Divine Party - A Birthday (22/08/15)
From Dragon Mania Legends (DML) Wiki
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This event took place during the Divine Fest - The Ultimate Party Divine event series - Part I.
Castle Events Events are limited-time competitions in which each Trainer participates individually. The goal is to progress through the different levels of the Castle (collecting all the pieces for the bonus limited Card-Segment Dragon along the way) and obtain the grand prize Limited-Time Dragon.
Progress Rewards
Level | Reward |
---|---|
Level 1 | 5 |
Level 2 | 5 |
Level 3 | 10 |
Level 4 | 20 |
Level 5 | 30 |
Level 6 | Ancient Emissary Dragon |
21 | Chrono Erlang Shen Dragon |
Requirements
Trainers must perform various tasks to earn Birthday Jewels to navigate through each map level, as each tile movement costs a number of Birthday Jewels. A limited amount of Birthday Jewels can be earned within a 6-hour period per task. The limit starts at 200 and increases by rising values after the next reset, every time a level is completed (the key has been found), starting with Level 3, but maxing to 650, totaling up to 3,900 per pool. Each tile step rewards the Trainer with either Food, Gold, or Scrolls. The amount of Food and Gold rewarded depends on the Level Modifier. The total blue tile Birthday Jewel cost of a level is distributed among the different paths inside it. Battles can be fought normally with no cost or can be won instantly in exchange for a certain cost. If a battle is lost, the Trainer can purchase the instant win or wait 30 minutes before they can attempt the battle again.
Each level contains a number of chests and one of the chests holds a while the remaining chests hold a card giving Dragon Pieces. The position of the key is random and can be obtained from any chest. Once a key is obtained, the Trainer can advance to the next level without having to open other chests. Opening all of the chests is necessary to obtain the Chrono Erlang Shen Dragon, but not to advance to a new level.
Level # | Blue Tiles |
Total Blue Tile Cost |
Battles | Cost per Instant Win |
Chests | Cost per Path |
Minimum Birthday Jewels[1] |
Maximum Birthday Jewels[2] |
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Level 1 | 10 | 400 | 4 | 100 | 2 | 300 | 600 | 1,000 | |
Level 2 | 47 | 3,000 | 7 | 200 | 5 | 509 | 3,710 | 5,400 | |
Level 3 | 44 | 4,499 | 11 | 200 | 5 | 1,430 | 5,645 | 8,699 | |
Level 4 | 61 | 6,747 | 13 | 400 | 5 | 1,642 | 7,702 | 14,947 | |
Level 5 | 63 | 10,997 | 12 | 800 | 5 | 2,999 | 13,727 | 24,597 | |
Level 6 | 83 | 17,505 | 15 | 1,000 | 5 | 4,504 | 18,859 | 37,505 |
- ↑ Minimum Birthday Jewels amounts are based on taking the cheapest paths for opening all chests on a level and assumes that a Trainer can defeat all battle tiles on that path without having to purchase the instant win.
- ↑ Maximum Birthday Jewels amounts represent the sum of opening all chests, stepping on all blue tiles and skipping all battles.
Tasks
Points for Collecting Food | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The maximum amount of Birthday Jewels that can be received from a task in this event is strictly related to the level the Trainer is at in the event. Level 6 has the highest cap, 650 , thus, no higher number can be obtained. Any values over 650 are merely representative.
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Points for Breeding Dragons | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The maximum amount of Birthday Jewels that can be received from a task in this event is strictly related to the level the player is at in the event. Level 6 has the highest cap, 650 , thus, no higher number can be obtained. Any values over 650 are merely representative. The listed Dragons are maximum two examples for breeding - there may be more than two available breeding options.
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Level 1
Path # |
Location | Battle | Elements Allowed |
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1 | Right | vs. [1] | ||
[2] | ||||
2 | Left |
Level 2
Path # |
Location | Battle | Elements Allowed |
|
---|---|---|---|---|
1 | Straight | [1] | ||
2 | Near Left | |||
3 | Far Left | - | ||
4 | Near Right | |||
5 | Far right |
- ↑ This battle has to be completed for all paths.
Level 3
Path # |
Location | Battle | Elements Allowed |
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---|---|---|---|---|
1 | Near Left | [1] | ||
2 | Far Left | |||
3 | Center | [2] | ||
[2] | ||||
4 | Far Right | [2] | ||
[2] | ||||
5 | Near Right | |||
Level 4
Path # |
Location | Battle | Elements Allowed |
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---|---|---|---|---|
1 | Near Left | [1] | ||
2 | Center | [2] | ||
[3] | ||||
3 | Near Right | |||
4 | Far left | [4] | ||
[4] | ||||
5 | Far Right | |||
Level 5
Path # |
Location | Battle | Elements Allowed |
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---|---|---|---|---|
1 | Straight | [1] | ||
[2] | ||||
2 | Near Left | [3] | ||
3 | Far Left | |||
4 | Near Right | [4] | ||
[4] | ||||
5 | Far Right | |||
Level 6
Path # |
Location | Battle | Elements Allowed |
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---|---|---|---|---|
1 | Straight | [1] | ||
2 | Near Right | |||
3 | Far Right | |||
4 | Near Left | |||
5 | Far Left | |||
- ↑ This battle has to be completed for all paths.
Level 7 (repeatable)
Some Castle Events offer a repeatable level. During these events, once the event is fully complete (every chest from prior levels opened), the repeatable level unlocks. While progressing through the repeatable level map, 1 point is awarded for each step, and 5 points are awarded for each chest opened. Once all chests are open, the map again repeats, and so on and so forth. Points earned from repeatable levels place Trainers on a leaderboard. At event end, prizes are given based on final position, and the top 3 Trainers unlock and are awarded a Badge exclusive to the event.
The amount of Food or Gold awarded depends on Trainer Level, the highest Level Modifier amount is displayed.
1-3 | 1 Exclusive Badge |
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4-10 | 5 |
11-50 | 150,000 |
51-100 | 225,000 |
Path # |
Location | Battle | Elements Allowed |
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1 | Straight | [1] | ||
2 | Near Right | |||
3 | Far Right | |||
4 | Near Left | |||
5 | Far Left | |||
- ↑ This battle has to be completed for all paths.
Birthday Jewel Shrine
See Shrines for more information.
Dialogues
Read the full story on the Event Dialogues page.