Template:SkillRowEntry/doc
From Dragon Mania Legends (DML) Wiki
< Template:SkillRowEntryDocumentation subpage |
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View this documentation's related template: Template:SkillRowEntry |
Example(s)
| style="text-align:center;"|x | style="text-align:center;"| | style="text-align:center;"| | style="text-align:center;"|x | Opponent | style="text-align:center;"|2
| style="text-align:center;"| | style="text-align:center;"| | style="text-align:center;"|x | style="text-align:center;"|x | Opponent | style="text-align:center;"|0
| style="text-align:center;"| | style="text-align:center;"| | style="text-align:center;"|x | style="text-align:center;"|x* | Ally | style="text-align:center;"|2
- The following:
{| class="wikitable mw-collapsible darkcollapse" |- ! colspan="3" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-left-color:#f6f6f6;" | ! colspan="4" style="text-align:center;" |Effect Type ! colspan="2" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-right-color:#f6f6f6;" | |- !Element ! {{center}} |Skill ! {{center}} |Mastery ! style="width: 65px; text-align:center;" |Area Damage / [[Area of Effect]] (AOE) ! style="width: 65px; text-align:center;" |[[Damage Over Time|Damage Over Time (DOT)]] ! style="width: 65px; text-align:center;" |[[Positive Effects|Positive Effect]] ! style="width: 65px; text-align:center;" |[[Negative Effects|Negative Effect]]<ref>Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the [[Trainer|Trainer’s]] team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.</ref> ! {{center}} |Cast On ! {{center}} |# Turns |- | rowspan="2" |{{ei|Fire|30}} Fire | rowspan="2" |{{i|Explosive Results|i|25}} [[Explosive Results]] |{{SkillRowEntry|Hot Coals}} |- |{{SkillRowEntry|Slow Burn}} |- | rowspan="2" |{{ei|Wind|30}} Wind | rowspan="2" |{{i|Dark Clouds|i|25}} [[Dark Clouds]] |{{SkillRowEntry|Storm's A-Brewin'}} |- |{{SkillRowEntry|Last Breath}} |- | rowspan="2" |{{ei|Earth|30}} Earth | rowspan="2" |{{i|Stone Shield|i|25}} [[Stone Shield]] |{{SkillRowEntry|Stone Cold}} |- |{{SkillRowEntry|Tombstone}} |}
Gives:
Effect Type | ||||||||
---|---|---|---|---|---|---|---|---|
Element | Skill | Mastery | Area Damage / Area of Effect (AOE) | Damage Over Time (DOT) | Positive Effect | Negative Effect[1] | Cast On | # Turns |
Fire | Explosive Results | Hot Coals | x | x | Opponent | 0 | ||
Slow Burn | x | x | x | Opponent | 2 | |||
Wind | Dark Clouds | Storm's A-Brewin' | x | x | Opponent | 2 | ||
Last Breath | x | Opponent | 3 | |||||
Earth | Stone Shield | Stone Cold | x | x | Ally | 2 | ||
Tombstone | x | x | Ally | 3 |
See Also
{{SkillProperty}}
, a template used by this one.- Mastery Skill Effects, where this template is used.
For use in the table on the Category:Skills page. Uses the {{SkillProperty}} template to pull the column data.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Mastery | 1 | Name of the skill Mastery.
| Page name | required |
- ↑ Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the Trainer’s team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.