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From Dragon Mania Legends (DML) Wiki


Dragons are reptile-like creatures, the primary feature, and foundation of, the game. Dragons inhabit the world of Dragolandia, along with many other human characters, found working alongside or against the Trainer.

See Table of Dragons for all the Dragons in the game.


Each Dragon with a unique appearance is referred to as its own species. There are hundreds of Dragon species. Almost all Dragons can battle against other Dragons, produce Gold, and breed with others to produce more Dragons.

Dragons hatch from eggs and when fed they transition from baby form to adult form, at Level 4. Feeding is the only way a Dragon grows up. Dragons do not age past adult form, they only increase up to a maximum level, meaning they may be immortal. At Level 4, Dragons can be bred, can be trained to improve their skills at the Dragon Academy, and can participate in battle.

The only way for Trainers to get rid of their Dragons is to sell or ascend them. Chronos, Chronoids, and Clan Dragons are the only unsellable Dragons.


There are multiple ways to obtain Dragons. Most can be obtained in the Main Shop, in bundles, or the Dungeon Shop using real or in-game currency, the fastest obtainment method. Though the most common way to obtain Dragons is through breeding in the Breeding Den, the only place where Dragons can mate with one another.

There are several Base Dragons, each embodying a different Element, purchased using Gold from the Main Shop when a certain Player Level is reached. These are the only Dragons that can be purchased in exchange for Gold.

Some Dragons can only be bred or bought during a limited-time period. However, there are many other Dragons that are unbreedable such as Clan Dragons and Boss Dragons, the former attainable only through Clan-related activities and the latter in exchange for Gems after several conditions are met. Many Dragons are won by competing in events, either against other Trainers, the game itself, or as part of a Clan against other Clans. Other Dragons are earned through different battle settings, such as the Bottomless Dungeon, Dragon League and Campaign Map.

Once a Dragon egg is obtained, regardless of method, it must be incubated in the Hatchery until ready to hatch. The only Dragon that does not come from an egg is Chronos, a Dragon that possesses no Elements or rarity and is obtained through a unique method. Eggs not obtained from breeding are found in the inventory Inventory Icon.png under the Dragon Egg Icon.png Eggs tab, and can be sent from there to incubate in the Hatchery. After hatching, the Dragon needs to be placed in a fitting Habitat, or in the Dragon Vault. The Codex keeps track of all Dragons in possession! and in the entirety of Dragolandia except Clan Dragons, Chronoids, and Chronos.

Dragons obtained through Enchanted Breeding are unbuyable, even if they are present on the Trainer's islands. With very few exceptions, Divine Dragons are also unbuyable. Lastly, Chronos, Chronoids, and Clan Dragons are unbuyable as well.

Dragon Collection The DML Planner Dragons function allows Trainers to search for and keep track of their Dragon Collection. Numerous search options are provided to rapidly filter between, and find, Dragons to add to the collector's stable of Dragons, which can be saved via Settings > Login. This aids in keeping track of owned Dragons and other planner activities.

Read more about this sister project, the DML Planner made by Toomas, a DML community member.



Duplicates Example (Agave Dragon).png

Duplicates are two or more of the same Dragon species (Dragons with a unique appearance) present at the same time, in a Habitat, on an Island, or in the Dragon Vault. Except for Chronos, Chronoids, and Clan Dragons, Trainers can have duplicates of the same species. In extremely rare cases, usually during large-scale events, duplicate Dragons in the Inventory are considered as such. Most Dragons, acquired through methods apart from buying or breeding, cannot be bought as duplicates until they are obtained, hatched, then placed in a Habitat or the vault.

Dragons that always can be purchased may include:

However, the first three categories of Dragons, and Dragons made available through Breeding Tokens, must first be unlocked as the Trainer progresses through the game. Limited-Time Dragon duplicates whose related event has ended, can only be purchased by tapping their entries in the Dragon Codex tab of the Dragon Codex Icon.png Dragon Codex, they do not appear in the Main Shop.

