Please remember to make use of the DML Wiki Manual of Style and Code of Conduct during your stay.

 Actions

Hatching

From Dragon Mania Legends (DML) Wiki

(Redirected from Hatched)

See Hatchery for hatching options.

Hatching Depiction.jpg

Hatching is the process through which Dragon eggs are moved from the Inventory Icon.png Inventory or Breeding Den to the Hatchery to be incubated and then hatched into fully grown, adult Dragons. Incubating and hatching Dragons is only possible in the Hatchery.

Moving Eggs to the Hatchery

Dragons purchased from the Hatchery, using the Purchase Egg Button.png button, are automatically moved to an available Hatchery slot. A Dragon egg is moved from Inventory Icon.png Inventory to the hatchery by pressing the  Hatch  button on a Dragon's snapshot. In either case, if the Hatchery is full, a Hatchery Full message appears, prompting the Trainer to free up space before they can hatch an egg.

Egg Shell

The shell of the eggs are themed to match the appearance of the Dragon. All Dragons have a unique egg, except Boss Dragons Icon.png Boss Dragons, whose eggs are that of their regular counterpart. Boss Dragons incubate instantly when sent to the Hatchery and displayed directly in their adult form after hatching, as they do not have a baby form.

Incubation & Hatching

Incubation time depends on what Dragon is hatched, the higher the Rarity Icon.png Rarity and the more advanced its Elements, the longer incubation takes. Incubation times vary from instant for Boss Dragons Icon.png Boss Dragons to 4 days and 19 hours for Divine, Ancient, or Tyrant Dragons, and are affected by VIP Status Icon.png VIP Status.

Once incubation is complete, the Dragon is hatched by selecting the Hatchery, selecting the Dragon's icon, then repeatedly tapping or swiping its egg to crack it open. Afterward, Experience Icon.png Experience points are awarded, Dragons that take longer to Breed Icon.png Breed give more experience. The resulting Dragon is then placed in a habitat by pressing the Place button, or sold by pressing the Sell Icon.png Sell button.

First of Species Hatching

A Dragon species hatched for the first time displays a New (Purple 2) Icon.png icon, the Dragon's Dragon Collector Points Icon.png Dragon Collector Points value, and the Ranking Icon.png button (except for Clan Dragons) at hatching. After the new species is placed in a Habitat Icon.png Habitat, the Dragon Codex Icon.png Dragon Codex fills in that Dragon's snapshot. If the Dragon is part of a Dragon Codex collection, its snapshot is filled in the Collections menu instead. Dragons that are part of an ongoing Collection Event have its snapshot is filled in the collection screen. Finally, a secondary window appears, informing a new Dragon was collected.

If the Hatchery is full, a notice appears that a nest must be freed before hatching can commence. If the Dragon is a duplicate of an already housed Dragon, the Sell Icon.png button appears under it to sell for Gold Icon.png Gold, though it is noteworthy that duplicates can be Ascended for Enchantment Materials Icon.png Enchantment Materials.

Hatching Length Calculation

The time it takes for a Dragon to hatch is determined by its Elements and breeding time, while an active VIP Status Icon.png VIP Status of Level 2 or higher reduces the amount of time by 20%.

The formula is:

  • Time Required (in minutes) = (RoundUp(Breeding Time (in minutes) * (Sum Element Factors) / Number of Elements)) * VIP Level Icon.png VIP Level Bonus.

The rounding up applies only to the last digit.

Element Factor

This only applies to Elements of Dragons that do not require Awakening. Thus, only the base Element applies to these Dragons because their secondary Elements need to be awoken. As such, all Dragons with that base Element have the same hatching time, regardless of their other Elements.

VIP Bonus

  • Active VIP (VIP Level 2 or higher) = 0.8
  • Inactive VIP/VIP Level 1 = 1

Examples

First Example
The Storm Dragon Icon.png Storm Dragon possesses the Wind, Energy & Void Elements and has a breeding time of 1,320 minutes (22 hours).

