Campaign Map: Difference between revisions
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{{ | {{floatimage|[[File:Campaign Button.png|alt=|250px]]|20}} | ||
<section begin="intro" />The [[main story]], contained in a series of [[Campaign Map Quests|Campaign (battle) Quests]] called the ''Campaign'', is spread across islands occupied by enemies, for the {{chr}} to complete, freeing Dragolandia. The Campaign Map can be played in different modes, namely {{i|Normal Mode|2}}, {{i|Heroic Mode|2}}, and {{i|Nightmare Mode|2}}. Once a mode is chosen, the Trainer can [[engage in battle]] by selecting any available {{i|Main Quest|2|25}} or {{i|Side Quest|2|25}} or any occupied {{i|Mine|2|25}} (if available in the selected mode). <section end="intro" /> | |||
==Accessing== | |||
The Campaign Map is accessed by pressing the: | |||
* {{btn|sm|yellow|{{i|Battle (Old)|i}}}} button (appears before [[Trainer Level]] 16). | |||
* {{button|Battle|30}} button, then pressing the ''Campaign'' button (appears after player level 16). | |||
* [[Ancient Portal]] ([[building]]), then pressing the {{button|Campaign Map}} button. | |||
==Campaign Map Modes== | ==Campaign Map Modes== | ||
{{floatimage|[[File:Nightmare Mode Tab.png|120px|link=Nightmare Mode]][[File:Heroic Mode Tab.png|120px|link=Heroic Mode]]<br>{{spacer|height=10}}[[File:Normal Mode Tab.png|120px|link=Normal Mode]]<br>{{spacer|height=10}}[[File:Sigil Campaign Tab.png|120px|link=Sigil Campaign]]|10}} | |||
< | {{i|Normal Mode|1}} can be played from the beginning of the game, while {{i|Heroic Mode|2}} unlocks once the Trainer reconquers the [[Third Island (Industria)]] of the first mode. {{i|Nightmare Mode|1}} unlocks once the Trainer completes the Heroic Mode. The Sigil Campaign is not a true Campaign Map mode, but rather a time-limited {{ctg|Sigil Campaign Events|event}}. The Trainer can toggle between the modes using one of the buttons provided {{button|Normal Mode Toggle|30}} {{button|Heroic Mode Toggle|30}} {{button|Nightmare Mode Toggle|32}}{{button|Sigil Campaign Toggle|35}} (the last appearing only if a Sigil Campaign event is in progress). | ||
==Sigil Campaign== | ===Normal Mode=== | ||
{{see|[[Normal Mode]]|for specific battle and reward information}} | |||
===Heroic Mode=== | |||
{{see|[[Heroic Mode]]|for specific battle and reward information}} | |||
===Nightmare Mode=== | |||
{{see|[[Nightmare Mode]]|for specific battle and reward information}} | |||
===Sigil Campaign=== | |||
The Sigil Campaign is a temporary, time-limited event map that appears only when {{ctg|Sigil Campaign Events}} are ongoing, it is not a permanent part of the Campaign Map. | |||
{{See|[[Sigil Campaign]] and {{ctg|Sigil System}}}} | |||
==Quests== | |||
<section begin="quests" />There are 5 types of battle quests on the Campaign Map, each quest's appearance depends on the Campaign Map mode: | |||
{| class="wikitable" | |||
! rowspan="2" | | |||
! colspan="4" |Campaign Map Mode | |||
|- | |||
!Normal | |||
!Nightmare | |||
!Sigil | |||
!Heroic | |||
|- | |||
! rowspan="5" |Quest<br>Type | |||
| colspan="3" | | |||
{{i|Main Quest|2|24}}<br> | |||
{{i|Main Quest (Won)|2|24}} <br> | |||
{{i|Main Quest (Unavailable)|2|24}} | |||
| | |||
{{i|Main Quest (Heroic)|2|24}}<br> | |||
{{i|Main Quest (Heroic, Won)|2|24}}<br> | |||
{{i|Main Quest (Heroic, Unavailable)|2|24}} | |||
|- | |||
| colspan="3" | | |||
{{i|Boss Quest|2}}<br> | |||
{{i|Boss Quest (Won)|2}}<br> | |||
{{i|Boss Quest (Unavailable)|2}} | |||
| | |||
{{i|Boss Quest (Heroic)|2}}<br> | |||
{{i|Boss Quest (Heroic, Won)|2}}<br> | |||
{{i|Boss Quest (Heroic, Unavailable)|2}} | |||
|- | |||
| colspan="3" | | |||
{{i|Side Quest|2|24}}<br> | |||
{{i|Side Quest (Won)|2|24}}<br> | |||
| | |||
{{i|Side Quest (Heroic)|2|24}}<br> | |||
{{i|Side Quest (Heroic, Won)|2|24}} | |||
|- | |||
| | |||
{{i|Mine|2|24}}<br> | |||
{{i|Mine (Won)|2|24}} | |||
|colspan="2"|n/a | |||
|colspan="2"|n/a | |||
|- | |||
| | |||
