Update 5.0
From Dragon Mania Legends (DML) Wiki
Release Date
- Android, iOS & Windows - 6 January 2020
Noteworthy Changes
Page(s) | Change(s) |
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Anniversary Events (edit) |
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Arcade Events (edit) |
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Badges (edit) |
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Clan Dragon Power Tokens (edit) |
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Clan Dragons (edit) |
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Clan Fortress (edit) |
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Clans (edit) |
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Divine Islands (edit) |
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Dragon Codex (edit) |
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Enchantment System (edit) |
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Events (edit) |
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Hatching (edit) |
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Power Boosters (edit) |
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Former Clan Dragon Powers
Formerly, Clan Dragons had the following powers, which were replaced with Powers relating specifically to Clan Events. The previous powers were as follows:
Dragon | Previous Effect | New Effect |
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Chip | Boost Gold production by 15% | Decreases the time to craft a Fireball in the Clan Siege event, reducing further with each level. |
Ruptia | Reduce active hatching time by 60 minutes | Provides a percentage chance (increasing per level) to earn double points when feeding a dragon in the Great Dragon Race. |
Striker | Increase first-strike damage by 50% for one Dragon in battle | Decreases the time for War Energy to regenerate in Emerald Wars, further decreasing with each level. |
Gravelis | Protect a Dragon from the first hit in battle | Generates a Legendary quest after the clan completes a certain number of quests (rerolling does not count). Reduces the number of required quest completions per level from 40 down to 4 (at max level). This works in parallel with normal Legendary recipe generation. |
Amoura | Reduce active breeding time by 60 minutes | Provides a percentage chance (increasing with each level) to refund a Fireball after shooting. |
Brimstone | Award 1 Gem | Increases the chance (increasing per level) of receiving a Legendary Recipe in the Great Dragon Race. |
Kutter | Skip Clan Quests refresh timer | Increases the Winstreak Score during Emerald Wars by a percentage based on level. |
Boone | Give random rewards | Provide a chance (increasing chance percentage per level) to earn double points when feeding a dragon in the Sugar Rush event. |
Feather | NEW! | Increases the points earned in every event by a percentage, increasing with each level. |
New Dragons
The number of unique Dragons increased from 660 to 670.
- Aquarius Dragon
- Feather
- Fifth Dragon
- Galaxy Dragon
- Glitter Dragon
- Longgui Dragon
- Nocturne Dragon
- Painting Dragon
- Rat Dragon
- Valentine Dragon
Note: Only Dragons with data entered on their pages can appear.
Bug Fixes
- Bottomless Dungeon - The Skills behaving improperly in the Dungeon were fixed.
- Divine Blessing (both masteries) should now work as intended
- Metal element mastery Final Vengeance will now correctly activate if killed through damage-over-time skills like Poison or Shadow
- Kills taken by Damage over Time in Dungeon should now apply x3 token multiplier
- Emerald Wars
- Resolved the issue that caused rollbacks when revitalizing War Energy.
- Removed the ability to regenerate War Energy through the process of quitting and then rejoining clans.
- General fixes
- The third skill of the dragon from slot 0 being hard to use in fight screens.
- VIP level being hidden for clan members on member list even when it's set to public.
- The unlocked dragon skill being displayed as locked in the Breeding Den dragon list.
- Ancient Event fixes
- Leaderboard overload where leaderboard position is refreshed after each dice roll in the board game event.
- Double trouble "tutorial" reminder becoming stuck on the server and causing users to experience huge rollbacks (server doesn't save during tutorial).
- Desync when a user presses the Roll button again 5 seconds after the first press while the server hasn't responded with the roll results (bad connection).
- Crash in Arena main screen when League Promotion reward is a decoration item.
- The Mass Leech Mastery not increasing allies damage.
- Crash when tapping the info button of Toby's Top Dragon.
- Crashing caused by redirection from the welcome screen to Ancient Chest Screen when there was no event active (or events haven’t been loaded yet).
- Crashing caused by missing DLC check for Collection Event.
- The board game tutorial could be interrupted when exiting the section while waiting for the roll result, which could eventually lead to server crashes.
- Reward counters appearing prematurely.
- Icons enlarged in Dragon Dice key conversion popup.
- Ancient element strengths and weaknesses displayed in prefight element info screen.
- Bad damage/HP display in dragon info for dragons in Codex with locked elements.
- Bad damage display in dragon info for opponents with two elements in prefight screens.
Other Updates
Game Updates |
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Release 1.0
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