  • Hatching Time = (RoundUp(1320 * (1.6 + 1.2 + 1.2) / 3)) * VIP Factor
  • Hatching Time = (RoundUp(1320 * 4 / 3)) * VIP Factor
  • Hatching Time = (RoundUp(5280 / 3)) * VIP Factor
  • Hatching Time = (RoundUp(1760) * VIP Factor
  • Hatching Time = 1760 * VIP Factor

Thus, without VIP, the hatching time is 1 day, 5 hours and 20 minutes (in the game, only the first two units of time are displayed) while with VIP, the hatching time is 23 hours and 28 minutes.

Second Example
The Titan Dragon Icon.png Titan Dragon possesses the Legendary Element and has a breeding time of 2,880 minutes (48 hours).

  • Hatching Time = (RoundUp(2,880 * 1.2)) * VIP Factor
  • Hatching Time = (RoundUp(3,456) * VIP Factor
  • Hatching Time = 3,460 * VIP Factor

Thus, without VIP, the hatching time is 2 days, 9 hours and 40 minutes, while with VIP, the hatching time is 1 day, 22 hours and 8 minutes (in the game, only the first two units of time are displayed).

Exceptions

The following Dragons do not follow this formula and thus have their own hatching time.

See Breeding Exception Dragons for a list of Dragon exceptions.

Time Reduction

Dragons in the Hatchery may have the Speed-Up Arrow Icon.png icon on the bottom of their Speed Hatching Button.png button. Pressing the icon opens a window with a close-up image of the egg, the incubation time remaining, and options to skip increments of 30 minutes in exchange for watching videos. The Video Icon.png Skip, or skip all remaining time using Gems Skip All Gems Icon.png buttons allow the time to be skipped. When an advertisement video is available for the Hatchery, the Time Reduction Notification Icon.png icon appears above the building.

The Gem cost for skipping timers is calculated based upon the following formula: (TimeInSeconds ^ -0.44) * 0.15 * TimeInSeconds and the final result is rounded up by 1 if it is between the 1-10 range, by 5 if between the 10-100 range, by 25 if between the 100-200 range, and by 50 if between the 200-1,000 range. For example:

Outside the Hatchery, hatching time is also reduced through:

  • Active Level 2 VIP Status Icon.png VIP Status, which reduces hatching and breeding time by 20% (except for Clan Dragons).
  • Forging Chronosian Seals or activating Chronos Icon.png Chronos's power, actions which reduce several ongoing timers by 6 hours.
  • Activating the related Clan Fortress Power, which reduces all ongoing hatching processes, depending on Clan Fortress and Clan League level.
  • Timer Boosts, bonuses offered by visiting Trainers, which reduce certain individual timers by 5 minutes. This bonus also applies to a random ongoing hatching upon being collected.

Community Hatching

Community Hatching is an exclusive hatching method and the only way Clan Dragons are incubated. This involves one or more members of a Clan incubating and hatching a certain number of eggs belonging to the same Dragon, to fully hatch and use that Dragon.

Housing

A hatched Dragon is placed either in a Habitat Icon.png Habitat or the Dragon Vault using the Place button. This option takes the Trainer to the closest fitting Habitat or the Dragon Vault (if owned). If there are no empty, fitting Habitats or no free spots in the Dragon Vault, the Sell button is replaced by the Shop button, and pressing it brings the Trainer to the Habitats tab of the Main Shop Icon.png Main Shop. However, if there are fitting Habitats that can be upgraded for additional spots, or one just finished building with an XP Notification Icon.png XP Notification shown above it, an Upgrade button appears instead of the Shop button.

Clan Dragon eggs are immediately moved to the Clan Fortress.

Events

Some events require hatching Dragons, such as:

  • Hatching Events, events whose sole objective is hatching Dragons to win the prizes offered. Points are given based on a Dragon's Rarity Icon.png Rarity, where the higher the rarity, the more points are given. Boss Dragons Boss Dragons Icon.png and Clan Dragons give no points.
  • Solo Events, which require hatching Dragons at specific tiers as an objective.

See Also

History

This Wiki is created by players for other players and is not maintained by, or affiliated with, the game maker (Gameloft).
Cookies help us deliver our services. By using our services, you agree to our use of cookies.