Hall of Fame
From Dragon Mania Legends (DML) Wiki
Hall of Fame is a scrollable timeline-like interface displaying game features unlocked when certain Player Levels are reached. The Hall of Fame also shows the relationship between features that can be unlocked at Early Access levels using Dragon Collector Points, and those unlocked at "standard" levels. Unlike Player Level, which gives small personal rewards when new levels are reached, Hall of Fame displays all previous and upcoming unlockable game features.
Accessing
The Trainer's own Hall of Fame is accessed by pressing the avatar (from anywhere it is observed in the game), which opens the Player Profile. From the profile, pressing the Hall of Fame button opens its interface.
The Hall of Fame can also be accessed from the Dragon Collector Milestones screen by pressing any Early Access Bonus reward milestone.
Interface
At the top of the screen appears:
- Player Level number (in the star) and the Experience points to progress to the next level. – Displays the
- Dragon Collector Points count. – Displays the
- ? – Displays basic information panels about the Hall of Fame.
- x – Closes the current window.
Below these items, a long yellow progress bar appears, referred to as a feature roadmap. Stars appear along the progress bar, each with an inside number, displaying different Player Levels. Above each level star is a rounded box showing the features unlocked once its associated level is (or was) reached. The roadmap can be scrolled left or right to view the previous and upcoming features unlocked. Furthermore, a smaller timeline also appears below the larger one, displaying progress only towards the next level.
Early-Access
Early-Access refers to an alternative set of Hall of Fame unlock levels and early feature unlocks, apart from the "standard" level feature unlocks. An Early-Access level is a lower level for which an individual feature is unlocked if enough Dragon Collector Points (DCP) are earned before the level is reached. Only some features have an Early-Access level, generally these are (Base Dragon) Elements and habitat level upgrades. Early-Access features appear in blue boxes to the right of a Hall of Fame standard features (yellow) boxes. Such boxes may display a progress bar for DCP count if the feature is either eligible for early unlock, or is an Early-Access duplicated bonus reward, which gives Gems.
Where the Hall of Fame interface displays both Early-Access and standard feature unlock levels, the Dragon Collector Milestones interface shows only those related to DCP points, which means Early-Access levels.
Bonus Rewards
As some features are unlocked either by DCP points, or by Hall of Fame Player Level, whichever set of milestones are reached first for a specific reward, provides the unlock. Whichever set of milestones reaches that same item's goal after already unlocking it, awards 5 Gems as a bonus reward for reaching that milestone for the second set of milestones. The notice of bonus gems having been received for an item also appears on the display for whichever set of milestone rewards were reached last, the milestones that awarded the bonus Gems for that item.
All Feature Unlocks
Notes:
- See Player Level for maximum Habitat counts as related to Player Level.
- On some occasions, users can bypass feature locks if purchased in a bundle.
