- Android, iOS & Windows - 6 January 2020
Page
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Change
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Achievements
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- Introduced the Master Dungeon Badge.
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Dragon Codex
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- Dragons with secondary Elements locked no longer have the
icon, and are instead marked with the icon.
- Replaced the name of the Elemental with the name of the Element if skill level is above 1.
- Moved attack next to the
icon instead of displaying individually for each Element
- Added a tooltip menu for extra skills info on the Codex Entry Dragon Info Screen.
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Events
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- Revamped Event Screens, gave Leaderboards a transparent background and a streamlined visualization of the player’s position, and provided better clarity for events such as the value of hatched dragons in Crowded Nursery events.
- Added Clan Events to the Event slider with regular Events.
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Clan Fortress
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- Added ability to reduce the timers on all ongoing hatchings (when the power moved to the Fortress when Clan Dragon powers were revamped).
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Clans
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- Added a drop-down list to the Clan Profile to sort clan members by MVP Score, Dragon Collector Points, Last Online, Clan Rank, and gave Leaders an Applicants list.
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Clan Dragons
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- Changed Clan Dragon powers.
- Introduced Power Boosters.
- Made Amoura's power no longer reduce ongoing breedings.
- Moved Ruptia's Power to become the Clan Fort power, making it available for use once a day for use.
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Hatching
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- Modified Ruptia's power, meaning it no longer serves for reducing any ongoing breeding. Starting with this update, the Clan Fortress can reduce any ongoing hatching.
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Arcade Events
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- Made Happy Dragons only give 1 point.
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Clan Dragon Power Token
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Resources
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Divine Islands
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Power Boosters
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Enchantment System
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Dragon
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Previous Effect
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New Effect
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Chip
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Boost Gold production by 15%
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Decreases the time to craft a Fireball in the Clan Siege event, reducing further with each level.
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Ruptia
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Reduce active hatching time by 60 minutes
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Provides a percentage chance (increasing per level) to earn double points when feeding a dragon in the Great Dragon Race.
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Striker
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Increase first-strike damage by 50% for one Dragon in battle
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Decreases the time for War Energy to regenerate in Emerald Wars, further decreasing with each level.
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Gravelis
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Protect a Dragon from the first hit in battle
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Generates a Legendary quest after the clan completes a certain number of quests (rerolling does not count). Reduces the number of required quest completions per level from 40 down to 4 (at max level). This works in parallel with normal Legendary recipe generation.
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Amoura
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Reduce active breeding time by 60 minutes
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Provides a percentage chance (increasing with each level) to refund a Fireball after shooting.
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Brimstone
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Award 1 Gem
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Increases the chance (increasing per level) of receiving a Legendary Recipe in the Great Dragon Race.
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Kutter
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Skip Clan Quests refresh timer
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Increases the Winstreak Score during Emerald Wars by a percentage based on level.
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Boone
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Give random rewards
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Provide a chance (increasing chance percentage per level) to earn double points when feeding a dragon in the Sugar Rush event.
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Feather
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NEW!
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Increases the points earned in every event by a percentage, increasing with each level.
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The number of unique Dragons increased from 661 to 671.
- Bottomless Dungeon - The Skills behaving improperly in the Dungeon were fixed.
- Divine Blessing (both masteries) should now work as intended
- Metal element mastery Final Vengeance will now correctly activate if killed through damage-over-time skills like Poison or Shadow
- Kills taken by Damage over Time in Dungeon should now apply x3 token multiplier
- Emerald Wars
- Resolved the issue that caused rollbacks when revitalizing War Energy.
- Removed the ability to regenerate War Energy through the process of quitting and then rejoining clans.
- General fixes
- The third skill of the dragon from slot 0 being hard to use in fight screens.
- VIP level being hidden for clan members on member list even when it's set to public.
- The unlocked dragon skill being displayed as locked in the Breeding Den dragon list.
- Ancient Event fixes
- Leaderboard overload where leaderboard position is refreshed after each dice roll in the board game event.
- Double trouble "tutorial" reminder becoming stuck on the server and causing users to experience huge rollbacks (server doesn't save during tutorial).
- Desync when a user presses the Roll button again 5 seconds after the first press while the server hasn't responded with the roll results (bad connection).
- Crash in Arena main screen when League Promotion reward is a decoration item.
- The Mass Leech Mastery not increasing allies damage.
- Crash when tapping the info button of Toby's Top Dragon.
- Crashing caused by redirection from the welcome screen to Ancient Chest Screen when there was no event active (or events haven’t been loaded yet).
- Crashing caused by missing DLC check for Collection Event.
- The board game tutorial could be interrupted when exiting the section while waiting for the roll result, which could eventually lead to server crashes.
- Reward counters appearing prematurely.
- Icons enlarged in Dragon Dice key conversion popup.
- Ancient element strengths and weaknesses displayed in prefight element info screen.
- Bad damage/HP display in dragon info for dragons in Codex with locked elements.
- Bad damage display in dragon info for opponents with two elements in prefight screens.