{{i|Rusty Gate|2|18}} | |||
|colspan="2"|n/a | |||
|n/a | |||
|}<section end="quests" /> | |||
{{see|[[Campaign Map Quests]]|for specific information on quest types and their rewards}} | |||
==Campaign Map Dragons== | |||
Unique Dragons can be obtained by completing a certain quest in a specific Campaign Map Mode. | |||
{{CampaignMapDragons}} | |||
{{see|{{ctg|Sigil Campaign Events}} and {{rotm}}|for information about Sigil Campaign Dragons}} | |||
==Scoring== | |||
<section begin="scoring" />{{floatimage|{{i|Campaign Battle Star|i|100}}|8}} | |||
Battle scoring consists of a point system for which {{i|Battle Stars|2}} are allocated. The number of stars received determines the level of rewards given. Once three stars are obtained, a higher score does not give better rewards. The point system is divided into three tiers, based on the difficulty of a battle (easy, medium, and hard). The Trainers must earn a minimum number of points to obtain a certain number of stars: | |||
{{ | {| class="wikitable" | ||
!Tier | |||
!{{i|Battle Star|i|25}} | |||
!{{i|Battle Star|i|25}}{{i|Battle Star|i|25}} | |||
!{{i|Battle Star|i|25}}{{i|Battle Star|i|25}}{{i|Battle Star|i|25}} | |||
|- | |||
|Easy | |||
|3,000 | |||
|4,000 | |||
|5,000 | |||
|- | |||
|Medium | |||
|5,000 | |||
|19,000 | |||
|34,000 | |||
|- | |||
|Hard | |||
|5,000 | |||
|24,000 | |||
|38,000 | |||
|} | |||
At the end of a battle, Trainers receive: | |||
==Battle Scenes == | {| class="wikitable" | ||
!Score | |||
!Action | |||
!Maximum | |||
|- | |||
! rowspan="2" |1,000 points each for | |||
|Every perfect hit landed | |||
|12 | |||
|- | |||
|Every strong attack landed | |||
| 12 | |||
|- | |||
! 2,000 points each for | |||
|Unleashing Dragon Fury | |||
|2 | |||
|- | |||
! rowspan="2" |5,000 points each for | |||
|Each opposing Dragon defeated with only one hit | |||
|4 | |||
|- | |||
|Each undefeated Dragon remaining once the battle is won | |||
|3 | |||
|- | |||
! rowspan="2" |Bonus points | |||
|Given for how quickly a battle is won<ref name="rounds">The bonus score decreases by 6% after each attack of any Dragon in the battle. After seventeen attacks, the bonus score is no longer decreased.</ref> | |||
|17 | |||
|- | |||
|Given by the remaining health the Trainer's Dragons have at the end of the battle<ref name="health">The remaining health (in percentages) is multiplied by 50. Thus, a Dragon with 100% health will give a bonus of 5,000 (50 * 100)</ref> | |||
| 15,000 | |||
|} | |||
<references /> | |||
{{notebox|'''Note:''' Using {{i|Instant Win Tickets|2}} offers no score for that battle.}}<section end="scoring" /> | |||
==Rewards== | |||
A chest is given based on the number of battle stars achieved. Chests can include Gold, Food, Scrolls, and experience points. Except for scrolls, the amount of each resource given is increased by 50% if the Trainer has an active VIP Status. Other chests may appear in {{i|Normal Mode|2}} after defeating a specific quest or opening a specific gate. The contents of these chests are not affected by the VIP Status. Additionally, if there are videos available to watch for that day in exchange for (2,000*Level Modifier) Gold, the Trainer is given the {{btn|sm|green|{{i|Video}} More Rewards}} option for that purpose after winning a battle. Gold received from watching videos is also not affected by the VIP Status. | |||
== Battle Scenes== | |||
Each battle on the Campaign Map takes place in various battle scenes, depending on the quest and island. The scenes in Heroic Mode, although the same as those in Normal Mode, are slightly darker in tone. | Each battle on the Campaign Map takes place in various battle scenes, depending on the quest and island. The scenes in Heroic Mode, although the same as those in Normal Mode, are slightly darker in tone. | ||
Line 40: | Line 163: | ||
</gallery> | </gallery> | ||
===Heroic Mode=== | ===Heroic & Nightmare Mode=== | ||
<gallery widths="400px"> | <gallery widths="400px"> | ||
