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From Dragon Mania Legends (DML) Wiki


Dragons are reptile-like creatures, the primary feature, and foundation of, the game. Dragons inhabit the world of Dragolandia, along with many other human characters, found working alongside or against the Trainer. A primary goal in the game is to obtain as many unique Dragon species as possible.

See Table of Dragons for all the Dragons in the game.


Each Dragon with a unique appearance is referred to as its own species. There are hundreds of Dragon species. Almost all Dragons can battle against other Dragons, produce Gold, and breed with others to produce more Dragons.

Dragons hatch from eggs and when fed they transition from baby form to adult form, at Level 4. Feeding is the only way a Dragon grows up. Dragons do not age past adult form, they only increase up to a maximum level, meaning they may be immortal. At Level 4, Dragons can be bred, can be trained to improve their skills at the Dragon Academy, and can participate in battle.

The only way to get rid of Dragons is to sell or ascend them. Chronos, Chronoids, and Clan Dragons are the only unsellable Dragons.

Exams The DML Planner Exams function, visible once logged in, provides fun practice "exams" or timed Dragon-related tests and challenges. Each provides 4 levels of potential difficulty, and some provide the ability to complete against others in a community leaderboard.

Becoming a good Dragonologist is by no means an easy task, as you need to master both the behavior of Dragons and the knowledge of their elements. But don't worry - practice makes perfect!
  • Identifying Dragon species (by correctly naming the species).
  • Assigning Dragons to Habitats (by Element or appearance).
Note: Exams require users to be logged in to view and participate.

Read more about this sister project, the DML Planner made by Toomas, a DML community member.

Professor Hogwin 2.png


See Stats for more information.

Almost all Dragons possess characteristics known as Elements and rarity. These determine their breeding and hatching times, as well as battle and Gold-producing attributes known as stats. There are three different stats for Dragons who possess them; Health, Attack and Gold per Hour. Stats increase when the Dragon increases in level. Clan Dragons, Chronos, and Chronoids have no stats, while Boss Dragons possess only the first two stats.


There are multiple ways to obtain Dragons. Most can be obtained in the Main Shop, in bundles, or the Dungeon Shop using real or in-game currency, the fastest obtainment method. Though the most common way to obtain Dragons is through breeding in the Breeding Den, the only place where Dragons can mate with one another.

There are several Base Dragons, each embodying a different Element, purchased using Gold from the Main Shop when a certain Player Level is reached. These are the only Dragons that can be purchased in exchange for Gold.

Some Dragons can only be bred or bought during a limited-time period. However, there are many other Dragons that are unbreedable such as Clan Dragons and Boss Dragons, the former attainable only through Clan-related activities and the latter in exchange for Gems after several conditions are met. Many Dragons are won by competing in events, either against other Trainers, the game itself, or as part of a Clan against other Clans. Other Dragons are earned through different battle settings, such as the Bottomless Dungeon, Dragon League and Campaign Map.

Once a Dragon egg is obtained, regardless of method, it must be incubated in the Hatchery until ready to hatch. The only Dragon that does not come from an egg is Chronos, a Dragon that possesses no Elements or rarity and is obtained through a unique method. Eggs not obtained from breeding are found in the Inventory Icon.png inventory under the Dragon Egg Icon.png Eggs tab, and can be sent from there to incubate in the Hatchery. After hatching, the Dragon needs to be placed in a fitting Habitat, or in the Dragon Vault. The Codex keeps track of all Dragons in possession! and in the entirety of Dragolandia except Clan Dragons, Chronoids, and Chronos.

Dragons obtained through Enchanted Breeding are unbuyable, even if they are present on the Trainer's islands. With very few exceptions, Divine Dragons are also unbuyable. Lastly, Chronos, Chronoids, and Clan Dragons are unbuyable as well.

Dragon Collection The DML Planner Dragons function allows Trainers to track of their current Dragon Collection. Numerous search options are provided to rapidly filter between, and find, Dragons to add to the collector's stable of Dragons, which are then saved via Settings > Login. This aids in other planner functions and game activities such as planning for Dragon Leveling, Enchantment, Sigils, Temples and more.

Read more about this sister project, the DML Planner made by Toomas, a DML community member.



Duplicates Example (Agave Dragon).png

Duplicates are two or more of the same Dragon species (Dragons with a unique appearance) present at the same time, in a Habitat, on an Island, or in the Dragon Vault. Except for Chronos, Chronoids, and Clan Dragons, Trainers can have duplicates of the same species. In extremely rare cases, usually during large-scale events, duplicate Dragons in the Inventory are considered as such. Most Dragons, acquired through methods apart from buying or breeding, cannot be bought as duplicates until they are obtained, hatched, then placed in a Habitat or the vault.

Dragons that always can be purchased may include:

However, the first three categories of Dragons, and Dragons made available through Breeding Tokens, must first be unlocked as the Trainer progresses through the game. Limited-Time Dragon duplicates whose related event has ended, can only be purchased by tapping their entries in the Dragon Codex tab of the Dragon Codex Icon.png Dragon Codex, they do not appear in the Main Shop.

