Winter Hymn (18/12/24)
From Dragon Mania Legends (DML) Wiki
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Solo Events are limited-time competitions in which each Trainer participates individually. They are based on completing several tiers, each having three set goals with different requirements, and a prize awarded upon completing each tier.
Mechanics
Each tier has several items that must be collected. Items are each limited to a set number per a given timeframe, with a cooldown period needed before collecting more. Whenever items are received, a notification appears in the middle of the screen. If all available items for that period are already collected, the notification indicates how much time is left until the next can be collected. Each individual item can also be bought in exchange for Gems, by pressing the /Item button under the item.
Rewards & Timetable
The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.
Tier | Reward | Estimated Minimum Completion Time |
Minimum Time Until Event Completion |
---|---|---|---|
Tier 1 | Bell Dragon | 1 hour and 40 minutes | 6 days, 7 hours and 2 minutes |
Tier 2 | Festive Tree | 2 hours | 6 days, 5 hours and 22 minutes |
Tier 3 | Arctic Dragon | 3 hours and 12 minutes | 6 days, 3 hours and 22 minutes |
Tier 4 | (7,000*Modifier) Food | 5 hours and 52 minutes | 6 days and 10 minutes |
Tier 5 | Festive Habitat | 10 hours | 5 days, 18 hours and 18 minutes |
Tier 6 | 25 Gems | 15 hours | 5 days, 8 hours and 18 minutes |
Tier 7 | (500,000*Modifier) Gold | 10 hours and 30 minutes | 4 days, 17 hours and 18 minutes |
Tier 8 | Violin Dragon | 18 hours and 40 minutes | 4 days, 6 hours and 48 minutes |
Tier 9 | (30,000*Modifier) Food | 1 day, 5 hours and 8 minutes | 3 days, 12 hours and 8 minutes |
Tier 10 | Snowflake Dragon | 2 days and 7 hours | 2 days and 7 hours |
Requirements
An explanation of the requirements... |
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An explanation of the requirements for an item can be seen by tapping on the i button. Item collection has a base pool from which the item is taken. A full pool consists of the maximum number of items that can ever be collected at one time, and is listed in the Items/Pool column. Each tier begins with a free full pool of each item being available for immediate collection. From that point, each item has an internal cooldown time, listed in the Cooldown/Item column, showing exactly how long until the next item can be obtained. This time is counted from the moment the first item is taken from the full pool.
The cooldown time is set for individual item collection and items will be generated and added to the pool in that interval until the maximum poolsize is reached. The total time for a pool to fill up without intermediate collection is listed in the Time Until Full Pool column. This means that players can collect items at a rate of 1 per cooldown time, or collect a full pool once enough time has passed to fill the pool; players can also collect a partial pool at any time in between, which does not restart the cooldown time. Current cooldown times are visible by two methods in-game: The first method is a brief notification upon collecting the last item available in a pool. The second method is by viewing the event screen where times for next available collection are shown under each item required, but only while the pool is totally empty. Example For instance, if one had a required task of collecting 20 Food and the cooldown was 5 minutes with a pool of 10, one could collect 10 at the beginning of the tier and then:
The Recommended column lists the quickest way to fulfill the requirements. For each tier the item that takes the most time to complete is highlighted with a yellow background in the Time Until Full Pool section. As this item is responsible for the minimum completion time of the tier, it is recommended that Trainers focus their online interval on the cooldown times of this item once the items with more pools needed are completed. The # Pools Needed column lists the total number of full pools needed, including the free first full pool. |
To complete Tier 8 in minimum time it is also necessary that the Trainer focuses on the breeding pool cooldown time.