Player Level | Standard Access | Early Access | ||||||
---|---|---|---|---|---|---|---|---|
XP Required | Feature(s) Unlocked | Feature Unlocked | DCP Required | |||||
1 | 0 | n/a | n/a | |||||
2 | 13 | Ancient Portal | Farm Limit - 1 | Campaign Map | ||||
3 | 87 | Fire Habitat Lv. 2 | Friend Gifting | |||||
4 | 81 | Farm Limit - 2 | Dragon Academy Lv. 1 (after rebuilding) | |||||
5 | 78 | Farm Limit - 3 | Wind Habitat Lv. 2 | Water Element | 150 | |||
6 | 170 | Gold Vault | ||||||
7 | 450 |
|
Multi-Plant Food | |||||
8 | 600 | Farms Lv. 2 | Dragon Academy Lv. 2 |
|
Plant Element | 350 | ||
9 | 1,000 | Recruitment | ||||||
10 | 1,400 |
|
|
|
||||
11 | 1,690 | Daily Tasks | Earth Habitat Lv. 3 | Arena / Dragon League | Metal Element | 500 | ||
12 | 2,800 |
|
||||||
13 | 4,000 | Farm Limit - 6 |
|
Cherry Tree | ||||
14 | 7,830 | Ghost Ship | Dragon Academy Lv. 5 | Li'l Dragon Gate | Energy Element | 1,000 | ||
15 | 15,510 |
|
||||||
16 | 23,840 |
|
|
|
||||
17 | 35,650 |
|
||||||
18 | 42,800 | Wildfire Marsh | Eternal Fruit Tree Lv. 6 | Wind Habitat Lv. 5 | Void Element | 1,750 | ||
19 | 38,440 | Farm Limit - 8 | Eternal Fruit Tree Lv. 7 | |||||
20 | 36,650 |
|
||||||
21 | 54,310 | Eternal Fruit Tree Lv. 9 | Metal Habitat Lv. 3 | Plant Habitat Lv. 4 | ||||
22 | 47,810 | Farm Limit - 9 | Eternal Fruit Tree Lv. 10 | Energy Habitat Lv. 2 | Fire Habitat Lv. 6 | |||
23 | 52,920 | Ancient Palace | Eternal Fruit Tree Lv. 11 | Water Habitat Lv. 5 | ||||
24 | 70,570 | Eternal Fruit Tree Lv. 12 | Wind Habitat Lv. 6 | |||||
25 | 70,440 | Construction time reduction (Clans)
Farm Limit - 10 |
Three-Card Packs | Light Element | 3,000 | |||
26 | 59,380 | Energy Habitat Lv. 3 | Metal Habitat Lv. 4 | Earth Habitat Lv. 6 | ||||
27 | 63,700 | Magma's Lair | Plant Habitat Lv. 5 | |||||
28 | 70,380 | Farm Limit - 11 | Void Habitat Lv. 2 |
|
||||
29 | 73,880 | Water Habitat Lv. 6 | ||||||
30 | 97,020 | Farm Limit - 12 | Energy Habitat Lv. 4 | Creating Clans | Portal Energy count increase (Clans) | |||
31 | 103,800 | Metal Habitat Lv. 5 | Void Habitat Lv. 3 | 4,000 | ||||
32 | 93,210 |
(All 3 level locked still, though now event-only) |
||||||
33 | 84,870 | Plant Habitat Lv. 6 | ||||||
34 | 79,740 | None (See Player Level for max Habitat count increases) | ||||||
35 | 66,020 | Skills Training time reduction (Clans) | Light Temple | |||||
36 | 60,630 | Void Habitat Lv. 4 | Shadow Element | 5,500 | ||||
37 | 84,150 | None (See Player Level for max Habitat count increases) | ||||||
38 | 138,560 | Energy Habitat Lv. 5 | ||||||
39 | 161,690 | Light Habitat Lv. 2 | ||||||
40 | 183,200 | Brawl Restart time reduction (Clans) | Metal Habitat Lv. 6 | Energy Habitat Lv. 6 | 6,500 | |||
41 | 170,360 | None (See Player Level for max Habitat count increases) | ||||||
42 | 163,200 | Void Habitat Lv. 5 | ||||||
43 | 145,200 | Light Habitat Lv. 3 | ||||||
44 | 160,150 | Shadow Element | Shadow Habitat | Shadow Temple | ||||
45 | 167,680 | Arena Energy count increase (Clans) | Energy Habitat Lv. 6 | Void Habitat Lv. 6 | 7,800 | |||
46 | 223,680 | None (See Player Level for max Habitat count increases) | ||||||
47 | 241,370 | Shadow Habitat Lv. 2 | ||||||
48 | 228,480 | Void Habitat Lv. 6 | Shadow Habitat Lv. 3 | 8,000 | ||||
49 | 232,740 | Light Habitat Lv. 4 | ||||||
50 | 250,000 | Ascension time reduction (Clans) | Ascension | |||||
51 | 250,000 | None (See Player Level for max Habitat count increases) | ||||||