Battle Background (Greenscape - Heroic Mode).jpg | Battle Background (Greenscape - Heroic Mode).jpg | ||
Line 52: | Line 175: | ||
</gallery> | </gallery> | ||
[[ | ===Sigil Campaign=== | ||
[[ | <gallery widths="400px"> | ||
Sigil Campaign Battle Background.jpg | |||
</gallery> | |||
==History== | |||
*{{update|6.2|Introduced [[Nightmare Mode]], a new and more difficult [[Campaign]] map.}} | |||
*{{update|5.3|Added a [[Sigil Campaign]] event toggle button to the Campaign Map as a shortcut for when {{ctg|Sigil Campaign Events}} are in-progress.}} | |||
*{{update|4.0|Introduced Champion's Island.}} | |||
*{{update|3.9|Increased maximum [[Side Quests]] that can refresh from 13 to 15, starting with Quest 120 instead of Quest 150.}} | |||
*{{update|3.6|Made enemy Dragon level in battles go as high as 82, while [[Dragon Leveling|the Trainers' Dragons]] remained limited to Level 80.}} | |||
**Made Enchantment Stars available for Dragons in [[Campaign Map Quests|Main and Side Quests]]. | |||
*{{update|2.7|Added ad video watching in exchange for more rewards after winning battles.}} | |||
*{{update|2.3|Added a new [[Campaign Map]] island called Glacios.}} | |||
*{{update|1.5|Introduced two new campaign islands called Gloamis and Illumina. | |||
** Added a [[Campaign Map Quests#Side Quests|Side Quests]] recapture limit that depends on the Trainer's progress on the [[Campaign Map]], meaning the further the progression, the more Side Quests can be recaptured simultaneously. The recaptured Side Quest(s) need to be cleared before they can be retaken.}} | |||
*{{update|1.3|Added a set of arrows between quests, allowing for easy navigation between [[Campaign Map Quests]]. | |||
** Changed [[Side Quests]] to repopulate with Dragons at slightly lower levels than before. | |||
** Changed [[Mines]], so only these were recaptured by enemy [[characters]] and not the Trainer as well. | |||
** Increased the time for a mine to be recaptured.}} | |||
*{{update|1.1|Introduced [[Heroic Mode]], allowing [[Normal Mode]] to be redone with tougher battles and bigger rewards.}} | |||
*{{update|1.0|Introduced the [[Campaign Map]] featuring five [[Normal Mode|islands]]: Numa, Arto, Industria, Alma, Crysto.}} | |||
{{review | [[Category:Battle System]] | ||
|update= | {{review|update=8.0}} | ||
}} |
Latest revision as of 21:58, 6 June 2024
The main story, contained in a series of Campaign (battle) Quests called the Campaign, is spread across islands occupied by enemies, for the Trainer to complete, freeing Dragolandia. The Campaign Map can be played in different modes, namely Normal Mode,
Heroic Mode, and
Nightmare Mode. Once a mode is chosen, the Trainer can engage in battle by selecting any available
Main Quest or
Side Quest or any occupied
Mine (if available in the selected mode).
Accessing
The Campaign Map is accessed by pressing the:
button (appears before Trainer Level 16).
button, then pressing the Campaign button (appears after player level 16).
- Ancient Portal (building), then pressing the
button.
Campaign Map Modes
Normal Mode can be played from the beginning of the game, while
Heroic Mode unlocks once the Trainer reconquers the Third Island (Industria) of the first mode. Nightmare Mode
unlocks once the Trainer completes the Heroic Mode. The Sigil Campaign is not a true Campaign Map mode, but rather a time-limited event. The Trainer can toggle between the modes using one of the buttons provided
(the last appearing only if a Sigil Campaign event is in progress).
Normal Mode
See Normal Mode for specific battle and reward information.
Heroic Mode
See Heroic Mode for specific battle and reward information.
Nightmare Mode
See Nightmare Mode for specific battle and reward information.
Sigil Campaign
The Sigil Campaign is a temporary, time-limited event map that appears only when Sigil Campaign Events are ongoing, it is not a permanent part of the Campaign Map.
See Sigil Campaign and Sigil System for more information.
