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Category:Ancient Islands

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An Ancient Island is a small, sea-floating structure that only appears south of the Main Island during special, multi-event experiences. During the event (most of which occurred in the past, the island became the epicenter of multiple limited-time events using Ancient Thematics.

Each Ancient event had a distinct type of Ancient Chest, Ancient Ticket, and (purchasable) Ancient Ticket Generator isolated to that event. Ancient Chests were mystical boxes, filled with various resources and specific Dragon Pieces, which could only be opened through the use of the associated Ancient Tickets. Ancient Tickets had to be (and must during an ongoing event) used to open the corresponding Ancient Chest before the Ancient event ended, as both disappear at the event end.

Opportunities to obtain certain Ancient Dragons are what sets the Ancient Island experience aside from other events. During the visibility of the island, specific Ancient Dragons could be obtained by completing Ancient Events, by reaching goals in Boss Challenges, by Breeding, and by opening Ancient Chests.

Islands

# Element Island Visibility Ancient Chest(s) Ancient Ticket(s) Ticket/Currency
Generator(s)
1 Fire
Fire
First Fire.png
The First Fire
8 November - 9 December 2019 Ancient Chest (First Fire).png Ancient Ticket (Fire) Icon.png Emberstone Shrine.png
2 Metal
Metal
Origin of Metals.png
Origin of Metals
2 March - 30 March 2020 Ancient Chest (Origin of Metals).png Ancient Ticket (Metal) Icon.png Malletstone Shrine.png
3 Water
Water
Origin of Water.png
Origin of Water
6 July - 3 August 2020 Ancient Chest (Origin of Water).png Ancient Ticket (Water) Icon.png Waterstone Shrine.png
4 Light
Light
Origin of Light.png
Origin of Light
9 November - 14 December 2020 Ancient Chest (Origin of Light).png Ancient Ticket (Light) Icon.png Lightstone Shrine.png
5 Plant
Plant
Origin of Plants.png
Origin of Plants
8 February - 15 March 2021 Ancient Chest (Origin of Plants).png Ancient Ticket (Plant) Icon.png Leafstone Shrine.png
6 Earth
Earth
Origin of Earth.png
Origin of Earth
14 June - 12 July 2021 Ancient Chest (Origin of Earth).png Ancient Ticket (Earth) Icon.png Earthstone Shrine.png
7 Shadow
Shadow
Origin of Shadow.png
Origin of Shadow
18 October - 15 November 2021 Ancient Chest (Origin of Shadow).png Ancient Ticket (Shadow) Icon.png Shadowstone Shrine.png
8 Wind
Wind
Origin of Wind.png
Origin of Wind
31 January - 28 February 2022 Ancient Chest (Origin of Wind).png Ancient Ticket (Wind) Icon.png Windstone Shrine.pngFortune Totem.png
9 Energy
Energy
Origin of Energy.png
Origin of Energy
6 June - 4 July 2022 Ancient Chest (Origin of Energy).png Ancient Ticket (Energy) Icon.png Energystone Shrine.png
10 Void
Void
Origin of Void.png
Origin of Void
10 October - 7 November 2022 Ancient Chest (Origin of Void).png Ancient Ticket (Void) Icon.png Voidstone Shrine.png

Returns/Repeats

# Element Island Visibility Ancient Chest(s) Ancient Ticket(s) Shrine(s) Talisman
Generator(s)
11 Metal
Metal
Origin of Metals.png
Oyar Returns
30 January - 13 February 2023 Ancient Chest (Origin of Metals).png Ancient Ticket (Metal) Icon.png Malletstone Shrine (Oyar Returns).png Talisman Generator (Oyar Returns).png
Shadow
Shadow
Origin of Shadow.png
Oyar Returns
13 - 27 February 2023 Ancient Chest (Origin of Shadow).png Ancient Ticket (Shadow) Icon.png Shadowstone Shrine (Oyar Returns).png
12 Plant
Plant
Origin of Plants.png
Koth'ez Returns
5 - 19 June 2023 Ancient Chest (Origin of Plants).png Ancient Ticket (Plant) Icon.png Leafstone Shrine (Koth'ez Returns).png Talisman Generator (Koth'ez Returns).png
Light
Light
Origin of Light.png
Koth'ez Returns
19 June - 3 July 2023 Ancient Chest (Origin of Light).png Ancient Ticket (Light) Icon.png Lightstone Shrine (Koth'ez Returns).png
13 Earth
Earth
Origin of Earth.png
Ancient Troublemakers
9 - 23 October 2023 Ancient Chest (Origin of Earth).png Ancient Ticket (Earth) Icon.png Earthstone Shrine (Ancient Troublemakers).png Talisman Generator (Ancient Troublemakers).png
Void
Void
Origin of Void.png
Ancient Troublemakers
23 October - 6 November 2023 Ancient Chest (Origin of Void).png Ancient Ticket (Void) Icon.png Voidstone Shrine (Ancient Troublemakers).png
14 Wind
Wind
An Ancient Celebration.png
An Ancient Celebration
26 January - 9 February 2024 Ancient Chest (An Ancient Celebration).png Ancient Ticket (Wind) Icon.png Birthdaystone Shrine (An Ancient Celebration).png Talisman Generator (An Ancient Celebration).png
Water
Water
Origin of Water.png
An Ancient Celebration
9 - 23 February 2024 Ancient Chest (Origin of Water).png Ancient Ticket (Water) Icon.png Waterstone Shrine (An Ancient Celebration).png
15 Energy
Energy
Origin of Energy.png
Strangers in the Past
24 May - 7 June 2024 Ancient Chest (Origin of Energy).png Ancient Ticket (Energy) Icon.png Energystone Shrine (Strangers in the Past).png Talisman Generator (Strangers in the Past).png
Fire
Fire
First Fire.png
Strangers in the Past
7 - 21 June 2024 Ancient Chest (First Fire).png Ancient Ticket (Fire) Icon.png Firestone Shrine (Strangers in the Past).png

