Divine Party Foul (21/05/03)
From Dragon Mania Legends (DML) Wiki
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The event took place during the Divine Fest - Red & Green Divine event series.
Progress Rewards
Level | Reward |
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Level 1 | ![]() |
Level 2 | ![]() |
Level 3 | ![]() |
Level 4 | ![]() |
Level 5 | ![]() |
Level 6 | ![]() |
24 ![]() |
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Requirements
Trainers must perform various tasks to earn in order to navigate through each map level as each tile movement will cost a number of Green Jewels. There is a certain limited amount of Green Jewels that can be earned within a 6-hour period per task. The limit starts at 200 and increases by rising values after the next reset, every time a level is completed, starting with Level 3, but maxing to 650, totaling up to 3,900 per pool. Each tile step will reward the Trainer with either Food, Gold, or Scrolls. The amount of Food and Gold rewarded depends on the Level Modifier. The total blue tile Green Jewel cost of a level is distributed among the different paths inside it. Battles can be fought normally with no cost or can be won instantly in exchange for a certain cost. If a battle is lost, the Trainer can purchase the instant win or wait 30 minutes before they can attempt the battle again.
Each level contains a number of chests and one of the chests will hold a while the remaining chests will each hold a
Dragon Piece. The position of the key is random and can be obtained from any chest. Once a key is obtained, the Trainer can advance to the next level without having to open other chests. Opening all of the chests is necessary to obtain the Pangu Dragon, but not to advance to a new level.
Green Jewels obtained from food-collecting tasks are awarded upon collecting the Food and not planting it, whereas Green Jewels acquired from breeding tasks are awarded upon selecting the Breed button inside the Breeding Den and not upon moving an egg to the Hatchery.
Level # | Blue Tiles |
Total Blue Tile Cost |
Battles | Cost per Instant Win |
Chests | Cost per Chest |
Minimum Green Jewels[1] |
Maximum Green Jewels[2] |
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Level 1 | 48 | 1,000 ![]() |
10 | 100 ![]() |
5 | 100 ![]() |
1,347 ![]() |
2,500 ![]() | |
Level 2 | 88 | 3,504 ![]() |
10 | 200 ![]() |
5 | 200 ![]() |
4,252 ![]() |
6,504 ![]() | |
Level 3 | 114 | 5,002 ![]() |
14 | 400 ![]() |
5 | 400 ![]() |
6,752 ![]() |
12,602 ![]() | |
Level 4 | 72 | 6,747 ![]() |
12 | 800 ![]() |
5 | 600 ![]() |
9,267 ![]() |
19,347 ![]() | |
Level 5 | 86 | 11,003 ![]() |
18 | 1,600 ![]() |
5 | 800 ![]() |
13,900 ![]() |
43,803 ![]() | |
Level 6 | 119 | 17,499 ![]() |
23 | 3,200 ![]() |
5 | 1,000 ![]() |
21,743 ![]() |
96,099 ![]() |
- ↑ Minimum Green Jewels amounts are based on taking the cheapest paths for opening all chests on a level and assumes that a Trainer can defeat all battle tiles on that path without having to purchase the instant win.
- ↑ Maximum Green Jewels amounts represent the sum of opening all chests, stepping on all blue tiles and skipping all battles.
Tasks
Points for Collecting Food | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The maximum amount of Red Jewels that can be received from a task in this event is strictly related to the level the Trainer is at in the event. Level 6 has the highest cap, 650
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Points for Breeding Dragons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The maximum amount of Red Jewels that can be received from a task in this event is strictly related to the level the player is at in the event. Level 6 has the highest cap, 650 The listed Dragons are maximum two examples for breeding - there may be more than two available breeding options.
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Level 1
Path # |
Location | Battle | Elements Allowed |
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1 | Straight | ![]() ![]() |
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2 | Near Right | ![]() ![]() ![]() ![]() | ||
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3 | Far Right | ![]() ![]() ![]() |
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4 | Near Left | ![]() ![]() ![]() ![]() |
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5 | Far Left | ![]() ![]() ![]() |
Level 2
Path # |
Location | Battle | Elements Allowed |
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1 | Near Left | ![]() ![]() |
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2 | Center | ![]() ![]() ![]() ![]() | ||
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3 | Far Left | ![]() ![]() ![]() ![]() |
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4 | All Straight | ![]() ![]() ![]() |
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5 | Near Right | ![]() ![]() ![]() |
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Level 3
Path # |
Location | Battle | Elements Allowed |
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1 | Straight | ![]() ![]() |
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2 | Near Right | ![]() ![]() ![]() |
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3 | Far Right | ![]() ![]() ![]() |
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4 | Near Left | ![]() ![]() ![]() ![]() |
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5 | Far Left | ![]() ![]() ![]() |
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Level 4
Path # |
Location | Battle | Elements Allowed |
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1 | Straight | ![]() ![]() |
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2 | Far Right | ![]() ![]() ![]() |
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3 | Center | ![]() ![]() ![]() |
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4 | Near Left | ![]() ![]() ![]() |
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5 | Far Left | ![]() ![]() ![]() |
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Level 5
Path # |
Location | Battle | Elements Allowed |
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1 | Center | ![]() ![]() |
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2 | Straight | ![]() ![]() ![]() |
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3 | Near Left | ![]() ![]() ![]() |
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4 | Near Right | ![]() ![]() ![]() |
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5 | Far Right | ![]() ![]() ![]() |
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Level 6
Path # |
Location | Battle | Elements Allowed |
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1 | Straight | ![]() ![]() |
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2 | Far Left | ![]() ![]() ![]() |
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3 | Far Right | ![]() ![]() ![]() |
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4 | Near Left | ![]() ![]() ![]() |
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5 | Near Right | ![]() ![]() ![]() |
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Green Jewel Shrine
See Shrines for more information.
Dialogues
Read the full story on the Event Dialogues page.