Nordic Missions (18/11/05)
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The event took place during the Midgarden Divine event series. Solo Events are limited-time competitions in which each Trainer participates individually. They are based on completing several tiers, each having three set goals with different requirements, and a prize awarded upon completing each tier.
Mechanics
Each tier has several items that must be collected. Items are each limited to a set number per a given timeframe, with a cooldown period needed before collecting more. Whenever items are received, a notification appears in the middle of the screen. If all available items for that period are already collected, the notification indicates how much time is left until the next can be collected. Each individual item can also be bought in exchange for Gems, by pressing the /Item button under the item.
Rewards & Timetable
Requirements
An explanation of the requirements for an item can be seen by tapping on the i button. Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items. The cooldown times are also visible by two methods in-game. The first method is seen briefly on a notification upon collecting the last item available in a pool. The second method is by viewing the event screen where times for next available collection are shown under each item required.
Example
There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:
- 1 item every 1 minute OR
- 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]
The Recommended column lists the quickest way to fulfill the requirements. The item for each tier which takes the longest time to complete has the Total Pool Cooldown section highlighted with a yellow background. Being the item responsible for the minimum completion time of their tier, it is recommended that Trainers focus on these times.
Tier # | Item | Requirement | Recommended | Cooldown Per Item | Items Per Pool | Time Until Full Pool | Gems to Skip | |
---|---|---|---|---|---|---|---|---|
Tier 1 | 3 | Collect Gold | Any Habitat | 2 Hours | 2 | 4 Hours | 1 per Axe | |
3 | Collect Food | Spiky Cherry | 1 Hour | 2 | 2 Hours | 1 per Dragonhead Statue | ||
1 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] | None | 1 | None | 1 per Dragon Medallion | ||
Tier 2 | 3 | Feed Dragons | Hatched Fire Dragons | 3 Hours | 2 | 6 Hours | 1 per Princess Doll | |
3 | Level Up Dragons | Hatched Fire Dragons | 1 Hour & 30 Minutes | 2 | 3 Hours | 1 per Shield | ||
1 | Hatch Dragon | Fire Dragon | None | 1 | None | 1 per Sword | ||
Tier 3 | 3 | Collect Gold | Any Habitat | 4 Hours | 2 | 8 Hours | 3 per Toy Boat | |
3 | Collect Food | Spiky Cherry | 30 Minutes | 2 | 1 Hour | 3 per Viking Doll | ||
1 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] | None | 1 | None | 3 per Viking Helmet | ||
Tier 4 | 3 | Feed Dragons | Hatched Fire Dragons | 5 Hours | 2 | 10 Hours | 3 per Axe | |
3 | Level Up Dragons | Hatched Fire Dragons | 1 Hour | 1 | 1 Hour | 3 per Dragonhead Statue | ||
1 | Hatch Dragon | Fire Dragon | None | 1 | None | 3 per Dragon Medallion | ||
Tier 5 | 6 | Collect Gold | Any Habitat | 2 Hours & 40 Minutes | 3 | 8 Hours | 3 per Princess Doll | |
6 | Collect Food | Spiky Cherry | 1 Hour | 5 | 5 Hours | 3 per Shield | ||
1 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] | None | 1 | None | 3 per Sword | ||
Tier 6 | 6 | Feed Dragons | Hatched Fire Dragons | 5 Hours | 4 | 20 Hours | 3 per Toy Boat | |
6 | Level Up Dragons | Hatched Fire Dragons | 2 Hours | 4 | 8 Hours | 3 per Viking Doll | ||
1 | Hatch Dragon | Fire Dragon | None | 1 | None | 3 per Viking Helmet | ||
Tier 7 | 11 | Collect Gold | Any Habitat | 4 Hours & 1 Minute | 8 | 1 Day, 8 Hour & 8 Minutes | 3 per Axe | |
9 | Collect Food | Spiky Cherry | 1 Hour & 40 Minutes | 7 | 11 Hours & 40 Minutes | 3 per Dragonhead Statue | ||
1 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] | None | 1 | None | 3 per Dragon Medallion | ||
Tier 8 | 19 | Feed Dragons | Hatched Fire Dragons | 2 Hours | 13 | 1 Day and 2 Hours | 3 per Princess Doll | |
3 | Level Up Dragons | Hatched Fire Dragons | 2 Hours | 2 | 4 Hours | 3 per Shield | ||
1 | Hatch Dragon | Fire Dragon | None | 1 | None | 3 per Sword | ||
Tier 9 | 31 | Collect Gold | Any Habitat | 1 Hour & 10 Minutes | 11 | 12 Hours & 50 Minutes | 3 per Toy Boat | |
5 | Collect Food | Spiky Cherry | 3 Hours & 45 Minutes | 4 | 15 Hours | 3 per Viking Doll | ||
1 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] | None | 1 | None | 3 per Viking Helmet | ||
Tier 10 | 32 | Feed Dragons | Hatched Fire Dragons | 1 Hour & 45 Minutes | 10 | 17 Hours & 30 Minutes | 3 per Axe | |
4 | Level Up Dragons | Hatched Fire Dragons | 10 Hours | 2 | 20 Hours | 3 per Dragonhead Statue | ||
1 | Hatch Dragon | Fire Dragon | None | 1 | None | 3 per Dragon Medallion |