Tier # | Item | Requirement | Recommended | Cooldown/ Item |
Items/ Pool |
Time Until Full Pool |
# Pools Needed |
Gems to Skip |
---|---|---|---|---|---|---|---|---|
Tier 1 | 16 | Collect Gold | Any Habitat | 1 minute | 8 | 8 minutes | 2 | 5 per Jingle Bell |
15 | Feed Dragons | Hatched Fire Dragons | 10 minutes | 5 | 50 minutes | 3 | 5 per Candy Cane | |
70 | Catch Creatures | Tap the on-screen | 45 seconds | 40 | 30 minutes | 1.75 | 3 per Gingerbread Man | |
Tier 2 | 2 | Hatch Dragons | Fire Dragons | 25 minutes | 1 | 25 minutes | 2 | 10 per Holly Berry |
20 | Collect Food | Spiky Cherry | 8 minutes | 5 | 40 minutes | 4 | 10 per Bauble | |
6 | Win Battles | Normal Mode - Quest 1 | 13 minutes | 3 | 39 minutes | 2 | 10 per Santa Hat Viking Doll | |
Tier 3 | 21 | Collect Gold | Any Habitat | 7 minutes | 3 | 21 minutes | 7 | 5 per Snow Globe |
16 | Win Battles | Normal Mode - Quest 1 | 16 minutes | 4 | 1 hour and 4 minutes |
4 | 10 per Christmas Stocking | |
100 | Catch Creatures | Tap the on-screen | 1 minute | 20 | 20 minutes | 5 | 10 per Christmas Star | |
Tier 4 | 20 | Collect Food | Spiky Cherry | 9 minutes | 5 | 45 minutes | 4 | 15 per Jingle Bell |
26 | Level Up Dragons | Hatched Fire Dragons | 16 minutes | 4 | 1 hour and 4 minutes |
6.5 | 15 per Candy Cane | |
4 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] |
None | 4 | None | 1 | 5 per Gingerbread Man | |
Tier 5 | 4 | Gift Friends | Any Friend | None | 4 | None | 1 | 15 per Holly Berry |
16 | Feed Dragons | Hatched Fire Dragons | 33 minutes | 4 | 2 hours and 12 minutes |
4 | 15 per Bauble | |
36 | Collect Gold | Any Habitat | 20 minutes | 6 | 2 hours | 6 | 15 per Santa Hat Viking Doll | |
Tier 6 | 3 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] |
None | 3 | None | 1 | 20 per Snow Globe |
4 | Use Dragon Fury | Any Battle | None | 4 | None | 1 | 15 per Christmas Stocking | |
24 | Collect Food | Spiky Cherry | 45 minutes | 4 | 3 hours | 6 | 20 per Christmas Star | |
Tier 7 | 50 | Collect Gold | Any Habitat | 14 minutes | 5 | 1 hour and 10 minutes |
10 | 20 per Jingle Bell |
120 | Catch Creatures | Tap the on-screen | 1 minute | 30 | 30 minutes | 4 | 15 per Candy Cane | |
2 | Win Battles in the Dungeon | Any | 30 seconds | 1 | 30 seconds | 2 | 15 per Gingerbread Man | |
Tier 8 | 20 | Win Battles | Normal Mode - Quest 1 | 40 minutes | 4 | 2 hours and 40 minutes |
5 | 20 per Holly Berry |
26 | Feed Dragons | Hatched Fire Dragons | 56 minutes | 6 | 5 hours and 36 minutes |
4.33 | 25 per Bauble | |
12 | Breed Hybrid Dragons | Fire Dragon + Wind Dragon [1] |
1 hour | 2 | 2 hours | 6 | 20 per Santa Hat Viking Doll | |
Tier 9 | 150 | Catch Creatures | Tap the on-screen | 1 minute | 20 | 20 minutes | 7.5 | 25 per Snow Globe |
8 | Win Battles in the Dungeon | Any | None (2 iterations) |
8 | Dungeon iteration | 1 | 25 per Christmas Stocking | |
50 | Level Up Dragons | Hatched Fire Dragons | 38 minutes | 4 | 2 hours and 32 minutes |
12.5 | 30 per Christmas Star | |
Tier 10 | 20 | Hatch Dragons | Fire Dragons | 1 hour | 2 | 2 hours | 10 | 30 per Jingle Bell |
60 | Feed Dragons | Hatched Fire Dragons | 20 minutes | 6 | 2 hours | 10 | 30 per Candy Cane | |
60 | Collect Gold | Any Habitat | 1 hour | 5 | 5 hours | 12 | 30 per Gingerbread Man |