Interface

The interface of each Ancient Island was made up of several buttons, each leading to a specific area, or related to the island itself. The appearance of the interface and its associated buttons changed throughout each "chapter" in accordance with specific ongoing events. Though their appearance was different, some buttons had the same function across different islands, while other buttons lead to an area or event specific to that island.

Ancient Chest

The Ancient Chest button allowed the Trainer to access the Chest Room, where Tickets could be exchanged to open Ancient Chests. The Ancient Chest button itself displayed either the chest or the main reward Dragon. In the top corner was a i or I Icon.png button that could be pressed to display all possible rewards held in Ancient Chests. It also displayed the number of items awarded for each chest opened, and the information cards also displayed a i button that could be used to bring up the awarding stats.

Main Rewards

This section showed all the Dragon rewards relevant to the event. Each Dragon image had a i button displayed in the lower-left corner, which allowed the Trainer to access that Dragon's Codex entry.

Collection

The Collection button(s) provided direct access to the ongoing Collection Event(s). The option had the same function as accessing the event through its banner from the list of current events. The button displayed the image of the prize Dragon, the number of acquisitions still needed, and the time left until the event ended.

Shop

The Shop button, provided access to options for Limited-Time Offers, Event Currency (offers for limited currency), Ancient Tickets (purchasable using Gems), Ancient Market, Dragons, and Milestones.

Limited-Time Offers

The Limited-Time Offers button provided access to either the list of promotions or the window for purchasing specific limited currency.

Event Currency (Stones)

The event currency button provided offers for limited time In-Game Currency (stones) or the associated shrine where applicable.

Talismans

Talismans were a form of currency that could be spent only in the Shop's Dragons section, in exchange for Dragon Pieces.

Ancient Ticket

The Ancient Ticket button provided offers to purchase Ancient Tickets in exchange for Gems.

Ancient Market

The Ancient Market button provided a selection of time-limited offers where Silver Horn Icon.png Silver Horns, collected from Epic Chests, could be spent on various items such as: Relics, Food, Sigil Chests, VIP Tickets, Arena Energy, Decorations from past events, and Dragons.

Dragons

Dragons button provided a list of the Dragons, their elements, the pieces required to obtain each of them, the Dragon Pieces Icon.png Get Pieces button, and the number of Dragon Grid (whichever event ran) levels that needed to be completed to unlock each.

The Dragon Pieces Icon.png Get Pieces button provided a place to "trade in" holy talismans for Dragon pieces, without the use of an altar.

Milestones

The Milestones button provided access the Milestone Rewards section directly, to view progress and typically displayed the Currency Generator associated with the event. Premium milestone Rewards were only activated through the purchase of the event's currency generator. Once activated, additional Milestone Rewards became available.

Dragon Board

The Dragon Board button provided access the current Dragon Dice Event. This option had the same function as accessing the event through its banner from the list of current events. The button typically displayed the Ancient Dragon of the Top Rewards and the time left until the event ended.

Ancient Shrines

Where applicable, Ancient Shrines (small buildings with limited functionality) provided an additional method of obtaining Ancient Event Currencies. Each shine produced currencies at a different rate per hour, and their currency-holding capacity varied. Each building also gave additional currency upon purchase.

For easier collection, a Yellow-Bordered Icon.png appeared above the building to indicate it had accumulated at least 30% of its capacity, while the Green-Bordered Icon.png appeared when the shrine was at 100% capacity. Both icons displayed the type of currency generated by the building. Apart from this method of collecting, currency could also be collected by pressing the Collect Gold Button.png button after the building was selected, or by pressing the  Collect  button from the information screen that appeared through the Information 2 Button.png option.

Each shrine cost real money in USD, it was built instantly, yielded no experience points, and had a size of 2x2 squares. It could not be sold, but it could be stored in the Inventory Icon.png inventory. While Trainers could buy more than one shrine of a different type, the exact same shrine could be purchased only once.

These buildings were only functional during the time their associated Ancient Chest could be accessed, after which they turned into regular decorations. Once an Ancient Shrine had its functionality limited to that of a decoration, it still could not be sold and could (and can) only be stored in the inventory. Selecting the shrine and pressing the Information 2 Button.png button opened a small description of the generator.

Special Offers

The Special Offers button allowed access to either the list of promotions or the window for purchasing specific limited currency. This option had the same function as accessing the promotions through the Main Shop button or the currency-purchasing window using the Forward Icon.png button on the main screen. The button typically represented a chest and Ancient Tickets or the associated currency generator or currency where applicable.

History

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