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Dragonette's Day (16/06/03)

From Dragon Mania Legends (DML) Wiki


OVERVIEW
Promotion
Dragonette's Day (16.06.03) Promotion.jpg
Young dragons need plenty of care and encouragement to grow; help them complete goals to earn special prizes.
INFORMATION
Started 3 June 2016
Ended 13 June 2016
Duration 10 Days
Type Solo
Tiers 10
Grand Prize Unicorn Dragon Icon.png Unicorn Dragon
Occasion Children's Day

Synopsis

Solo Events are limited-time competitions which each Trainer participates in separately. They are based on completing several tiers, each having three set goals with different requirements, with a different prize awarded upon completing each tier.

Each goal has a number of items that need to be collected to be completed. Items are limited to a set number per a given timeframe. A cooldown period is needed before being able to collect more. Whenever items are received, a notification appears in the middle of the screen. If all the available items for that time period have been collected, the notification indicates how much time is left until the next item can be collected. Each individual item can also be bought in exchange for Gems, through the  Gems Icon.png  /Item   button under each item.

Rewards & Timetable

The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.

Tier Reward Estimated Minimum
Completion Time
Tier 1 Minotaur Dragon Icon.png Minotaur Dragon 1 hour and 40 minutes
Tier 2 (3,000*Modifier) Food 2 hours and 30 minutes
Tier 3 Winner's Circle 3 hours
Tier 4 Legendary Habitat 7 hours
Tier 5 (80,000*Modifier) Gold 10 hours and 25 minutes
Tier 6 Ruby Dragon Icon.png Ruby Dragon 17 hours and 30 minutes
Tier 7 Golden Dreams 9 hours and 40 minutes
Tier 8 Wind-Up Dragon Icon.png Wind-Up Dragon 17 hours and 30 minutes
Tier 9 (30,000*Modifier) Food 28 hours
Tier 10 Unicorn Dragon Icon.png Unicorn Dragon 48 hours

Requirements

Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection, up to the maximum cumulatively. This means that items can be collected at 1 per cooldown time, or collect the total pool once time has been exceeded for the pool without collecting any items.

Example

There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:

  • 1 item every 1 minute OR
  • 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]

The Recommended column lists the quickest way to fulfill the requirements.

T
i
e
r
#
I
t
e
m
#
of
Items
Requirement Recommended[1] Estimated
Cooldown
per item
Pool Total
Cooldown
Duration
per pool
(hh:mm:ss)
# of
reloads to
complete
entire
task[2]
Minimum
time to
complete
task[2]
(hh:mm:ss)
Gems
to skip
per
object
Total
Gems
to
skip
task
1 Item - Basketball.png 16 Collect Gold Any Habitat 00:01:00 8 00:08:00 1 00:08:00 5 80
Item - Lollipop.png 15 Feed Dragons Hatched Fire Dragons 00:10:00 5 00:50:00 2 01:40:00 5 75
Item - Flower.png 75 Catch Creatures Tap the Creature on-screen 00:00:45 15 00:11:15 4 00:45:00 3 225
2 Item - Football.png 2 Hatch Dragons Fire Dragons 00:45:00 1 00:45:00 1 00:45:00 10 20
Item - Kitten.png 20 Collect Food Spiky Cherry 00:10:00 5 00:50:00 3 02:30:00 10 200
Item - ABC Blocks.png 6 Win Battles Quest 1 in Normal Mode 00:10:00 3 00:30:00 1 00:30:00 10 60
3 Item - Goldfish.png 20 Collect Gold Any Habitat 00:10:00 5 00:50:00 3 02:30:00 10 200
Item - Sand Bucket.png 16 Level Up Dragons Hatched Fire Dragons 00:15:00 4 01:00:00 3 03:00:00 10 160
Item - Xylophone.png 2 Breed Hybrid Dragons Breed the Fire and Wind Dragons together 00:35:00 1 00:35:00 1 00:35:00 5 10
4 Item - Toy Truck.png 24 Collect Food Spiky Cherry[3] 00:20:00 3 01:00:00 7 07:00:00 15 360
Item - Dirty Shoe.png 13 Win Battles Quest 1 in Normal Mode[1] 00:20:00 4 01:20:00 2 1/4 03:00:00 15 195
Item - Controller.png 80 Catch Creatures Tap the Creature on-screen 00:03:00 20 01:00:00 3 03:00:00 5 400
5 Item - Ice Cream.png 30 Collect Gold Any Habitat 00:25:00 5 02:05:00 5 10:25:00 15 450
Item - Wooden Horse.png 4 Use Dragon Fury Medium Difficulty Battles[1] 00:15:00 2 00:30:00 1 00:30:00 15 60
Item - Propeller Beanie.png 12 Level Up Dragons Hatched Fire Dragons 00:30:00 4 02:00:00 2 04:00:00 15 180
6 Item - Xylophone.png 4 Gift Friends Any Friend
4
0
15 60
Item - Lollipop.png 34 Feed Dragons Hatched Fire Dragons 00:35:00 4 02:20:00 7 1/2 17:30:00 20 680
Item - ABC Blocks.png 3 Breed Hybrid Dragons Breed the Fire and Wind Dragons together 02:00:00 1 02:00:00 2 04:00:00 15 45
7 Item - Toy Truck.png 100 Catch Creatures Tap the Creature on-screen 00:05:00 20 01:40:00 4 06:40:00 15 1.500
Item - Kitten.png 32 Collect Food Spiky Cherry[3] 00:20:00 3 01:00:00 9 2/3 9:40:00 20 640
Item - Controller.png 2 Win Battles in Dungeon Any
2
0
15 30
8 Item - Wooden Horse.png 14 Hatch Dragons Fire Dragons 01:00:00 2 02:00:00 6 12:00:00 20 280
Item - Propeller Beanie.png 28 Level Up Dragons Hatched Fire Dragons 00:25:00 4 01:40:00 6 10:00:00 20 560
Item - Dirty Shoe.png 34 Collect Gold Any Habitat 00:35:00 4 02:20:00 7 1/2 17:30:00 25 850
9 Item - Football.png 46 Feed Dragons Hatched Fire Dragons 00:40:00 4 02:40:00 10 1/2 28:00:00 30 1.380
Item - Goldfish.png 120 Catch Creatures Tap the Creature on-screen 00:05:00 30 02:30:00 3 07:30:00 25 3.000
Item - Sand Bucket.png 6 Win Battles in Dungeon Any
6
0
25 150
10 Item - Flower.png 12 Breed Hybrid Dragons Breed the Fire and Wind Dragons together 00:30:00 2 01:00:00 5 05:00:00 30 360
Item - Beach Ball.png 54 Collect Gold Any Habitat 01:00:00 6 06:00:00 8 48:00:00 30 1.620
Item - Ice Cream.png 36 Win Battles Quest 1 in Normal Mode[1] 00:25:00 4 01:40:00 8 13:20:00 30 1.080
Ø
26.33
00:19:11 6 01:26:27 3 2/3
16.1
Sum
860
181
116.4 145:15:00
(6 days, 1 hour and 15 minutes)[4]
14.910
  1. 2.0 2.1 Number of pool reloads needed, assuming a full pool at the beginning of the task. + 1 is to be added for the complete number of pools.
  2. 3.0 3.1 A more profitable way is to have 3 Farms producing Sour Cone and the rest of them for any other type of Food.
  3. Summing up the highest total time of each tier and assuming no breaks (like sleep or work) are taken.
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