Bottomless Dungeon (21/02/22)
From Dragon Mania Legends (DML) Wiki
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The event took place during the Origin of Plants Ancient event series.
Synopsis
In a Dragon Brawl, the Trainer faces endless waves of opponent dragons; thus, a Brawl cannot be won. The goal of Dragon Brawl is not winning, but rather to fight as long as achievable and complete as many Brawl Tasks as possible; allowing the collection of as many Stepping Stones as attainable.
Before entering a brawl, the Dragon Brawl pane displays Arya and Otto, separated by swords, representing the battle to come. Pressing the Start or Restart button begins a Brawl, where the Continue button continues a previously started but paused Brawl. For the duration of this event, three random tasks are offered. Upon completion of a task, Stepping Stones are awarded, and a new task will replace the completed task. Stepping Stones are also awarded after each opposing Dragon defeat. Points for each Knock Out (KO) are multiplied by a factor of 1 to 3, depending on the level of the Dragon participating in the defeat. Stepping Stones carry over to the next brawl, accumulating throughout the Dungeon iteration.
The Trainer's 9 strongest dragons (up to 12, depending on VIP Level) are automatically selected for the Trainer's Dungeon Fighter team, while the opponent has an endless supply of Dragons. Once battle ensues, any opposing Dragon defeated is immediately replaced by a stronger one. There is no cap to opposing Dragon levels, the power levels scale from the power level of the Trainer's weakest Dragons to the strongest ones, and can continue to rise beyond that until the Trainer can fight no longer. When a Dragon on the Trainer's team is defeated, it must be replaced immediately by any remaining Dragon from their Dungeon Fighter team. Replacement Dragons may be selected in any order, and the battle continues until all the Trainer's Dragons are defeated, or the Trainer decides to leave.
The Brawl is paused by pressing the II Leave Battle button, and then either confirming by pressing the Leave and
continue later button, or ending the current brawl and exiting and/or restarting a new Brawl using the Restart Brawl button. The number of KOs achieved within the Dungeon Brawl displays on the "Brawl Finished" screen.
Once a Dragon Brawl is ended, a new one can only be restarted after waiting the allotted cooldown period. Cooldown times between restarts are 15 minutes after the first brawl, 1 hour after the second, 3 hours after the third, and 6 hours after every subsequent brawl. When restarting a Brawl, Dragons are fully healed and the power levels of opposing Dragons are reset. Members of Clans can also use a Clan Fortress Power, which reduces the Restart Brawl timer, depending on Clan Fortress and Clan League level.
Opponent Pools
One of 8 pools of Dragons is used for each weekly dungeon iteration. The Brawl starts with the first 3 Dragons, and any defeated opponent is replaced by the next in the list.
Fight Bonus
Every time an opponent Dragon is knocked out, the Knock-Out Meter increases. Reaching KO Milestones rewards with Health Boost
and Damage Boost
Fight Bonuses. These come into action when the next brawl starts and are applied to all the Trainer's dragons.
KO Milestones
10
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20
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30
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40
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50
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60
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70
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80
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90
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100
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150
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300
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350
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500
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800
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1,250
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