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Template:SkillProperty

From Dragon Mania Legends (DML) Wiki

Template documentation
Note: portions of the template sample may not be visible without values provided.
View or edit this template's documentation. (About template documentation)

Exampl(s) and Test(s)

  • {{SkillProperty|Savage Bite|AoE}} gives:
  • {{SkillProperty|Savage Bite|DOT}} gives:
  • {{SkillProperty|Savage Bite|Pos}} gives: x
  • {{SkillProperty|Savage Bite|Neg}} gives: x*
  • {{SkillProperty|Savage Bite|Cast}} gives: Ally
  • {{SkillProperty|Savage Bite|Turns}} gives: 2
  • {{SkillProperty|Incapacitating Bite|AoE}} gives:
  • {{SkillProperty|Incapacitating Bite|DOT}} gives:
  • {{SkillProperty|Incapacitating Bite|Pos}} gives: x
  • {{SkillProperty|Incapacitating Bite|Neg}} gives: x*
  • {{SkillProperty|Incapacitating Bite|Cast}} gives: Ally
  • {{SkillProperty|Incapacitating Bite|Turns}} gives: 2
  • {{SkillProperty|Hot Coals|AoE}} gives: x
  • {{SkillProperty|Hot Coals|DOT}} gives:
  • {{SkillProperty|Hot Coals|Pos}} gives:
  • {{SkillProperty|Hot Coals|Neg}} gives: x
  • {{SkillProperty|Hot Coals|Cast}} gives: Opponent
  • {{SkillProperty|Hot Coals|Turns}} gives: 0
  • {{SkillProperty|En Garde!|AoE}} gives: x
  • {{SkillProperty|En Garde!|DOT}} gives:
  • {{SkillProperty|En Garde!|Pos}} gives: x
  • {{SkillProperty|En Garde!|Neg}} gives: x*
  • {{SkillProperty|En Garde!|Cast}} gives: Ally
  • {{SkillProperty|En Garde!|Turns}} gives: 2
  • {{SkillProperty|Unbreakable|AoE}} gives: x
  • {{SkillProperty|Unbreakable|DOT}} gives:
  • {{SkillProperty|Unbreakable|Pos}} gives: x
  • {{SkillProperty|Unbreakable|Neg}} gives:
  • {{SkillProperty|Unbreakable|Cast}} gives: Ally
  • {{SkillProperty|Unbreakable|Turns}} gives: 2[1]
  1. The Dominance skill remains in effect on the target ally for 2 turns; however, immunity for all allies to new negative only remains in effect for 1 turn.
  • {{SkillProperty|Target of Opportunity|AoE}} gives: x
  • {{SkillProperty|Target of Opportunity|DOT}} gives:
  • {{SkillProperty|Target of Opportunity|Pos}} gives: x
  • {{SkillProperty|Target of Opportunity|Neg}} gives:
  • {{SkillProperty|Target of Opportunity|Cast}} gives: Ally
  • {{SkillProperty|Target of Opportunity|Turns}} gives: 3
  • The following:
{| class="wikitable mw-collapsible darkcollapse"
|-
! colspan="3" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-left-color:#f6f6f6;" |
! colspan="4" style="text-align:center;" |Effect Type
! colspan="2" style="background-color:#f6f6f6; border-top-color:#f6f6f6; border-right-color:#f6f6f6;" |
|-
!Element
! {{center}} |Skill
! {{center}} |Mastery
! style="width: 65px; text-align:center;" |Area Damage / [[Area of Effect]] (AOE)
! style="width: 65px; text-align:center;" |[[Damage Over Time|Damage Over Time (DOT)]]
! style="width: 65px;  text-align:center;" |[[Positive Effects|Positive Effect]]
! style="width: 65px;  text-align:center;" |[[Negative Effects|Negative Effect]]<ref>Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the [[Trainer|Trainer’s]] team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.</ref>
! {{center}} |Cast On
! {{center}} |# Turns
|-
| rowspan="2" |{{ei|Fire|30}} Fire
| rowspan="2" |{{i|Explosive Results|i|25}} [[Explosive Results]]
|{{SkillRowEntry|Hot Coals}}
|-
|{{SkillRowEntry|Slow Burn}}
|-
| rowspan="2" |{{ei|Wind|30}} Wind
| rowspan="2" |{{i|Dark Clouds|i|25}} [[Dark Clouds]]
|{{SkillRowEntry|Storm's A-Brewin'}}
|-
|{{SkillRowEntry|Last Breath}}
|-
| rowspan="2" |{{ei|Earth|30}} Earth
| rowspan="2" |{{i|Stone Shield|i|25}} [[Stone Shield]]
|{{SkillRowEntry|Stone Cold}}
|-
|{{SkillRowEntry|Tombstone}}
|}

Gives:

Effect Type
Element Skill Mastery Area Damage / Area of Effect (AOE) Damage Over Time (DOT) Positive Effect Negative Effect[1] Cast On # Turns
Fire Fire Explosive Results Icon.png Explosive Results Hot Coals Icon.png Hot Coals x x Opponent 0
Slow Burn Icon.png Slow Burn x x x Opponent 2
Wind Wind Dark Clouds Icon.png Dark Clouds Storm's A-Brewin' Icon.png Storm's A-Brewin' x x Opponent 2
Last Breath Icon.png Last Breath x Opponent 3
Earth Earth Stone Shield Icon.png Stone Shield Stone Cold Icon.png Stone Cold x x Ally 2
Tombstone Icon.png Tombstone x x Ally 3

Fail Case Examples

  • {{SkillProperty|Unknown|Whatever}} gives: Parameter 2 not in list!
  • {{SkillProperty|Unknown|Turns}} gives: 0

See Also

Gives the known values back for the Skill Masteries, depending on the parameter 2. For an easy generation of the Skill table with the {{SkillRowEntry|Hot Coals}} template.

Template parameters

ParameterDescriptionTypeStatus
Mastery1

Skill Mastery name. See "Category:Skills".

Example
Regeneration
Page namerequired
Value2

The value to get for this mastery. Possible are "AoE / DOT / Pos / Neg / Cast / Turns".

Example
DOT
Stringrequired


  1. Items denoted with a * are passive skills, skills that remain activate on their own after first casting, without the need to recast it. An example of this being Vengeful Sword, after being cast on the Trainer’s team, it will automatically strike back on opponents without needing to be recast, the Trainer can remain passive while the effect is in place.
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