Dragons purchasable as duplicates are typically buyable in exchange for Gems. Base Dragons are always purchasable using Gold, while Dungeon Dragons are always purchasable using Dungeon Tokens. There is no limit on how many Dragons of the same species can be obtained through breeding, as long as that Dragon is currently breedable. Additionally, Card Dragons (obtained only in exchange for matching Dragon Pieces) can be obtained as duplicates, as there is no limit on the holding amount of their matching Pieces.

The Trainer cannot possess more than one of the same species of Boss Dragon unless that Dragon is made available for purchase in a bundle, promotion, or sale. Since some Dragons must be present on islands to purchase a duplicate, those obtained through a method apart from buying or breeding, will likely never be obtainable again if sold.

Collector's Badges

As collecting unique Dragon species is a primary goal, certain Badges are awarded after a certain number of Dragons are obtained and hatched.

Badge Description
Dragon Collector Badge.png Dragon Collector Have 100 unique Dragons.
Dragon Connoisseur Badge.png Dragon Connoisseur Have 300 unique Dragons.
Dragon Overlord Badge.png Dragon Overlord Have 400 unique Dragons.
Dragon Elder Badge.png Dragon Elder Have 500 unique Dragons.
Dragon Hoarder Badge.png Dragon Hoarder Have 600 unique Dragons.
Master Breeder Badge.png Master Breeder Have 700 unique Dragons.
Genius Breeder Badge.png Genius Breeder Have 800 unique Dragons.
Champion Breeder Badge.png Champion Breeder Have 900 unique Dragons.
Ultimate Breeder Badge.png Ultimate Breeder Have 1,000 unique Dragons.
Dragonologist Badge.png Dragonologist Have 1,100 unique Dragons.
Expert Dragonologist Badge.png Expert Dragonologist Have 1,200 unique Dragons.

See Badges for more information on other types of badges.


Dragon Button.png

Dragons are visited in their Habitats by pressing any habitat, then pressing the desired Dragon's button; this opens the visiting screen showing a larger image of the Dragon inside their habitat, as well as information about, and functions for, the selected Dragon:

  • Top-left, a box displays:
    • Given name, species name, Level, elements and Skill levels, Sigils (if equipped), Enchantment level (stars, if any) and an i info button.
      • Selecting anywhere in this box opens the rename option.
      • i – Opens the Codex Entry screen.
      • Awaken – Appears for the Dragon has non-awoken Elements.
        • Awaken  750,000 Gold Icon.png – Awakens the first Element.
        • Awaken  99 Gems Icon.png – Awakens the second Element.
      • Red Lock Icon.png – Appears on grayed out, unawoken Elements if they are locked.
  • Top-right, displays:
    • AR Icon.png – Opens the Augmented Reality feature (appears only in iOS).
    • X – Closes the visiting window.
Note: A progress bar under its name in the top-left box indicates how many pieces of Food are left to level up the Dragon.
  • Bottom-left:
    • Training – To Train a Dragon, temporarily increasing its stats.
    • Gold Icon.png Gold production – Gold earned per hour based on Stats and the Base Gold per Hour formula. Note that a "Boss Bonus / hour" and a new total Gold amount may appear if Boss Dragons are owned that increase Gold per hour. No indicator is given whenever other bonuses are active.

In the case of a Boss Dragon, pressing its button after selecting its Habitat opens the Boss Info screen which displays:

  • Its name, image, and the amount of Dragon Collector Points it offers.
  • A description of its powers (such as the bonus it provides to Gold production of other Dragons (10%), or any other power).
  • AR Icon.png – Opens the Augmented Reality feature.
  •   sell   – To sell the Dragon, which must be confirmed using the   YES   button (or cancelled using the   NO   button).
  • More Options – Provides other options including:
    • Happy Dragon Icon.png Visit – Visit the Dragon in its habitat.
    • Dragon Storing Icon.png Vault – Move the Dragon to the Dragon Vault.
    • Move (Green) Icon.png Move – Move the Dragon to another habitat.


All Dragons, in addition to their species name (just referred to as “name”), also have given names. Only Chronos, Chronoids, Clan Dragons, and Boss Dragons have no given name. Given names are randomly assigned to Dragons upon being hatched, but each can be renamed through their Codex Entry and given a different name, limited to eight characters.
There are 306 predefined, randomly assigned names:

