DML Planner (and Breeding Calculator)
From Dragon Mania Legends (DML) Wiki
(Redirected from DML Planner)DML Planner is an (unofficial) Dragon Mania Legends web app and planning tool developed by Toomas, a valued DML player and community member. The DML Planner is the property of its developer, not the DML wiki, though it is linked from Dragon pages because of its well-designed, well maintained, and very useful nature.
Breeding Calculator
The DML Planner Breeding function calculates Dragon breeding in different modes:
- Normal breeding.
- Two parents are selected to display all possible outcomes, their odds, and breeding and hatching times.
- Reverse breeding.
- A desired result Dragon is selected to display all possible parent combinations, their chances, breed time, and the type and number of offspring.
- Elements breeding.
Trainers may sort results by current priority (e.g., the lowest number of outcomes, highest odds, lowest breed, etc.). The selections can be linked to and shared as needed (as is used on this wiki).
Other Planner Features
Dragons Collection
The DML Planner Dragons function allows Trainers to track of their current Dragon Collection. Numerous search options are provided to rapidly filter between, and find, Dragons to add to the collector's stable of Dragons, which are then saved via Settings > Login. This aids in other planner functions and game activities such as planning for Dragon Leveling, Enchantment, Sigils, Temples and more.
See Dragons for a list of Dragons in various categories of obtainment and also see Table of Dragons for a complete list of all Dragons released in the game.
Gold Planner (Economy)
The DML Planner Economy function provides an overview of all Gold produced by Dragons in their habitats. Tracking is done per habitat and island, to determine income and help identify issues with, and optimize, Gold storage and production. For example, it might be learned that keeping Dragons in the habitat of their highest regular Element unlock order (excluding Special Elements) can significantly optimize Gold production and earning. Prioritizing high-holding (of both Gold and Dragons) base habitats over low holding ones can also be useful, particularly at the outset of a new game when Gold is needed most, and earning is more difficult.
See Gold for more information about the various ways to earn gold.
Team Planner
The DML Planner Team Planner provides a way to plan a Dragon Battle team that covers all or most Elements at least once. Doing this can provide a well-rounded battle team for the Dungeon, and may help reduce the difficulty encountered in Events that restrict Dragons used in battle by Element, such as in Castle Events, and Boss Challenge Events.
Temple (Upgrade) Planner
The DML Planner Temples function provides a way to plan which Dragons to feed to cover all Elements required to upgrade temples. For example, by using this function, it might be learned that feeding 3-Element Dragons, with certain Elements, allows all temples to be upgraded to the maximum, while wasting as little Food as possible.
See Notable Formulas or Tables for more information and comparison tables and formulas for upgrades.
Enchantment Planner
The DML Planner Enchantment function provides a way to determine precisely how many Enchantment Materials are required to enchant a Dragon to the desired level. This can be determined in advance without wasting Enchanted Trinkets, required to fuse lower-quality materials into better quality materials needed for certain Enchantment levels.
See Enchantment System and Enchantment for more information about Enchantment and Enchantment-related features.
Sigil Planner
The DML Planner Sigils function allows Trainers to experiment with and determine which Sigils provide the best strength to their Dragon team to match their given strategy. When experimented with outside the game, Sigil configurations can be applied and tested without spending Sigil Trinkets, which can be a precious resource.
See Sigil System and Sigils for more information about Sigils, their powers, and configurations.
Food Calculator
The DML Planner Feeding function provides a way to determine precisely:
- How much Food is required to Level up a Dragon to the desired level.
- How many levels a Dragon can be increased by based on the amount of Food currently in possession.
- How much Food is needed to level a team of Dragons concurrently.
See Food for more information about optimal food planting and yields.
Farming Calculator
The DML Planner Farming function provides a way to calculate what types of Food to Farm, based on:
- Farm level.
- Gold possessed/budgeted.
- Number of farms owned.
- Minimum to-harvest duration.
- Maximum to-harvest duration.
- Farm Gold production per hour.
Calculating farming parameters before farming can help optimize production and reduce Gold expense.
See Farming for more information farm upgrading, yields, comparison table and per hour yields.
Exams
The DML Planner Exams function, visible once logged in, provides fun practice "exams" or timed Dragon-related tests and challenges. Each provides 4 levels of potential difficulty, and some provide the ability to complete against others in a community leaderboard.
- Identifying Dragon species (by correctly naming the species).
- Assigning Dragons to Habitats (by Element or appearance).
Note: Exams require users to be logged in to view and participate.
Settings
The Settings section allows the user to log in, sync data, set the preferred start page, and save data for future log in sessions.
User Guide
The User Guide explains how to get the most out of the suite of applications, add Dragons, and begin planning with in-game resources.
Note: There is no ability to import data from the game automatically, possessed Dragons and resources need to be manually entered.
Minigames
The DML Planner Minigames function features Dragon mini-games such as:
- Into Unknown – A card-based minigame laying out an alternative Dragon battle mechanic using cards rather than Elements.
- Tower Defense – A tower defender game where enemies must be stopped from reaching their goal, by Dragons defending against them.
- 2048 – An Element-based version of 2048, where the goal is to get to the highest Dragon Element.
See All DML Mini-games for the list of games.
Related Wiki Tables
- Obtaining Food – A comparison table of Food production per hour.
- Farms – A table of per planting maximum per farm level.
- Earning Gold – A table of different methods for Gold obtainment.
- Upgrading Temples – Tables of upgrade cost, Dragon level, and required number of Dragons.
- Sigil powers – A table of sigil power comparison and useful Elements to pair with.
- Skill Effects – A table reference of Element Skill effect types.
- Enchantment – Info and tables about enchantment cost and fusion requirements.
- Table of Dragons – Sortable tables displaying all Dragons available in-game, their health and attack powers, and Elements for comparison.
- VIP Levels – A table of VIP benefit increases that affect Gold and Food earning etc.
Notes
At the current time, mobile support is in beta, though the app works well on most mobile devices.
Errors or Feedback
For error reporting or feature requests, please contact the developer directly using the email provided here.