Dragons purchasable as duplicates are typically buyable in exchange for Gems. Base Dragons are always purchasable using Gold, while Dungeon Dragons are always purchasable using Dungeon Tokens. There is no limit on how many Dragons of the same species can be obtained through breeding, as long as that Dragon is currently breedable. Additionally, Card Dragons (obtained only in exchange for matching Dragon Pieces) can be obtained as duplicates, as there is no limit on the holding amount of their matching Pieces.

The Trainer cannot possess more than one of the same species of Boss Dragon unless that Dragon is made available for purchase in a bundle, promotion, or sale. Since some Dragons must be present on islands to purchase a duplicate, those obtained through a method apart from buying or breeding, will likely never be obtainable again if sold.


See Stats for more information.

Almost all Dragons possess characteristics known as Elements and rarity. These determine their breeding and hatching times, as well as battle and Gold-producing attributes known as stats. There are three different stats for Dragons who possess them; Health, Attack and Gold per Hour. Stats increase when the Dragon increases in level. Clan Dragons, Chronos, and Chronoids have no stats, while Boss Dragons possess only the first two stats.


Dragons can be visited in their Habitats by tapping any habitat, then tapping the desired Dragon's button; this opens the visiting screen showing a larger image of the Dragon inside their habitat, as well as information about, and functions for, the selected Dragon:

  • Top-left, a box displays:
    • Given name, species name, Level, elements and Skill levels, Sigils (if equipped), Enchantment level (stars, if any) and an i info button.
      • Selecting anywhere in this box opens the rename Dragon option.
      • i – Opens the Codex Entry screen.
      • Awaken – Appears on Elements if the Dragon has non-awoken ones.
        • Awaken  750,000 Gold Icon.png – Awakens the first Element.
        • Awaken  99 Gems Icon.png – Awakens the second Element.
      • Red Lock Icon.png – Appears on grayed out, unawoken Elements if they are locked.

Note: A progress bar under its name in the top-left box indicates how many pieces of Food are left to level up the Dragon.
  • Bottom-left:
    • Training Gold Icon.png – To Train a Dragon, temporarily increasing its stats.
    • Gold Icon.png Gold production – Gold earned per hour based on Stats and the Base Gold per Hour formula. Note that a "Boss Bonus / hour" and a new total gold amount may appear if Boss Dragons are owned that increase gold per hour. No indicator is given whenever other bonuses are active.

In the case of a Boss Dragon, pressing its button after selecting its Habitat opens the Boss Info screen which displays:

  • Its name, image, and the amount of Dragon Collector Points it offers.
  • A description of its powers (such as the bonus it provides to Gold production of other Dragons (10%), or any other power).
  • AR Icon.png – Opens the Augmented Reality feature.
  •    sell    – To sell the Dragon, which must be confirmed using the    YES    button (or cancelled using the    NO    button).
  • More Options – Provides other options including:
    • Happy Dragon Icon.png Visit – Visit the Dragon in its habitat.
    • Dragon Storing Icon.png Vault – Move the Dragon to the Dragon Vault.
    • Move (Green) Icon.png Move – Move the Dragon to another habitat.


All Dragons, in addition to their species name (just referred to as “name”), also have given names. Only Chronos, Chronoids, Clan Dragons, and Boss Dragons have no given name. Given names are randomly assigned to Dragons upon being hatched, but each can be renamed through their Codex Entry and given a different name, limited to eight characters.
There are 306 predefined, randomly assigned names:

