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Dragon Board (20/08/24)

From Dragon Mania Legends (DML) Wiki

Event Generic Banner.jpg
Roll your two dice and make your Dragon progress on the board. Roll pairs to make the story unfold. Collect keys to open chests with parts for different dragons.
Started 24 August 2020
Ended 31 August 2020
Duration 7 Days
Type Dragon Dice
Taurus Dragon Taurus Dragon Icon.pngN
Bamboo Dragon Bamboo Dragon Icon.png
Hellion Dragon Hellion Dragon Icon.png
Coconut Dragon Coconut Dragon Icon.png


Roll two dice and move through the spaces to progress on the board.
Roll pairs to activate the battle story and defeat the elite opponents to win rewards.
Collect keys to open chests with parts for different Dragon rewards.


Dragon Dice events are limited-time competitions with individual goals and battle story content. Trainers work individually, using event currency to move around the board, collecting Dragon Pieces and other prizes from chests. Each roll of doubles accumulates until the Trainer is eligible to enter combat in the battle story; the double count is reset to a new goal once the current battle level is won.

Event Currency

Lucky Stones Icon.png

Every six hours, from the beginning of the event, Trainers can earn a set amount of currency (referred to as stones) specific to the event by doing various tasks throughout Dragolandia. A maximum number of stones (appearance changing to the event thematic) that can be received each iteration from a task in this event is 200.

This event's currency are referred to as Lucky Stones.

Earning Event Currency (no Limit).jpg


There are six different actions that can earn Lucky Stones Icon.png Lucky Stones to navigate through the game board. Each move costs a number of Lucky Stones to navigate through the game board. There is a limit of 200 Lucky Stones per task that can be earned within a 6-hour period, totaling 1,200 per pool. Lucky Stones are earned by collecting Gold (only when the Gold icon appears atop a Habitat), harvesting Food from Farms, breeding Dragons, feeding Dragons, winning battles, and catching flying creatures; more information on how to fulfill each task can be seen by pressing the i button.

Important Icon.png Lucky Stones obtained from food-collecting tasks are awarded upon collecting the Food and not planting it, whereas Lucky Stones acquired from breeding tasks are awarded upon selecting the Breed button inside the Breeding Den and not upon moving an egg to the Hatchery.

# of Actions required to obtain Maximum Lucky Stones Icon.png per Cycle
Collect Gold Feed Dragons Win Battles Catch Creatures
50 Yellow-Bordered Gold Icon.png 25 Feeding Event Icon.png 8 Attack Icon.png 10 Flying Creature - Lucky Stone.png
Points for Collecting Food

The maximum amount of Lucky Stones that can be received from a task in this event is 200 Lucky Stones Icon.png, thus, no higher number can be obtained. Any values over 200 are merely representative.

Duration Food Lucky Stones Icon.png per Farm Lucky Stones Icon.png per 15 Farms Maximum Lucky Stones Icon.png per cycle[1]
30 seconds Spiky Cherry - Level 1 Farm 1 Lucky Stones Icon.png 15 Lucky Stones Icon.png 10,800 Lucky Stones Icon.png
5 minutes Purplemon - Level 1 Farm 1 Lucky Stones Icon.png 15 Lucky Stones Icon.png 1,080 Lucky Stones Icon.png
30 minutes Sour Cone - Level 1 Farm 7 Lucky Stones Icon.png 105 Lucky Stones Icon.png 1,260 Lucky Stones Icon.png
1 hour Spring Cherry - Level 3 Farm 15 Lucky Stones Icon.png 225 Lucky Stones Icon.png 1,350 Lucky Stones Icon.png
2 hours Blue Hazel - Level 2 Farm 31 Lucky Stones Icon.png 465 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png
6 hours Dragonscale - Level 2 Farm Squarey Berry - Level 4 Farm 93 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png 1,395 Lucky Stones Icon.png
12 hours Dragolandic Berry - Level 2 Farm 187 Lucky Stones Icon.png 2,805 Lucky Stones Icon.png 1,402.5 Lucky Stones Icon.png
1 day Star Fruit - Level 3 Farm Royal Fig - Level 4 Farm 375 Lucky Stones Icon.png 5,625 Lucky Stones Icon.png 1,406.25 Lucky Stones Icon.png
2 days Sweetroot - Level 3 Farm Candied Pear - Level 4 Farm 750 Lucky Stones Icon.png 11,250 Lucky Stones Icon.png 1,406.25 Lucky Stones Icon.png
  1. These values are calculated based on perfect cycles, assuming that there is no loss of time in between re-planting Food. However, one must take into account that collecting and planting Food does consume a certain amount of time, which depends on the Trainer's speed, therefore, the amounts will vary (lower than shown).
Points for Breeding Dragons

The maximum amount of Lucky Stones that can be received from a task in this event is 200 Lucky Stones Icon.png, thus, no higher number can be obtained. Any values over 200 are merely representative.