Quests
There are 5 types of battle quests on the Campaign Map, each quest's appearance depends on the Campaign Map mode:
Campaign Map Mode | ||||
---|---|---|---|---|
Normal | Nightmare | Sigil | Heroic | |
Quest Type |
| |||
| ||||
n/a | n/a | |||
n/a | n/a |
See Campaign Map Quests for specific information on quest types and their rewards.
Campaign Map Dragons
Unique Dragons can be obtained by completing a certain quest in a specific Campaign Map Mode.
Dragon | Mode | Quest |
---|---|---|
![]() |
Normal Mode | 295 |
![]() |
Heroic Mode | 116 |
![]() |
Heroic Mode | 205 |
![]() |
Heroic Mode | 295 |
![]() |
Nightmare Mode | 44 |
See Sigil Campaign Events and Reward of the Month for information about Sigil Campaign Dragons.
Scoring
Battle scoring consists of a point system for which Battle Stars are allocated. The number of stars received determines the level of rewards given. Once three stars are obtained, a higher score does not give better rewards. The point system is divided into three tiers, based on the difficulty of a battle (easy, medium, and hard). The Trainers must earn a minimum number of points to obtain a certain number of stars:
Tier | ![]() |
![]() ![]() |
![]() ![]() ![]() |
---|---|---|---|
Easy | 3,000 | 4,000 | 5,000 |
Medium | 5,000 | 19,000 | 34,000 |
Hard | 5,000 | 24,000 | 38,000 |
At the end of a battle, Trainers receive:
Score | Action | Maximum |
---|---|---|
1,000 points each for | Every perfect hit landed | 12 |
Every strong attack landed | 12 | |
2,000 points each for | Unleashing Dragon Fury | 2 |
5,000 points each for | Each opposing Dragon defeated with only one hit | 4 |
Each undefeated Dragon remaining once the battle is won | 3 | |
Bonus points | Given for how quickly a battle is won[1] | 17 |
Given by the remaining health the Trainer's Dragons have at the end of the battle[2] | 15,000 |
![Instant Win Tickets Icon.png](/w/images/thumb/5/59/Instant_Win_Ticket_Icon.png/20px-Instant_Win_Ticket_Icon.png)
Rewards
A chest is given based on the number of battle stars achieved. Chests can include Gold, Food, Scrolls, and experience points. Except for scrolls, the amount of each resource given is increased by 50% if the Trainer has an active VIP Status. Other chests may appear in Normal Mode after defeating a specific quest or opening a specific gate. The contents of these chests are not affected by the VIP Status. Additionally, if there are videos available to watch for that day in exchange for (2,000*Level Modifier) Gold, the Trainer is given the
More Rewards option for that purpose after winning a battle. Gold received from watching videos is also not affected by the VIP Status.
Battle Scenes
Each battle on the Campaign Map takes place in various battle scenes, depending on the quest and island. The scenes in Heroic Mode, although the same as those in Normal Mode, are slightly darker in tone.
Normal Mode
Heroic & Nightmare Mode
Sigil Campaign
History
- Update 6.2: Introduced Nightmare Mode, a new and more difficult Campaign map.
- Update 5.3: Added a Sigil Campaign event toggle button to the Campaign Map as a shortcut for when Sigil Campaign Events are in-progress.
- Update 4.0: Introduced Champion's Island.
- Update 3.9: Increased maximum Side Quests that can refresh from 13 to 15, starting with Quest 120 instead of Quest 150.
- Update 3.6: Made enemy Dragon level in battles go as high as 82, while the Trainers' Dragons remained limited to Level 80.
- Made Enchantment Stars available for Dragons in Main and Side Quests.
- Update 2.7: Added ad video watching in exchange for more rewards after winning battles.
- Update 2.3: Added a new Campaign Map island called Glacios.
- Update 1.5: Introduced two new campaign islands called Gloamis and Illumina.
- Added a Side Quests recapture limit that depends on the Trainer's progress on the Campaign Map, meaning the further the progression, the more Side Quests can be recaptured simultaneously. The recaptured Side Quest(s) need to be cleared before they can be retaken.
- Update 1.3: Added a set of arrows between quests, allowing for easy navigation between Campaign Map Quests.
- Changed Side Quests to repopulate with Dragons at slightly lower levels than before.
- Changed Mines, so only these were recaptured by enemy characters and not the Trainer as well.
- Increased the time for a mine to be recaptured.
- Update 1.1: Introduced Heroic Mode, allowing Normal Mode to be redone with tougher battles and bigger rewards.
- Update 1.0: Introduced the Campaign Map featuring five islands: Numa, Arto, Industria, Alma, Crysto.
Pages in category "Campaign Map"
The following 4 pages are in this category, out of 4 total.