Emerald Wars
From Dragon Mania Legends (DML) Wiki
Emerald Wars is a Clan Event in which two participating Clans compete for control of 5 Emerald Mines.
Objectives
Two competing clans fight for the control of 5 Emerald Mines throughout the event. All mines produce emeralds at a different rate every minute for the controlling clan, and the objective is to collect more Emeralds than the rival Clan. The Clan that holds the highest number of emeralds at the end of the event is the winner.
Clan Dragon Boosters
Clan Dragons can wield special powers during events. The effect can be improved by earning Power Boosters before an event by completing Clan Quests and powering up the Dragons. Striker , Kutter
, or Feather
is recommended for Emerald Wars.
Read the full Emerald Wars article for more details.
Mechanics
Emerald Wars runs for 4 days. All participating, qualified Clans in the game are split into groups of two, in accordance with the league they are currently in.
Trainer's must fight Battles compete to control (and keep control of) five emerald mines. Controlled mines produce Emeralds every minute for the controlling clan. The Emeralds earned from this production and Emeralds rewarded from battles is what comprises the Clan's Score. Mines controlled by the Trainer's Clan are shown with a yellow background notification above the mine, whereas those controlled by the opposing Clan have a red background notification above the mine. Each mine has a Battle Score counter, and it is controlled, at any given time, by the clan with the higher Battle Score. Clan members increase the Battle Score by attacking mines and defeating Trainers from the opposing Clan.
Trainers must select the Dragons to take into battle, then choose from three opposing Trainers with different levels of difficulty (as in Arena Battles). If the Trainer is victorious, they will be awarded Battle Points for the mine's Battle Score and a number of Emeralds for the Clan's Score. The points rewarded increase with difficulty and earning of win streaks. Once enough battles are won to overtake an opponent-controlled mine, the red background notification color above the mine changes to yellow, indicating the Trainer's Clan now controls it.
Introduction/Tutorial Video
Click the image above to view the official video on Youtube.
See Emerald Wars for more information.
Attacking a Mine
Similarly to Arena fights, one opponent has to be selected out of an Easy, a Medium, and a Hard rival. Defeating Hard opponents gives a higher Battle Score, but it’s also more challenging. Once the opponent is chosen, the fight begins and the opponent team needs to be defeated to receive the reward for the fight. Opponents can be refreshed for 5 gems .
The Battle Score calculation is based on the following parameters:
- Opponent difficulty (Easy, Medium, Hard)
- Enemy Dragons Bonus (defeating opponent dragons with higher levels is more rewarding)
- Win Streak Bonus
All Battles and the outcomes are available in the Battle Log, accessible via the Button.
Battle Energy
Emerald Energy is the energy used each time a battle is fought in Emerald Wars, a Clan Event. Every player has 6
at maximum as a base amount, and attacking a mine costs 1 Emerald Energy. If a Trainer's Dragon participates in a battle for control of an emerald mine, it needs to rest for a certain period before it can fight again (it can be used outside the event while resting). The resting time can be skipped using Revitalization Tokens earned completing regular Clan Quests.
Emerald Energy automatically regenerates at 1 every 60 minutes, up to the maximum base amount. It can also be recovered through Revitalization Tokens (at the cost of 1 Revitalization Token per energy), through Gems (at the cost of 5 Gems per energy), or through leveling up. Both methods fully replenish the energy, and there is no option to select the amount of energy to replenish. The only way to replenish smaller amounts of energy is to use small amounts at a time, and then replenish the amount remaining to maximum.
Emerald Energy is refilled by either pressing the + button on the Emerald Wars main screen, or by trying to engage a battle without any energy left (which opens the refill screen, where energy can be refilled using Revitalization Tokens or Gems).
Revitalization Tokens
Revitalization Tokens are a Resource used to fill Emerald Energy for the Emerald Wars Clan Event. These tokens revive resting, battle-tired Dragons to go back into battle immediately, instead of waiting 8 hours. Resting time can also be skipped in exchange for 20 Gems.
Each Revitalization Token is equivalent to one Emerald Energy, and is obtainable only by completing Clan Quests. Unlike Arena Energy, Revitalization Tokens are not held in inventory , they appear only in the Emerald Wars interface. Unused tokens expire when the Clan Event ends.
Mine Specifications & Restrictions
Each mine has specifications and restrictions. Mines with lower level restrictions produce less Emeralds and give less battle points, while mines with higher level restrictions produce more. Furthermore, Clan Leagues affect the production level of Emerald Mines and the number of Emeralds rewarded for winning a battle.
The number on top of the mine shows the maximum level allowed for the dragons attacking it.
Points
Points are earned for each match completed, win or lose. If a Trainer loses the battle, they will only receive 5 points in total. If a Trainer wins a match, they will receive a base of 10 points plus any bonus points earned from the battle.
Win Streak
Bonus points are added based upon the difficulty of the battle, the level of the opposing Dragons and the Trainer's winning streak. 10 points are given for winning a match.
Win Streak - Bonus points are given for defeating multiple opponents in a row within a given time frame. The bonus points increase with the Win Streak and are added to the Trainer's score. Each time a match is won, a win streak is started or continued. If a match is won in the next 31 minutes, the streak will continue. Consecutive victories, up to the 15 win streak, in addition to the bonus to the battle score from the upcoming victories, earn a reward, which depends on the Clan League.
Win Streak | Reward |
---|---|
2 | |
4 |
|
6 | |
8 |
|
10 |
|
12 | |
15 |
History
- Update 4.6: Introduced.
- Also introduced Emerald Mines, Emeralds and Emerald Energy event components.