The listed Dragons are maximum two examples for breeding - there may be more than two available breeding options.
If only one Dragon is listed, this is the only option.

Breed Time VIP Breed Lucky Stones Icon.png per Breed Recommended Offspring[1] Parent
Other Dragon(s)[2]
30 seconds 24 seconds 1 Lucky Stones Icon.png Fire Dragon Icon.png
Wind Dragon Icon.png
Fire + (FirePlant)
Wind + (WindEnergy)
1 minute 48 seconds 1 Lucky Stones Icon.png Earth Dragon Icon.png Earth + (EarthVoid) -
5 minutes 4 minutes 2 Lucky Stones Icon.png Water Dragon Icon.png Water + (WaterMetal) -
30 minutes 26 minutes 16 Lucky Stones Icon.png - Smoke Dragon Icon.png
45 minutes 36 minutes 25 Lucky Stones Icon.png - Bee Dragon Icon.png
1 hour 48 minutes 33 Lucky Stones Icon.png Plant Dragon Icon.png Plant + (PlantFire) Lava Dragon Icon.png
1h 30m 1h 12m 50 Lucky Stones Icon.png Metal Dragon Icon.png Metal + (MetalWater) Tribal Dragon Icon.png
Elephant Dragon Icon.png
2 hours 1h 36m 66 Lucky Stones Icon.png Energy Dragon Icon.png Energy + (EnergyWind) Dust Dragon Icon.png
3 hours 2h 24m 100 Lucky Stones Icon.png Void Dragon Icon.png Void + (VoidEarth) -
4 hours 3h 12m 133 Lucky Stones Icon.png - Breeze Rock Dragon Icon.png
Elemental Dragon Icon.png
6 hours 4h 48m 200 Lucky Stones Icon.png War Dragon Icon.png Fire + Metal Seed Dragon Icon.png
Tree Dragon Icon.png
The breedings below give only 200 points while taking longer.
8 hours 6h 24m 200 Lucky Stones Icon.png Lumino Dragon Icon.png
Mist Dragon Icon.png
Fire + Void
Wind + Void
Leaf Dragon Icon.png
Armored Dragon Icon.png
10 hours 8 hours 200 Lucky Stones Icon.png Shard Dragon Icon.png
Solar Dragon Icon.png
Metal + Void
Fire + Light
Brick Dragon Icon.png
Nightshade Dragon Icon.png
12 hours 9h 36m 200 Lucky Stones Icon.png Jungle Dragon Icon.png
Reaper Dragon Icon.png
Plant + Light
Metal + Shadow
Prickly Dragon Icon.png
UV Dragon Icon.png
14 hours 11h 12m 200 Lucky Stones Icon.png Missile Dragon Icon.png
Nightmare Dragon Icon.png
Energy + Light
Void + Shadow
Lightning Dragon Icon.png
Rust Dragon Icon.png
16 hours 12h 48m 200 Lucky Stones Icon.png - Orange Dragon Icon.png
Black Armor Dragon Icon.png
18 hours 14h 24m 200 Lucky Stones Icon.png - Coral Dragon Icon.png
Blueflame Dragon Icon.png
  1. Recommended Offspring indicates those Normally-Breedable Dragons with guaranteed combinations as well as Base Dragons that share the specified breeding time. It is suggested to breed these to obtain Lucky Stones Icon.png because there is at least one combination that will result only in the desired outcome, avoiding unwanted offspring with breeding times different than the one looked after.
  2. Other Dragons include Normally-Breedable Dragons that share the specified breeding time with the exception of Dragons with guaranteed combinations and Base Dragons. Dragons with breeding times over 18 hours non-VIP are not shown, as obtaining them will award the maximum of 200 Lucky Stones Icon.png within the highest level. They take longer to breed, but yield the same amount of Lucky Stones Icon.png as shorter options, making them a less efficient alternative.


Dragon Dice Board (Generic).jpg

The Trainer is provided a pair of dice. Rolling these dice costs a set amount of Event Currency. With each roll, the Trainer can select which of the two dice outcomes they want to use first, to progress around the game board. The goal is to land on specific colored tiles that match the Key type required to open the relevant Chest. The second dice roll can then be used to move again.

In addition, there are three checkpoints across the board (the two big green tiles and the starting field) that, when passed through, remove all unused Keys the Trainer has accumulated. However, landing on this checkpoint awards the Key of the Trainer's choice. Any unused Keys are then converted into Event Currency.