  • Adam
  • Adel
  • Adin
  • Adna
  • Alex
  • Amuk
  • Andr
  • Anit
  • Aqui
  • Arbo
  • Arch
  • Arti
  • Aruk
  • Atil
  • Azer
  • Azur
  • Baba
  • Bala
  • Bale
  • Bean
  • Beav
  • Bela
  • Bela
  • Benc
  • Bern
  • Blaq
  • Bobi
  • Bogi
  • Boti
  • Celu
  • Char
  • Cica
  • Claw
  • Clay
  • Clif
  • Cour
  • Crys
  • Csil
  • Cubi
  • Dada
  • Dako
  • Dani
  • Dave
  • Davi
  • Daxy
  • Deak
  • Dean
  • Dear
  • Demy
  • Dena
  • Dere
  • Derr
  • Deur
  • Diam
  • Diem
  • Dina
  • Doma
  • Dona
  • Dora
  • Drac
  • Dreg
  • Drio
  • Duba
  • Ebon
  • Eddu
  • Ekel
  • Elen
  • Elmo
  • Emek
  • Emte
  • Eque
  • Erhm
  • Erik
  • Erpp
  • Esso
  • Esth
  • Eyok
  • Famo
  • Faro
  • Fear
  • Feel
  • Fenr
  • Fiko
  • Fior
  • Flap
  • Floz
  • Fold
  • Forz
  • Frag
  • Gabi
  • Gabo
  • Gadu
  • Gava
  • Gelb
  • Gemm
  • Geri
  • Ghis
  • Gibo
  • Glan
  • Hama
  • Hana
  • Haro
  • Heka
  • Here
  • Hodi
  • Hopi
  • Hopp
  • Hrah
  • Hren
  • Huma
  • Huon
  • Igor
  • Ilan
  • Imea
  • Imre
  • Ione
  • Iryn
  • Ivor
  • Jama
  • Jaxx
  • Joco
  • Joe
  • Joke
  • Jona
  • Jorm
  • Juli
  • Julo
  • Juwi
  • Kala
  • Kale
  • Kamo
  • Keke
  • Kepo
  • Kimb
  • Kimy
  • Kobo
  • Kojt
  • Koln
  • Korm
  • Kyle
  • Lakk
  • Lanz
  • Lath
  • Lava
  • Leon
  • Less
  • Lexa
  • Lily
  • Lina
  • Lipa
  • Loga
  • Loro
  • Lotr
  • Lott
  • Lova
  • Lump
  • Lupu
  • Maci
  • Mada
  • Maly
  • Marc
  • Mari
  • Mart
  • Marv
  • Mate
  • Mede
  • Megs
  • Meli
  • Meno
  • Mera
  • Mert
  • Meta
  • Mich
  • Mike
  • Mile
  • Mizo
  • Mleh
  • Moak
  • Mold
  • Mona
  • Naor
  • Nelt
  • Nelu
  • Nial
  • Nimr
  • Nito
  • Noem
  • Nost
  • Nozd
  • Nuki
  • Nyak
  • Odyn
  • Ogan
  • Olaf
  • Oli
  • Olmi
  • Olom
  • Onte
  • Onyx
  • Orpa
  • Osth
  • Otor
  • Owli
  • Paff
  • Pali
  • Pamo
  • Paol
  • Papp
  • Para
  • Pass
  • Pati
  • Pedr
  • Peog
  • Pepp
  • Peti
  • Pety
  • Pikk
  • Pipp
  • Pixe
  • Polt
  • Poth
  • Preh
  • Prui
  • Punn
  • Pyth
  • Quez
  • Quor
  • Raid
  • Raig
  • Rake
  • Rapp
  • Rast
  • Razv
  • Rell
  • Remy
  • Reve
  • Rhae
  • Riel
  • Rolt
  • Romo
  • Ruby
  • Sali
  • Sany
  • Saol
  • Sapp
  • Sash
  • Sebi
  • Seir
  • Seth
  • Shra
  • Simi
  • Siva
  • Sivo
  • Smau
  • Snap
  • Soar
  • Soar
  • Soil
  • Soph
  • Souk
  • Spur
  • Sree
  • Star
  • Step
  • Suna
  • Sunf
  • Susu
  • Synn
  • Szab
  • Taki
  • Tear
  • Teke
  • Texe
  • Tiam
  • Timi
  • Tini
  • Tolo
  • Tomi
  • Topa
  • Troz
  • Typh
  • Tzi
  • Ubun
  • Umpa
  • Upmi
  • Uppa
  • Vala
  • Valr
  • Verc
  • Verm
  • Vhag
  • Vise
  • Voxe
  • Vshn
  • Vukk
  • Wama
  • Ward
  • Webs
  • Wiki
  • Wixe
  • Yoni
  • Yser
  • Zmey
  • Zoli
  • Zoma
  • Zsol


Minigames The DML Planner Minigames function features Dragon mini-games such as:
  • Into Unknown – A card-based minigame laying out an alternative Dragon battle mechanic using cards rather than Elements.
  • Tower Defense – A tower defender game where enemies must be stopped from reaching their goal, by Dragons defending against them.
  • 2048 – An Element-based version of 2048, where the goal is to get to the highest Dragon Element.
See All DML Mini-games for the list of games.

Read more about this sister project, the DML Planner made by Toomas, a DML community member.

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This category has the following 51 subcategories, out of 51 total.









Pages in category "Dragons"

The following 200 pages are in this category, out of 1,130 total.

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