52 | 275,000 | Shadow Habitat Lv. 3 | ||||||
53 | 303,000 | Light Habitat Lv. 5 | Shadow Habitat Lv. 4 | 10,000 | ||||
54 | 333,000 | None (See Player Level for max Habitat count increases) | ||||||
55 | 366,000 | Sigil Energy recharge time reduction (Clans) | Shadow Habitat Lv. 4 | |||||
56 | 403,000 | None (See Player Level for max Habitat count increases) | Shadow Habitat Lv. 5 | 11,000 | ||||
57 | 443,000 | None (See Player Level for max Habitat count increases) | ||||||
58 | 487,000 | Shadow Habitat Lv. 5 | ||||||
59 | 536,000 | None (See Player Level for max Habitat counts) | Shadow Habitat Lv. 6 | 12,000 | ||||
60 | 590,000 | Side Quests reactivation count (Clans) | Farms Lv. 4 | Farm Limit - 13 | Light Habitat Lv. 6 | |||
61 | 648,690 | None (See Player Level for max Habitat count increases) | ||||||
62 | 714,000 | Shadow Habitat Lv. 6 | Light Habitat - Lv. 7 | 13,000 | ||||
63 | 785,000 | None (See Player Level for max Habitat count increases) | ||||||
64 | 864,000 | |||||||
65 | 950,000 | |||||||
66 | 1,045,000 | Energy Habitat - Lv. 7 | 15,000 | |||||
67 | 1,150,000 | |||||||
68 | 1,265,000 | |||||||
69 | 1,392,000 | |||||||
70 | 1,531,000 | All Habitats - Lv. 7 | ||||||
71 | 1,684,000 | None (See Player Level for max Habitat count increases) | ||||||
72 | 1,869,000 | |||||||
73 | 2,093,000 | |||||||
74 | 2,365,000 | |||||||
75 | 2,696,000 | |||||||
76 | 3,100,000 | |||||||
77 | ||||||||
78 | ||||||||
79 | ||||||||
80 | Farm Limit - 14 | |||||||
81 | 3,256,000 | None (See Player Level for max Habitat count increases) | ||||||
82 | 3,420,000 | |||||||
83 | 3,590,000 | |||||||
84 | 3,770,000 | |||||||
85 | 3,960,000 | |||||||
86 | 4,200,000 | |||||||
87 | 4,500,000 | Energy Habitat - Lv. 8 | 33,000 | |||||
88 | 4,860,000 | |||||||
89 | 5,285,000 | |||||||
90 | 5,785,000 | Void Habitat - Lv. 8 | 37,000 | |||||
91 | 6,350,000 | |||||||
92 | 7,000,000 | Light Habitat - Lv. 8 | 40,000 | |||||
93 | 7,700,000 | |||||||
94 | 8,500,000 | |||||||
95 | 9,300,000 | |||||||
96 | 10,700,000 | Shadow Habitat - Lv. 8 | 45,000 | |||||
97 | 12,300,000 | |||||||
98 | 14,100,000 | |||||||
99 | 16,000,000 | |||||||
100 | 18,750,000 | Farm Limit - 15 | All Habitats - Lv. 8 | |||||
101 | 20,625,000 | None (See Player Level for max Habitat count increases) | ||||||
102 | 22,700,000 | |||||||
103 | 25,000,000 | |||||||
104 | 27,450,000 | |||||||
105 | 30,000,000 | Metal Habitat - Lv. 9 | 72,000 | |||||
106 | 33,000,000 | |||||||
107 | 36,300,000 | |||||||
108 | 40,000,000 | |||||||
109 | 44,000,000 | |||||||
110 | 48,000,000 | |||||||
111 | 50,000,000 | Energy Habitat - Lv. 9 | 100,000 | |||||
112-115 | ||||||||
116 | Void Habitat - Lv. 9 | 130,000 | ||||||
117-119 | ||||||||
120 | All Habitats - Lv. 9 | |||||||
121-159 | None (See Player Level for max Habitat count increases) | |||||||
160 | ||||||||
∞ | See Player Level, Maximum Level for more information. | |||||||
Reward Gift |
Energy Refill |
Information Button
The ? button, when pressed, provides the following information panels:
Gallery
History
- Update 7.6: Introduced Hall of Fame, which functionally separated unlockable game features from Player Leveling rewards, interlinking all 3 features yet allowing them to have separate reward/unlock functions.
- Introduced Early-Access features, and linked these to Dragon Collector Points Bonus Rewards.