Template:SkillProperty
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Exampl(s) and Test(s)
{{SkillProperty|Savage Bite|AoE}}
gives:{{SkillProperty|Savage Bite|DOT}}
gives:{{SkillProperty|Savage Bite|Pos}}
gives: x{{SkillProperty|Savage Bite|Neg}}
gives: x*{{SkillProperty|Savage Bite|Cast}}
gives: Ally{{SkillProperty|Savage Bite|Turns}}
gives: 2
{{SkillProperty|Incapacitating Bite|AoE}}
gives:{{SkillProperty|Incapacitating Bite|DOT}}
gives:{{SkillProperty|Incapacitating Bite|Pos}}
gives: x{{SkillProperty|Incapacitating Bite|Neg}}
gives: x*{{SkillProperty|Incapacitating Bite|Cast}}
gives: Ally{{SkillProperty|Incapacitating Bite|Turns}}
gives: 2
{{SkillProperty|Hot Coals|AoE}}
gives: x{{SkillProperty|Hot Coals|DOT}}
gives:{{SkillProperty|Hot Coals|Pos}}
gives:{{SkillProperty|Hot Coals|Neg}}
gives: x{{SkillProperty|Hot Coals|Cast}}
gives: Opponent{{SkillProperty|Hot Coals|Turns}}
gives: 0
{{SkillProperty|En Garde!|AoE}}
gives: x{{SkillProperty|En Garde!|DOT}}
gives:{{SkillProperty|En Garde!|Pos}}
gives: x{{SkillProperty|En Garde!|Neg}}
gives: x*{{SkillProperty|En Garde!|Cast}}
gives: Ally{{SkillProperty|En Garde!|Turns}}
gives: 2
{{SkillProperty|Unbreakable|AoE}}
gives: x{{SkillProperty|Unbreakable|DOT}}
gives:{{SkillProperty|Unbreakable|Pos}}
gives: x{{SkillProperty|Unbreakable|Neg}}
gives:{{SkillProperty|Unbreakable|Cast}}
gives: Ally{{SkillProperty|Unbreakable|Turns}}
gives: 2[1]
- ↑ The Dominance skill remains in effect on the target ally for 2 turns; however, immunity for all allies to new negative only remains in effect for 1 turn.
{{SkillProperty|Target of Opportunity|AoE}}
gives: x{{SkillProperty|Target of Opportunity|DOT}}
gives:{{SkillProperty|Target of Opportunity|Pos}}
gives: x{{SkillProperty|Target of Opportunity|Neg}}
gives:{{SkillProperty|Target of Opportunity|Cast}}
gives: Ally{{SkillProperty|Target of Opportunity|Turns}}
gives: 3
- The following:
{| class="wikitable mw-collapsible darkcollapse" |- ! colspan="3" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-left-color:#f6f6f6;" | ! colspan="4" style="text-align:center;" |Effect Type ! colspan="2" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-right-color:#f6f6f6;" | |- !Element ! {{center}} |Skill ! {{center}} |Mastery ! style="width: 65px; text-align:center;" |Area Damage / [[Area of Effect]] (AOE) ! style="width: 65px; text-align:center;" |[[Damage Over Time|Damage Over Time (DOT)]] ! style="width: 65px; text-align:center;" |[[Positive Effects|Positive Effect]] ! style="width: 65px; text-align:center;" |[[Negative Effects|Negative Effect]]<ref>Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the [[Trainer|Trainer’s]] team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.</ref> ! {{center}} |Cast On ! {{center}} |# Turns |- | rowspan="2" |{{ei|Fire|30}} Fire | rowspan="2" |{{i|Explosive Results|i|25}} [[Explosive Results]] |{{SkillRowEntry|Hot Coals}} |- |{{SkillRowEntry|Slow Burn}} |- | rowspan="2" |{{ei|Wind|30}} Wind | rowspan="2" |{{i|Dark Clouds|i|25}} [[Dark Clouds]] |{{SkillRowEntry|Storm's A-Brewin'}} |- |{{SkillRowEntry|Last Breath}} |- | rowspan="2" |{{ei|Earth|30}} Earth | rowspan="2" |{{i|Stone Shield|i|25}} [[Stone Shield]] |{{SkillRowEntry|Stone Cold}} |- |{{SkillRowEntry|Tombstone}} |}
Gives:
Effect Type | ||||||||
---|---|---|---|---|---|---|---|---|
Element | Skill | Mastery | Area Damage / Area of Effect (AOE) | Damage Over Time (DOT) | Positive Effect | Negative Effect[1] | Cast On | # Turns |
Fire | Explosive Results | Hot Coals | x | x | Opponent | 0 | ||
Slow Burn | x | x | x | Opponent | 2 | |||
Wind | Dark Clouds | Storm's A-Brewin' | x | x | Opponent | 2 | ||
Last Breath | x | Opponent | 3 | |||||
Earth | Stone Shield | Stone Cold | x | x | Ally | 2 | ||
Tombstone | x | x | Ally | 3 |
Fail Case Examples
{{SkillProperty|Unknown|Whatever}}
gives: Parameter 2 not in list!{{SkillProperty|Unknown|Turns}}
gives: 0
See Also
{{SkillRowEntry}}
, a template used by this one.- Mastery Skill Effects, where this template is used.
Gives the known values back for the Skill Masteries, depending on the parameter 2. For an easy generation of the Skill table with the {{SkillRowEntry|Hot Coals}} template.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Mastery | 1 | Skill Mastery name. See "Category:Skills".
| Page name | required |
Value | 2 | The value to get for this mastery. Possible are "AoE / DOT / Pos / Neg / Cast / Turns".
| String | required |
- ↑ Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the Trainer’s team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.