Page
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Change
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Battle (System) (edit)
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- Modified the pre-battle interface of the Enchantment League so that the strongest defender is displayed instead of a randomly featured defender.
- Focus Attack now modifies the Attack of a Dragon rather than its Health.
- The scoring system for the Dragon League was reworked.
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Boss Dragons (edit)
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Breeding (edit)
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- Introduced Breeding Tokens.
- Enlarged the Breed Button and replaced the Level 6 Breeding Den image with that of the Level 2 Breeding Den.
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Campaign Map (edit)
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- Introduced Champion's Island.
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Campaign Map Quests (edit)
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- Introduced new quests, mines, and gates as part of the new Campaign Map island, Champion's Island.
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Chain Breeding Events (edit)
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Clans (edit)
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- Added the ability to check the last time a Clan member logged in.
- Added announcements about Clan changes in chat, such as for demotions, promotions, Clan Dragon and so on.
- Added ability to turn on or off profanity filtering.
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Divine Islands (edit)
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Dragon Codex (edit)
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- Introduced four new collections: Mysterious Dragons, Secrets of the Arena, Elites of the Arena and Collector's Dragons.
- Added Dragon Collector Points.
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Dragon League-Pre 6.2 (edit)
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- Introduced the Elite League.
- Introduced Elite league.
- The Elite League was opened on the 3rd of September 2018 to all platforms.
- Added milestone rewards to leagues.
- Made promotion or demotion not occur a Trainer had not participated in at least one match.
- Made promotion occur for the Top 200 instead of the Top 140, and demotion occur for the Bottom 200 instead of the Bottom 140.
- Made focus attack increase Attack by 50% instead of Health.
- Lowered bonus points for opponent difficulty from 25 to 10 points for easy difficulty, from 75 to 90 for medium difficulty, and from 150 to 190 for hard difficulty.
- Decreased base of 100 points given for victories to 10, and increased bonus points given by win streaks.
- Removed bonus points from Score Stars.
- See Dragon League-Pre 6.2 page history for pre-update configurations.
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Dragon Leveling (edit)
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- Increased maximum Dragon level to 100.
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Dragons (edit)
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- Introduced Breeding Tokens, a new method of breeding specific Dragons.
- Added Dragon Collector Points to all Dragons, except Clan Dragons and Chronos.
- Changed Rhino Dragon and Orca Dragon into Enchantment-Breedable Dragons.
- Changed the rarity of Rhino Dragon, Orca Dragon and Pinata Dragon from Epic to Legendary while the rarity of Herald Dragon was changed from Rare to Epic. Their Elements were also changed: Rhino Dragon's were changed from
  to   ; Orca Dragon's were changed from   to   ; Pinata Dragon's were changed from   to   ; and Herald Dragon received the Metal Element in addition to its other two Elements.
- Made Gladiator Dragon, Machine Snake Dragon, Golem Dragon and Garden Dragon obtainable through matching Dragon Pieces (prior, duplicates could be purchased for 1,000, 1,640, 1,650, and 3,990 Gems, respectively.
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Enchantment (edit)
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- Added Enchantment levels 5 – 8.
- Added higher quality Divine materials than average from chests in the 5th, 6th and 7th tiers of the Enchantment League-Pre 6.2.
- Introduced Ascension, a new method to obtain Enchantment Materials.
- Changed the background color of the Dragons in the sidebar to match the color of their rarity.
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Enchantment Altar (edit)
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Enchantment League-Pre 6.2 (edit)
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- Added Divine Materials of better quality than average to Enchantment Chests in League 5 and higher.
- Made League 6 and 7 chests purchasable only using Gems, to offer 20% more materials and Enchanted Trinkets.
- Added Enchantment Tickets purchase increments of 100 and 45, in addition to 10 and 1.
- Made the pre-battle interface display the strongest defender, rather than any.
- Discontinued the Reveal Strongest
Potion. All existing potions in a Trainer's inventory were replaced by the Reveal All Potion.
- Changed the number of taps required to show double cauldrons and Epic chests, to once instead of twice.
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Enchantment System (edit)
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- Raised Dragon Enchantment to Level 8.
- Changed Enchantment Chests in League 5 to give Divine Materials of better than average quality.
- Made League 6 and 7 chests costing Gems give 20% more materials and Trinkets. Also made Enchantment Tickets purchasable in increments of 100 and 45, in addition to 10 and 1.
- Discontinued Reveal Strongest Potion (Epic).
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Events (edit)
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- Modified the interface for Events, so they were no longer represented through a horizontal, rectangular banner, but through a vertical, rectangular window. Additionally, the background changed, and the prize Dragon was no longer represented through a mugshot, but through a full-body image.
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Farms (edit)
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- Increased the Farm limit to 15.
- Reduced the harvesting time of Candied Pear to 2 days.
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Food (edit)
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- The harvesting time of Candied Pear was reduced to 2 days.
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Habitats (edit)
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- Made Base element Habitats upgradable to Level 9 (three more levels added).
- Changed the building time of Level 1 Boss Habitats to 1 minute from instant.
- The experience given by upgrading Boss Habitats to Level 2 decreased from 1,660 to 1,500 while Level 1 Boss Habitats changed to award 500 experience points when built.
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Hatchery (edit)
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- Added an Egg notification above the hatchery to indicate when at least one egg is ready to be opened.
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Hatching (edit)
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Inventory (edit)
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- Added sell button for duplicate Dragons.
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Main Shop (edit)
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- Changed the background color of Boss Dragon snapshots from purple to orange.
- Made available Card Dragon Pack Tickets in increments of 100 and 45, in addition to 10 and 1.
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Ruins-Pre 5.7 (edit)
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- Changed Dragons' background to match the color of their rarity.
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Skills (edit)
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- Made Stone Shield absorb indirect damage in addition to direct.
- Made Vengeful Sword deal damage to indirect attackers in addition to direct.
- Made Electric Jolt strike chance damage to the third opponent increased from 20% to 25%, 35%, 40% for Levels 2, 3 and 4, respectively and from 30% to 50% for Level 6. And increased Power of Thunder chance to stun an opponent from 25% to 35%.
- Modified Life Steal masteries, made Pay it Forward heal the caster and allied Dragons without the requirement of defeating the opposing Dragon, but with a decreased healing capacity from 50% to 30%, and made Dark Ritual no longer the caster with 100% capacity, but rather steal a positive effect from the target.
- Made Mass Blessing Wisdom of the Ancients mastery last two rounds instead of one.
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Social System (edit)
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- Introduced Dragon Collector's Leaderboard.
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VIP Status (edit)
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- Made it compulsory for the VIP Ticket received upon reaching Level 10 to be activated on the spot.
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