Costume Head.png Level Up Dragons Hatched Fire Dragons 20 minutes 4 10 per Head
2   Item - Dragon Tile.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 35 minutes 1 10 per Tile
Tier 4 24 Item - Monkey Mask.png Collect Food Spiky Cherry 20 minutes 3 15 per Mask
24 Item - Bowl of Dumplings.png Win Battles Quest 1 in Normal Mode 20 minutes 3 15 per Bowl
30 Item - Red Lantern.png Catch Creatures Tap the Flying Creature - Lantern.png on-screen 6 minutes 5 15 per Lantern
Tier 5 30 Item - Dragon Mask.png Collect Gold Any Habitat 24 minutes 5 15 per Mask
4   Item - Dragon Tile.png Use Dragon Fury Medium Difficulty Battles 15 minutes 2 15 per Tile
12 Item - Lion Dance Costume Head.png Level Up Dragons Hatched Fire Dragons 30 minutes 4 15 per Head
Tier 6 4   Item - Sunrise Dragonhead.png Gift Friends Any Friend None 4 15 per Dragonhead
32 Item - Red Envelope.png Feed Dragons Hatched Fire Dragons 35 minutes 4 20 per Envelope
3   Item - Bowl of Dumplings.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 2 hours 1 15 per Bowl
Tier 7 36 Item - Red Lantern.png Catch Creatures Tap the Flying Creature - Lantern.png on-screen 15 minutes 6 15 per Lantern
35 Item - Monkey Mask.png Collect Food Spiky Cherry 20 minutes 3 20 per Mask
2   Item - Dragon Tile.png Win Battles in Dungeon Any None 2 15 per Tile
Tier 8 10 Item - Dragon Mask.png Hatch Dragons Fire Dragons 1 hour 2 20 per Mask
24 Item - Bowl of Dumplings.png Level Up Dragons Hatched Fire Dragons 25 minutes 4 20 per Bowl
36 Item - Red Lantern.png Collect Gold Any Habitat 35 minutes 4 25 per Lantern
Tier 9 40 Item - Dragon Tile.png Feed Dragons Hatched Fire Dragons 40 minutes 4 30 per Tile
40 Item - Monkey Mask.png Catch Creatures Tap the Flying Creature - Lantern.png on-screen 15 minutes 8 25 per Mask
5   Item - Lion Dance Costume Head.png Win Battles in Dungeon Any None 5 25 per Head
Tier 10 10 Item - Red Lantern.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 30 minutes 2 30 per Lantern
50 Item - Red Envelope.png Collect Gold Any Habitat 1 hour 6 30 per Envelope
20 Item - Sunrise Dragonhead.png Win Battles Quest 1 in Normal Mode 25 minutes 4 30 per Dragonhead
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