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Play Day (17/05/26)

From Dragon Mania Legends (DML) Wiki

OVERVIEW
Promotion
Play Day (17.05.26) Promotion.jpg
Solo Events are events in which participants race against the clock and complete various tasks to win numerous prizes.
INFORMATION
Started 26 May 2017
Ended 6 June 2017
Duration 11 Days
Type Solo
Tiers 10
Grand Prize Block Dragon Icon.png Block Dragon
Occasion Children's Day

Solo Events are limited-time competitions in which each Trainer participates individually. They are based on completing several tiers, each having three set goals with different requirements, and a prize awarded upon completing each tier.

Mechanics

Each tier has several items that must be collected. Items are each limited to a set number per a given timeframe, with a cooldown period needed before collecting more. Whenever items are received, a notification appears in the middle of the screen. If all available items for that period are already collected, the notification indicates how much time is left until the next can be collected. Each individual item can also be bought in exchange for Gems Icon.png Gems, by pressing the  Gems Icon.png /Item   button under the item.

Rewards & Timetable

The amount of Food and Gold rewarded depends on the Trainer's Level. See Level Modifier for more information.

Tier Reward Minimum Completion Time
Tier 1 5 Gems 1 hour and 40 minutes
Tier 2 (3,000*Modifier) Food 2 hours
Tier 3 Felted Dragon Icon.png Felted Dragon 3 hours and 12 minutes
Tier 4 (80,000*Modifier) Gold 5 hours and 52 minutes
Tier 5 Legendary Habitat 10 hours
Tier 6 25 Gems 15 hours
Tier 7 Winged Victory 10 hours and 30 minutes
Tier 8 Xylophone Dragon Icon.png Xylophone Dragon 18 hours and 40 minutes
Tier 9 (30,000*Modifier) Food 1 day, 6 hours and 40 minutes
Tier 10 Block Dragon Icon.png Block Dragon 2 days and 7 hours

Requirements

An explanation of the requirements for an item can be seen by tapping on the i button. Item collection has a base pool from which item collection is taken. The pool consists of the maximum number of items that can ever be collected at one time. Each tier begins with the base pool being available for collection. From that point, each item has an internal cooldown time until the next item can be obtained. The cooldown time is set for individual item collection up to the maximum accumulatively. This means that items can be collected at a rate of 1 per cooldown time or collect total pool once time has been exceeded for the pool without collecting any items. The cooldown times are also visible by two methods in-game. The first method is seen briefly on a notification upon collecting the last item available in a pool. The second method is by viewing the event screen where times for next available collection are shown under each item required.

Example

There are two methods for collecting items. For instance, if one had a required task of collecting 20 Food and the cooldown was 1 minute with a pool of 10, one could collect 10 at the beginning of the tier and then:

  • 1 item every 1 minute OR
  • 10 items every 10 minutes. By figuring out and waiting total pool time before collecting, the whole pool will become available for collection. [1 minute (cooldown) x 10 (pool)= 10 minutes]

The Recommended column lists the quickest way to fulfill the requirements. The item for each tier which takes the longest time to complete has the Total Pool Cooldown section highlighted with a yellow background. Being the item responsible for the minimum completion time of their tier, it is recommended that Trainers focus on these times.

Tier # Item Requirement Recommended Cooldown Per Item Pool Total Pool Cooldown Gems to Skip
Tier 1 16   Item - Watering Can.png Collect Gold Any Habitat 1 minute 8 8 minutes 5 per Can
15   Item - Beach Ball.png Feed Dragons Hatched Fire Dragons 10 minutes 5 50 minutes 5 per Ball
70   Item - Round Candy.png Catch Creatures Tap the Flying Creature - Gift.png on-screen 45 seconds 15 11 minutes and 15 seconds 3 per Candy
Tier 2 2     Item - Toy Car.png Hatch Dragons Fire Dragons 25 minutes 1 25 minutes 10 per Car
20   Item - Rubber Duck.png Collect Food Spiky Cherry 8 minutes 5 40 minutes 10 per Duck
6     Item - Doll.png Win Battles Normal Mode - Quest 1 12 minutes 3 36 minutes 10 per Doll
Tier 3 21   Item - Popsicle.png Collect Gold Any Habitat 7 minutes 3 21 minutes 5 per Popsicle
16   Item - Toy Sheep.png Win Battles Normal Mode - Quest 1 16 minutes 4 1 hour and 4 minutes 10 per Sheep
100 Item - Spinning Top.png Catch Creatures Tap the Flying Creature - Gift.png on-screen 1 minute 20 20 minutes 10 per Top
Tier 4 20   Item - Watering Can.png Collect Food Spiky Cherry 9 minutes 5 45 minutes 15 per Can
26   Item - Beach Ball.png Level Up Dragons Hatched Fire Dragons 16 minutes 4 1 hour and 4 minutes 15 per Ball
4     Item - Round Candy.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 2 hours 2 4 hours 5 per Candy
Tier 5 4     Item - Toy Car.png Gift Friends Any Friend None 4 None 15 per Car
16   Item - Rubber Duck.png Feed Dragons Hatched Fire Dragons 33 minutes 4 2 hours and 12 minutes 15 per Duck
36   Item - Doll.png Collect Gold Any Habitat 20 minutes 6 2 hours 15 per Doll
Tier 6 3     Item - Popsicle.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 30 minutes 1 30 minutes 20 per Popsicle
4     Item - Toy Sheep.png Use Dragon Fury Any Battle None 4 None 15 per Sheep
24   Item - Spinning Top.png Collect Food Spiky Cherry 45 minutes 4 3 hours 20 per Top
Tier 7 50   Item - Watering Can.png Collect Gold Any Habitat 14 minutes 5 1 hour and 10 minutes 20 per Can
120 Item - Beach Ball.png Catch Creatures Tap the Flying Creature - Gift.png on-screen 1 minute 30 30 minutes 15 per Ball
2     Item - Round Candy.png Win Battles in the Dungeon Any None 2 None 15 per Candy
Tier 8 20   Item - Toy Car.png Win Battles Normal Mode - Quest 1 40 minutes 4 2 hours and 40 minutes 20 per Car
26   Item - Rubber Duck.png Feed Dragons Hatched Fire Dragons 56 minutes 6 5 hours and 36 minutes 25 per Duck
12   Item - Doll.png Breed Hybrid Dragons Fire Dragon + Wind Dragon 1 hour 2 2 hours 20 per Doll
Tier 9 150 Item - Popsicle.png Catch Creatures Tap the Flying Creature - Gift.png on-screen 1 minute 20 20 minutes 25 per Popsicle
8     Item - Toy Sheep.png Win Battles in the Dungeon Any None (2 Dungeon iterations) 8 Dungeon iteration 25 per Sheep
50   Item - Spinning Top.png Level Up Dragons Hatched Fire Dragons 40 minutes 4 2 hours and 40 minutes 30 per Top
Tier 10 20   Item - Watering Can.png Hatch Dragons Fire Dragons 1 hour 2 2 hours 30 per Can
60   Item - Beach Ball.png Feed Dragons Hatched Fire Dragons 20 minutes 6 2 hours 30 per Ball
60   Item - Round Candy.png Collect Gold Any Habitat 1 hour 5 5 hours 30 per Candy

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