A die can be rerolled, for free, up to 3 times in each lap. After using up the three free rerolls, each subsequent reroll costs Event Currency gathered by completing tasks.

Rolling a die value of six grants the Trainer 2 Keys of the tile type they land on. In this case, landing on a checkpoint grants the Trainer 2 Keys of their choice.

Completing one full lap of the Dragon Dice Board grants the ability to open one of each Chest, and three free dice rerolls to use any time within the duration of the next lap.


Acquired Keys from around the game board correspond to tile colors landed upon. Collecting three of the same Key type unlocks a corresponding Chest and grants a reward.


There are three Chest types available, each containing Dragon Pieces relevant to the Chest type. Once all pieces for a Dragon are collected, the chest offers different rewards.

Dragon Dice Chest (Rare).png
Rare Chest
Dragon Dice Chest (Epic).png
Epic Chest
Dragon Dice Chest (Ancient).png
Ancient Chest

Chest Rewards

Dragon Dice Chest (Rare).png Dragon Dice Chest (Epic).png Dragon Dice Chest (Ancient).png
Each Chest
1 - 40 Dragon Pieces Icon.png
Bamboo Dragon Icon.png Bamboo Dragon
1 - 80 Dragon Pieces Icon.png
Hellion Dragon Icon.png Hellion Dragon
1 - 100 Dragon Pieces Icon.png
Coconut Dragon Icon.png Coconut Dragon
After All Dragon Pieces Icon.png
40 - 200 Lucky Stones Icon.png 1 out of:
5 - 24 Fair Materials - Fire.png
4 - 20 Fair Materials - Wind.png
1 - 10 Average Materials - Wind.png
5 - 25 Fair Materials - Earth.png
1 - 16 Average Materials - Earth.png
4 - 20 Fair Materials - Plant.png
1 - 10 Average Materials - Plant.png
4 - 20 Fair Materials - Energy.png
1 - 10 Average Materials - Energy.png
10 - 100 Fair Materials - Legendary.png
5 - 50 Average Materials - Legendary.png
2 out of:
10 - 60 Average Materials - Fire.png
6 - 60 Good Materials - Plant.png
10 - 40 Good Materials - Legendary.png
2 - 10 Excellent Materials - Earth.png
2 - 30 Good Materials - Energy.png
2 - 10 Excellent Materials - Wind.png
4 - 30 Excellent Materials - Legendary.png
Guaranteed Dragon
After Opening:
50 Chests 80 Chests 80 Chests

Bingo Cards

Bingo Card Icon.png
24-30 August 2020
Row/Column Diagonal Blackout
24 50 Lucky Stones Icon.png 50 Season Point Icon.png 10 Dragon Pieces Icon.png Cyber Dragon Icon.png
25 50 Lucky Stones Icon.png 50 Season Point Icon.png 10 Dragon Pieces Icon.png Cyber Dragon Icon.png
26 50 Lucky Stones Icon.png 50 Season Point Icon.png 10 Dragon Pieces Icon.png Cyber Dragon Icon.png
27 50 Lucky Stones Icon.png 70 Season Point Icon.png 10 Dragon Pieces Icon.png Cyber Dragon Icon.png
28 50 Lucky Stones Icon.png 25 Gems Icon.png 10 Dragon Pieces Icon.png Cyber Dragon Icon.png
29 50 Lucky Stones Icon.png 3 Dragon Piece Ticket Icon.png 15 Dragon Pieces Icon.png Cyber Dragon Icon.png
30 50 Lucky Stones Icon.png 3 Enchantment Ticket Icon.png 15 Dragon Pieces Icon.png Cyber Dragon Icon.png

Double Dice

Battle Story

Double Dice Meter.png

When two dice of the same value (doubles) are rolled, a Double Dice point is given. A meter fills with each successful Double Dice and, upon reaching the level's required amount, the Trainer is prompted to enter a Double Trouble battle. Completing such battles awards different prizes and unfolds the Battle Story, which usually ends with obtaining a unique Dragon and/or Badge. Skipping the battle in exchange for stones is also possible.


Arya.png *GULP* Oh, we're back here again? I figured the witches were done with us, but I'm always up for a game!
Ned.png Arya!!! I TOLD you to stop drinking potions, and to keep them out of my breakfast cereal!
Arya.png I'm sorry, Ned... but how could anyone resist taking a sip from a potion offered by a Potion Dragon?
Professor Hogwin.png Well, for better or worse, we're back in the illusory realm of witchery...
Professor Hogwin.png And if our dragon opponents are any indication, things may be of a more whimsical nature than last time!

