Emerald Wars (19/11/11)
From Dragon Mania Legends (DML) Wiki
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The requirements, milestone rewards, and Clan Coins rewards stated in this article are that of Clan League 5.
Emerald Wars is a Clan Event in which two participating Clans compete for control of 5 Emerald Mines throughout the event. All mines produce emeralds at a different rate every minute for the controlling clan, and the objective is to collect more Emeralds than the rival Clan. The Clan that holds the highest number of emeralds at the end of the event is the winner.
Progress Rewards
800K
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2M
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6M
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Victor Reward
Clans must earn a minimum of 400,000 points to be eligible for receiving the grand prize. The winner is awarded a Grand Prize Card Pack containing 3 Dragon Pieces for Clan Dragons.
Explanation of Mechanics
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Emerald Wars runs for 4 days. All participating, qualified Clans in the game are split into groups of two, in accordance with the Clan League they are currently in. Trainer's must fight Battles compete to control (and keep control of) five emerald mines. Controlled mines produce Emeralds every minute for the controlling clan. The Emeralds earned from this production and Emeralds rewarded from battles is what comprises the Clan's Score. Mines controlled by the Trainer's Clan are shown with a yellow background notification above the mine, whereas those controlled by the opposing Clan have a red background notification above the mine. Each mine has a Battle Score counter, and it is controlled, at any given time, by the clan with the higher Battle Score. Clan members increase the Battle Score by attacking mines and defeating Trainers from the opposing Clan. Trainers must select the Dragons to take into battle, then choose from three opposing Trainers with different levels of difficulty (as in Arena Battles). If the Trainer is victorious, they will be awarded Battle Points for the mine's Battle Score and a number of Emeralds for the Clan's Score. The points rewarded increase with difficulty and earning of win streaks. Once enough battles are won to overtake an opponent-controlled mine, the red background notification color above the mine changes to yellow, indicating the Trainer's Clan now controls it. Attacking a MineEach battle costs one Emerald Energy. Similarly to Arena fights, one opponent has to be selected out of an Easy, a Medium, and a Hard rival. Defeating Hard opponents gives a higher Battle Score, but it’s also more challenging. Once the opponent is chosen, the fight begins and the opponent team needs to be defeated to receive the reward for the fight. Opponents can be refreshed for 5 Gems.
All Battles and the outcomes are available in the Battle Log, accessible via the Emerald Battle Log Button. Battle EnergySee Emerald Energy for detailed information on Emerald Energy. Revitalization TokensRevitalization Tokens are a Resource used to fill Emerald Energy for the Emerald Wars Clan Event. These tokens revive resting, battle-tired Dragons to go back into battle immediately, instead of waiting 8 hours. Resting time can also be skipped in exchange for 20 Gems. Each Revitalization Token is equivalent to one Emerald Energy, and is obtainable only by completing Clan Quests. Unlike Arena Energy, Revitalization Tokens are not held in inventory, they appear only in the Emerald Wars interface. Unused tokens expire when the Clan Event ends. Mine Specifications & RestrictionsEach mine has specifications and restrictions. Mines with lower level restrictions produce less Emeralds and give less battle points, while mines with higher level restrictions produce more. Furthermore, Clan Leagues affect the production level of Emerald Mines and the number of Emeralds rewarded for winning a battle. The number on top of the mine shows the maximum level allowed for the dragons attacking it. PointsPoints are earned for each match completed, win or lose. If a Trainer loses the battle, they will only receive 5 points in total. If a Trainer wins a match, they will receive a base of 10 points plus any bonus points earned from the battle. Win StreakBonus points are added based upon the difficulty of the battle, the level of the opposing Dragons and the Trainer's winning streak. 10 points are given for winning a match. Win Streak - Bonus points are given for defeating multiple opponents in a row within a given time frame. The bonus points increase with the Win Streak and are added to the Trainer's score. Each time a match is won, a win streak is started or continued. If a match is won in the next 31 minutes, the streak will continue. Consecutive victories, up to the 15 win streak, in addition to the bonus to the battle score from the upcoming victories, earn a reward, which depends on the Clan League. The amount of Food or Gold awarded depends on Trainer Level, the highest Level Modifier amount is displayed.
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