  • Adam
  • Adel
  • Adin
  • Adna
  • Alex
  • Amuk
  • Andr
  • Anit
  • Aqui
  • Arbo
  • Arch
  • Arti
  • Aruk
  • Atil
  • Azer
  • Azur
  • Baba
  • Bala
  • Bale
  • Bean
  • Beav
  • Bela
  • Bela
  • Benc
  • Bern
  • Blaq
  • Bobi
  • Bogi
  • Boti
  • Celu
  • Char
  • Cica
  • Claw
  • Clay
  • Clif
  • Cour
  • Crys
  • Csil
  • Cubi
  • Dada
  • Dako
  • Dani
  • Dave
  • Davi
  • Daxy
  • Deak
  • Dean
  • Dear
  • Demy
  • Dena
  • Dere
  • Derr
  • Deur
  • Diam
  • Diem
  • Dina
  • Doma
  • Dona
  • Dora
  • Drac
  • Dreg
  • Drio
  • Duba
  • Ebon
  • Eddu
  • Ekel
  • Elen
  • Elmo
  • Emek
  • Emte
  • Eque
  • Erhm
  • Erik
  • Erpp
  • Esso
  • Esth
  • Eyok
  • Famo
  • Faro
  • Fear
  • Feel
  • Fenr
  • Fiko
  • Fior
  • Flap
  • Floz
  • Fold
  • Forz
  • Frag
  • Gabi
  • Gabo
  • Gadu
  • Gava
  • Gelb
  • Gemm
  • Geri
  • Ghis
  • Gibo
  • Glan
  • Hama
  • Hana
  • Haro
  • Heka
  • Here
  • Hodi
  • Hopi
  • Hopp
  • Hrah
  • Hren
  • Huma
  • Huon
  • Igor
  • Ilan
  • Imea
  • Imre
  • Ione
  • Iryn
  • Ivor
  • Jama
  • Jaxx
  • Joco
  • Joe
  • Joke
  • Jona
  • Jorm
  • Juli
  • Julo
  • Juwi
  • Kala
  • Kale
  • Kamo
  • Keke
  • Kepo
  • Kimb
  • Kimy
  • Kobo
  • Kojt
  • Koln
  • Korm
  • Kyle
  • Lakk
  • Lanz
  • Lath
  • Lava
  • Leon
  • Less
  • Lexa
  • Lily
  • Lina
  • Lipa
  • Loga
  • Loro
  • Lotr
  • Lott
  • Lova
  • Lump
  • Lupu
  • Maci
  • Mada
  • Maly
  • Marc
  • Mari
  • Mart
  • Marv
  • Mate
  • Mede
  • Megs
  • Meli
  • Meno
  • Mera
  • Mert
  • Meta
  • Mich
  • Mike
  • Mile
  • Mizo
  • Mleh
  • Moak
  • Mold
  • Mona
  • Naor
  • Nelt
  • Nelu
  • Nial
  • Nimr
  • Nito
  • Noem
  • Nost
  • Nozd
  • Nuki
  • Nyak
  • Odyn
  • Ogan
  • Olaf
  • Oli
  • Olmi
  • Olom
  • Onte
  • Onyx
  • Orpa
  • Osth
  • Otor
  • Owli
  • Paff
  • Pali
  • Pamo
  • Paol
  • Papp
  • Para
  • Pass
  • Pati
  • Pedr
  • Peog
  • Pepp
  • Peti
  • Pety
  • Pikk
  • Pipp
  • Pixe
  • Polt
  • Poth
  • Preh
  • Prui
  • Punn
  • Pyth
  • Quez
  • Quor
  • Raid
  • Raig
  • Rake
  • Rapp
  • Rast
  • Razv
  • Rell
  • Remy
  • Reve
  • Rhae
  • Riel
  • Rolt
  • Romo
  • Ruby
  • Sali
  • Sany
  • Saol
  • Sapp
  • Sash
  • Sebi
  • Seir
  • Seth
  • Shra
  • Simi
  • Siva
  • Sivo
  • Smau
  • Snap
  • Soar
  • Soar
  • Soil
  • Soph
  • Souk
  • Spur
  • Sree
  • Star
  • Step
  • Suna
  • Sunf
  • Susu
  • Synn
  • Szab
  • Taki
  • Tear
  • Teke
  • Texe
  • Tiam
  • Timi
  • Tini
  • Tolo
  • Tomi
  • Topa
  • Troz
  • Typh
  • Tzi
  • Ubun
  • Umpa
  • Upmi
  • Uppa
  • Vala
  • Valr
  • Verc
  • Verm
  • Vhag
  • Vise
  • Voxe
  • Vshn
  • Vukk
  • Wama
  • Ward
  • Webs
  • Wiki
  • Wixe
  • Yoni
  • Yser
  • Zmey
  • Zoli
  • Zoma
  • Zsol



This category has the following 50 subcategories, out of 50 total.









Pages in category "Dragons"

The following 200 pages are in this category, out of 1,092 total.

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