Professor Hogwin.png A Light Dragon and Moth Dragon -- the perfect combination!
Professor Hogwin.png Hmm... If my theory is correct... Last time we told scary stories to our dragon friends, so this time...
Professor Hogwin.png Ned, Arya, can you think of any fond summer memories when you look at these two dragons?
Ned.png A light and a moth...
Ned.png I remember sitting outside while the sun set, reading a book with a lantern nearby... When it got dark, moths would quietly flutter around...
Ned.png D-did that memory work?

Arya.png That was a nice memory you mentioned last battle, Ned. It made me feel so peaceful!
Professor Hogwin.png Indeed -- it seems like these dragons are seeking out stories of summer. Arya, does anything come to mind when you see these two?
Arya.png Lumiplant and Firestorm Dragon... Sure!
Arya.png I remember wandering away from a dying campfire as a kid, looking for more firewood...
Arya.png I got lost, but a Lumiplant Dragon guided me through the dark woods and led me back home! There sure is something magical about a summer night...

Ned.png *sniff* *sniff* Do you guys smell smoke...?
Arya.png I love the smell of a fire on a warm summer night!
Professor Hogwin.png And where there's smoke, there's often... Smoke Dragons! But this one's not alone. Oh my, the sight of a Firestar Dragon is so nostalgic!
Professor Hogwin.png As far back as I can remember, Dragolandians have set off fireworks on summer nights...
Professor Hogwin.png But we weren't always good at it. Why, these dragons remind me of a particular fireworks show that went awry! I was so young then...!
Professor Hogwin.png But can you really call yourself "young" if you don't sabotage at least one celebration with your rowdy dragon pack? Hoho!

Ned.png Sounds like you were kinda wild as a kid, Dad... I couldn't be more different. I was always afraid of fireworks!
Ned.png But when I see dragons like this, it reminds me of the first time I sat through an entire fireworks show without getting scared...
Professor Hogwin.png I remember that well, my boy! It was a peaceful dark night, as deep and dark as that Midnight Dragon.
Professor Hogwin.png I was so proud of you. You don't have to be a troublemaker like this old man -- your summer memories are just as precious!
Ned.png It is a really nice memory, isn't it...

Arya.png Ah! It's a Bamboo Dragon and a Gondola Dragon! These guys remind me of spending time on the Island of New Beginnings...
Arya.png Dangling my feet in the water, surrounded by bamboo... What a nice surprise that Eliza invited me there! She must've known I'd like it.
Ned.png Wait, what? You guys went back to the Island without me?!
Arya.png Err... s-sorry, Ned! I can't help what becomes a precious summer memory!

Professor Hogwin.png A Love Dragon, and a Perfume Dragon... Hmm...
Ned.png ... ...
Professor Hogwin.png Well, children, when two people, or dragons, love each other very much--
Ned.png Okay, FINE! One time I chased Olaf all around Arto, trying to make him give me a perfume for Arya, so I could tell her--
Arya.png Wow, look! Are those magical witch illusion fireflies?!
Professor Hogwin.png Ahahaha... Better luck next time, son...

Arya.png Say, Hogwin, do you think I could become a witch?
Professor Hogwin.png If you did, Dragolandia would lose itself a very powerful Trainer! There aren't many who can be both a Trainer and a witch at the same time...
Professor Hogwin.png Witches have a different sort of relationship with dragons. Some say they can communicate with each other as easily as we are right now!
Ned.png (*gulp* Am I a witch...?)
Professor Hogwin.png But when a witch and a Trainer unite... well, they can make quite a team. It's astonishing what a mix of freedom and discipline can do for a dragon's power!
Professor Hogwin.png This Hellion Dragon and Bright Dragon -- two opposites... They remind me of my own old teammate... and when I met her many summers ago!

Ned.png A Coconut Dragon and a Palm Dragon -- this should be easy! We must have plenty of summertime beach memories, right?
Ned.png But... Wait, why can't I seem to remember? I KNOW I've been to the beach with you guys at least once...!
Arya.png Ohh... Professor, remember when we went to the beach one summer, and a coconut fell right on Ned's head?
Professor Hogwin.png Knocked the poor lad out cold. I don't think I could ever forget!
Ned.png Augh... The dragons are getting a kick out of this one.

Professor Hogwin.png It seems the dragons have enjoyed our nostalgic trip down a summery memory lane.
Ned.png I gotta say, I did too. There's something about summer that makes you a little wistful...
Arya.png But... a Taurus Dragon and a Leo Dragon? They're both Zodiac dragons, right? They don't quite remind me of anything, though.
Professor Hogwin.png These two dragons have very different personalities, but they both care about the same things. Namely... treats and naps!
Ned.png Th-then... are they here to remind us of summer romance? Unlikely, star-crossed love against all odds?
Professor Hogwin.png Well... maybe something like that!

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